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Veteran Rank 13 confirmed - OMG why? :(

  • ChairGraveyard
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    veneficus wrote: »
    I am not looking forward to grinding one character through the mire that is veteran levelling let alone all of my characters. I really don't know why they can't just stop raising that bar on an experience that most people find distasteful.

    City of Heroes is perfect example of a game which never raised the level cap and yet still rolled out great story arcs and content. Adding content and not forcing an unpleasant grind is a much more enjoyable experience.

    This exactly.

    To all the people acting like new content is REQUIRED to raise the level cap, that's total nonsense and you know it.

    They could easily add content at the cap just fine.
  • Phantax
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    veneficus wrote: »
    I am not looking forward to grinding one character through the mire that is veteran levelling let alone all of my characters. I really don't know why they can't just stop raising that bar on an experience that most people find distasteful.

    City of Heroes is perfect example of a game which never raised the level cap and yet still rolled out great story arcs and content. Adding content and not forcing an unpleasant grind is a much more enjoyable experience.

    This exactly.

    To all the people acting like new content is REQUIRED to raise the level cap, that's total nonsense and you know it.

    They could easily add content at the cap just fine.

    True, they don't have to, but I'm hoping they do. I for one don't want to be running round Tamriel in 2 years wearing the same VR15 gear as I always have. Looking no different from little Jonny who just started playing 4 months ago and already has all the gear I do.

    Now maybe its bragging rights, maybe its vanity, but I want something to show for my commitment to the game. Even if its only a little sign above my head saying VR75 !

    :)
    Edited by Phantax on May 15, 2014 5:49PM
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • kirnmalidus
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    To all the people acting like new content is REQUIRED to raise the level cap, that's total nonsense and you know it.

    They could easily add content at the cap just fine.

    OK, but what's the difference really?

    VR ranks are pretty much entirely cosmetic, other than access to new gear. Is everyone really that upset about needing to upgrade their gear at some point in the future? You should see that as an opportunity.

    By the time you get to VR13 you'll have been VR12 for at least a few weeks (unless you are an exploiter) and you'll be getting an opportunity to change something significant about your character for the first time in a while.

    Again, what's the problem there?
    Life of a Nightblade (Screenshot Tumblr)

    Attention Zenimax: Stamina builds don't hold up to magicka builds, and this is causing most of your class imbalance. It makes melee weapons and bows weaker than staves and class abilities. It makes medium and heavy armor less desirable than light armor. Fix this imbalance, and you'll address most of your balance issues.

    - @ruze84b14_ESO
  • Phantax
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    To all the people acting like new content is REQUIRED to raise the level cap, that's total nonsense and you know it.

    They could easily add content at the cap just fine.

    OK, but what's the difference really?

    VR ranks are pretty much entirely cosmetic, other than access to new gear. Is everyone really that upset about needing to upgrade their gear at some point in the future? You should see that as an opportunity.

    By the time you get to VR13 you'll have been VR12 for at least a few weeks (unless you are an exploiter) and you'll be getting an opportunity to change something significant about your character for the first time in a while.

    Again, what's the problem there?

    Agreed. At least somebody gets it !
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • murklor007neb18_ESO
    This exactly.

    To all the people acting like new content is REQUIRED to raise the level cap, that's total nonsense and you know it.

    They could easily add content at the cap just fine.
    Indeed.

    I do not see a problem with them creating a new zone that has say VR20 mobs. Because why not? Sure its going to be *very* hard for players but that would be the point. There's no need for new levels to add new armor/crafts/whatever or make the game harder. Hell, they could have limited the game to level 50 and just made each opposing faction mob higher and higher level (ie 51, 53, 56, etc).

    All that these veteran ranks will do is just to create a perpetual grind for gear. Sure its fun when its years apart between expansions - but not a month. I'm not going to pay monthly just for the joy of grinding. But if ZOS think that's what people want to do I guess we have no choice. Just like roleplaying is "new costumes!" I guess a subscription MMO is "grinding!" to them.
    Edited by murklor007neb18_ESO on May 15, 2014 5:53PM
  • ChairGraveyard
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    Phantax wrote: »
    veneficus wrote: »
    I am not looking forward to grinding one character through the mire that is veteran levelling let alone all of my characters. I really don't know why they can't just stop raising that bar on an experience that most people find distasteful.

