Maintenance for the week of September 15:
• [COMPLETE] Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• [COMPLETE] PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

Extremely Low Midyear Mayhem Turnout, Why?

  • SeaGtGruff
    SeaGtGruff
    ✭✭✭✭✭
    ✭✭✭✭✭
    The PvPers that I've seen in the Gray Host campaign during this WSM event have been staying in Cyrodiil for several hours at a time, although the number of PvPers from any given alliance seems to rise and fall throughout the day-- sometimes at 1 bar for hours, then going up to pop-locked for hours, then eventually back down to 1 bar.

    I suspect that the PvE players who are doing town dailies for 2 tickets are leaving as soon as they get however many event coffers they're wanting to get, which might not be that many since some of the potential rewards are PvP-related (repair kits, siege equipment, etc.). That means there could be a larger turnout than is readily apparent if the population of PvE players is spread out through the day and night.
    I've fought mudcrabs more fearsome than me!
  • MincMincMinc
    MincMincMinc
    ✭✭✭✭✭
    SeaGtGruff wrote: »
    The PvPers that I've seen in the Gray Host campaign during this WSM event have been staying in Cyrodiil for several hours at a time, although the number of PvPers from any given alliance seems to rise and fall throughout the day-- sometimes at 1 bar for hours, then going up to pop-locked for hours, then eventually back down to 1 bar.

    I suspect that the PvE players who are doing town dailies for 2 tickets are leaving as soon as they get however many event coffers they're wanting to get, which might not be that many since some of the potential rewards are PvP-related (repair kits, siege equipment, etc.). That means there could be a larger turnout than is readily apparent if the population of PvE players is spread out through the day and night.

    Maybe a PVP event should......you know.......give rewards for PVPing?
    We should use the insightful and awesome buttons more
  • Caligamy_ESO
    Caligamy_ESO
    ✭✭✭✭✭
    ✭✭
    For me personally while I have enjoyed some time in PVP in ESO this event just is NOT it. I always felt like it brought out the worst type of "PVP" players who just want to gank poeple doing the PVE quests during it. Not to mention the performance always seemed to tank during the event.. so for the past few years when I see Midyear Mayhem I don't even bother to login at all.
    love is love
  • Versalium
    Versalium
    ✭✭✭
    I can't wait for this event to be over. PvP people who don't let me mind my own business are the worst and a reason why I ignored any kind of MMOs for my entire like. I'm simply trying to play the Elder Scrolls with an online component, I don't want your pvp and other nonsense. I hate Cyrodiil and IC.

    By the way Cyrodiil is very bad even from an artistic point of view. It's a huge, ugly, dull land mass, and it doesn't even feel like Cyrodiil from Oblivion. The buildings and everything is so low quality, outdated and bad. It's the worst zone in the whole game.
    PC EU
  • SeaGtGruff
    SeaGtGruff
    ✭✭✭✭✭
    ✭✭✭✭✭
    SeaGtGruff wrote: »
    The PvPers that I've seen in the Gray Host campaign during this WSM event have been staying in Cyrodiil for several hours at a time, although the number of PvPers from any given alliance seems to rise and fall throughout the day-- sometimes at 1 bar for hours, then going up to pop-locked for hours, then eventually back down to 1 bar.

    I suspect that the PvE players who are doing town dailies for 2 tickets are leaving as soon as they get however many event coffers they're wanting to get, which might not be that many since some of the potential rewards are PvP-related (repair kits, siege equipment, etc.). That means there could be a larger turnout than is readily apparent if the population of PvE players is spread out through the day and night.

    Maybe a PVP event should......you know.......give rewards for PVPing?

    The tone of your comment makes it sound like you think you're.... you know.... expressing an opinion contradictory to mine. Except.... let me check.... nope, I never said that I think otherwise, or implied that I think otherwise. As a matter of fact, I'm enjoying the PvP-related rewards, and wish there were more of them-- forward camps, rams, repair kits, trebuchets, ballistae, catapults, oil pots, alliance potions, and field rations (food and drink). Personally, I'd gladly swap out the chance of getting Tel Var Stones and Transmute Crystals in the event coffers for a higher chance of getting useful PvP items.

