SeaGtGruff wrote: »These pursuits were designed to be pursued over the course of a month, not ground through in a few hours. If players want to grind through a month's worth of pursuits in just a few hours, that's their choice-- but any issues which arise from making that choice are on the players, not on ZOS.
I had to pretend to be someone i am not in the dungeon queue and it made me feel dirty so I kind of disliked that. I was prepared to fend off accusations with "I am a tank. Hardened ward, see, very tanky."
No accusations however came because of looming colossus of AI chat filtering I assume.
I am still on the fence whether I am a healer or a tank after all. This event sparked me to pursue search of identity and what it means to be a magsorc
SeaGtGruff wrote: »These pursuits were designed to be pursued over the course of a month, not ground through in a few hours. If players want to grind through a month's worth of pursuits in just a few hours, that's their choice-- but any issues which arise from making that choice are on the players, not on ZOS.
You probably have some weapon your not leveled much, say restorations staffs or two handed weapons. Do some dolmens and switch to it before someone use the last pinion, or go to Alki'r and just follow the flow, dolmens is also an point here.spartaxoxo wrote: »Completely Solo that anyone can doCompletely Solo but requires a toon that's not maxed out
- Complete 5 Quests
- Complete 15 Quests
- Claim 5 Rewards from the Daily Login Calendar
- Claim 10 Rewards from the Daily Login Calendar
- Visit 5 Player Homes
- Visit 10 Player Homes
- Kill 30 Foes in Auridon
- Kill 30 Foes in Stormhaven
- Kill 30 Foes in Eastmarch
- Kill 10 Public Dungeon Bosses in Grahtwood
- Kill 10 Public Dungeon Bosses in Rivenspire
- Kill 10 Public Dungeon Bosses in Stonefalls
- Kill 5 Delve Bosses in Malabal Tor
- Kill 5 Delve Bosses in Glenumbra
- Kill 5 Delve Bosses in Deshaan
- Catch 40 Fish Catch Fish.
- Kill 200 Foes With Class Abilities
- Complete 5 Incursions
- Destroy 6 Dark Anchors
- Harvest 50 Resources from the World Harvest .
- Craft 50 Items with any skill
- Craft 10 Items inside your home
- Craft 30 Items inside your home
Group Content
- Earn 5 Ranks in a Skill Line
- Earn 10 Ranks in a Skill Line
- Complete 1 Battleground Match
- Complete 5 Tribute Matches
- Complete 10 Tribute Matches
- Complete the Banished Cells I, 3 times
- Complete Fungal Grotto I, 3 times
- Complete Spindleclutch I, 3 times
- Complete Darkshade Caverns I, 3 times
- Complete Elden Hollow I, 3 times
- Complete Wayrest Sewers I, 3 times
- Complete Arx Corinium, 3 times
- Complete City of Ash I, 3 times
- Complete Crypt of Hearts I, 3 times
- Complete Aetherian Archive 1 time
ETA
Group content is not required to complete the pursuit, but you'll need to level a skill line to skip those. For anyone who doesn't want to level a skill line, I suggest Fungal Grotto and Spindleclutch on normal. They should be very easy to find groups for in the activity finder and they're also able to be soloed by most players.
The worst part is finding a group for the dungeons. And no, I can't solo them.
You probably have some weapon your not leveled much, say restorations staffs or two handed weapons. Do some dolmens and switch to it before someone use the last pinion, or go to Alki'r and just follow the flow, dolmens is also an point here.spartaxoxo wrote: »Completely Solo that anyone can doCompletely Solo but requires a toon that's not maxed out
- Complete 5 Quests
- Complete 15 Quests
- Claim 5 Rewards from the Daily Login Calendar
- Claim 10 Rewards from the Daily Login Calendar
- Visit 5 Player Homes
- Visit 10 Player Homes
- Kill 30 Foes in Auridon
- Kill 30 Foes in Stormhaven
- Kill 30 Foes in Eastmarch
- Kill 10 Public Dungeon Bosses in Grahtwood
- Kill 10 Public Dungeon Bosses in Rivenspire
- Kill 10 Public Dungeon Bosses in Stonefalls
- Kill 5 Delve Bosses in Malabal Tor
- Kill 5 Delve Bosses in Glenumbra
- Kill 5 Delve Bosses in Deshaan
- Catch 40 Fish Catch Fish.
- Kill 200 Foes With Class Abilities
- Complete 5 Incursions
- Destroy 6 Dark Anchors
- Harvest 50 Resources from the World Harvest .
