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Should there be a PvE only instance of Imperial City?

  • cheshirecatqee
    cheshirecatqee
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    Yes.
    Versalium wrote: »
    The moment I got killed by another player was very frustrating. Just...why? Why would anyone want to kill me for no reason? I don't get it.
    It's not for no reason. Killing other players.. that's the objective in PvP.
    I don't want to kill other players, I just want to mind my own business.
    Then stay out of PvP areas. Why enter a PvP area at all if this is the case?
    I do zero PvP my options are set to automatically turn down duels. I only go to PvP areas during events for event tickets. Again I will say event tickets are the only reason I’m in PvP wasting my game time. Not every player likes PvP
    Just playing ESO until elder scrolls 6 is available.
  • cheshirecatqee
    cheshirecatqee
    ✭✭✭
    Yes.
    Islyn wrote: »
    It would be great if PvP was turned off during events. Players who dislike it are not going to like it if the few times they have to go there they cannot do anything because of PvP players. The other option is to have no event tickets for whitestrake and to give out PvP rewards only

    All they have to do is the FG quests. You use a skillpoint to unlock, go to inn at cyro gate, go kill 10 whatevers, come back and hand in.
    p6nq892ala39.png

    ar4mny14y94p.png

    This is the AD NPC u talk to:
    obwq0v7vusbr.png


    Easy peasy.

    Doesn’t always work. I tried to do fg. EP controlled area. 10 black daggers and I chose the camp that was well inside EP controlled area. Got 9 and EP still well in control of that area and DC killed me. I only had 1 to complete but PvP player just couldn’t let me do it. So no that is not a guaranteed event ticket daily. I have also tried using chat to ask PvP players to let me turn in daily. Doesn’t work they just kill me and wait to see if I resurrect there so they can kill me again
    Just playing ESO until elder scrolls 6 is available.
  • KiltMaster
    KiltMaster
    ✭✭✭✭✭
    No.
    There are two PVP zones in the entire game. If you enter a PVP zone, you should expect PVP.
    PC/NA
    GM of "Kilts for Sale"
    twitch.tv/thekiltmaster
    He/Him
  • katanagirl1
    katanagirl1
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    No.
    kargen27 wrote: »
    It would be great if PvP was turned off during events. Players who dislike it are not going to like it if the few times they have to go there they cannot do anything because of PvP players. The other option is to have no event tickets for whitestrake and to give out PvP rewards only

    These events help to bring new players into PvP. Some players who would never give PvP a try get a taste of it during these events and decide to stick around. If the gankers would quit stalking around quest objectives we might even be able to get numbers up to a respectable level outside of events.
    I don't like that so many new to PvP have that bad experience of constantly being jumped. The sad part is it isn't the true PvP player base that does this. It is players that only come to take advantage of the event for quick kills because they can't get kills the rest of the year. Hurts PvP by causing players to give up on trying again.
    It doesn’t bring new players as it is a horrible experience. It took me 2 hours to do 1 daily in cyrodiil. Why should l have to waste my game time on this. I’m never going to be a PvP player

    Do the Scouting Board Cyrodiil quest. Ride up to the keep or resource, crouch and press X. Ride back and turn in the quest.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Gankform
    Gankform
    ✭✭✭
    No.
    I want more PVP...and im w8ing for years! NO More Solo PVE...Im trying to play an MMO game...with friends and kill other players...No More PVE...All The PVE games are dead nowdays
    Edited by Gankform on July 29, 2025 7:36AM
  • OsUfi
    OsUfi
    ✭✭✭✭✭
    No.
    Versalium wrote: »
    The moment I got killed by another player was very frustrating. Just...why? Why would anyone want to kill me for no reason? I don't get it.
    It's not for no reason. Killing other players.. that's the objective in PvP.
    I don't want to kill other players, I just want to mind my own business.
    Then stay out of PvP areas. Why enter a PvP area at all if this is the case?
    I do zero PvP my options are set to automatically turn down duels. I only go to PvP areas during events for event tickets. Again I will say event tickets are the only reason I’m in PvP wasting my game time. Not every player likes PvP

    If you feel that strongly, just skip the event. You can skip both Mayhems and still collect enough tickets for all items + some spare.
  • Frayton
    Frayton
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    Yes.
    Yes bc IC is dead for PvP and PvErs are willing to play it if there's no PvP.
  • Xarc
    Xarc
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    ✭✭
    Yes.
    I voted yes but i'm not for a full pve server, but something different