    But my point is that non-PvP players don't have as much of a reason to farm the event coffers as PvP players do, and I think it's possible that the amount of participation in the extra campaigns might not be accurately reflected by the number of bars.

    To use an analogy, consider two restaurants. The parking lot of one restaurant is filled with so many cars that there's no room for any more people to park-- and even if they could, they couldn't get in, anyway, because all of the tables are full. In contrast, the parking lot of the other restaurant appears to be nearly deserted, with only one or two cars. Which restaurant do you think is doing more business?

    My point is, you can't tell by looking at the number of cars in the parking lot at a given moment in time, because that doesn't correlate to the number of peoplebeing served over the course of the day. The first restaurant might have the same group of people sitting there all day long, whereas the second restaurant might have a steady flow of people all day long who come in to pick up their orders and then leave right away. The empty-looking second restaurant might be selling 100 times as many meals over the course of the day as the restaurant that's packed with the same group of people all day.

    I don't know how many players are passing through each of the campaigns during the event, but we can't tell just by looking at how many bars each alliance has.
    I've fought mudcrabs more fearsome than me!
  • katanagirl1
    katanagirl1
    ✭✭✭✭✭
    ✭✭✭✭
    If you want to do Cyrodiil town dailies without harassment, for your own sake do not queue into Gray Host. Pick one of the empty campaigns where no one is doing any PvP.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • blktauna
    blktauna
    ✭✭✭✭✭
    ✭✭
    If you want to do Cyrodiil town dailies without harassment, for your own sake do not queue into Gray Host. Pick one of the empty campaigns where no one is doing any PvP.

    Seriously! There's dead campaigns, make use of them.
    PCNA
    PCEU
  • CatoUnchained
    CatoUnchained
    ✭✭✭✭✭
    Crazy bad performance and people just fed up with so many changes so fast. Subclassing was a huge mistake in my opinion, even though it is fun to make godlike builds, it was still a mistake. Throw scribing in there and free pull sets and crazy proc sets, it's just a free for all mess in Cyro these days. But I think the server performance is without a doubt the number one cause for lack of enthusiasm for ESO.
  • ArgoCye
    ArgoCye
    ✭✭✭✭
    I've been away for almost a year. PvP hasn't changed and is simply kinda boring. Same ball groups that have unlimited shields and heals. Same cheddar sets that force meta builds. The Vengeance experiment showed what changes are needed to get the general ESO pop to engage with PvP. ZoS knows the right path forward, but if the past is anything to go by, they'll fall off the path, tumble into some thorny bushes, get robbed by bandits, head down a tunnel, lose half the team to a spider daedra that looks uncannily like Phil Spencer and end up miles away from where they were.
  • DoofusMax
    DoofusMax
    ✭✭✭
    When I want to PvE, I queue into one of the low-pop 7-day campaigns. I jumped into one today, did a Fighters Guild bounty to get my tickets, and then went back to Hew's Bane. If I want campaign rewards, then I load up on siege gear, dive into Blackreach, and usually get chewed up a bunch, but I'm actually trying to do the alliance war when in the 30-day campaigns.
    I'm fresh out of outrage, but I could muster up some amused annoyance if required.
  • Arrow312
    Arrow312
    ✭✭✭✭✭
    What I find funny every MyM, people complain when they get killed in PvP. But instead of going into one of the extra campaigns, they log into BR or GH. Yes these campaigns are full but people who are not just there for the event also play there. I had to switch to one of those campaigns last time because GH had a queue. The people who played there were almost exclusively those who normally played in GH or BR. Conversely, this means that the home campaigns were full of people complaining about the PvP in PvP