    City of Heroes is perfect example of a game which never raised the level cap and yet still rolled out great story arcs and content. Adding content and not forcing an unpleasant grind is a much more enjoyable experience.

    This exactly.

    To all the people acting like new content is REQUIRED to raise the level cap, that's total nonsense and you know it.

    They could easily add content at the cap just fine.

    True, they don't have to, but I'm hoping they do. I for one don't want to be running round Tamriel in 2 years wearing the same VR15 gear as I always have. Looking no different from little Jonny who just started playing 4 months ago and already has all the gear I do.

    Now maybe its bragging rights, maybe its vanity, but I want something to show for my commitment to the game. Even if its only a little sign above my head saying VR75 !

    :)
    Having your gear say VR16 instead of VR15 doesn't make it different, though. It's the same gear with a bigger number.

    That's the point - it's the illusion of newness, and it's pointless.

    I'd rather have more stuff to explore WITHOUT having a pointless grind attached.
  • n.englishb14_ESO
    n.englishb14_ESO
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    So was picking this game up for 30 a bad call?
  • Phantax
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    Phantax wrote: »
    veneficus wrote: »
    I am not looking forward to grinding one character through the mire that is veteran levelling let alone all of my characters. I really don't know why they can't just stop raising that bar on an experience that most people find distasteful.

    City of Heroes is perfect example of a game which never raised the level cap and yet still rolled out great story arcs and content. Adding content and not forcing an unpleasant grind is a much more enjoyable experience.

    This exactly.

    To all the people acting like new content is REQUIRED to raise the level cap, that's total nonsense and you know it.

    They could easily add content at the cap just fine.

    True, they don't have to, but I'm hoping they do. I for one don't want to be running round Tamriel in 2 years wearing the same VR15 gear as I always have. Looking no different from little Jonny who just started playing 4 months ago and already has all the gear I do.

    Now maybe its bragging rights, maybe its vanity, but I want something to show for my commitment to the game. Even if its only a little sign above my head saying VR75 !

    :)
    Having your gear say VR16 instead of VR15 doesn't make it different, though. It's the same gear with a bigger number.

    That's the point - it's the illusion of newness, and it's pointless.

    I'd rather have more stuff to explore WITHOUT having a pointless grind attached.

    Who said it 'wouldn't look' different? I'm hoping it would, I just meant I'd still be happy with just the rank. Those who have reached VR2 already know you get a new skin (disguise) to wear. No reason why they couldn't keep doing that every few VR levels !
    High Elf Sorcerer VR12 - Destro / Resto Staff
    I'm a werewolf. If you vamps don't like it.... Bite me !
    We're not retreating... we're advancing in a different direction !
  • Arreyanne
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    Vertical Progression is the Bane of all MMO's

    It usually end up with new content being reskinned NPC's with more HP's more Mana or stamina. And the new items for PC's that do more damage and thus the introduction of some stupid stat to keep PC's from one shooting each other in PvP

    The basic plan of all MMO's even GW2 spit and pee peed on their "no Vertical Progression manifesto"
  • Tyr
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    I cannot believe people are actually complaining about having expansions(new zones, new dungeons, new levels) TOO often?

    Lol game designers can never win.

    Pay attention to what they said in the AMA about this expansion and future ones:

    Emphasis mine.
    "Right now, we’re concentrating on weekly patches to fix issues and get the service stable – and of course we are also getting Update 1 (with Craglorn) ready to go live soon. After the dust settles, we’re planning on an update every 4-6 weeks. They all won’t be as big as the first one (with a complete zone and tons of other stuff), but they’ll all have a mix of new content and fixes/balance tweaks."

    Also from an interview on TESOelite:

    Question:
    ZeniMax has announced they are planning to release content every 4-6weeks. Can we expect this content to be extensions to Craglorn or entirely new Adventure Zones? How long are you expecting Adventure Zones to last until you release the next one?

    Answer:
    There is currently one planned extension to Craglorn (really, the completion of the Celestials story arc) as well as future Adventure Zones in completely different areas of Tamriel (and beyond!) However, not all future updates will be Adventure Zones; indeed, there is content planned for many different types of play-style interests, including solo, group, roleplaying, and PVP.

