Thumbless_Bot wrote: »Fun fact: This isn't wow. Assuming what you assert is even true. Not sure about that.
It's an MMORPG with a playerbase, classes, and regular content drops, where everyone playing it has a different idea of what the game should look like - just like ESO.Thumbless_Bot wrote: »Vocal minority? Fun fact: It's just a statement that isn't supported by anything. You have no idea what percentage of people are not happy. Also, Trying to frame an argument around a fallacy is pretty sad. You can figure out what fallacy on your own.
Latest steam reviews paint a positive picture. I don't base statements on fallacies.Thumbless_Bot wrote: »Fun fact: I have no idea what your last paragraph even means.
Yeah, I know. It's part of the problem.
I wonder if the people who complain that the lack of combat changes these days shows that ZOS aren't listening are the same players who used to complain about the constant combat changes which resulted in ZOS listening and scaling back on the amount and frequency of combat changes?
colossalvoids wrote: »Honestly finding it quite comical checking ESO and Path of Exile 1 numbers today, one is recently released an update and an MMO which is meant to be played constantly whilst the other is an arpg with a months old league that people already jumped from into PoE 2 last update a week ago, still a dead arpg league having same exact numbers of players. Both games played primarily outside of steam.
Just thought a bit more about this and lets look historically at how MMOs have fared.
There are MMOs out there still running that are 10 years older (or more) than ESO.
Some are still supported and others are in permanent maintenance mode.
IMO ESO will still be around for the foreseeable future due to it being the best advert for ESVI.
Even if Microsoft decide that ESO isn't a priority I think it will be around in some form or another. Maybe at some stage they will put it in maintenace mode.
But I cannot see them pulling the plug until ESVI is released and is successful.
colossalvoids wrote: »Honestly finding it quite comical checking ESO and Path of Exile 1 numbers today, one is recently released an update and an MMO which is meant to be played constantly whilst the other is an arpg with a months old league that people already jumped from into PoE 2 last update a week ago, still a dead arpg league having same exact numbers of players. Both games played primarily outside of steam.
I assume you're basing "the exact same numbers of players" on Steam charts. As you say that both games are played primarily outside of Steam, what are your "outside of Steam" numbers for both games, and the source of those numbers?
colossalvoids wrote: »colossalvoids wrote: »Honestly finding it quite comical checking ESO and Path of Exile 1 numbers today, one is recently released an update and an MMO which is meant to be played constantly whilst the other is an arpg with a months old league that people already jumped from into PoE 2 last update a week ago, still a dead arpg league having same exact numbers of players. Both games played primarily outside of steam.
I assume you're basing "the exact same numbers of players" on Steam charts. As you say that both games are played primarily outside of Steam, what are your "outside of Steam" numbers for both games, and the source of those numbers?
Absolutely, after all it's a thread that is based on steam charts as a part of a whole, having most obviously observable statics out there for most games. You are free to think that it's not a representative sample of overall population, there's nothing wrong with it.
colossalvoids wrote: »colossalvoids wrote: »Honestly finding it quite comical checking ESO and Path of Exile 1 numbers today, one is recently released an update and an MMO which is meant to be played constantly whilst the other is an arpg with a months old league that people already jumped from into PoE 2 last update a week ago, still a dead arpg league having same exact numbers of players. Both games played primarily outside of steam.
I assume you're basing "the exact same numbers of players" on Steam charts. As you say that both games are played primarily outside of Steam, what are your "outside of Steam" numbers for both games, and the source of those numbers?
Absolutely, after all it's a thread that is based on steam charts as a part of a whole, having most obviously observable statics out there for most games. You are free to think that it's not a representative sample of overall population, there's nothing wrong with it.
I never suggested that, one way or the other, I simply pointed out that you were presumably basing your comments on Steam populations while stating that both games were primarily played outside of Steam, and therefore asking what your corresponding "out of Steam" figures were.
I'm a new player since late May of this year. The first months of playing were amazing and I played A LOT. But since that Whitestrake’s Mayhem event, something died in me. I guess, it made me realize and actually see that this came actually is — an online MMO game. First and foremost. No way around it. That's the crushing reality. I'm not a fan of online games and especially MMOs. I'm a single player TES fan and I've been playing ESO like it's a single player game mixed with some online components.
The illusion was strong until Whitestrake’s Mayhem event. It broke the illusion for me. Traumatized me, even. Since then, I don't ever go to Cyrodiil and don't play battlegrounds anymore. I got really depressed about the game after that event. Fortunately, right after that ZOS dropped ESO plus trial and I was able to dive into new stories and zones. But the illusion was lost and the trauma was real. This is an online game. This is a MMO. No way around it. I'm grieving, no be honest. The game is basically already dead to me. I still have a lot of quests and zones to explore but it's doesn't feel the same way it felt in those first months. And I understand that what I want this game to be, what I want it to become with the future updates, is not what MMO fans want and not what ZOS wants. It will never be the game I want it to be. I will never see the things I want to see. So what are the perspectives for me? I don't see any.
colossalvoids wrote: »colossalvoids wrote: »colossalvoids wrote: »Honestly finding it quite comical checking ESO and Path of Exile 1 numbers today, one is recently released an update and an MMO which is meant to be played constantly whilst the other is an arpg with a months old league that people already jumped from into PoE 2 last update a week ago, still a dead arpg league having same exact numbers of players. Both games played primarily outside of steam.