    So if I just want the tickets, I would go to one of the other camps where nothing is going on. It would also be much easier, but then you have to actively turn castles or take res and can't just stand there.
    PC EU X'ing, Small Scale PvP
    Arr0w312
  • MJallday
    MJallday
    ✭✭✭✭✭
    Gigglez wrote: »
    Subclassing I can't level up no skill points.
    12 or so toons, played 10yrs.
    Have all sub class levelled but in order to actually use on most of my toons I don't have enough skill points to subclass.
    The double point cost is stopping me from adjusting them.
    If you don't adjust you can't compete.
    I have 2 that I can use and have been a bit but really pisses me off I can't use the other ten until I replay them for many hours to get skill points. That is really bad desicion.

    i have 14 toons on EU. 6 on NA

    when they annouced it was going to be double for subclassing, which was basically 6 months ago... i made sure i had enough skill points. it took a couple of weeks, but basically, i replayed zones, killed group bosses , went skyshard hunting.

    there was more than enough time to prepare for this. you appear not to have. thats on you.
  • MJallday
    MJallday
    ✭✭✭✭✭
    on the MYM front. after vengeance , being pulled from once side of the map to another like a ping pong ball then collosus dumped by ball groups is no longer any fun for me.

    RoA killed the fun, Ball groups havent been countered. thats what killed MYM . its that simple.
  • ApoAlaia
    ApoAlaia
    ✭✭✭✭✭
    ✭✭✭
    MJallday wrote: »
    on the MYM front. after vengeance , being pulled from once side of the map to another like a ping pong ball then collosus dumped by ball groups is no longer any fun for me.

    RoA killed the fun, Ball groups havent been countered. thats what killed MYM . its that simple.

    I can see how RoA is really unpleasant if you want to PvP but for PvD the playstyle is quite tolerable.

    Players seem to have finally wised up, ignore these groups when they turn up and spread out.

    There were a couple of these RoA+Colossus parties following us everywhere yesterday and they were just a minor inconvenience.

    Res the few scattered people they caught and move on to the next objective.

    Bombers had a field day tho, but that is part of the charm of Mayhem :)

    Without bombers to break the monotony it would just be a tedious stream of doors and flags.

    Edited by ApoAlaia on August 1, 2025 8:43AM
  • AtriaKhorist
    AtriaKhorist
    ✭✭✭✭
    MJallday wrote: »
    Gigglez wrote: »
    Subclassing I can't level up no skill points.
    12 or so toons, played 10yrs.
    Have all sub class levelled but in order to actually use on most of my toons I don't have enough skill points to subclass.
    The double point cost is stopping me from adjusting them.
    If you don't adjust you can't compete.
    I have 2 that I can use and have been a bit but really pisses me off I can't use the other ten until I replay them for many hours to get skill points. That is really bad desicion.

    i have 14 toons on EU. 6 on NA

    when they annouced it was going to be double for subclassing, which was basically 6 months ago... i made sure i had enough skill points. it took a couple of weeks, but basically, i replayed zones, killed group bosses , went skyshard hunting.

    there was more than enough time to prepare for this. you appear not to have. thats on you.

    Not everyone has the same amount of time to play.

    I'm still not done with all chars and subclassing. I love the system, great tool for those like me who build thematically and still squeeze out performance. And since PvE is my focus, setting up a PvP Build simply hasn't been the priority. It certainly won't be with the next patch in a few weeks likely altering key skill lines, either.

    And I didn't even have to fetch more skill points for most of them. I do agree the double skill points requirement is rather arbitrary.
  • OccultNerd
    OccultNerd
    ✭✭
    For me personally:

    I generally dip in and out of PvP outside of the event, I have 3 "PvP" Characters; DPS, Tank and Healer all different alliances.
    I suck at PvP (I'm really good at the dyeing bit, not very good at the killing bit lol) but I do find it fun.

    I've found in Cyrodiil during the event there can be a distinct lack of communication and organization, hardly any Zone shouts, no one grouping or adding lfg people to groups.
    I've tried making my own groups and /Zone what we are doing and had some success, but when others don't reciprocate the comms you don't know what the other players in your alliance are doing and you end up scattered across the map (Hope that makes sense) This isn't happening all the time it's just something I find frustrating and off putting.

    Like a few others have said at peak times sitting in a que for 30+ minutes isn't fun.

    Don't really go in IC during the event.