    It’s hard to give a barometer of just how long a given piece of content will last on a global scale – for some it’ll be weeks, for others it will be months. Ideally, by the time something is being finished up, we want to have something else lined up and ready to go!

    Read more on TESO Elite: http://www.tesoelite.com/2014/05/qa-greg-roth-zone-lead-scrolls-will-foretell/#ixzz31oEPRdl8

  • Debisibllaallb14_ESO
    It's really hard for me to feel bad for the people who skipped most of the game to get to endgame, and are now upset that there's more game to be played.
    I'll never understand that mindset... I'm not saying it's wrong, but I just don't get it.
  • Audigy
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    Sakiri wrote: »
    Evergreen wrote: »
    Audigy wrote: »
    Evergreen wrote: »
    KerinKor wrote: »
    netsike wrote: »
    Maybe it's just me, but I really don't like the future plans now. :(
    At first sight I'm the same. Given VR11-VR12 content is group-only I fear this means ESO is to become a 1990s group-or die affair.

    You bring up an interesting point and I hope ESO does not go down the same treadmill for elitists design that SW TOR had. Be geared and know fights Anyone who has played TOR knows this basic elitist requirement for the harder group content.

    I really hope we don't just have an end game consisting of a typical treadmill progression of doing Daily and Weeklies properly geared and knowing fights for group content.

    The difference to WoW and SWTOR is, that grouping in those games only works for premades.

    You either have a guild or you get into a pug from the chat. In both cases you will have someone in charge who is "elite" so to speak. Someone who has a very special idea how you MUST be if you want to enter. This makes the whole group content so difficult to access at these games.

    ESO works different. The Dev´s answered my question at the last "ask us all" and they said, that everyone can go to the new Adventure Zones alone. You will be able to quest just like you do now at VR´s. No premade grouping required, but yes it will be hard, very hard.

    Since it is so hard in the open world there, you can either use the group tool to find players, or you just tag along with others - no invite button needed or "proving your weight" necessary.

    The trials and dungeons will be for your group, but you will be able to use the group tool for those as well.

    They have a video up which explains this very well, three players are from the friend list and the fourth is a random form the tool. This will make that whole VR content accessible for players who might not have the time for a premade group.

    We will need to see how this works out, I honestly hope that people will accept and adjust to the difficulty there and that they use the tool to group with others. If it works out, then ZO will have fixed one of the biggest issue´s at WoW, SWTOR & co. the Elite club that denies "casuals" content.


    I like that solo casual players that don't want to be geared or know fights can tag along without having to pull their weight. So no private solo or group instances? Great news overall, thanks for pointing those facts out to me.

    My impression was that the entire zone was instanced. Wheres the transcript for that ama?

    Unless they changed things lately on the PTS, this is how it will work.

    Craglorn has open world events, just like in any other zone as example you must destroy a crystal, comparable to Anchors.
    There is also an event called Anka Ra Burial site, where you have to fight of waves of mobs by protecting some NPC´s.

    I would say 4-6 players is recommend for those events.

    Besides that you have quest´s, they can be repeated daily and are shattered around Craglorn.

    You can level your VR with these open world events and quest´s - they are not as easy as current VR events or quest´s so you can not solo them, but do them with anyone that crosses your path.

    Dungeons be it public or solo can not be found at Craglorn, but group dungeons and "raids", where the focus seems to be on the End bosses and not so much on trash groups. These two need a group, either by using the grouping tool or by using your friend list.

    Keep in mind it can still change, so don't blame me if it does :blush:
    Edited by Audigy on May 15, 2014 6:30PM
  • Maverick827
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    They need to make epic and legendary upgrades much more plentiful if they want to keep raising the level cap so much.
  • Sakiri
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    @audigy ok that sucks less.
  • PharmaChief
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    Dita wrote: »
    Logging now only to feed a horse.

