The opinions expressed ITT are often vague and contradictory, so I'm not sure what you would want the devs to do with them. They'll mostly see this one guy complaining about 2s but continuing to play them religiously anyway.Mattymoo92 wrote: »At this point it’s all we are asking for is confirmation that our opinion on this is being heard
I started playing BG after 11years of cyrodiil
Cyrodiil is not fun anymore with ballgroups, bombers, always the same things to do, no more fun for me.
BG are quite better now with 4vs4 & 8vs8
Here are some remarks:
- a) maps are redundant (not enough maps) after a while
- b) we should have jump damage immunity when jumping from the spawn base to go fight in the arena
- c) I dont know how works MMR, would be interesting to know more about it, and know exactly what is our rank & maybe other players rank
- d) sometimes it's very unbalanced, and the score is approximately X vs 0
And so sometimes players leave or AFK at the base- e) Some players dont care the flag system, and play any game as if it were a deathmatch.
@Xarc Is there anything that you dislike about 3-sided BGs that is not on this list?
1) Having to worry about the possibility of being sandwiched (because of the third team).
2) Not allowing the objective to get done uncontested (by the third team).
3) Being forced to deal with killstealing (because of the third team).
4) Identifying an impossible victory and helping your teammates achieve second place.
5) Learning about positioning, target selection, teamwork and decision-making from the unique challenges of the 3-sided format.
6) Playing against opponents who apply what they learn from all of the above.
I didnt like the 3 sided BG
I think it was inspired by the Cyrodiil tri-faction just to be an MMO that offered something other than team vs. team play. But ultimately, I think this first version of BG didn't achieve the success ZOS hoped for.
your 1) was the main reason I didnt like the first version. Some maps were really poorly designed, like the one with the different spawn levels and teleport zones everywhere, it just sucked. At the strategic level, nothing was predictable, but that was the fault of the map, not the 3-team system.
On the other hand, the 3-team system had its own limitations too and it generated a lot of frustration to be sandwiched for no reason.
Now the deal is simple and easy to understand : Two teams face off, whether it's 4vs4 or 8vs8, it's simple and effective, thank you ZOS.
And especially thank you to the developers for making simple maps, not with twisted spawns and verticality just for the sake of verticality. We need to stop making things complicated when what players simply want is to fight.
Adding little challenges like lava jets and poisoned water in the middle is nice, or gaps where you can push your opponents; it adds spice and is fun.
I hope new maps will appear without going overboard, keeping things simple and effective.
There are always balance issues within groups, but I think the MMR aspect comes into play, but maybe sometimes the game makes do with the available roster...
There might be something to do regarding the damage/heal/tank rankings. Some players feel left out and don't understand why a healer earns more points than them even though they've gotten 20 kills, because the medal system is weird.
Good point, the others also weren't even trying for KDA because it's a Chaosball match. The 34-0 was pug stomping a low MMR objective game, and is surprised that it wasn't fun. Were they really expecting otherwise?Edit: I just noticed in the Screencap that only 3 people in the game were positive k/d. This wasnt a lopsided match, this was 1 guy doing all of this. Therefore it wasnt lopsided, just 1 guy had some op sets or was more optimized. Youd say every match I was in is lopsided too, as I top frag all the time.
xylena_lazarow wrote: »The opinions expressed ITT are often vague and contradictory, so I'm not sure what you would want the devs to do with them. They'll mostly see this one guy complaining about 2s but continuing to play them religiously anyway.Mattymoo92 wrote: »At this point it’s all we are asking for is confirmation that our opinion on this is being heard
Why imagine? This thread is just 34 pages of Haki trashing 2s, it gives zero reason to bring back 3s.Mattymoo92 wrote: »imagine complaining about the fact people don’t like something
xylena_lazarow wrote: »Why imagine? This thread is just 34 pages of Haki trashing 2s, it gives zero reason to bring back 3s.Mattymoo92 wrote: »imagine complaining about the fact people don’t like something
Four reasons. Your #5 and #6 were redundant. At least you reasonably articulated what is unique about 3s in the first four, though you must accept that these are also what many players disliked so much about 3s. I accept that there is a consensus between you, Haki, and maybe Thumbless. That's very far from a mandate.I can think of six reasons. Have you accepted the consensus yet?
xylena_lazarow wrote: »Why imagine? This thread is just 34 pages of Haki trashing 2s, it gives zero reason to bring back 3s.Mattymoo92 wrote: »imagine complaining about the fact people don’t like something
This is pretty reasonable to me, the best gaming argument is often simply fun. It's not my thing but I can get why someone would enjoy the more unpredictable results.Mattymoo92 wrote: »The reason I would like 3s back is because no when I was doing 3s it truly felt random if I was going to win or not. If I was 3rd it did not mean it was a confirmed loss
Now you can pretty much tell who is going to win either before the match begins or a few minutes in which should not be possible.
I'll leave it at that.
xylena_lazarow wrote: »Four reasons. Your #5 and #6 were redundant. At least you reasonably articulated what is unique about 3s in the first four, though you must accept that these are also what many players disliked so much about 3s. I accept that there is a consensus between you, Haki, and maybe Thumbless. That's very far from a mandate.I can think of six reasons. Have you accepted the consensus yet?