    BGs- the most annoying thing is "Waiting for players" then "Not enough players, closing" to then have to requeue, for it to happen again....

    ZOS imagine trying to do your daily BG on 18 different characters, it could potentially take all day :D:(
    Edited by OccultNerd on August 1, 2025 8:36AM
    15xx CP PC/NA
    Murasaki Ukiyo ~ Warden DPS | Mio Aiko ~ DK PvP Tank
    Silria Bloodmoon ~ DK DPS | Looks-Into-The-Dark-Void ~ Nightblade DPS
    Gaze-Into-The-Void ~ Sorcerer DPS | Kurai Ukiyo~ Lizard Warden Healer
    Savage Void ~ Templar Grand Master Crafter & Scryer
    Eats-Rainbows ~ Warden Trials Healer
    Malicious Malice ~ Necromancer DPS | Mistress of the Macabre ~ Sorcerer DPS
    Kimoi Ikeru ~ Sorcerer DPS | Aurora Obscura ~ Arcanist Trials DPS
    Xio The Magnifico
    ~ Arcanist DPS Thief & Assassin
    Kurai Tsukiko ~ Templar Healer | Kurai Sakura ~ Nightblade PvP
    Kizo Tizava
    ~ Necromancer | Kuroi Kokoro ~ Necromancer Healer PvP
    Atarashii Hoshi ~ DragonKnight DPS
  • MJallday
    MJallday
    ✭✭✭✭✭
    ApoAlaia wrote: »
    MJallday wrote: »
    on the MYM front. after vengeance , being pulled from once side of the map to another like a ping pong ball then collosus dumped by ball groups is no longer any fun for me.

    RoA killed the fun, Ball groups havent been countered. thats what killed MYM . its that simple.

    I can see how RoA is really unpleasant if you want to PvP but for PvD the playstyle is quite tolerable.

    Players seem to have finally wised up, ignore these groups when they turn up and spread out.

    There were a couple of these RoA+Colossus parties following us everywhere yesterday and they were just a minor inconvenience.

    Res the few scattered people they caught and move on to the next objective.

    Bombers had a field day tho, but that is part of the charm of Mayhem :)

    Without bombers to break the monotony it would just be a tedious stream of doors and flags.

    im lucky enough to run in a pvp guild - we dont run as a BG, but we run as a group of friends... so yes, we do as you say and avoid the BG's - or hack at them (somewhat ineffectually) from a distance. it is good fun when you get a stun on their healer though - tends to stop them in their tracks... when you have the same few players , you get to know who they are - so you can target them.. we tend to just go somewhere else tbh and return when they get bored. the BG's get annoyed when theres noone to kill.
  • katorga
    katorga
    ✭✭✭✭✭
    ✭✭
    After a few Rush of Agony/Charm bombs, new players trying pvp for first time, or PVE'ers, get frustrated and never come back.

    Vengeance is not an option because it gets boring very quickly and again, players leave and never come back. You see that in the tests were once players complete the Golden Pursuit.

    My experience is that performance during the last Vengeance was worse than the current MYM. Just saying. Ironically, pvp performance is always better during MYM for me. No idea why.
  • BXR_Lonestar
    BXR_Lonestar
    ✭✭✭✭✭
    One word:

    Multiclassing.

    Many dedicated PvP players won't have finished leveling up their new Multiclass PvP builds yet so aren't taking part as much or at all.
    A great many more people who usually don't play PvP outside of events won't have even thought about designing a Multiclass PvP build and were caught completly unprepared.
    Others will have decided that its just not worth the effort of leveling a Multiclass PvP build just for events.
    Other players are playing ESO itself less or not at all for a few patch cycles while waiting for the Multiclass Meta's to stabilise, so there's less players around to start with.

    There'll also be plenty of people who expect PvP to be an absolute train wreck of busted OP Multiclass PvP build like how PvE's DPS is and just gone "lolNOPE!".

    Honestly, I have a different take on this post.