    !!!! :o I on the contrary only log out to feed my cat!!! :s
  • jimdove
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    I really dont mind the grind of xp that is VR ranks (fresh VR1 here, still not even finish the main story) but and a big BUT. Improve VR exp in PVP by about 10 plz. I have had my fill of quests, im sick of going here, talking to him, running back etc.. 50 levels of it is enough. I dont want to do 500 more quests just to level up.
  • AlMcFly
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    If they are perpetually raising VR ranks, why the hell do we even have VR ranks to begin with? Why isn't it Lvl 50-60, or Lvl 60-70. These numbers are all arbitrary.
  • Striken7
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    Phantax wrote: »
    Who said it 'wouldn't look' different? I'm hoping it would, I just meant I'd still be happy with just the rank. Those who have reached VR2 already know you get a new skin (disguise) to wear. No reason why they couldn't keep doing that every few VR levels !

    They can easily add new crafting styles by adding BoP motifs to the new zones (or place level requirements on them if they are unbound) along with the crafting mats. That way, if you want the cool looking new style, you get it.

    My biggest problem with this system they are creating is the PvP imbalance it will cause. There are already many complaints about people below 50 having to PvP against VR10's; what's going to happen when there is VR20+? All PvP is going to be essentially off limits to anyone who has not kept up with the increasing level cap (i.e. any new players). With every level cap increase, new players will need to spend exponentially longer leveling up just to be competitive.

    Unless they somehow rework PvP with something like level brackets, adding new content without increasing the level cap (so that new players can replace those who inevitably leave) is the only way to keep PvP alive.

  • Jade1986
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    Cogo wrote: »
    Its called "expanding" the game. BECAUSE of the subscription and the AWESOME job Zenimax is doing, they are not sitting in sweden, sipping on a cola with a blond on their side. They are working to improve, enhance, add features and make the game grow.

    I wonder, how many players here just have 1 goal? Highest level then quit? I do not understand that.

    ESO is gaining players, either you want to understand that or not, so Zenimax is working to extend the game. And you complain?!?!
    Actually its losing players rather drastically....I don't know where you got its gaining players. Its falling harder and faster than SWTOR did before it went F2P.

  • ChairGraveyard
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    Tyr wrote: »
    I cannot believe people are actually complaining about having expansions(new zones, new dungeons, new levels) TOO often?

    Nice straw man, but no one is saying anything against new content.

    New content with POINTLESS MANDATORY GRINDING for no reason is totally different.

    New content does not automatically have to mean raising the level cap.
    Edited by ChairGraveyard on May 15, 2014 7:11PM
  • truespartan911nub18_ESO
    Il be honest, I did enjoy most of the leveling, but my God I do not want to see more. I want end-game content to be raiding very difficult dungeons not more leveling.
  • PBpsy
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    They need to make epic and legendary upgrades much more plentiful if they want to keep raising the level cap so much.

    The rate of legendary tempers dropping from refining is really damn good.I think will be able to craft more then half my gear to legendary by VR10 and I didn't even actively grinded/traded for them . If they maintain the current crafting system I have no problem with new ranks.
    ESO forums achievements
    Proud fanboi
    Elitist jerk
    Troll
    Hater
    Fan of icontested(rainbow colors granted)
  • ipkonfigcub18_ESO
    ipkonfigcub18_ESO
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    Blackwidow wrote: »
    crowfl56 wrote: »
    I feel very sorry for most of you folks that ran thru the game to be VR10 in a week or less.

    Translation: You guys don't play like me? You guy aren't playing ESO the right way!
    The game has endless entertainment for all.

    If you even tried to read the forums or /zone chat you know that is simply not true.
    Relax, this game has addressed most all of the things that just made all other game's a bust.
    • Bad and limited GUI options
    • Bad banking system
    • Lack of guild options
    • No dueling
    • Can't reply in mail
    • Crappy guild store, lack of any real AH
    • No underwater swimming
    • Bug ridden game
    • No crime system. (might be in some day)
    • Difficult to play in groups.
    • Bad LFG system
    • Can't even fix some bugs that have been in the game for over a year
    • Bad communication with customers
    • Laggy combat

    Just to list a few things ESO might not have fully addressed yet.
    IMO, all you haters need slow down and enjoy.

    People don't come here because they hate the game. They come here becuase they love the game and want it fixed.

    Fanbois need to stop calling others haters. Haters just leave the game. We are here to try to salvage the game from the rubble.
    Its the best MMO ever.

    Everyone is entitled to their own opinion, but I have to say, you sure set that bar pretty low.

