that outfit style is pretty cool!
where exactly is that image in-game, is it in East Solstice? i can see the Writhing Wall but don't recognise this
So we can get only a very limited amount through crafting but an endless amount through stealing? During a crafting event honoring the god of trade and honest work?
Looks like I won't be participating much, I guess.
So we can get only a very limited amount through crafting but an endless amount through stealing? During a crafting event honoring the god of trade and honest work?
Looks like I won't be participating much, I guess.
So we can get only a very limited amount through crafting but an endless amount through stealing? During a crafting event honoring the god of trade and honest work?
Looks like I won't be participating much, I guess.
NotaDaedraWorshipper wrote: »So we can get only a very limited amount through crafting but an endless amount through stealing? During a crafting event honoring the god of trade and honest work?
Looks like I won't be participating much, I guess.
This was complained about last year too when they did these changes.
We finally got an event focused on crafting and trading, and the next year they changed it so it's just like the other events.
SeaGtGruff wrote: »NotaDaedraWorshipper wrote: »So we can get only a very limited amount through crafting but an endless amount through stealing? During a crafting event honoring the god of trade and honest work?
Looks like I won't be participating much, I guess.
This was complained about last year too when they did these changes.
We finally got an event focused on crafting and trading, and the next year they changed it so it's just like the other events.
To be honest, I feel like the playerbase pretty much brought that on themselves by the way that some players were farming an outrageous number of event coffers each day of the event. That basically left ZOS with two choices-- either limit the number of event coffers that players can earn each day, or severely nerf the contents of the event coffers. Personally, I'm glad they chose to limit the number of coffers rather than nerf their contents.
SeaGtGruff wrote: »To be honest, I feel like the playerbase pretty much brought that on themselves by the way that some players were farming an outrageous number of event coffers each day of the event. That basically left ZOS with two choices-- either limit the number of event coffers that players can earn each day, or severely nerf the contents of the event coffers. Personally, I'm glad they chose to limit the number of coffers rather than nerf their contents.
SeaGtGruff wrote: »To be honest, I feel like the playerbase pretty much brought that on themselves by the way that some players were farming an outrageous number of event coffers each day of the event. That basically left ZOS with two choices-- either limit the number of event coffers that players can earn each day, or severely nerf the contents of the event coffers. Personally, I'm glad they chose to limit the number of coffers rather than nerf their contents.
DenverRalphy wrote: »SeaGtGruff wrote: »NotaDaedraWorshipper wrote: »So we can get only a very limited amount through crafting but an endless amount through stealing? During a crafting event honoring the god of trade and honest work?
Looks like I won't be participating much, I guess.
This was complained about last year too when they did these changes.
We finally got an event focused on crafting and trading, and the next year they changed it so it's just like the other events.
To be honest, I feel like the playerbase pretty much brought that on themselves by the way that some players were farming an outrageous number of event coffers each day of the event. That basically left ZOS with two choices-- either limit the number of event coffers that players can earn each day, or severely nerf the contents of the event coffers. Personally, I'm glad they chose to limit the number of coffers rather than nerf their contents.
And yet the Craglorn box farm is left untouched. That gets abused during Zenithar and Jubilee both. And no steps taken to mitigate.
SeaGtGruff wrote: »Players who are at a disadvantage by not fitting the bill are likely to feel rather disgruntled about what they might perceive as lopsided treatment during the event, if you see what I mean.
WhiteCoatSyndrome wrote: »SeaGtGruff wrote: »Players who are at a disadvantage by not fitting the bill are likely to feel rather disgruntled about what they might perceive as lopsided treatment during the event, if you see what I mean.
You mean like how players who don’t PvP much feel disgruntled about Whitestrake’s Mayhem because it is, surprise surprise, a PvP event, which remains in place and ungutted? Or people who don’t like running Dungeons feel left out during the Undaunted Celebration? Or people who didn’t buy DLC XYZ aren’t catered to during events centered in that DLC? I didn’t buy the season pass and I’m not the only one, should ZOS cancel the Writhing Wall event because I can’t/won’t participate?
Point is, if events get left out and homogenized because some part of the player base does not 100% enjoy or engage with it, there would be very few events. So I don’t see why Zeal of Zenithar should have been singled out; some of us put a lot of time and resources into maxing out our crafting and would like it to not be Witches Festival 2.0.
"Trade with Guild Traders" isn't working.
Appears there's a hidden amount you have to spend.