I assume you're basing "the exact same numbers of players" on Steam charts. As you say that both games are played primarily outside of Steam, what are your "outside of Steam" numbers for both games, and the source of those numbers?
Absolutely, after all it's a thread that is based on steam charts as a part of a whole, having most obviously observable statics out there for most games. You are free to think that it's not a representative sample of overall population, there's nothing wrong with it.
I never suggested that, one way or the other, I simply pointed out that you were presumably basing your comments on Steam populations while stating that both games were primarily played outside of Steam, and therefore asking what your corresponding "out of Steam" figures were.
Not sure what figures are you so desperate to get there as zenimax keeps it as one of their best kept secrets for various reasons, I'd speculate but that might get redacted. This "primarily out of steam" thing is more of a sign of caution as steam always getting dismissed as an unreliable source, because "we all play from the client" thing going on dedicated forums. Also it was a fact some six or so years ago, when someone on a dev team was asked on a stream (or irl event?), was a long time ago to remember who and where it was. Doubt it's still the case, but we don't have a better recent reference afaik. And if those figures aren't good we're never seeing them.
colossalvoids wrote: »colossalvoids wrote: »colossalvoids wrote: »Honestly finding it quite comical checking ESO and Path of Exile 1 numbers today, one is recently released an update and an MMO which is meant to be played constantly whilst the other is an arpg with a months old league that people already jumped from into PoE 2 last update a week ago, still a dead arpg league having same exact numbers of players. Both games played primarily outside of steam.
I assume you're basing "the exact same numbers of players" on Steam charts. As you say that both games are played primarily outside of Steam, what are your "outside of Steam" numbers for both games, and the source of those numbers?
Absolutely, after all it's a thread that is based on steam charts as a part of a whole, having most obviously observable statics out there for most games. You are free to think that it's not a representative sample of overall population, there's nothing wrong with it.
I never suggested that, one way or the other, I simply pointed out that you were presumably basing your comments on Steam populations while stating that both games were primarily played outside of Steam, and therefore asking what your corresponding "out of Steam" figures were.
Not sure what figures are you so desperate to get there as zenimax keeps it as one of their best kept secrets for various reasons, I'd speculate but that might get redacted. This "primarily out of steam" thing is more of a sign of caution as steam always getting dismissed as an unreliable source, because "we all play from the client" thing going on dedicated forums. Also it was a fact some six or so years ago, when someone on a dev team was asked on a stream (or irl event?), was a long time ago to remember who and where it was. Doubt it's still the case, but we don't have a better recent reference afaik. And if those figures aren't good we're never seeing them.
I'm not desperate at all, I'm simply suggesting that if you're going to compare the player numbers for two games both of which are primarily played outside of Steam then basing that comparison solely on Steam figures renders the comparison pretty meaningless. Somewhat reminiscent of the Blue Stone of Galveston, for Blackadder fans.
colossalvoids wrote: »colossalvoids wrote: »colossalvoids wrote: »Honestly finding it quite comical checking ESO and Path of Exile 1 numbers today, one is recently released an update and an MMO which is meant to be played constantly whilst the other is an arpg with a months old league that people already jumped from into PoE 2 last update a week ago, still a dead arpg league having same exact numbers of players. Both games played primarily outside of steam.
I assume you're basing "the exact same numbers of players" on Steam charts. As you say that both games are played primarily outside of Steam, what are your "outside of Steam" numbers for both games, and the source of those numbers?
Absolutely, after all it's a thread that is based on steam charts as a part of a whole, having most obviously observable statics out there for most games. You are free to think that it's not a representative sample of overall population, there's nothing wrong with it.
I never suggested that, one way or the other, I simply pointed out that you were presumably basing your comments on Steam populations while stating that both games were primarily played outside of Steam, and therefore asking what your corresponding "out of Steam" figures were.
Not sure what figures are you so desperate to get there as zenimax keeps it as one of their best kept secrets for various reasons, I'd speculate but that might get redacted. This "primarily out of steam" thing is more of a sign of caution as steam always getting dismissed as an unreliable source, because "we all play from the client" thing going on dedicated forums. Also it was a fact some six or so years ago, when someone on a dev team was asked on a stream (or irl event?), was a long time ago to remember who and where it was. Doubt it's still the case, but we don't have a better recent reference afaik. And if those figures aren't good we're never seeing them.
I'm not desperate at all, I'm simply suggesting that if you're going to compare the player numbers for two games both of which are primarily played outside of Steam then basing that comparison solely on Steam figures renders the comparison pretty meaningless. Somewhat reminiscent of the Blue Stone of Galveston, for Blackadder fans.