    I will say there are aspects of the game that are nice, but overall they have a long way to go before they can be looked at as a great MMO, IMHO.

    Well said, best reply to the idiocracy replies, too.
  • Jenasy
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    i gotta say I am loving the game :)
  • pxtc_ESO
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    It's really hard for me to feel bad for the people who skipped most of the game to get to endgame, and are now upset that there's more game to be played.
    I'll never understand that mindset... I'm not saying it's wrong, but I just don't get it.

    I think we feel bad for you. You clearly have no clue what this thread is about. I'm VR10 and there is plenty to do. I'm having fun out in Cyrodiil. I didn't skip any content. People are upset because the level grinding is boring and if they keep adding VR content then they are afraid it's going to be the same boring rinse and repeat cycle over and over again. It's one thing to raise the level cap every 2 years, it's another thing to raise it up every 2 months. Real end game content needs to be added, not more senseless and useless quests.
  • Vaerth
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    Cogo wrote: »
    dps42514 wrote: »
    How are people getting to these levels so quickly? it's taken me 3 weeks to get to level 27 and I play 15 hours a day.

    Same here, and I started on 1 day in 5 days early access.

    Do you have any addons? There are quite a few that helps you get the best EXP. I would NEVER use those....then it wasn't me who got highest lvl. Was the addons.

    Even the addon which is very very good. The skyshard addon which shows you exectly where the skyshards are. I don't use that.
    Why? Because EVERY time I find a skyshard, I get happy as hell! And there are a bunch good tips in the lorebook where they are located, so hunting for skyshards is one of the many things I do....maybe not give me much exp, but it gives me a HELL of a good playing experience.

    Also, do you spend time talking to others, building a guild, exploring, tradeskillng or a bunch of other none combat things I can think of.

    Maybe you help friends? (You only get exp and loot from mobs 5 levels lower then you....which is awesome!)

    I am level 33 and play minimum 12 hours a day. I have yet to have a single SECOND of boredome. I love this game.

    Oh, I spend quite some time sorting the guildbank, but its worth it because my guild actually works quite well regarding guildbank. Take out something, tradeskill, make stuff, put in. After someone been out adventuring, they put stuff in GB where someone else can use it.

    I am HAPPY spending1-2 hours sorting things out when it works so well.

    Also, those who reached highest level like in a week, most are not playing anymore. Also, those who are reaching it are "bored". They dont know it or admit it, but they missed more then half the game because of "grinding".

    I rather have fun, do different things. Find one of thousands odd things around Tamriel which most are not in any "guide" yet. In short, most people (not all) who are highest level are using the "WoW" model. How to get the best exp as fast as possible. Sure....you can do that, if you are not interested in finding a quest like a dark elf asking to pay for your soul. I stumbled into this one while exploring and 500 gold at the time was much to me (still is), but since I am an Orc and proud and honor guides me, I would never sell my soul. So I didn't. I am still curious what would happend! Hehe.

    You play 12 hours a day MINIMUM? Damn dude, get a job, life, or just go outside for a bit! Makes my 1.5 hour nights look well disciplined. There is a real world outside your door, not everything is virtual.
    Pact Bloodwraith
  • Tyr
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    pxtc_ESO wrote: »
    It's really hard for me to feel bad for the people who skipped most of the game to get to endgame, and are now upset that there's more game to be played.
    I'll never understand that mindset... I'm not saying it's wrong, but I just don't get it.

    I think we feel bad for you. You clearly have no clue what this thread is about. I'm VR10 and there is plenty to do. I'm having fun out in Cyrodiil. I didn't skip any content. People are upset because the level grinding is boring and if they keep adding VR content then they are afraid it's going to be the same boring rinse and repeat cycle over and over again. It's one thing to raise the level cap every 2 years, it's another thing to raise it up every 2 months. Real end game content needs to be added, not more senseless and useless quests.

    Except they aren't senseless and useless. They are the best part of the game for many people.
    In a TES game. An expansion means more quest and more story.
    Obviously the quality of the story and how engaging it is, is subjective, so I'm not saying you're wrong. I'm only saying that craglorn and future expansions will add plenty of content even if you don't enjoy questing.