    I wrote this on another thread about cyrodiil. But it should be the same for IC :
    I think ZOS should really work on PVE players in Cyrodiil:
    - There should be a PVE mode (for quests) and it should be immune to PVP. A bit like in the Imperial City.
    - PVE players shouldn't count towards the server's PVP population, even if it means reducing it to leave about fifteen slots per faction for PVE.
    - PVE players wouldn't be able to capture flags or castles, etc.
    @xarcs FR-EU-PC -
    Please visit my house ingame !
    sorry for my english, it's not my native language, I'm french
    "Death is overrated", Xarc
    Xãrc -- breton necro - DC - AvA rank50
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  • Alinhbo_Tyaka
    Alinhbo_Tyaka
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    ✭✭
    kargen27 wrote: »
    It would be great if PvP was turned off during events. Players who dislike it are not going to like it if the few times they have to go there they cannot do anything because of PvP players. The other option is to have no event tickets for whitestrake and to give out PvP rewards only

    These events help to bring new players into PvP. Some players who would never give PvP a try get a taste of it during these events and decide to stick around. If the gankers would quit stalking around quest objectives we might even be able to get numbers up to a respectable level outside of events.
    I don't like that so many new to PvP have that bad experience of constantly being jumped. The sad part is it isn't the true PvP player base that does this. It is players that only come to take advantage of the event for quick kills because they can't get kills the rest of the year. Hurts PvP by causing players to give up on trying again.
    It doesn’t bring new players as it is a horrible experience. It took me 2 hours to do 1 daily in cyrodiil. Why should l have to waste my game time on this. I’m never going to be a PvP player

    Do the Scouting Board Cyrodiil quest. Ride up to the keep or resource, crouch and press X. Ride back and turn in the quest.

    You beat me to it. This is what I do to collect my event tickets if I cannot find a favorable map to run quests. The only thing I would add is to reduce the risk of being caught be sure to travel overland and avoid roads, gates and bridges as much as possible.
  • Katahdin
    Katahdin
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    Xarc wrote: »
    :

    I think ZOS should really work on PVE players in Cyrodiil:
    - There should be a PVE mode (for quests) and it should be immune to PVP. A bit like in the Imperial City.
    - PVE players shouldn't count towards the server's PVP population, even if it means reducing it to leave about fifteen slots per faction for PVE.
    - PVE players wouldn't be able to capture flags or castles, etc.

    I would be fine with this except I would add that PVE players can not get tel var or alliance points/alliance rank
    Edited by Katahdin on July 30, 2025 1:09AM
    Beta tester November 2013
  • Vulkunne
    Vulkunne
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    No.
    No IC rewards should come without Risk. Goes for 4-man as well as all Trial rewards too. -No exceptions-.

    End of Line.
    Edited by Vulkunne on July 30, 2025 2:28AM
    Perhaps this is where a ronin such as you belongs. Today, Victory is mine. Long Live the Empire.
  • kargen27
    kargen27
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    No.
    Kwik1 wrote: »
    sarahthes wrote: »

    PvPers use trial gear. And dungeon gear.

    Null arca, relequen, tarnished nightmare, major courage sets (for organized groups), pillager, and others. Basically if it's a proc set and doesn't say "to monsters" in the damage description, PvPers will try it.

    Hmmm. I have a guildy friend who mainly does PvP in a different guild and he said you will find all PvP players using the PvP sets since they have specific stats aimed at PvP. The PvE sets according to him just don't do anything in PvP. I will chat more and find out. If that's the case I get it then, but again, sets should only work for the PvP/PvE area you get them in IMHO

    that wouldn't be good for the game. To keep a healthy population an MMO needs players doing a variety of activities. It also needs players repeating content. Having skills and armor earned in one area of the game work well with another part of the game provides players incentive to play different parts of the game and to repeat content.
    and then the parrot said, "must be the water mines green too."
  • Mojey87
    Mojey87
    Yes.
    Everyone who vote no and saying "ITS PVP" are those players made IC dead without any event, i dont see cyrodil dead without any event related!!!
    those are the same players who just waiting for any players in their bases harassing them and steal tel vars from them and by the end of the day the cry here "why IC is dead" and we need more people.
    the hypocrisy speak for itself.

    simple logic, something doesnt work, CHANGE it or it will die.
  • Grizzbeorn
    Grizzbeorn
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    ✭✭✭
    No.
    Mojey87 wrote: »
    Everyone who vote no and saying "ITS PVP" are those players made IC dead without any event, i dont see cyrodil dead without any event related!!!
    those are the same players who just waiting for any players in their bases harassing them and steal tel vars from them and by the end of the day the cry here "why IC is dead" and we need more people.
    the hypocrisy speak for itself.

    simple logic, something doesnt work, CHANGE it or it will die.