Now, team mates do split in team vs team BGs as well and outnumbered fights happen... but the difference is that while you're being outnumbered in team vs team, your team is outnumbering the rest of the opponents. That is balance: you can buy your team kills and objectives by just being a good player and surviving outnumbered.
If you do this in 3-way BGs, not only are you outnumbered, but so is your team - splitting into two groups just turns your fight into two 2v4s instead of one 2v4 and team being able to 6v4 meanwhile for example. This forces a ball group style gameplay on people, which is the last thing battlegrounds need. Fundamental problem, glad it's gone.
Your 5 and 6 are both just "all of the above" therefore redundant, your 1-4 are fine. You need to be more aware of redundancy in your arguments, you were doing it with "3s are better because they have 3 sides" tautologies earlier too.5 is very important, it's what converted newcomers into BG regulars. And 6 is the main reason BGs used to be fun for me.
Do you agree?
xylena_lazarow wrote: »Your 5 and 6 are both just "all of the above" therefore redundant, your 1-4 are fine. You need to be more aware of redundancy in your arguments, you were doing it with "3s are better because they have 3 sides" tautologies earlier too.5 is very important, it's what converted newcomers into BG regulars. And 6 is the main reason BGs used to be fun for me.
Do you agree?
And no, I don't agree. If you want 3s to come back, focus on fun over attempting to prove strategic superiority.
No, I do not agree. I understand your point, you don't need to repeat it with different phrasing or formatting, I simply don't agree with it, and have already stated my counterarguments.This is the consensus. Do you agree?
xylena_lazarow wrote: »
RealLoveBVB wrote: »
I'll leave it at that.
If you stream ESO and you make a poll:
What game do you like more: ESO or game XY.
Then more than 80% would vote for ESO, else they would watch the stream of game XY.
If you stream BGs with mostly 8vs8 matches, then of course you will have the result of your poll posted above. Because those who would vote 4v4v4 aren't watching your stream, as they don't like to watch the feeding of the 8v8 matches.
If you would stream mostly 4v4v4 matches, then you would have 80% votes on 4v4v4, as those who like to see 8v8 matches aren't watching your stream then.
RealLoveBVB wrote: »
I'll leave it at that.
If you stream ESO and you make a poll:
What game do you like more: ESO or game XY.
Then more than 80% would vote for ESO, else they would watch the stream of game XY.
If you stream BGs with mostly 8vs8 matches, then of course you will have the result of your poll posted above. Because those who would vote 4v4v4 aren't watching your stream, as they don't like to watch the feeding of the 8v8 matches.
If you would stream mostly 4v4v4 matches, then you would have 80% votes on 4v4v4, as those who like to see 8v8 matches aren't watching your stream then.
This is a straw man argument. PvP'ers aren't avoiding each other in 2s. The opinions of your straw man player are not relevant to the discussion, and you have no proof or evidence of what such a player would think either way.The players that think Battlegrounds should be the place PVPers avoid one another and 1vX newcomers are very satisfied with two-teams BGs.
RealLoveBVB wrote: »
I'll leave it at that.
If you stream ESO and you make a poll:
What game do you like more: ESO or game XY.
Then more than 80% would vote for ESO, else they would watch the stream of game XY.
If you stream BGs with mostly 8vs8 matches, then of course you will have the result of your poll posted above. Because those who would vote 4v4v4 aren't watching your stream, as they don't like to watch the feeding of the 8v8 matches.
If you would stream mostly 4v4v4 matches, then you would have 80% votes on 4v4v4, as those who like to see 8v8 matches aren't watching your stream then.
Couple of problems with this argument:
- This is not my poll, it's from another content creator who does a lot more PvE, Cyrodiil etc.
- Even if it was my poll, I also primarily streamed BGs since they were introduced to the game (i.e. 7 years of the 3-way nonsense) and my audience hasn't changed much at all since then. The people who populated 3-way BGs are the people who also populate team vs team ones... except you have a lot of new names as well queueing into the better format.
xylena_lazarow wrote: »This is a straw man argument. PvP'ers aren't avoiding each other in 2s. The opinions of your straw man player are not relevant to the discussion, and you have no proof or evidence of what such a player would think either way.The players that think Battlegrounds should be the place PVPers avoid one another and 1vX newcomers are very satisfied with two-teams BGs.
Mattymoo92 wrote: »RealLoveBVB wrote: »
I'll leave it at that.
If you stream ESO and you make a poll:
What game do you like more: ESO or game XY.
Then more than 80% would vote for ESO, else they would watch the stream of game XY.
If you stream BGs with mostly 8vs8 matches, then of course you will have the result of your poll posted above. Because those who would vote 4v4v4 aren't watching your stream, as they don't like to watch the feeding of the 8v8 matches.
If you would stream mostly 4v4v4 matches, then you would have 80% votes on 4v4v4, as those who like to see 8v8 matches aren't watching your stream then.
Couple of problems with this argument:
- This is not my poll, it's from another content creator who does a lot more PvE, Cyrodiil etc.
