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https://forums.elderscrollsonline.com/en/discussion/684716

Antiquities and the Wall

tomofhyrule
tomofhyrule
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This couldn’t really be tested on PTS since U48 also included the wall event at phase 3, but…

Since the Wall is still up but we now have the other half of Solstice, does that mean that scrying could place digsites on the inaccessible half of the wall?
  • tomofhyrule
    tomofhyrule
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    From one of my discords: yep, that’s exactly what happened.

    fl8lsq5wjlb5.png

    I really hope that “Just wait to do it!” isn’t the official solution. Even “Just rescry it until RNG places it in western Solstice” seems like an awkward solution.

    @ZOS_Kevin , is this intended?
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    We are still investigating this. This was not intended behavior. In the meantime, the workaround is to abandon the digsite and rescry. We know this is not ideal. But until we have a working fix, this is the best solution if you run into the issue.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • Erickson9610
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    It took a few tries of rescrying the leads, but RNG was eventually in my favor!
    6xpdcsozx6u3.png
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

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  • ISkylanderI
    ISkylanderI
    Soul Shriven
    can confirm, digsites can appear on the wrong side of the wall
    ifgfinmwofor.png
  • DinoZavr
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    @ZOS_Kevin

    happened to me too. got two leads, abandoned and re-scryed 2x .. 3x times.
    in all cases digsites were in Eastern Solstice.

    what you could do is to make digsites at both zones and to screen Eastern ones from revealing till wall is breached.
    PC EU
  • ISkylanderI
    ISkylanderI
    Soul Shriven
    okay nvm, I found a second bug that counters the first bug, i managed to get behind the wall.
    (Pls dont ban me, it was an accident, i just ported to a random guy with the "beam me up" addon)

    vzfla9k55oth.png


  • tomofhyrule
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    Yeah… this is awkward to essentially set it up that porting to a random person can have you on the wrong side of the wall early, and definitely sounds a bit exploity.

    This event from the beginning should have just gone to a set date, and then they pull the servers down and put it up with phase 3 active. They could easily have just held the PC patch to release simultaneously with console if that was the goal.

    I’m sure ZOS’s intention is not for us to be scared to log in for fear of being considered as exploiting, but…
  • Erickson9610
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    I kinda want to port to the other side of the wall to get access to the Shared Burden set, assuming guild halls haven't already added the set to their crafting stations. I haven't participated in the Writhing Wall event yet, so I don't really have a clue how much longer it'll be until we have official access to the other half of the content we paid for.
    Edited by Erickson9610 on October 27, 2025 9:50PM
    PC/NA — Lone Werewolf, the EP Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • tomofhyrule
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    I kinda want to port to the other side of the wall to get access to the Shared Burden set. I haven't participated in the Writhing Wall event yet, so I don't really have a clue how much longer it'll be until we have official access to the other half of the content we paid for.

    Console gets their U48 patch on 12 November, so the percentages are going to be finagled to ensure that no server completes Phase 2 until after the consoles get the patch. Considering the associated Golden Pursuit goes until Nov 26 and Phase 3 is exactly a week, I really expect Phase 3 to land and open the wall sometime around the 17th
  • DrScott59
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    I saw someone ask in Guild Chat for help with a boss. Ported to him and wasn't sure where we were. Didn't recognize it, but it sort of looked like a Trial (I haven't done many trials, but it was big and confusing -- which is how I feel in the few trials I have done). There were a bunch of people there, so I just joined in killing things -- but was pretty confused about what was going on, and where we were.

    At the end, as near as I can tell from the completion, it was the "Writhing Fortress" that isn't supposed to be available yet! No idea how the guildmate got there.

    Arggghh. WTH? I better not get banned for porting to someone who asked for help in guild chat!
    Edited by DrScott59 on October 28, 2025 2:36AM
  • Rkindaleft
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    The daily quest givers also are giving out daily quests for the eastern part of the zone as well, which obviously can't be completed either...