    I can also personally understand that alternative ways to level besides questing would be nice as well and they have already announced that the will continue to improve the viability of PvP, dungeons, etc... as a viable alternative to questing.
  • Rosveen
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    Tyr wrote: »
    pxtc_ESO wrote: »
    It's really hard for me to feel bad for the people who skipped most of the game to get to endgame, and are now upset that there's more game to be played.
    I'll never understand that mindset... I'm not saying it's wrong, but I just don't get it.

    I think we feel bad for you. You clearly have no clue what this thread is about. I'm VR10 and there is plenty to do. I'm having fun out in Cyrodiil. I didn't skip any content. People are upset because the level grinding is boring and if they keep adding VR content then they are afraid it's going to be the same boring rinse and repeat cycle over and over again. It's one thing to raise the level cap every 2 years, it's another thing to raise it up every 2 months. Real end game content needs to be added, not more senseless and useless quests.
    In a TES game. An expansion means more quest and more story.
    But not necessarily more levels.

  • Sakiri
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    Vaerth wrote: »
    Cogo wrote: »
    dps42514 wrote: »
    How are people getting to these levels so quickly? it's taken me 3 weeks to get to level 27 and I play 15 hours a day.

    Same here, and I started on 1 day in 5 days early access.

    Do you have any addons? There are quite a few that helps you get the best EXP. I would NEVER use those....then it wasn't me who got highest lvl. Was the addons.

    Even the addon which is very very good. The skyshard addon which shows you exectly where the skyshards are. I don't use that.
    Why? Because EVERY time I find a skyshard, I get happy as hell! And there are a bunch good tips in the lorebook where they are located, so hunting for skyshards is one of the many things I do....maybe not give me much exp, but it gives me a HELL of a good playing experience.

    Also, do you spend time talking to others, building a guild, exploring, tradeskillng or a bunch of other none combat things I can think of.

    Maybe you help friends? (You only get exp and loot from mobs 5 levels lower then you....which is awesome!)

    I am level 33 and play minimum 12 hours a day. I have yet to have a single SECOND of boredome. I love this game.

    Oh, I spend quite some time sorting the guildbank, but its worth it because my guild actually works quite well regarding guildbank. Take out something, tradeskill, make stuff, put in. After someone been out adventuring, they put stuff in GB where someone else can use it.

    I am HAPPY spending1-2 hours sorting things out when it works so well.

    Also, those who reached highest level like in a week, most are not playing anymore. Also, those who are reaching it are "bored". They dont know it or admit it, but they missed more then half the game because of "grinding".

    I rather have fun, do different things. Find one of thousands odd things around Tamriel which most are not in any "guide" yet. In short, most people (not all) who are highest level are using the "WoW" model. How to get the best exp as fast as possible. Sure....you can do that, if you are not interested in finding a quest like a dark elf asking to pay for your soul. I stumbled into this one while exploring and 500 gold at the time was much to me (still is), but since I am an Orc and proud and honor guides me, I would never sell my soul. So I didn't. I am still curious what would happend! Hehe.

    You play 12 hours a day MINIMUM? Damn dude, get a job, life, or just go outside for a bit! Makes my 1.5 hour nights look well disciplined. There is a real world outside your door, not everything is virtual.

    Im on disability and getting out isnt the easist thing to do.

    Might be the same for them.
  • Tyr
    Tyr
    ✭✭✭✭
    They need to make epic and legendary upgrades much more plentiful if they want to keep raising the level cap so much.

    Why? It's too easy to get legendary upgrade materials as it is because of the duping that was going on. Epic and Legendary should be...Epic and Legendary.

    You shouldn't be able to easily make an epic or legendary set until you've spent a proportional amount of time playing or are proportionately skillful/competent in relative to others.

    If you play an average amount of time and are average skill/competence then you should be running around in greens/blues.

    If you're very skillful/competent or have a lot of time invested, then you should be running around with blues/purples.

    If you're very skillful/competent AND have a lot of time invested you should have access to purples/golds.

    If you are among the best in competence and invest a lot of time and have a group/guild supporting you then you should have access to constantly maintain a full legendary set.

    The actual percentage of players that fit in those thresholds is up to the devs to balance, but if you can't honestly say you fit into that last category, then you shouldn't expect the devs to balance it for you to have legendary sets for every tier of new content.
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