- Even if it was my poll, I also primarily streamed BGs since they were introduced to the game (i.e. 7 years of the 3-way nonsense) and my audience hasn't changed much at all since then. The people who populated 3-way BGs are the people who also populate team vs team ones... except you have a lot of new names as well queueing into the better format.
Then would the answer not simply be to just have all 3 modes as an option then everyone is happy (although it would make queues longer I guess)
I'm aware you think that 2s result in more pug stomping or seal clubbing or whatever you want to call it. All the same points have been made over and over, we're going to have to agree to disagree on this one.What happens if players on both sides are no longer discouraged from ditching the team to go 1vX some newcomers?
Mattymoo92 wrote: »RealLoveBVB wrote: »
I'll leave it at that.
If you stream ESO and you make a poll:
What game do you like more: ESO or game XY.
Then more than 80% would vote for ESO, else they would watch the stream of game XY.
If you stream BGs with mostly 8vs8 matches, then of course you will have the result of your poll posted above. Because those who would vote 4v4v4 aren't watching your stream, as they don't like to watch the feeding of the 8v8 matches.
If you would stream mostly 4v4v4 matches, then you would have 80% votes on 4v4v4, as those who like to see 8v8 matches aren't watching your stream then.
Couple of problems with this argument:
- This is not my poll, it's from another content creator who does a lot more PvE, Cyrodiil etc.
- Even if it was my poll, I also primarily streamed BGs since they were introduced to the game (i.e. 7 years of the 3-way nonsense) and my audience hasn't changed much at all since then. The people who populated 3-way BGs are the people who also populate team vs team ones... except you have a lot of new names as well queueing into the better format.
Then would the answer not simply be to just have all 3 modes as an option then everyone is happy (although it would make queues longer I guess)
No, because now you're worsening the queue times for everyone and the few people who enjoyed 3-way BGs will not get a queue pop because most of the casual players will stop queueing around the 30 minute wait marker.
The reason they changed the format from 3-way BGs to 2-way is because BGs were completely dead towards the end of the 3-way era - you would see literally the same names every single lobby (and there'd be only one at a time so queue times were bad also).
Apart from the queue times, you're also taking development time away from improving the current BGs when you re-introduce another format and have to work on making sure the rewards/matchmaking/maps etc work.
In other words, this is not beneficial for anyone who is enjoying BGs right now, and it is not beneficial for anyone who enjoyed them before (because as long as team vs team queue exists, you're not getting queue pops - sorry).
I'd rather see them fix actual problems with the current BGs than see them reintroduce something that the players largely rejected over the last 7 years and then ignore BGs for another half a decade - they have a lot of potential with the BG system, as long as they put more effort into it... BGs are typically the most popular form of PvP in other MMOs.
Mattymoo92 wrote: »RealLoveBVB wrote: »
I'll leave it at that.
If you stream ESO and you make a poll:
What game do you like more: ESO or game XY.
Then more than 80% would vote for ESO, else they would watch the stream of game XY.
If you stream BGs with mostly 8vs8 matches, then of course you will have the result of your poll posted above. Because those who would vote 4v4v4 aren't watching your stream, as they don't like to watch the feeding of the 8v8 matches.
If you would stream mostly 4v4v4 matches, then you would have 80% votes on 4v4v4, as those who like to see 8v8 matches aren't watching your stream then.
Couple of problems with this argument:
- This is not my poll, it's from another content creator who does a lot more PvE, Cyrodiil etc.
- Even if it was my poll, I also primarily streamed BGs since they were introduced to the game (i.e. 7 years of the 3-way nonsense) and my audience hasn't changed much at all since then. The people who populated 3-way BGs are the people who also populate team vs team ones... except you have a lot of new names as well queueing into the better format.
Then would the answer not simply be to just have all 3 modes as an option then everyone is happy (although it would make queues longer I guess)
No, because now you're worsening the queue times for everyone and the few people who enjoyed 3-way BGs will not get a queue pop because most of the casual players will stop queueing around the 30 minute wait marker.
The reason they changed the format from 3-way BGs to 2-way is because BGs were completely dead towards the end of the 3-way era - you would see literally the same names every single lobby (and there'd be only one at a time so queue times were bad also).
Apart from the queue times, you're also taking development time away from improving the current BGs when you re-introduce another format and have to work on making sure the rewards/matchmaking/maps etc work.
In other words, this is not beneficial for anyone who is enjoying BGs right now, and it is not beneficial for anyone who enjoyed them before (because as long as team vs team queue exists, you're not getting queue pops - sorry).
I'd rather see them fix actual problems with the current BGs than see them reintroduce something that the players largely rejected over the last 7 years and then ignore BGs for another half a decade - they have a lot of potential with the BG system, as long as they put more effort into it... BGs are typically the most popular form of PvP in other MMOs.
Unrewarding and nonsensical BGs that forced players with different objectives into the same matches were indeed unpopular. Now that the reward problem has been solved, all that's missing is the separate DM queue. Once 4v4v4 jumpstarts the growth of the BG community some people are bound to trickle down to the 2-sided format.