    It never ceases to amaze me that every single update multiple things break.
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  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    Rkindaleft wrote: »
    The daily quest givers also are giving out daily quests for the eastern part of the zone as well, which obviously can't be completed either...

    It never ceases to amaze me that every single update multiple things break.

    The team is working on a fix for this. We hope to have an update in the next day or two.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • Sandmanninja
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    I was teleporting to a guildie and ended up at a NEW wayshrine in Soltice.
    It was on the other side of the wall, which hasn't come down yet.
    I immediately left and haven't been back.
    I don't know if someone teleported through the wall to get to the other side or if it's just a new thing.
    I've asked in the various guild chats and someone said that I should report it.
    I reported it via the game and am letting ZoS know here. h1gamjpv8ggi.png

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  • prof-dracko
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    Noone would have been mad if east and west had been made different zones. It seems like that would have prevented pretty much all of these issues.
  • Alaya
    Alaya
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    Oof. I used Beam Me Up a few times and it kept putting me on the other side at one specific wayshrine, I thought east Solstice wasn't going to be accessible yet so I was surprised to be on the other side. I didn't explore or anything, just ported back to the Rampart to do daily quests. Didn't know until now that it wasn't right until this thread. :(
  • licenturion
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    I got teleported too into the zone.

    I did run around to just look at the graphics, but didn't complete any content.

    But now I have a waypoint unlocked and can go back whenever I want.

    Can we do actual content already since this seems to be common issue (I also saw posts on Reddit and saw other people in the zone too) or is this a bannable offence @ZOS_Kevin ? I didn't do anything yet except looking at the graphics.

    Because not everyone is following the game news or forums closely and people will end up in the zone if they use travel to guildmate. And the more people that unlock a waypoint, the more people that can be travelled too. So it's an expanding thing.

    I saw people already doing content, so the guild markets are probably also getting the new sets and materials already.

    Edited by licenturion on October 28, 2025 12:00PM
  • lostineternity
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    As I said in another thread QA was not a thing for this patch
  • licenturion
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    Noone would have been mad if east and west had been made different zones. It seems like that would have prevented pretty much all of these issues.

    That would be needless loading screens and fast travel for something that is technically not needed at all.
  • dcrush
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    We have antiquity dig sites showing up on the other side of the wall which should not be accessible yet (at least on PC), daily quests with objectives on the other side, people being able to port there and somehow do content that should not be available yet… on top of the disappointingly repetitive bland event with terrible rewards.

    I hope ZOS takes a good look at how embarrassing this event and this patch are. There’s a lot to learn.
  • Syldras
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    The whole issue should be fixed not by deactivating the daily quests, dig sites and wayshrines for the East, but by activating the "Crossing the Wall" quest (main story quest #6) and letting us get access to the East officially. Everything already seems to be ready on the East anyway, why prolong the whole thing artificially for another 2 weeks? People don't believe in the percentages being correct or care for that server competition anyway.

    Event quests could still remain active for the coming 3 weeks for people who like to do them and want the collectibles.
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  • TX12001rwb17_ESO
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    I got teleported too into the zone.

    I did run around to just look at the graphics, but didn't complete any content.

    But now I have a waypoint unlocked and can go back whenever I want.

    Can we do actual content already since this seems to be common issue (I also saw posts on Reddit and saw other people in the zone too) or is this a bannable offence @ZOS_Kevin ? I didn't do anything yet except looking at the graphics.

    Because not everyone is following the game news or forums closely and people will end up in the zone if they use travel to guildmate. And the more people that unlock a waypoint, the more people that can be travelled too. So it's an expanding thing.

    I saw people already doing content, so the guild markets are probably also getting the new sets and materials already.