    Sorry, but you are wrong. I had NOTHING to do with IC "being dead." And I have never preyed on other players. Not ever.

    I'm a solo non-PvPer. I voted "No" because despite getting killed a few times (in a PvP zone that I willingly entered), I have never had a problem completing quests in IC or Cyrodiil during the PvP events, following the same advice that everyone gives to PvE people during these events. And if *I* can do it, so can anyone else.
    The PvP zones are fine as is. Those folks only have two zones in the entire game. We have all the rest.

    There's also another saying, "If it ain't broke, don't fix it."

    Edited by Grizzbeorn on July 30, 2025 7:31AM
      PC/NA Warden Main
    • AzuraFan
      AzuraFan
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      ✭✭✭
      Yes.
      Do the Scouting Board Cyrodiil quest. Ride up to the keep or resource, crouch and press X. Ride back and turn in the quest.

      You beat me to it. This is what I do to collect my event tickets if I cannot find a favorable map to run quests. The only thing I would add is to reduce the risk of being caught be sure to travel overland and avoid roads, gates and bridges as much as possible.

      The easiest Cyrodiil daily is the fighter's guild one you get at the tavern. You don't have to ride into enemy territory. It's usually something like kill X things, with the location being far away from any action.

      The scouting ones can take too much time to get to.
    • katanagirl1
      katanagirl1
      ✭✭✭✭✭
      ✭✭✭✭
      No.
      AzuraFan wrote: »
      Do the Scouting Board Cyrodiil quest. Ride up to the keep or resource, crouch and press X. Ride back and turn in the quest.

      You beat me to it. This is what I do to collect my event tickets if I cannot find a favorable map to run quests. The only thing I would add is to reduce the risk of being caught be sure to travel overland and avoid roads, gates and bridges as much as possible.

      The easiest Cyrodiil daily is the fighter's guild one you get at the tavern. You don't have to ride into enemy territory. It's usually something like kill X things, with the location being far away from any action.

      The scouting ones can take too much time to get to.

      I only suggested it because the FG quest didn’t seem to be working for them. You don’t have to kill anything for the scouting quest.
      Khajiit Stamblade main
      Dark Elf Magsorc
      Redguard Stamina Dragonknight
      Orc Stamplar PVP
      Breton Magsorc PVP
      Dark Elf Magden
      Khajiit Stamblade
      Khajiit Stamina Arcanist

      PS5 NA
    • MincMincMinc
      MincMincMinc
      ✭✭✭✭✭
      No.
      Maybe we should have a non PVE dungeon, no mobs, so I can walk through and just get my loot drop
      We should use the insightful and awesome buttons more
    • Mojey87
      Mojey87
      Yes.
      Grizzbeorn wrote: »
      Mojey87 wrote: »
      Everyone who vote no and saying "ITS PVP" are those players made IC dead without any event, i dont see cyrodil dead without any event related!!!
      those are the same players who just waiting for any players in their bases harassing them and steal tel vars from them and by the end of the day the cry here "why IC is dead" and we need more people.
      the hypocrisy speak for itself.

      simple logic, something doesnt work, CHANGE it or it will die.

      Sorry, but you are wrong. I had NOTHING to do with IC "being dead." And I have never preyed on other players. Not ever.

      I'm a solo non-PvPer. I voted "No" because despite getting killed a few times (in a PvP zone that I willingly entered), I have never had a problem completing quests in IC or Cyrodiil during the PvP events, following the same advice that everyone gives to PvE people during these events. And if *I* can do it, so can anyone else.
      The PvP zones are fine as is. Those folks only have two zones in the entire game. We have all the rest.

      There's also another saying, "If it ain't broke, don't fix it."

      you understand me wrong there, my issue with IC is the logic, when players can steal tel vars from others that what makes it unattractive to players, if they just implement same system like cyrodil where tel vars is earned the same way it will be lot of fun, i do play 95% in cyrodil cuz its fun, we play the things players find it fun, not like IC when you have to be vigilant all time and always look around your shoulders for anyone to sneak on you and steal all you earnings which its really not fun.
    • Pcgamer
      Pcgamer
      ✭✭
      Yes.
      I'd like it if imperial prison dungeon and white gold tower dungeon gave event tickets as a reward on a pvp event.


      Maybe there could be a special event once a year when imperial city and cyrodiil are a pve instance but the rest of the time it stays pvp. I don't know if it's even possible for the devs to do it but just an idea.

