SilverBride wrote: »ESO_player123 wrote: »And while we are at, why not put the leads for such antiquities into coffers from PvP ToT matches. That will make this inconvenient for even more people.
They already put leads into ToT games. They may not be PvP games but I'd much rather go excavate in Cyrodiil than play the 60+ games of ToT it took me find one lead for a music box.
ESO_player123 wrote: »SilverBride wrote: »ESO_player123 wrote: »And while we are at, why not put the leads for such antiquities into coffers from PvP ToT matches. That will make this inconvenient for even more people.
They already put leads into ToT games. They may not be PvP games but I'd much rather go excavate in Cyrodiil than play the 60+ games of ToT it took me find one lead for a music box.
And I would prefer the opposite. So, why add more PvE content where it does not belong which definitely would draw a negative response?
SilverBride wrote: »
Unfadingsilence wrote: »Why has Cyrodiil—of all places—been left without a single scryable treasure? Is it oversight, or is there lore behind this silence?
Unfadingsilence wrote: »Why has Cyrodiil—of all places—been left without a single scryable treasure? Is it oversight, or is there lore behind this silence?
Tiny population cap.
Unfadingsilence wrote: »Unfadingsilence wrote: »Why has Cyrodiil—of all places—been left without a single scryable treasure? Is it oversight, or is there lore behind this silence?
Tiny population cap.
One of the biggest if not biggest zones in the whole game, you would think some scryable treasure must be left to find
Unfadingsilence wrote: »Unfadingsilence wrote: »Why has Cyrodiil—of all places—been left without a single scryable treasure? Is it oversight, or is there lore behind this silence?
Tiny population cap.
One of the biggest if not biggest zones in the whole game, you would think some scryable treasure must be left to find
Erickson9610 wrote: »On the one hand, I see the argument for a PvE only version of Cyrodiil to get the PvE players out of the PvP queue. There's only so many slots that can be filled, and I'd much rather my team have people at least trying to participate in PvP than have a sizeable percentage of my alliance not helping at all.
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Erickson9610 wrote: »On the one hand, I see the argument for a PvE only version of Cyrodiil to get the PvE players out of the PvP queue. There's only so many slots that can be filled, and I'd much rather my team have people at least trying to participate in PvP than have a sizeable percentage of my alliance not helping at all.
But on the other hand, Cyrodiil is currently a war zone. There should be genuine risks for wandering about it. And to really sell the idea that all players in Cyrodiil should help in the Alliance War in some way, all Scrying dig sites should only show up behind the gates of the enemy factions.
Four_Fingers wrote: »Sigh, people that don't PvP say they can't do it, but in reality it is easy to get around Cyrodiil without getting killed.
ESO_player123 wrote: »Four_Fingers wrote: »Sigh, people that don't PvP say they can't do it, but in reality it is easy to get around Cyrodiil without getting killed.
We do not say that we can't do it. After all, we did it for lorebooks/fishing etc. But being "blind" to the surroundings while excavating and not having access to mementos (Scrying Eye) is not something I would like to experience in game.
SilverBride wrote: »ESO_player123 wrote: »SilverBride wrote: »ESO_player123 wrote: »And while we are at, why not put the leads for such antiquities into coffers from PvP ToT matches. That will make this inconvenient for even more people.
They already put leads into ToT games. They may not be PvP games but I'd much rather go excavate in Cyrodiil than play the 60+ games of ToT it took me find one lead for a music box.
And I would prefer the opposite. So, why add more PvE content where it does not belong which definitely would draw a negative response?
Who said PvE doesn't belong in Cyrodiil? There are many quests in towns etc. in Cyrodiil that don't involve PvPing. There are resources in Cyrodiil, and delves and dolmens and skyshards and lorebooks that don't require PvPing. All things we find in PvE zones now, so they could be considered PvE activities.