Imperial_Archmage wrote: »You already have to have maxed out a skill line to 50 in order for it to be eligible as a subclass choice so why are we forced to relevel it again on a new class? It seems rather disrespectful of the player’s time.
I want to make it clear that I realize it’s not very difficult to do, in fact you can almost do it just from the massive bonus exp reward from daily dungeons and battlegrounds provided you also use an exp scroll, but that’s just the point: it’s an annoyance more than anything.
On top of that, the nature of leveling skill lines incentivizes degenerate gameplay where you slot all of the skills regardless of whether or not you’re using them just to level it faster, often making you a liability in group play.
Lastly, but perhaps most importantly, because of this unnecessary hurdle players are also less likely to experiment with different builds which defeats the whole point of the subclassing system. It seems really ill conceived or perhaps it wasn’t even taken into consideration at all which is, quite frankly, even worse. And if it was intentional I would certainly like to see the reasoning behind it because it’s sure to be a doozy…
I would love some clarity on this decision or even better a change. @ZOS_Kevin
Imperial_Archmage wrote: »You don’t have to create a brand new character but if you want to use subclassing on one of your existing characters you do indeed have to start from scratch and relevel each of the skill lines you wish to use from 0 to 50 again and each skill and its morphs from 1 to 4 again.
As you say, it’s a monumental grind and very disrespectful of the player’s time. Particularly those of us who have already leveled all of these skill lines before.
ImmortalCX wrote: »Imperial_Archmage wrote: »You already have to have maxed out a skill line to 50 in order for it to be eligible as a subclass choice so why are we forced to relevel it again on a new class? It seems rather disrespectful of the player’s time.
I want to make it clear that I realize it’s not very difficult to do, in fact you can almost do it just from the massive bonus exp reward from daily dungeons and battlegrounds provided you also use an exp scroll, but that’s just the point: it’s an annoyance more than anything.
On top of that, the nature of leveling skill lines incentivizes degenerate gameplay where you slot all of the skills regardless of whether or not you’re using them just to level it faster, often making you a liability in group play.
Lastly, but perhaps most importantly, because of this unnecessary hurdle players are also less likely to experiment with different builds which defeats the whole point of the subclassing system. It seems really ill conceived or perhaps it wasn’t even taken into consideration at all which is, quite frankly, even worse. And if it was intentional I would certainly like to see the reasoning behind it because it’s sure to be a doozy…
I would love some clarity on this decision or even better a change. @ZOS_Kevin
They gave us a double-XP, long weekend before the patch.
I leveled an arcanist to 50 with most of the arcanist skill lines maxed. Everyone is talking about the pew pew skills and I must admit they melt things.
It would have been possible to do 2-3 characters to 50 if I was really motivated. I have done two before during one of these events.
I'd say its the price of entry for an advanced system. It will keep new players engaged for a long time, but reward long term players.
Imperial_Archmage wrote: »the90thmeridian wrote: »Hold up - I cancelled ESO+ and haven't bought the chapter (whatever its called) - figured Id take a break until update 46 dropped. Was going to buy the chapter and get my ESO+ going this evening and get back into it ... if I read this right I have to start a new toon and relevel the skill lines I want to be able to multiclass??? I have every skill levelled in every class on my existing toons ... do I have to do it all over again? Because if so ... $crew that - I ain't doing that and I'll find something else to do this weekend and kiss ESO goodbye.
You don’t have to create a brand new character but if you want to use subclassing on one of your existing characters you do indeed have to start from scratch and relevel each of the skill lines you wish to use from 0 to 50 again and each skill and its morphs from 1 to 4 again.
As you say, it’s a monumental grind and very disrespectful of the player’s time. Particularly those of us who have already leveled all of these skill lines before.
wolfie1.0. wrote: »
That they ran the experience event right before the patch was kind of a slap in the face. At least thats how I feel.