    I don't see why it would even be that big of an issue, it is not like people could not just go on the PTS to check that side of the zone out, so it is not like there is some big secret ZOS does not want us to know lurking back there, also people have already paid to access the place so I do not see what the problem is.
  • colossalvoids
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    Syldras wrote: »
    The whole issue should be fixed not by deactivating the daily quests, dig sites and wayshrines for the East, but by activating the "Crossing the Wall" quest (main story quest #6) and letting us get access to the East officially. Everything already seems to be ready on the East anyway, why prolong the whole thing artificially for another 2 weeks? People don't believe in the percentages being correct or care for that server competition anyway.

    Event quests could still remain active for the coming 3 weeks for people who like to do them and want the collectibles.

    The only way I see it so zos wouldn't loose a face that badly. Admit the event was a mistake that would be improved upon, and let people access the zone without fear of repercussion. Because the only activity this month that's actually uniting the playerbase was actually helping others to cross the wall instead of fighting for fat and sap drops.
  • colossalvoids
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    But all that gives me a concern it's a preparation for the crossplay. We would be artificially gated behind each year with "events" or whatsnot to sync the expansions and dlcs. And I hope I'm wrong as it can be one last straw for many.
    Edited by colossalvoids on October 28, 2025 1:02PM
  • Katheriah
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    I mainly hope that when ZOS reflects on how the event went, they see that if you hype up something it needs to feel rewarding instead of a chore + relatively bugfree. You can't avoid all bugs, but this slicing up the zone in half is not working out great.

    For me it feels like they put a wall to lock me out of the other half of a chapter that I already paid for, while I was actually initally looking forward to the event. And I need to grind fetch quests to get in.
    Edited by Katheriah on October 28, 2025 1:36PM
  • duagloth
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    Katheriah wrote: »
    I mainly hope that when ZOS reflects on how the event went, they see that if you hype up something it needs to feel rewarding instead of a chore.

    For me it feels like they put a wall to lock me out of the other half of a chapter that I already paid for, while I was actually initally looking forward to the event. And I need to grind fetch quests to get in.

    Out of spite they'll probably never do an event again, blaming the player base for not understanding the vision they had.
    Edited by duagloth on October 28, 2025 1:36PM
  • ZOS_Kevin
    ZOS_Kevin
    Community Manager
    duagloth wrote: »
    Katheriah wrote: »
    I mainly hope that when ZOS reflects on how the event went, they see that if you hype up something it needs to feel rewarding instead of a chore.

    For me it feels like they put a wall to lock me out of the other half of a chapter that I already paid for, while I was actually initally looking forward to the event. And I need to grind fetch quests to get in.

    Out of spite they'll probably never do an event again, blaming the player base for not understanding the vision they had.

    We are taking all feedback (not out of spite) regarding the event to our teams for review and how to do larger scale events like this better in the future. The goal is to meet player demand for new types of content. This multi-phase event is our first time doing something this complex and there are plenty of learnings we are taking away for the next time.

    But to @Katheriah point, we have and will continue to share the feedback around having a rewarding experience with events.
    Community Manager for ZeniMax Online Studio and Elder Scrolls OnlineDev Tracker | Service Alerts | ESO Twitter
    Staff Post
  • licenturion
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    ZOS_Kevin wrote: »
    duagloth wrote: »
    Katheriah wrote: »
    I mainly hope that when ZOS reflects on how the event went, they see that if you hype up something it needs to feel rewarding instead of a chore.

    For me it feels like they put a wall to lock me out of the other half of a chapter that I already paid for, while I was actually initally looking forward to the event. And I need to grind fetch quests to get in.

    Out of spite they'll probably never do an event again, blaming the player base for not understanding the vision they had.

    We are taking all feedback (not out of spite) regarding the event to our teams for review and how to do larger scale events like this better in the future. The goal is to meet player demand for new types of content. This multi-phase event is our first time doing something this complex and there are plenty of learnings we are taking away for the next time.

    But to @Katheriah point, we have and will continue to share the feedback around having a rewarding experience with events.