- Craft 50 Items with any skill
- Craft 10 Items inside your home
- Craft 30 Items inside your home
Group Content
- Earn 5 Ranks in a Skill Line
- Earn 10 Ranks in a Skill Line
- Complete 1 Battleground Match
- Complete 5 Tribute Matches
- Complete 10 Tribute Matches
- Complete the Banished Cells I, 3 times
- Complete Fungal Grotto I, 3 times
- Complete Spindleclutch I, 3 times
- Complete Darkshade Caverns I, 3 times
- Complete Elden Hollow I, 3 times
- Complete Wayrest Sewers I, 3 times
- Complete Arx Corinium, 3 times
- Complete City of Ash I, 3 times
- Complete Crypt of Hearts I, 3 times
- Complete Aetherian Archive 1 time
ETA
Group content is not required to complete the pursuit, but you'll need to level a skill line to skip those. For anyone who doesn't want to level a skill line, I suggest Fungal Grotto and Spindleclutch on normal. They should be very easy to find groups for in the activity finder and they're also able to be soloed by most players.
The early dungeons are easy to solo in normal, I say its probably faster to do fungal 1 3 times than 10 group public dungeon bosses unless middel of night or delves who is 5x5 minutes and if you ook away from screen or some idiot comes running in and drop an ultimate on boss.
The bad, on the small scale: Like with many, my life is busy, and time is in short supply and a bit irregular, so if I wanted to be sure I get the house, I had to go for efficiency a bit. And some tasks are a miserable grind. Doable yes, but:
Camping in front of delve and public dungeon bosses in a crowd and running the same dungeon 3 times are those classic "What am I doing with my life?" moments.
This made me chuckle because I know exactly what you mean.When things are really boring (waiting for bosses to spawn and having to do the same thing X times is boring), I wonder why I'm not doing something else that's fun or useful to me. I start thinking about my game backlog on Steam. It's often then that I think about reducing my time in ESO, or even leaving.
I also agree with you that I would much prefer community events for something like a house, over golden pursuits. Things like "Kill X bosses in Y PD" pit the community against each other because there's competition for the boss. That never feels good. I like it better when the community is working together. A much better feeling.
On XBox and PC, I was never in a position where I felt I was competing with players for Delve and PD bosses this time. Yes, there were cases where I was 10 seconds late getting to the boss because the group had already killed it, but I don't see this as competition as much as the way the dungeons are designed.
An amusing side note... it is obvious who does delves and who does not. There is an Ogrim boss in Malabal Tor that has to be released by interacting with three Daedric thing-a-ma-bobs. Then he can be killed. Before that, he just squirms on the ground. The others there just stood around waiting, probably wondering if the game was glitched or bugged because the boss could not be hit. I explained it four times, left after my five. Some of those people are probably still waiting for someone to come along and release the boss.
SeaGtGruff wrote: »
Credible_Joe wrote: »I'm not fully caught up on the discourse, but If devs are still monitoring this thread for feedback, I do have one note about this pursuit. Even though I asserted that complaining at all for a free notable home is out of line, one of the objective sets had problems symptomatic of a broader issue.
The delve and public dungeon boss objectives were frustrating. I got flashbacks to release when drops didn't have a cooldown and every single delve boss spawn point was surrounded by players and bots desperate to get a hit in before it was devoured. Like a swarm of piranhas.
I'm sure my repeated feedback on overland content has been duly noted, but I just want to mention that this is a prime example of the issue with content congestion. Group instanced delves with long / eliminated respawn cooldowns and disabled instance resets would incentivize touring the delves in each zone for the objective, as it appears the design intention was.
As opposed to camping on a boss spawn and hoping a hit registers before it's burned down by a dozen other players.
Again, none of this was hard, and the actual grind relative to the reward and the window for acquiring it makes any actual complaints moot. And skimming the discourse, it looks like a couple other players have mentioned this as well. I just wanted to connect this to the broader issue with overland content and not exclusively to pursuit design. Depending on how far along the solution is on that front, I hope it's taken into consideration.
Caius Drusus Imperial DK (DC) Bragg Ironhand Orc Temp (DC) Neesha Stalks-Shadows Argonian NB (EP) Falidir Altmer Sorcr (AD) J'zharka Khajiit NB (AD) |
Isabeau Runeseer Breton Sorc (DC) Fevassa Dunmer DK (EP) Manut Redguard Temp (AD) Tylera the Summoner Altmer Sorc (EP) Svari Snake-Blood Nord DK (AD) |
Ashlyn D'Elyse Breton NB (EP) Filindria Bosmer Temp (DC) Vigbjorn the Wanderer Nord Warden (EP) Hrokki Winterborn Breton Warden (DC) Basks-in-the-Sunshine Argonian Temp |
SeaGtGruff wrote: »I haven't completed it yet, but it should be done within the next few days-- well ahead of the end of the campaign.
Juju_beans wrote: »2 more days of "claim daily reward" and that house will be mine.
I enjoyed this pursuit. No rush and I did a little bit every day.