Maintenance for the week of September 29:
• PC/Mac: NA and EU megaservers for patch maintenance – September 29, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)
• PlayStation®: NA and EU megaservers for patch maintenance – October 1, 8:00 UTC (4:00AM EDT) - 16:00 UTC (12:00PM EDT)

Dev Team Request: A Top 5 List of Bugs and Pain Points You Would Like Addressed

  • SalamanNZ
    SalamanNZ
    ✭✭✭
    Input lag in PVP is a joke. In open world or dungeons there is no lag, no matter how much is going on screen and AOE explosions everywhere, but in BGs or Cyrodiil or any PVP the input lag removes all fun from the experience. Fix this and you'll have a flood of returning players and a steady stream of revenue. Leave it as it is and lose more players and let the game die a slow death.

    In PVP you cast a skill only to find it hasn't fired and then the internet lag hits you with a full screen of damage instantly but from abilities that have a cast timer and I wonder "how could I get hit by 5 lethal arrow shots in less than half a second from the same player?" Not everyone is exploiting are they? Because I know I'm not standing there counting the shots hit me
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