    Because I know for a fact the hardcore dedicated PVP players ground their tails off leveling up subclasses to be ahead of the curve in PVP. 3 days after Subclass came out, we were seeing people on DK's or NB's running beatles from Warden, or templars using Sorc abilities, etc. So I know for a fact that most of the hardcore PVPers were on it leveling up their subclasses. But I do believe subclassing plays a part as to why the event turnout was low. The reasons for it?

    1) Server performance. It has been particularly bad this event, and while it is probably not the ONLY culprit, I can't help but suspect that as Zos continues to make changes and "upgrades" to this game without upgrading their engine and server, performance continues to degrade.

    And

    2) Right now, with subclassing, damage is so disgustingly high that PVE players and casual PVP players don't stand a chance against the hardcore PVP players. I'm not going to toot my own horn, but I know that I have seen small groups of 4-6 who are nigh unkillable because of the subclassing changes allow them to literally have it all - tankiness, survivability, sustain, and burst - with zero downside. I'm a regular PVP player and sometimes it can get frustrating, and so I can only imagine how the less dedicated PVP players feel about the situation.
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    Greyhost is full of cross-faction alts preying on AD PC NA and relaying zone chat bs.

    I can't gank a bloody 30K hp player while they stand motionless from behind with triple crit Focused/Incap/Merciless 15K pen 115% crit damage and they can 1-combo me after using a single skill to re-heal more than half their HP while negating any usefulness of cloak because det pots. (albeit I am playing a pureblade and not sublclassing, I should probably drop siphoning for Aedric)

    We've got 31K hp tanks that are now bloody bombing.

    It's just a pubstomp on anyone that isn't a bloody sweat.
    Edited by Avran_Sylt on August 1, 2025 3:35PM
  • DreadKnight
    DreadKnight
    ✭✭✭✭
    Pvp in general has become extremely stale. Nothing new in Cyrodiil for years, so is it any surprise? The Rushing Agony/collosus meta also doesn't help, 90% of players running the same few sets, whilst subclassing has been interesting, the sets problem remains the same.
  • Xarc
    Xarc
    ✭✭✭✭✭
    ✭✭
    I only playing cyrodiil to test the new subclassing system

    but once I've tried it... it's still what I've known for 11 years, nothing new. Boring.

    zergs, bombers, people who dont want to join a group, Players VS DOOR,
    ...and people playing only for AP, fleeing the slightest fight OR rushing in at 10 against 1. wow wow WOW...
    So fun.
    Edited by Xarc on August 1, 2025 9:29PM
    @xarcs FR-EU-PC -
    Please visit my house ingame !
    sorry for my english, it's not my native language, I'm french
    "Death is overrated", Xarc
    Xãrc -- breton necro - DC - AvA rank50
    Xarcus -- imperial DK - DC - AvA rank50 - [pve] pureclass
    Elnaa - breton NB - DC - AvA rank50
    Xärc -- breton NB - DC - AvA rank49 - [pve] pureclass
    Isilenil - Altmer NB - AD - AvA rank41
    Felisja - Bosmer NB - DC - AvA rank41
    Glàdys - redguard templar - DC - AvA rank40 - [pve & pvp] pureclass
    Xaljaa - breton NB - now EP - AvA rank39
    Bakenecro - khajiit necro - DC - AvA rank28
    Xalisja - bosmer necro - DC - AvA ?
    Shurgha - orc warden EP - AvA rank? [pve & pvp]pureclass
    Scarlętt - breton templar DC - AvA rank?
    - in game since April 2014
    - on the forum since December 2014
  • KiltMaster
    KiltMaster
    ✭✭✭✭✭
    Q was 120 this evening for PC/NA Grey Host around 7pm ET ... yea low turnout.
    PC/NA
    GM of "Kilts for Sale"
    twitch.tv/thekiltmaster
    He/Him
  • shadyjane62
    shadyjane62
    ✭✭✭✭✭
    ✭✭✭
    One word:

    Multiclassing.

    Many dedicated PvP players won't have finished leveling up their new Multiclass PvP builds yet so aren't taking part as much or at all.
    A great many more people who usually don't play PvP outside of events won't have even thought about designing a Multiclass PvP build and were caught completly unprepared.
    Others will have decided that its just not worth the effort of leveling a Multiclass PvP build just for events.
    Other players are playing ESO itself less or not at all for a few patch cycles while waiting for the Multiclass Meta's to stabilise, so there's less players around to start with.

