This might be the worst golden pursuit so far

  • Silaf
    Silaf
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    only one PVP task..... of course, PVP is not a serious part of the game, okay

    PvP has his own events. On the opposite side you can complain PvP events don't have PvE quests. Do you really want a PvP event where a component of the tasks is crafting?
  • SilverBride
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    A lot of these objectives can be combined so several can be done at once. What I did was do Dark Anchors in these zones (which also count as incursions) using Class Abilities, which completed all of these.

    Kill 30 Foes in Auridon
    Kill 30 Foes in Stormhaven
    Kill 30 Foes in Eastmarch
    Kill 200 Foes With Class Abilities
    Complete 5 Incursions
    Destroy 6 Dark Anchors

    If I needed any additional Class Ability Foes I just completed them on the Delve and Public Dungeon objectives.

    Doing surveys completed the harvesting objective and daily writs completed the quest ones.
    Edited by SilverBride on May 4, 2025 6:47PM
    PCNA
  • Parrot1986
    Parrot1986
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    A lot of these objectives can be combined so several can be done at once. What I did was do Dark Anchors in these zones (which also count as incursions) using Class Abilities, which completed all of these.

    Kill 30 Foes in Auridon
    Kill 30 Foes in Stormhaven
    Kill 30 Foes in Eastmarch
    Kill 200 Foes With Class Abilities
    Complete 5 Incursions
    Destroy 6 Dark Anchors

    If I needed any additional Class Ability Foes I just completed them on the Delve and Public Dungeon objectives.

    Doing surveys completed the harvesting objective and daily writs completed the quest ones.
    A lot of these objectives can be combined so several can be done at once. What I did was do Dark Anchors in these zones (which also count as incursions) using Class Abilities, which completed all of these.

    Kill 30 Foes in Auridon
    Kill 30 Foes in Stormhaven
    Kill 30 Foes in Eastmarch
    Kill 200 Foes With Class Abilities
    Complete 5 Incursions
    Destroy 6 Dark Anchors

    If I needed any additional Class Ability Foes I just completed them on the Delve and Public Dungeon objectives.

    Doing surveys completed the harvesting objective and daily writs completed the quest ones.

    Literally what I did and got the house in a day basically. For the side of the house the effort was worth it for once IMO
  • Sturmfaenger
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    Best reason to do the pursuit: the carpets of the house! They have the ouroboros Ring (also for walls, but I like the carpets better)^^
    Sadest detail of the pursuit: the carpets are account bound. No buying more of them in guild stores.

    Took (me) about 6,5 hours to complete the pursuit. So if spread over the better part of the month, thats very ok and managable. :)
    PC/EU
  • averyfarmanb14_ESO
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    SeaGtGruff wrote: »
    I’m trying to see what the issue is here. That’s a huge list to choose from.

    And most of those dungeons can be run solo on normal.

    Agreed.

    There are 38 pursuits and 25 are required for the grand reward, so 13 pursuits can be skipped. That's approximately 1/3 of them (38 / 3 = 12.67), so there's quite a bit of leeway as to which pursuits we want to pursue and which we'd rather skip. Of course, we could also go for all 38, for completionism, but we have the option to skip 1/3 according to our preferences.

    It looks like all of the dungeons are ones which can be easily soloed on Normal by a lot of players, although I'm sure a lot of players might want to group so they can be completed more quickly, hence it will hopefully be easy for players who can't do them solo to find at least one other player to run them with.

    It can be completed without running the battleground, ToT, group dungeon, and Aetherian Archive tasks, but you must complete everything else, and that includes signing in for at least 15 days during the event.

    That's my completion route - I'm at 23/25, because I have another 13 days to go. I'll hit 24/25 in 3 days, then complete it after another 10 pass. I'm not a PUGger, and my work schedule doesn't allow me to participate very often with my guild in dungeons & trials, so I'm typically resigned to solo-only play in short sessions. I don't solo group dungeons often because I'm an older player and boss fights can be hard on my hands.

    I'm just glad that this Golden Pursuit has a solo-only completion. Recently, at least one of them didn't have a solo-only completion that didn't require group or PvP play, and I'll be damned if I step into any of those new "battlegrounds."
    Edited by averyfarmanb14_ESO on May 5, 2025 3:30AM
  • scrappy1342
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    A lot of these objectives can be combined so several can be done at once. What I did was do Dark Anchors in these zones (which also count as incursions) using Class Abilities, which completed all of these.