      To be honest I dont pvp anynore but I get a buzz from knowing I could get ranked at any minute while I quest , kinda makes it exciting lol
    • GloatingSwine
      GloatingSwine
      ✭✭✭✭
      Yes.
      I'm ambivalent about PvE instances of IC and Cyrodiil.

      They're kinda too big and empty to really justify themselves as PvE zones. (TBH at its usual population Cyro is probably too big for what it is as PvP).
    • Alinhbo_Tyaka
      Alinhbo_Tyaka
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      ✭✭
      Pcgamer wrote: »
      I'd like it if imperial prison dungeon and white gold tower dungeon gave event tickets as a reward on a pvp event.


      Maybe there could be a special event once a year when imperial city and cyrodiil are a pve instance but the rest of the time it stays pvp. I don't know if it's even possible for the devs to do it but just an idea.

      To be honest I dont pvp anynore but I get a buzz from knowing I could get ranked at any minute while I quest , kinda makes it exciting lol

      Those dungeons did payout event tickets at one time but they were removed I assume to make MYM a fully PvP event.
    • Izanagi.Xiiib16_ESO
      Izanagi.Xiiib16_ESO
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      A PVE version would be fine just remove all tel'var drops from it.
      @Solar_Breeze
      NA ~ Izanerys: Dracarys (Videos | Dracast)
      EU ~ Izanagi: Banana Squad (AOE Rats/ Zerg Squad / Roleplay Circle)
    • CameraBeardThePirate
      CameraBeardThePirate
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      No.
      Mojey87 wrote: »
      Grizzbeorn wrote: »
      Mojey87 wrote: »
      Everyone who vote no and saying "ITS PVP" are those players made IC dead without any event, i dont see cyrodil dead without any event related!!!
      those are the same players who just waiting for any players in their bases harassing them and steal tel vars from them and by the end of the day the cry here "why IC is dead" and we need more people.
      the hypocrisy speak for itself.

      simple logic, something doesnt work, CHANGE it or it will die.

      Sorry, but you are wrong. I had NOTHING to do with IC "being dead." And I have never preyed on other players. Not ever.

      I'm a solo non-PvPer. I voted "No" because despite getting killed a few times (in a PvP zone that I willingly entered), I have never had a problem completing quests in IC or Cyrodiil during the PvP events, following the same advice that everyone gives to PvE people during these events. And if *I* can do it, so can anyone else.
      The PvP zones are fine as is. Those folks only have two zones in the entire game. We have all the rest.

      There's also another saying, "If it ain't broke, don't fix it."

      you understand me wrong there, my issue with IC is the logic, when players can steal tel vars from others that what makes it unattractive to players, if they just implement same system like cyrodil where tel vars is earned the same way it will be lot of fun, i do play 95% in cyrodil cuz its fun, we play the things players find it fun, not like IC when you have to be vigilant all time and always look around your shoulders for anyone to sneak on you and steal all you earnings which its really not fun.

      The Tel Var risk is precisely what makes other people enjoy the area - it's the entire point of the zone. If you don't like it, don't go there.

      IC isn't dead because of the Tel Var system, it's dead because of all the changes they made to the zone involving the flags. Before the flag changes, IC was packed constantly because fights were easy to find since you could respawn anywhere.

      Edit: to echo Minc below, people being able to teleport out at will makes the zone dead as well. Instead of being forced to stand and fight, people just leave the zone (bypassing the intended mechanic of recall sigils) and don't come back until later.
      Edited by CameraBeardThePirate on July 31, 2025 2:36PM
    • MincMincMinc
      MincMincMinc
      ✭✭✭✭✭
      No.
      Mojey87 wrote: »
      Grizzbeorn wrote: »
      Mojey87 wrote: »
      Everyone who vote no and saying "ITS PVP" are those players made IC dead without any event, i dont see cyrodil dead without any event related!!!
      those are the same players who just waiting for any players in their bases harassing them and steal tel vars from them and by the end of the day the cry here "why IC is dead" and we need more people.
      the hypocrisy speak for itself.

      simple logic, something doesnt work, CHANGE it or it will die.

      Sorry, but you are wrong. I had NOTHING to do with IC "being dead." And I have never preyed on other players. Not ever.

      I'm a solo non-PvPer. I voted "No" because despite getting killed a few times (in a PvP zone that I willingly entered), I have never had a problem completing quests in IC or Cyrodiil during the PvP events, following the same advice that everyone gives to PvE people during these events. And if *I* can do it, so can anyone else.
      The PvP zones are fine as is. Those folks only have two zones in the entire game. We have all the rest.