    So can I safely play the content (that I paid for) in the new zone like all the other people are doing there now? Or will everyone get banned?
  • tomofhyrule
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    ZOS_Kevin wrote: »
    duagloth wrote: »
    Katheriah wrote: »
    I mainly hope that when ZOS reflects on how the event went, they see that if you hype up something it needs to feel rewarding instead of a chore.

    For me it feels like they put a wall to lock me out of the other half of a chapter that I already paid for, while I was actually initally looking forward to the event. And I need to grind fetch quests to get in.

    Out of spite they'll probably never do an event again, blaming the player base for not understanding the vision they had.

    We are taking all feedback (not out of spite) regarding the event to our teams for review and how to do larger scale events like this better in the future. The goal is to meet player demand for new types of content. This multi-phase event is our first time doing something this complex and there are plenty of learnings we are taking away for the next time.

    I’ll admit, I’m one of the players who had no issues with the old Chapter model. I tend to have a “don’t fix what ain’t broke” stance.

    While I see that the team wants to try new things, the fact that it came at the expense of predictability was a massive leap backwards for me. We’ve been getting “we have fun things coming, stay tuned!” for over a year at this point, and it’s completely frustrating. There was some comfort in knowing that we could expect certain things on a schedule.
    Seriously, there are only two things we know are coming, and even then it’s *eventually* coming some unspecified time in the future: Crossplay (in some nebulous form) and Overland Difficulty (in some nebulous form). We don’t even know that we will ever get anything else like combat balance, new zones, new Classes, or anything of the like.

    I also disagree with the idea that this event needs to be enforced on players whether they want it or not. The invaded Delves and Public Dungeons are actively preventing players from doing certain quests or achievements, and the only solution is “well, just wait for an unspecified time until it’s back to normal.” The dailies given on Solstice and Stirk also directly spoil the last quest from Solstice part 1 by revealing a certain character died. Even the reveal of the wall showed off a certain character who came back from the dead. Again.

    In the previous model, the Q2 story was not a hard requirement for the Q4 story (so it didn’t need to be spoiled for players who did not have the disposable income to get it on release), and the reveal events showed off how it was connected without directly spoiling it (and they actually revealed things, but that’s a different issue). The Chapter event, while also feeling contrived by filling a random bar, was at least rewarding and didn’t require blocking quest or achievement progress in other zones.
    In short, before we felt like we mostly got what we paid for. Now, a lot of players feel like they paid more for less.

    The players need a January reveal that will tell us some big things we can expect to see at some point that year if we are expected to pay money for them. It doesn’t need to release immediately, but we can not have another year of “pay us $50 and maybe by the end of the year you’ll know what you paid for and if it was worth it.”
  • dcam86b14_ESO
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    Abandoning a quest that came from a treasure map isn't an option as the drop rate for maps for solstice are horrendous.
  • Katheriah
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    ZOS_Kevin wrote: »
    duagloth wrote: »
    Katheriah wrote: »
    I mainly hope that when ZOS reflects on how the event went, they see that if you hype up something it needs to feel rewarding instead of a chore.

    For me it feels like they put a wall to lock me out of the other half of a chapter that I already paid for, while I was actually initally looking forward to the event. And I need to grind fetch quests to get in.

    Out of spite they'll probably never do an event again, blaming the player base for not understanding the vision they had.

    We are taking all feedback (not out of spite) regarding the event to our teams for review and how to do larger scale events like this better in the future. The goal is to meet player demand for new types of content. This multi-phase event is our first time doing something this complex and there are plenty of learnings we are taking away for the next time.

    But to @Katheriah point, we have and will continue to share the feedback around having a rewarding experience with events.

    Ngl I do feel like this is the first time in forever that ZOS does actually respond to comments about something and tries to do something (even though it's not always possible).

    Not really something you can change right now, but I just kinda wish that the event was enjoyable. Even though I can be a bit of a cynic at times, I did actually look forward to the event. The idea itself has potential, but it needs to be enjoyable and rewarding. It could have really been something good. :)
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