    Kill 30 Foes in Auridon
    Kill 30 Foes in Stormhaven
    Kill 30 Foes in Eastmarch
    Kill 200 Foes With Class Abilities
    Complete 5 Incursions
    Destroy 6 Dark Anchors

    If I needed any additional Class Ability Foes I just completed them on the Delve and Public Dungeon objectives.

    Doing surveys completed the harvesting objective and daily writs completed the quest ones.

    i started this until i realized how horrible these zones placements of wayshrines to dolmens were LOL went to alik'r for my anchors/incursions and decided i'd just get 30 random kills in those three XD
  • Thorncrypt
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    Most of the pursuits are accessible and you could do them both alone or with friends. I accomplished 25 of them within 1 day of playing with 3 members of my guild while being on voice chat. it was fun that way.
    "Sweet Mother, sweet Mother, send your child unto me, for the sins of the unworthy must be baptized in blood and fear."
    ―Black Sacrament incantation



  • XSTRONG
    XSTRONG
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    I think this Golden Pursuit was fun, I dont like when its to easy like use 1 emote or charge your weapon 2 times. That feels really weird.

    The free house is a Great reward that you wont have to pay for, I guess that house would have cost maybe 10k crowns but instead we get it by paying with our time just doing normal stuff in game.

    I still think GP needs something more challenging for that little extra, after the main reward is reached there should be an option to continue to unlock a buff on your character or another reward like in game currency or something.
  • nickl413
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    The only objectives I find grindy are 3 runs of the same dungeon or 10 bosses in the same public dungeon especially since I've already completed all these on all my characters. Oh and the tribute matches, those take a while. 23 objectives can be obtains without doing these, so I'll have to choose 2 to do.
  • whitecrow
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    The delve/dungeon bosses are a pain. Even in Obsidian Scar, which has quite a few bosses, I had to wander forever to find any that were still alive.
  • KazaiDaGod
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    I enjoyed it quite a lot because the carrot is a nice new house...
  • illutian
    illutian
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    Biggest issue I 'might have' is I think if you specify is specific dungeon it pulls you out of the Random Dungeon pool and puts you into a pool specifically for that dungeon.

    Which is lame.

    Note: I think all games that have a Group Finder do this. I say this because it always takes FOREEEEVER to get put into a group for a specific dungeon verse just queuing for any random dungeon.


    ...hopefully I can bang out the 9 Pursuits dealing with specific dungeons in the coming weeks. Should finish the entire thing then; I'm at like 16 and the final Login Reward will be 17.
    You have to learn the rules of the game. And then you have to play better than anyone else.
  • Phen0meenal
    Phen0meenal
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    I don't do dungeons! Or trials! Or BG's! I refuse to visit other players' homes because that's breaking and entering! I don't craft because my character is a mage who refuses to work with their hands! I don't claim login rewards! I won't kill overland mobs because I'm peaceful! I don't do dolmens because molag bal's voice hurts my ears! I don't do delves or public dungeons because I already completed them and I can't go back because it would break my immersion! I can't level up any skill lines except the ones I selected to match my only character's lore! Quests are boring! Please give me some activities I'm able to complete!

    It's unfortunate that a lot of people do sound exactly like this.. especially when it comes to account-wide achievements, subclassing or overland discussions lmao
  • JemadarofCaerSalis
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    SeaGtGruff wrote: »
    I’m trying to see what the issue is here. That’s a huge list to choose from.

    And most of those dungeons can be run solo on normal.

    Agreed.

    There are 38 pursuits and 25 are required for the grand reward, so 13 pursuits can be skipped. That's approximately 1/3 of them (38 / 3 = 12.67), so there's quite a bit of leeway as to which pursuits we want to pursue and which we'd rather skip. Of course, we could also go for all 38, for completionism, but we have the option to skip 1/3 according to our preferences.

    It looks like all of the dungeons are ones which can be easily soloed on Normal by a lot of players, although I'm sure a lot of players might want to group so they can be completed more quickly, hence it will hopefully be easy for players who can't do them solo to find at least one other player to run them with.

    It can be completed without running the battleground, ToT, group dungeon, and Aetherian Archive tasks, but you must complete everything else, and that includes signing in for at least 15 days during the event.

    That's my completion route - I'm at 23/25, because I have another 13 days to go. I'll hit 24/25 in 3 days, then complete it after another 10 pass. I'm not a PUGger, and my work schedule doesn't allow me to participate very often with my guild in dungeons & trials, so I'm typically resigned to solo-only play in short sessions. I don't solo group dungeons often because I'm an older player and boss fights can be hard on my hands.

