ZOS_JessicaFolsom wrote: »We do still have a Cyrodiil & Imperial City and PvP Combat & Itemization sets in progress.
The_Meathead wrote: »Oh, sweet summer child...
They're never answering those questions. They picked the ones they wanted the first go round and ignored all the ones about Heal/Shield Stacking, Ball Groups, RoA (they don't know what that looks like on screen, anyway) and so forth that might have been stressful to answer. Don't even THINK they're gonna touch Subclassing in PvP any time soon.
Vengeance 2.0 is the A of the Q&A. It might not be exactly what you want (it's not exactly what I want), but it's what they're doing and it's all we're gonna get.
We are still working on this. There have been quite a bit of questions to get through while also supporting U46 PTS and general day to day tasks. But this is still being worked on. We had a chat about this last week around working to get the next round of questions fully answered and translated. No ETA at the moment. We would like to complete some more work on it before confirming a date. That way, we can give you more accurate information.
It’s probably in the same drawer as the U35 Q&A.
Erickson9610 wrote: »The_Meathead wrote: »Oh, sweet summer child...
They're never answering those questions. They picked the ones they wanted the first go round and ignored all the ones about Heal/Shield Stacking, Ball Groups, RoA (they don't know what that looks like on screen, anyway) and so forth that might have been stressful to answer. Don't even THINK they're gonna touch Subclassing in PvP any time soon.
Vengeance 2.0 is the A of the Q&A. It might not be exactly what you want (it's not exactly what I want), but it's what they're doing and it's all we're gonna get.
I wholly disagree with this mindset.
The_Meathead wrote: »Erickson9610 wrote: »The_Meathead wrote: »Oh, sweet summer child...
They're never answering those questions. They picked the ones they wanted the first go round and ignored all the ones about Heal/Shield Stacking, Ball Groups, RoA (they don't know what that looks like on screen, anyway) and so forth that might have been stressful to answer. Don't even THINK they're gonna touch Subclassing in PvP any time soon.
Vengeance 2.0 is the A of the Q&A. It might not be exactly what you want (it's not exactly what I want), but it's what they're doing and it's all we're gonna get.
I wholly disagree with this mindset.
I genuinely applaud your continued optimism, then. Not being snarky, I really do.
They so completely avoided the heavily-requested questions I mentioned in the first go round that it felt absolutely intentional and I really don't see them suddenly popping up and saying, "Ok, guys! We're ready NOW to talk about Ball Groups, Pull Sets, Cross-Healing, and all the other things we've never been willing to truly address."
Anyone who plays Cyrodiil regularly knows how impactful/detrimental all those things are and even how much Ball Groups effect performance, but after seeing how disconnected the Devs seem from their own game during the Battlegrounds streaming, it doesn't seem like they really do. It seems even less like they're willing to address those issues or give definitive answers.
Vengeance shows they're willing to put in work, however. Lots and lots of it, though all I really wanted was some clean up on current Cyrodiil with scaling back the absurdity of grouping benefits (cross-healing/shielding amounts, Emperor-level buffs, etc) and the trimming of problematic sets (RoA.) Now we have Subclassing just making things even zanier, so... yeah, I truly feel like Vengeance is gonna be their only avenue/effort at balance and that they prefer reinventing the wheel over fixing a flat.
Anyway, I hope you get your Q&A. I really, really hope they finally address all that stuff. Sorry if I seemed like a jerk in my first reply, it just feels like since U35 the decision making has been bad, and the communication has been worse.