      There's also another saying, "If it ain't broke, don't fix it."

      you understand me wrong there, my issue with IC is the logic, when players can steal tel vars from others that what makes it unattractive to players, if they just implement same system like cyrodil where tel vars is earned the same way it will be lot of fun, i do play 95% in cyrodil cuz its fun, we play the things players find it fun, not like IC when you have to be vigilant all time and always look around your shoulders for anyone to sneak on you and steal all you earnings which its really not fun.

      The Tel Var risk is precisely what makes other people enjoy the area - it's the entire point of the zone. If you don't like it, don't go there.

      IC isn't dead because of the Tel Var system, it's dead because of all the changes they made to the zone involving the flags. Before the flag changes, IC was packed constantly because fights were easy to find since you could respawn anywhere.

      Yeah IC is a logistical nightmare. I can't go where I want. I cant spawn where I want. There are weird rules where players can be invincible. Players can teleport out ruining the whole point of IC. We can go on for days about the basic design issues.
      We should use the insightful and awesome buttons more
    • AtriaKhorist
      AtriaKhorist
      ✭✭✭✭
      Yes.
      Grizzbeorn wrote: »
      Mojey87 wrote: »
      Everyone who vote no and saying "ITS PVP" are those players made IC dead without any event, i dont see cyrodil dead without any event related!!!
      those are the same players who just waiting for any players in their bases harassing them and steal tel vars from them and by the end of the day the cry here "why IC is dead" and we need more people.
      the hypocrisy speak for itself.

      simple logic, something doesnt work, CHANGE it or it will die.

      Sorry, but you are wrong. I had NOTHING to do with IC "being dead." And I have never preyed on other players. Not ever.

      I'm a solo non-PvPer. I voted "No" because despite getting killed a few times (in a PvP zone that I willingly entered), I have never had a problem completing quests in IC or Cyrodiil during the PvP events, following the same advice that everyone gives to PvE people during these events. And if *I* can do it, so can anyone else.
      The PvP zones are fine as is. Those folks only have two zones in the entire game. We have all the rest.

      There's also another saying, "If it ain't broke, don't fix it."

      It is, however, broken. As evidenced by it being dead. Right now it's just wasted content presented in a way that evidently most people, most PvPers included, do not enjoy.
    • Cardhwion
      Cardhwion
      ✭✭✭
      Yes.
      Disclaimer: I am not advocating removing PvP from Imperial City, only that players have the option to go into a PvE only instance.

      Every time Whitestrakes Mayhem appears, you have a significant portion of the playerbase who has no interest in PvP entering Imperial City. Many of these players get killed on quest points and never come back again.
      Given that this zone is rich in PvE content and quests, would it be worth giving PvErs their own instance of IC? Future updates could then really expand on this zone with more quests and encounters.
      (This is going to be particularly important with Subclassing which will create a much bigger gap between experienced and new PvPers).

      Yes. Cyrodiil too. Make an extra Instance with extra server capacities for the PVPers, so they can have their fun and leave everyone else alone with PVP. I totally despise the tactics to "entice" people to PVP, when they are not interessted. Inside said PVP instance they could also use different balancing, to allow for a PVP friendly balance. It should be win-win. Buuuuut, it would deprive the PVPers of easy victims, and to be brutally honest, it would ensure PVP died for good. Because most PVPers are gankers and not interested fighting others experienced people.
      "Why did I follow him...? I don't know. Why do things happen as they do in dreams? All I know is that, when he beckoned... I had to follow him. From that moment, we traveled together, East. Always... into the East."
    • AllenaNightWood
      AllenaNightWood
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      actually the best solution for this would be to have a toggle for pvp like gta v online has
    • Pcgamer
      Pcgamer
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      Yes.
      actually the best solution for this would be to have a toggle for pvp like gta v online has

      Best answer I've seen on here, great idea
    • JemadarofCaerSalis
      JemadarofCaerSalis
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      As someone who needs the Imperial City Fishing achievement (and did they add the western solstice one to the anniversary fishing achievement? if so Why? *cries*), Yes! /half joking.

      I wouldn't mind if Telvar weren't available for a PvE version, and I will eventually go into the PvP version we have now to get the fishing achievement.

      Most of what I have seen during PvP doesn't really make me want to keep doing it. The only thing that really did make me want to PvP more was the first vengence test (didn't try the second one). I found it fun. Regular PvP not so much.
    • joshisanonymous
      joshisanonymous
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      No.
      As long as they turn some PvE zones into PvP zones, then sure, why not? That wouldn't bother you as a PvE players, would it?
      Fedrals: PC / NA / EP / NB

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