    I'm just glad that this Golden Pursuit has a solo-only completion. Recently, at least one of them didn't have a solo-only completion that didn't require group or PvP play, and I'll be damned if I step into any of those new "battlegrounds."

    This is exactly what I am doing.

    I don't think I am strong enough to complete the dungeons solo, so I am just waiting around for the daily pursuits to complete and then I will get the house.

    I also like that this was able to be completed without grouping up.

    I wouldn't mind more pursuits like this with a long list of tasks, but you could skip quite a few of them, allowing people to decide whether they want to PvP, or group up, or go solo.
  • colossalvoids
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    Honestly think their obsession with fomo tactics will backfire really hard and quite soon. From daily login rewards, endeavours to pursuits and limited time things it's getting too much too often. Burnouts are surely getting lot faster and it's getting harder to care when you're begining to miss some (and most surely, inevitably will miss some, if they have a life outside of the game and don't have means to be online on a whim). Layer it with issues we're having for years and new ones coming next update, that's not a good recipe.
  • twisttop138
    twisttop138
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    Well I think I see the problem. People are viewing these as chores and probably trying to get it done right away. It's just stuff you do in an mmo. Quests, dungeons etc. Hell there's a trial and a bg in there. I'm not a huge BG guy but I finally went on my old main, mag blade. What a great time. I can see why people hate on it. If I had had pvp gear it would've been brutal. I'm getting some as we speak. I might've found a whole new thing to do. Idk man, for me, if I look at it negative it's gonna be negative. Try something new. If you don't do dungeons, try it. Ask your guild mates. I've been running guildies that don't do dungeons through them and having a good time. Get out there and get that house.
  • katanagirl1
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    I refuse to visit other players' homes because that's breaking and entering!


    I(t could be improved by ditching one of the three PvP item (Or indeed all of the 3 PvP items) and replacing it with some combination of Dark Sacraments or Heists. (And some thing out of Do X daily Endevours, find X Wayshrines, or find X Points of Interest if you are going to be optimally PvP free.)

    PvP both Battlegrounds and Tales of Tribute should be separate games.

    With only 3 of the 30 or so pursuits being that way, I'm Inclined to disagree. Even a couple more for PvP players would not change that.

    If we could do the Cyrodill and Imperial city quests and thus the Mayhem event and the PvP GPs, without entering PvP zones I might agree.

    But we can't and we keep getting those because otherwise PvP wouldn't have the metrics to justify keeping them going. PvP should be hived off into a separate game so it doesn't hog the ability design space despite being a minority item that isn't important enough to be a paid expansion.

    I disagree, PVP was in the game before housing was introduced. Some of us enjoy both activities.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • SeaGtGruff
    SeaGtGruff
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    BretonMage wrote: »
    I just got started on them, they are undeniably very, very grindy.

    One thing I found disappointing was that you couldn't double up on the pursuits for killing enemies in Auridon and doing BC1, which should overlap but don't. There are other pursuits which double up (complete 5/15 quests etc), so this should be one too.

    Yeah, that threw me at first, too. But I think it's because group dungeons are actually like separate zones, as illustrated by the fact that they drop their own unique sets of gear rather than dropping zone set gear the way public dungeons and delves do.
    I've fought mudcrabs more fearsome than me!
  • kind_hero
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    The rewards are great!

    My complaint is with the type of activity do 3x delve bosses in X zone, simply because there is only one boss per delve and they have a long spawn time. So, every time I go in a delve, no matter the hour of the day, there are already a few people waiting for the boss to respawn.
    Who designs these tasks? I have no issue with doing specific dungeons 3 times, because that's something measurable, you have some control over the in and out, but with delves is just not fun to wait for the bosses to respawn.
    [PC/EU] Tamriel Hero, Stormproof, Grand Master Crafter
  • afkpro
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    the worst are the public dungeons and delves. how does zos go about piling most of the server into the few zones fighting over boss spawns. or sit on one boss and wait 5-7 minutes for respawns...multiplied by how many kills you need. so you're sitting around for at least 30 minutes to complete one golden pursuit. so fun /s.

    and there is no way to be sure that people aren't trolling and just camping bosses to make completing those golden pursuits difficult on everyone else. there's literally people still camping bosses way into the late night hours on a weekday. region location does not matter. 30 minutes and you are done in that zone's delves. i find it hard to believe after 7 days of this golden pursuit release that there are plenty of people who still need to camp bosses.

    open up more zones to complete those delve and public dungeon golden pursuits. people want their houses asap...
    Edited by afkpro on May 6, 2025 8:59AM
  • Mik195
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    kind_hero wrote: »
    The rewards are great!