What measure of the player population do you use then? If Steam numbers are not accurate, what resource is more accurate?
colossalvoids wrote: »colossalvoids wrote: »colossalvoids wrote: »Honestly finding it quite comical checking ESO and Path of Exile 1 numbers today, one is recently released an update and an MMO which is meant to be played constantly whilst the other is an arpg with a months old league that people already jumped from into PoE 2 last update a week ago, still a dead arpg league having same exact numbers of players. Both games played primarily outside of steam.
I assume you're basing "the exact same numbers of players" on Steam charts. As you say that both games are played primarily outside of Steam, what are your "outside of Steam" numbers for both games, and the source of those numbers?
Absolutely, after all it's a thread that is based on steam charts as a part of a whole, having most obviously observable statics out there for most games. You are free to think that it's not a representative sample of overall population, there's nothing wrong with it.
I never suggested that, one way or the other, I simply pointed out that you were presumably basing your comments on Steam populations while stating that both games were primarily played outside of Steam, and therefore asking what your corresponding "out of Steam" figures were.
Not sure what figures are you so desperate to get there as zenimax keeps it as one of their best kept secrets for various reasons, I'd speculate but that might get redacted. This "primarily out of steam" thing is more of a sign of caution as steam always getting dismissed as an unreliable source, because "we all play from the client" thing going on dedicated forums. Also it was a fact some six or so years ago, when someone on a dev team was asked on a stream (or irl event?), was a long time ago to remember who and where it was. Doubt it's still the case, but we don't have a better recent reference afaik. And if those figures aren't good we're never seeing them.
I'm not desperate at all, I'm simply suggesting that if you're going to compare the player numbers for two games both of which are primarily played outside of Steam then basing that comparison solely on Steam figures renders the comparison pretty meaningless. Somewhat reminiscent of the Blue Stone of Galveston, for Blackadder fans.
karthrag_inak wrote: »Khajiit is loving how things are - subclassing is the best thing to be added to this game since beta - ESO has never been more Elder Scrolls than it is now.
And that chart does not take into account the fact that the game is routinely in the top ten played games via Epic launcher, which only started in 2022.
No matter what anyone says, the game is still good. Good for new players. The developer needs to focus on attracting fresh people. It would be more interesting for me to play if I saw new faces for whom this world is just opening up its secrets.
Really confused about the discussion surrounding ESO lately.
IMO the base game is the best it's ever been. PC EU also seems healthy, I can even find ToT matches quite quickly.
Really looking forward to their plans next year.
colossalvoids wrote: »colossalvoids wrote: »colossalvoids wrote: »Honestly finding it quite comical checking ESO and Path of Exile 1 numbers today, one is recently released an update and an MMO which is meant to be played constantly whilst the other is an arpg with a months old league that people already jumped from into PoE 2 last update a week ago, still a dead arpg league having same exact numbers of players. Both games played primarily outside of steam.
I assume you're basing "the exact same numbers of players" on Steam charts. As you say that both games are played primarily outside of Steam, what are your "outside of Steam" numbers for both games, and the source of those numbers?
Absolutely, after all it's a thread that is based on steam charts as a part of a whole, having most obviously observable statics out there for most games. You are free to think that it's not a representative sample of overall population, there's nothing wrong with it.
I never suggested that, one way or the other, I simply pointed out that you were presumably basing your comments on Steam populations while stating that both games were primarily played outside of Steam, and therefore asking what your corresponding "out of Steam" figures were.
Not sure what figures are you so desperate to get there as zenimax keeps it as one of their best kept secrets for various reasons, I'd speculate but that might get redacted. This "primarily out of steam" thing is more of a sign of caution as steam always getting dismissed as an unreliable source, because "we all play from the client" thing going on dedicated forums. Also it was a fact some six or so years ago, when someone on a dev team was asked on a stream (or irl event?), was a long time ago to remember who and where it was. Doubt it's still the case, but we don't have a better recent reference afaik. And if those figures aren't good we're never seeing them.
I'm not desperate at all, I'm simply suggesting that if you're going to compare the player numbers for two games both of which are primarily played outside of Steam then basing that comparison solely on Steam figures renders the comparison pretty meaningless. Somewhat reminiscent of the Blue Stone of Galveston, for Blackadder fans.
What measure of the player population do you use then? If Steam numbers are not accurate, what resource is more accurate?
There isn't one, it's pure guesswork as to what the active population numbers are across the platforms, servers, and launchers. Claims are often made based on specific recorded figures like Steam charts or anecdotal evidence like friends and guild lists, but they're hardly empirical evidence as to the overall playerbase. People may say the overland is very busy but without knowing how many instances there are of each zone, while others may report quiet activity as evidence of a declining population without accepting that there's an event taking place that involves a different activity, or they may report inactivity based on their experience on the live servers while forgetting that there's a major new feature or content attracting a lot of attention on the PTS.
There's a website some players quote from time to time that claims to estimate the number of players in an assortment of games, although it's only ever quoted when its estimate backs the claim being made, and in any event that website displays a massive caveat which basically says the estimates are guesswork in the absence of any official or more reliable numbers.