TX12001rwb17_ESO wrote: »The problem with adding harder "toggable" content
Is they may go back and change achievments a lot of players are already struggling to get to then require them to be done in this "optional" Hardmode, it has happened before.
I am 100% sure the Worm Wizard and Beast Personalities did not require Hardmode before Stonethorn when you know Hardmode was actually added as a thing to the game.
SilverBride wrote: »ESO has become unrecognizable to me with the changes happening this year. It actually started last year with Gold Road, and scribing, and the long tedious World Bosses and Incursions. But things are moving much faster this year in a direction that I don't feel a part of any more.
It feels like some of the changes are in response to things that players have asked for throughout the years, only they aren't all being implemented the way we expected.
Players asked for spellcrafting and we got scribing. (Which basically is spellcrafting I guess but not exactly.)
Players asked for a furniture crafting bag and we got the furniture vault. (Which is a step in the right direction.)
Players asked for a class change token and we got subclassing. (I won't go into that here.)
Players asked for a difficulty option for overland and we are told they have a team working on that. (I'm afraid to see how that gets implemented.)
Then there are Seasons instead of Chapters and DLCs. I actually don't see much difference because the first content is coming in June just like new Chapters did. I don't know what will come after that, but it's costing more and taking more away from ESO+. I personally am not going to purchase it because I have no idea what the new zone will be about, or what it will have. Will there be questing? Or World Bosses? Or Delves? Or Public Dungeons? Or is it a completely new format, too?
I just don't feel like I am playing the same game any more and I want my ESO back.
It’s not really “your” ESO. If you read TOS, your account, and everything with it, including any money and time you sink in - is not yours and by default you do not own any of it.
You are paying, investing - and spending time to play the game, with “right to access”.
The “right to access”, can be revoked at any time, for any reason described in TOS, and any and all features from patch U01 to U46 and future, are not guaranteed, can be changed and or removed at any time. As a matter in fact, they don’t need to provide even prior notice if it is being shut down. They can, but don’t need to.
Furthermore, including feedback (which I assume is the reason for you or anyone posting here, ever) there is 0 control anyone has anywhere. Feedback itself, per TOS, also does not need to be acknowledged in any way or capacity.
These are terms of service you agreed to when installing this game.
Erickson9610 wrote: »
They'll probably just be crown store items like the last.
El_Borracho wrote: »Hybridization has resulted in exactly what ESO said would not happen: pure cosmetics. Subclassing will be the final nail. I'm not a lore guy or a strict rules guy, but the game is not what I started playing 10 years ago. Choosing a class was a conscious choice of weighing pros vs cons and what your play style was. Now, none of that will matter.
This is not to say that the game hasn't improved. It has in a lot of areas. The trials, the dungeons, and the gear has definitely improved the game. But that has fallen victim to power creep, mythics relegating monster sets to near uselessness, and one overarching meta. All the while PVP gets worse and worse and worse.
I know there are many who disagree. That's fine. But when a DK with 50k health streaks all over Cyrodiil while slapping you for 10K a hit, or a NB hits you with multiple arrow procs before streaking away, we all know we'll be hearing about how unfair it is on these threads
Erickson9610 wrote: »
Erickson9610 wrote: »
Hopefully free with the base game, for free. More people who just get the base game would be encouraged to stick around if they can get a companion straight away to accompany them on their travels. It can change the whole way of playing for new players who can't aren't sure what to do about joining guilds, or don't have discord, and it'll encourage new players to invest in the game.
Phen0meenal wrote: »I don't think the game should stagnate and do the exact same thing forever just because of one person. Things need to change sometimes.
ZOS has the data, they know what they're doing.
i dont want eso back.. i want it to be the best it can be and worthy. Because it can.
colossalvoids wrote: »i dont want eso back.. i want it to be the best it can be and worthy. Because it can.
Hypothetically we can live peacefully, cure entire populations from decreases, prevent a lot of bad stuff and man can already have farms on the moon but here we are, slicing lands like a pie.
We observed the teams actions throughout the decade and can have educated guesses how it will turn out eventually. Every year we have another point on a graph, a lot of us remember too much to expect anything different. Feedback pieces about wanting something that's feels missing is quite important imo, the changes train already claimed a ton of people from our friend lists and didn't brought anything to the table in return and it's getting ridiculous at some point, some stuff might be in dire need of scaling back like homogenisation, loss of class identity and it's killing in next update. Those are unbaked, not though out and no one knows when being implemented fully even. It's been yeas already from the start of it and we're still under construction instead of moving on.
SilverBride wrote: »ESO has become unrecognizable to me with the changes happening this year. It actually started last year with Gold Road, and scribing, and the long tedious World Bosses and Incursions. But things are moving much faster this year in a direction that I don't feel a part of any more.
It feels like some of the changes are in response to things that players have asked for throughout the years, only they aren't all being implemented the way we expected.
Players asked for spellcrafting and we got scribing. (Which basically is spellcrafting I guess but not exactly.)