    There'll also be plenty of people who expect PvP to be an absolute train wreck of busted OP Multiclass PvP build like how PvE's DPS is and just gone "lolNOPE!".

    Honestly, I have a different take on this post.

    Because I know for a fact the hardcore dedicated PVP players ground their tails off leveling up subclasses to be ahead of the curve in PVP. 3 days after Subclass came out, we were seeing people on DK's or NB's running beatles from Warden, or templars using Sorc abilities, etc. So I know for a fact that most of the hardcore PVPers were on it leveling up their subclasses. But I do believe subclassing plays a part as to why the event turnout was low. The reasons for it?

    1) Server performance. It has been particularly bad this event, and while it is probably not the ONLY culprit, I can't help but suspect that as Zos continues to make changes and "upgrades" to this game without upgrading their engine and server, performance continues to degrade.

    And

    2) Right now, with subclassing, damage is so disgustingly high that PVE players and casual PVP players don't stand a chance against the hardcore PVP players. I'm not going to toot my own horn, but I know that I have seen small groups of 4-6 who are nigh unkillable because of the subclassing changes allow them to literally have it all - tankiness, survivability, sustain, and burst - with zero downside. I'm a regular PVP player and sometimes it can get frustrating, and so I can only imagine how the less dedicated PVP players feel about the situation.

    This is why I'm doing only dailies for boxes. My 5 star is on the bench waiting for Vengeance.

  • Iriidius
    Iriidius
    ✭✭✭✭✭
    One word:

    Multiclassing.

    Many dedicated PvP players won't have finished leveling up their new Multiclass PvP builds yet so aren't taking part as much or at all.
    A great many more people who usually don't play PvP outside of events won't have even thought about designing a Multiclass PvP build and were caught completly unprepared.
    Others will have decided that its just not worth the effort of leveling a Multiclass PvP build just for events.
    Other players are playing ESO itself less or not at all for a few patch cycles while waiting for the Multiclass Meta's to stabilise, so there's less players around to start with.

    There'll also be plenty of people who expect PvP to be an absolute train wreck of busted OP Multiclass PvP build like how PvE's DPS is and just gone "lolNOPE!".

    Honestly, I have a different take on this post.

    Because I know for a fact the hardcore dedicated PVP players ground their tails off leveling up subclasses to be ahead of the curve in PVP. 3 days after Subclass came out, we were seeing people on DK's or NB's running beatles from Warden, or templars using Sorc abilities, etc. So I know for a fact that most of the hardcore PVPers were on it leveling up their subclasses. But I do believe subclassing plays a part as to why the event turnout was low. The reasons for it?

    1) Server performance. It has been particularly bad this event, and while it is probably not the ONLY culprit, I can't help but suspect that as Zos continues to make changes and "upgrades" to this game without upgrading their engine and server, performance continues to degrade.

    And

    2) Right now, with subclassing, damage is so disgustingly high that PVE players and casual PVP players don't stand a chance against the hardcore PVP players. I'm not going to toot my own horn, but I know that I have seen small groups of 4-6 who are nigh unkillable because of the subclassing changes allow them to literally have it all - tankiness, survivability, sustain, and burst - with zero downside. I'm a regular PVP player and sometimes it can get frustrating, and so I can only imagine how the less dedicated PVP players feel about the situation.

    A few aspiring daily active PvP elitists excited for subclassing already theory crafted their builds on PTS and could finish them in 3 days if they played all day.
    Players opposing subclassing were not that eager to level subclassing and return to subclassing pvp with many quitting.
    Less active PvPer take longer to level subclassing.
    Inactive PvPer returning for MidyearMayham notice short before that their pureclass build cant compete anymore and have to level subclassing.
    Players getting their builds from contentcreator had to wait for build to get published like eso-pvp-builds website only publishing builds the day MYM starts and none for Dragonknight.