    My complaint is with the type of activity do 3x delve bosses in X zone, simply because there is only one boss per delve and they have a long spawn time. So, every time I go in a delve, no matter the hour of the day, there are already a few people waiting for the boss to respawn.
    Who designs these tasks? I have no issue with doing specific dungeons 3 times, because that's something measurable, you have some control over the in and out, but with delves is just not fun to wait for the bosses to respawn.

    When you finish the pursuit and have some free time, you can actually help people with this one. Pick up a quest from Bogrul and if it is in one of the targeted zones, the boss will spawn for you because you have the quest. Don't attack the boss and let everyone else kill it. You can then get the boss to spawn again and again so that people can complete more quickly.
  • KiltMaster
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    Didn't think it was a huge deal - banged it out in 5 days and didn't do anything crazy.

    This was actually one of the more well rounded ones they've put out IMO. Plenty of options of things to do.
    PC/NA
    GM of "Kilts for Sale"
    twitch.tv/thekiltmaster
    He/Him
  • SilverBride
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    I found it was much faster to go to a delve and defeat the boss then move on to a different delve, than to just stand around waiting for the same boss to respawn over and over.
    PCNA
  • Lylith
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    three days.

    cool house.
  • LootAllTheStuff
    LootAllTheStuff
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    whitecrow wrote: »
    The delve/dungeon bosses are a pain. Even in Obsidian Scar, which has quite a few bosses, I had to wander forever to find any that were still alive.

    I ended up with a daily to the Shael Ruins delve in Malabal Tor, and the boss was respawning on a very short timer (about 1 minute?).which was greatly appreciated. I don't think I've ever encountered that before, even outside of a GP or Endeavour.

    Edit: I see the post about Bogrul dailies above. At one point, there were only two of us at the boss and we killed it three times. I guess the increased spawn rate might continue until you've turned the quest in? Or does it respawn if there are other people with the daily on their way to the boss that haven't got there yet?
    Edited by LootAllTheStuff on May 6, 2025 6:19PM
  • p00tx
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    I thought it was cool because it gave a lot of options for people to choose from, since everyone plays such different parts of the game. Solid list.
    PC/Xbox NA
    Unchained | Unstoppable | Mindmender | Swashbuckler Supreme | Planes Breaker | Dawnbringer | Godslayer | Immortal Redeemer | Gryphon Heart | Tick-tock Tormentor | Dro-m'Athra Destroyer | Stormproof | Grand Overlord | Grand Mastercrafter | Master Grappler | Tamriel Hero
  • LalMirchi
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    I have good chars on both PC servers so I run the Hare & Tortoise strategy: On NA my hare ran frenzied around and got the house in two days. On the EU server my tortoise is ambling serenely around taking it very slowly & chilling.
  • Diminish
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    Only takes a few hours to complete (not complaining there). The repetitiveness sucked any kind of enjoyment out of completing it though. At least for those interested in housing, the reward is actually worth it.
  • Diminish
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    SeaGtGruff wrote: »
    I’m trying to see what the issue is here. That’s a huge list to choose from.

    And most of those dungeons can be run solo on normal.

    Agreed.

    There are 38 pursuits and 25 are required for the grand reward, so 13 pursuits can be skipped. That's approximately 1/3 of them (38 / 3 = 12.67), so there's quite a bit of leeway as to which pursuits we want to pursue and which we'd rather skip. Of course, we could also go for all 38, for completionism, but we have the option to skip 1/3 according to our preferences.

    It looks like all of the dungeons are ones which can be easily soloed on Normal by a lot of players, although I'm sure a lot of players might want to group so they can be completed more quickly, hence it will hopefully be easy for players who can't do them solo to find at least one other player to run them with.

    The dungeons were faster with 4 dd's than it would have been waiting on delve boss respawns. Delves were an instant skip for me... right behind the ToT ones.
    Edited by Diminish on May 6, 2025 9:57PM
  • Monte_Cristo
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    What I did for the delve bosses was play another game on a portable device while waiting. Finished my Pokemon Blue game while doing these pursuits (was in Victory Road when I started).
    Park yourself by the boss, play the other game while keeping an eye on this game, spam an area attack when the boss spawns.
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