Players asked for a furniture crafting bag and we got the furniture vault. (Which is a step in the right direction.)
Players asked for a class change token and we got subclassing. (I won't go into that here.)
Players asked for a difficulty option for overland and we are told they have a team working on that. (I'm afraid to see how that gets implemented.)
Then there are Seasons instead of Chapters and DLCs. I actually don't see much difference because the first content is coming in June just like new Chapters did. I don't know what will come after that, but it's costing more and taking more away from ESO+. I personally am not going to purchase it because I have no idea what the new zone will be about, or what it will have. Will there be questing? Or World Bosses? Or Delves? Or Public Dungeons? Or is it a completely new format, too?
I just don't feel like I am playing the same game any more and I want my ESO back.
It’s not really “your” ESO. If you read TOS, your account, and everything with it, including any money and time you sink in - is not yours and by default you do not own any of it.
You are paying, investing - and spending time to play the game, with “right to access”.
The “right to access”, can be revoked at any time, for any reason described in TOS, and any and all features from patch U01 to U46 and future, are not guaranteed, can be changed and or removed at any time. As a matter in fact, they don’t need to provide even prior notice if it is being shut down. They can, but don’t need to.
Furthermore, including feedback (which I assume is the reason for you or anyone posting here, ever) there is 0 control anyone has anywhere. Feedback itself, per TOS, also does not need to be acknowledged in any way or capacity.
These are terms of service you agreed to when installing this game.
colossalvoids wrote: »i dont want eso back.. i want it to be the best it can be and worthy. Because it can.
Hypothetically we can live peacefully, cure entire populations from decreases, prevent a lot of bad stuff and man can already have farms on the moon but here we are, slicing lands like a pie.
We observed the teams actions throughout the decade and can have educated guesses how it will turn out eventually. Every year we have another point on a graph, a lot of us remember too much to expect anything different. Feedback pieces about wanting something that's feels missing is quite important imo, the changes train already claimed a ton of people from our friend lists and didn't brought anything to the table in return and it's getting ridiculous at some point, some stuff might be in dire need of scaling back like homogenisation, loss of class identity and it's killing in next update. Those are unbaked, not though out and no one knows when being implemented fully even. It's been yeas already from the start of it and we're still under construction instead of moving on.
i figure this game has a lower population and poor retainment not because they make unpopular changes, every mmo does that, but because they refuse to make certain base systems like dungeons and the combat system more player friendly. Now that the game is winding down they might see opportunity here to get some new blood to the game but they need to make fundamental changes to do that. Subclassing aka choose your own class is one of those needed fundamental changes. Nobody who is new will know what homogenization or class identity is.. not that they are real issues anyway.
crap dungeon design and the craptactlar combat design are real issues. Zos knows as well i do that higher end content is a poor performer in eso. Players quit as soon as they get there aka 6 weeks.
Phen0meenal wrote: »I don't think the game should stagnate and do the exact same thing forever just because of one person. Things need to change sometimes.
ZOS has the data, they know what they're doing.
It's not the changing that's the problem. It's the less content, less value for ESO+ and charging more for it.
Stay safe
https://forums.elderscrollsonline.com/en/discussion/623463/i-enjoy-eso/p1
Do you remember this post?
It seems you are slowly coming to the other side.
SilverBride wrote: »ESO has become unrecognizable to me with the changes happening this year. It actually started last year with Gold Road, and scribing, and the long tedious World Bosses and Incursions. But things are moving much faster this year in a direction that I don't feel a part of any more.
...
I just don't feel like I am playing the same game any more and I want my ESO back.
twisttop138 wrote: »I know that the op is famous for being denigrating to others who are unhappy with the games direction, almost gleefully so, but you're kind of being purposely obtuse here. It is quite obvious that this is not at all what they are talking about but rather their feelings about what ESO means to them. Something I would hope we can all understand and even if in disagreement, cheer on them starting a conversation about it and maybe learn from it. I hope they are able to find joy in the game again. I think their fear about the new content of the update is misplaced. While they may not want spoilers, they can rest assured that solstice will contain the usual quests, selves, public dungeons and world bosses that every new zone has contained since the beginning, craglorn gold coast hews bane and so on. There is also antiquity digs, new furniture plans to hunt, new homes etc. Hopefully they will give it a shot.
Blood_again wrote: »Congrats! After 40+ major patches you've noticed, that the 'game as a service' is not a static thing
Here's what's in the new zone, Solstice:
https://en.uesp.net/wiki/Online:Solstice
That's the first half of the season. The next half won't be released until later in the year.
SilverBride wrote: »Blood_again wrote: »Congrats! After 40+ major patches you've noticed, that the 'game as a service' is not a static thing
A game has to evolve to stay successful. But evolve, not completely change.
These aren't the first changes I've not been happy with and spoke out about (AWA for one) but they are the first changes that make ESO not feel like ESO to me any more.