  • Lumenn
    Lumenn
    ✭✭✭✭✭
    I've been playing a fair bit (hence me noticing quite a few afkers about) but honestly once the que hits 45-50+ minutes I'm out and off to play something else in my free time.
  • LadyGP
    LadyGP
    ✭✭✭✭✭
    I find it extremly hard to believe that is is PvErs clogging cyro. The queue is 2+ hours long. There is zero chance people are coming in to this 2 hour queue to get their tickets and dip.

    Something else is going on. I want ZoS to do a deep dive and figure out who has been in here the longest. I guarantee you they will find people being in Cyro for over 24 hours straight. And if you look at the "active" time (or more than the light attack every 30 seconds) I promise you it will be almost 0.

    There is an insane amount of people I'm seeing run afk macros. This problem has been compounding for years and honestly - it's time Zos puts an end to it.

    Between getting stuck in queue (seriously how has this issue not been fixed yet) and then the afk people... this event has been a joke to play in. Spend 2 hours in queue, get in.. and theres 1 fight in 3 hours. I'm leaving cyro at the end of 3 hours with maybe 50k ap. I used to leave with over 400k.
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • LadyGP
    LadyGP
    ✭✭✭✭✭
    Avran_Sylt wrote: »
    Greyhost is full of cross-faction alts preying on AD PC NA and relaying zone chat bs.

    I can't gank a bloody 30K hp player while they stand motionless from behind with triple crit Focused/Incap/Merciless 15K pen 115% crit damage and they can 1-combo me after using a single skill to re-heal more than half their HP while negating any usefulness of cloak because det pots. (albeit I am playing a pureblade and not sublclassing, I should probably drop siphoning for Aedric)

    We've got 31K hp tanks that are now bloody bombing.

    It's just a pubstomp on anyone that isn't a bloody sweat.

    You do realize one of the most notirious people of running alts to monitor zone chat is on AD, right?
    LadyGP/xCatGuy
    PC/NA

    Having network issues? Discconects? DM me and I will help you troubleshoot with PingPlotter to figure out what is going on.
  • Kikazaru
    Kikazaru
    ✭✭✭✭✭
    queues are 2 - 3 hrs unless i log in the afternoon which i can't do, the other campaigns are dead and/or full of questers which makes them boring.

    At least in vengeance,, I didn't have to wait a long time to get in.

    This event is lame.
    Edited by Kikazaru on August 3, 2025 1:35AM
    Mizaru


    “Let your plans be dark and impenetrable as night, and when you move, fall like a thunderbolt.”
  • Avran_Sylt
    Avran_Sylt
    ✭✭✭✭✭
    KiltMaster wrote: »
    Q was 120 this evening for PC/NA Grey Host around 7pm ET ... yea low turnout.

    That's, what, like an extra 60 people queued compared to normal?
    LadyGP wrote: »
    Avran_Sylt wrote: »
    Greyhost is full of cross-faction alts preying on AD PC NA and relaying zone chat bs.

    I can't gank a bloody 30K hp player while they stand motionless from behind with triple crit Focused/Incap/Merciless 15K pen 115% crit damage and they can 1-combo me after using a single skill to re-heal more than half their HP while negating any usefulness of cloak because det pots. (albeit I am playing a pureblade and not sublclassing, I should probably drop siphoning for Aedric)

    We've got 31K hp tanks that are now bloody bombing.

    It's just a pubstomp on anyone that isn't a bloody sweat.

    You do realize one of the most notirious people of running alts to monitor zone chat is on AD, right?

    No I didn't. Nor can I really tell given I'm not running in PvP guilds. I just get to experience people in zone claiming to group up at a rss to start a group and upon arriving seeing nobody except for some dead timmies while they continue to zone chat this "metup" to get noobs ganked, while saying skill issue when pointing out the bait.

    Also when suggesting directions myself in zone chat to get people going to certain areas, experiencing a certain DC far in their backline patrolling that same area.

    But lemme guess "because they do it it's fine if we do it"
    Edited by Avran_Sylt on August 3, 2025 3:50AM
Sign In or Register to comment.