YandereGirlfriend wrote: »A better change would be to finally de-couple offensive stat stacking from healing, which is one of the Original Sin design Ls of combat balance. Allowing players to stack both offense and defense at the same time is asinine - make them actually choose! Force players to invest in specific healing stats if they want to heal. This is like Game Design 101.
YandereGirlfriend wrote: »A better change would be to finally de-couple offensive stat stacking from healing, which is one of the Original Sin design Ls of combat balance. Allowing players to stack both offense and defense at the same time is asinine - make them actually choose! Force players to invest in specific healing stats if they want to heal. This is like Game Design 101.
But in organized groups that would make no difference whether the healing and damage is done by specialists or generalists? They could still ball up together and create a zone that is just as invulnerable due to healing and as lethal due to damage. The only thing it would do is make it impossible for everyone to go into healing cq destruction mode. But that's not the problem afaik.
Surely part 3 of the pvp Q&A will adress how zenimax feels about ballgroup power levels, right? After all, it is the most frequently asked question in the pvp community and was the most upvoted question in the Q&A thread by a huge margin.
silentxthreat wrote: »this is incorrect. The lag does not stem from Ballgroups. This is a server issue. Look back before Ballgrouping became a thing and the server STILL had issues then. ZOS has, possibly, not done their part for a while in resolving server related issues.
ball groups have always been a thing but we used to have 24 man groups with very little lag unless it got to a 3 way fight with a 24 man on each side.
it didnt start getting really bad until a few years ago when ball groups started using 3rd party trackers to track heal damage ults sets ect. one group will lag the server with this now but this is besides the point
ball groups atm camp a dead server and make sure it stays dead. they have taken our game hostage until prime time