Maintenance for the week of September 15:
• PC/Mac: NA and EU megaservers for patch maintenance – September 15, 4:00AM EDT (8:00 UTC) - 9:00AM EDT (13:00 UTC)
• Xbox: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)
• PlayStation®: NA and EU megaservers for patch maintenance – September 16, 6:00AM EDT (10:00 UTC) - 12:00PM EDT (16:00 UTC)

Should there be a PvE only instance of Imperial City?

  • Malyore
    Malyore
    ✭✭✭✭✭
    No.
    Normally I'd say yes, but being in the imperial city puts me on an edge that ESO never gives in PvE. You don't know what kind of threat may be around the corner, or even watching you.

    Now I still try my best to avoid PvP there because I am there for the PvE. But that added threat is what makes the PvE elements of the zone exciting to engage in imo. Nowhere else do I think "is this treasure chest a trap to lure me in?" and I think that is fun. It keeps you thinking.
  • loosej
    loosej
    ✭✭✭✭✭
    No, keep it at it is.
    As already pointed, IC and the sewers are kinda empty outside the PvP event.

    They look empty because the only players in there are invisible nightblades hoping to get some easy TV. :)
    Consistency: It's only a virtue if you're not a screwup (source: despair.com)
  • Tandor
    Tandor
    ✭✭✭✭✭
    ✭✭✭✭✭
    RebornV3x wrote: »
    No Imperial City is empty outside of pvp events anyways

    Which would appear to be a good reason to find a way of increasing its usage, otherwise it's wasted content.
  • Orbital78
    Orbital78
    ✭✭✭✭✭
    It basically is during off hours, probably even during peak for the most part. I'm sure there are a few groups flipping flags and stuff, but for the most part I can run around and collect skyshards without many issues.
  • Cooperharley
    Cooperharley
    ✭✭✭✭✭
    Yes.
    I wouldn't want them to remove IC as is. I think it's an important PvPvE format and serves to be a ton of fun for the people that enjoy it.

    However, I do think after having played oblivion it'd be interested if they also created a post-war version and spruced up parts of it to experience new stories there! I definitely wouldn't say no to that. But, given how little PvPers currently have and have gotten, I would absolutely not want to REMOVE anything outright.
    PS5-NA. For The Queen!
  • dark_hunterxmg
    dark_hunterxmg
    ✭✭✭✭
    No.
    Why would they make a pve only zone? There isn't much content in Imperial City for pve. Part of the fun is that it's a challenge due to other players being there. Is there an expectation to get telvar as well? That would surely make the normal instance of IC lose a good amount of players.
  • Cooperharley
    Cooperharley
    ✭✭✭✭✭
    Yes.
    Why would they make a pve only zone? There isn't much content in Imperial City for pve. Part of the fun is that it's a challenge due to other players being there. Is there an expectation to get telvar as well? That would surely make the normal instance of IC lose a good amount of players.

    If they made a NEW separate zone and added PvE content to it - like a post-war version of IC, that'd be interesting. The story isn't THAT great anyways in IC, so removing the PvP element from current IC would make people realize it's kinda dull without the stress lol. But again I'm 100% for separate instances with NEW PvE content for these areas to see ZOS's take on oblivion-esque areas.
    PS5-NA. For The Queen!
  • robwolf666
    robwolf666
    ✭✭✭✭✭
    Yes.
    Why would they make a pve only zone?

    Both Cyrodiil and IC could get fleshed out, more content added, and PvP content removed (from the PvE zones) to make them legitimate PvE maps and zones. Which is why the PvE zones would be separate from the PvP zones.

    I mean, if ZoS really aren't going to add new zones from next year, just adding new stories to existing zones, now would be the perfect time for them to look at something like this.
  • LunaFlora
    LunaFlora
    ✭✭✭✭✭
    ✭✭✭✭✭
    Yes.
    PvE campaign would be nice.

    PvE version of Cyrodiil, including imperial city, after the peace talks from High isle actually finish would be awesome. since we're getting sequels to old stories
    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • huskandhunger
    huskandhunger
    ✭✭✭✭✭
    No.
    No because it is the center point of a fallen empire in Cyrodiil with all of the factions vying for power while at the same time being sabotaged and under attack by molag bal's forces, it's so epic fighting there from all sides, it is a dangerous place and the game makes sure we know all players regardless of allegiance are not welcome there
  • xXCJsniperXx7
    xXCJsniperXx7
    ✭✭✭
    Yes.
    Yes make a separate instance. I don't go to IC anymore knowing there's some sweaty players that that's all they do. Not going to farm tel var for you.
  • kargen27
    kargen27
    ✭✭✭✭✭
    ✭✭✭✭✭
    No.
    The PvE activities in Imperial City and Cyrodiil are what often gives players their first taste of PvP. Some like it and decide to stick around. Having activities outside of pure PvP in PvP zones helps attract players new to PvP and that is needed. It wouldn't be good for the overall health of the game to provide a separate instance.
    and then the parrot said, "must be the water mines green too."
  • Smitch_59
    Smitch_59
    ✭✭✭✭✭
    Yes.
    I tried PvP in IC and Cyrodiil but I didn't enjoy it so I no longer go there. I'd definitely visit a PvE version.
    By Azura, by Azura, by Azura!
  • Wereswan
    Wereswan
    ✭✭✭✭
    No.
    As someone who goes there only to PvE, and fights other players only when cornered: no. This says it best:
    No because it is the center point of a fallen empire in Cyrodiil with all of the factions vying for power while at the same time being sabotaged and under attack by molag bal's forces, it's so epic fighting there from all sides, it is a dangerous place and the game makes sure we know all players regardless of allegiance are not welcome there

    It's the whole theme of that zone. Take away that threat, and it's not IC anymore. If they create an alternate PvE instance of it, the Tel Var system would absolutely have to be removed, so it doesn't just become a cheap dodge for the Tel Var grinders.
  • Jaimeh
    Jaimeh
    ✭✭✭✭✭
    ✭✭✭✭✭
    No.
    ADarklore wrote: »
    Jaimeh wrote: »
    No, the PvE instance of IC is basically the overland. What makes IC unique is the risk of meeting an opponent in an environment that's hostile to both players. As for event objectives, I like that there's different events catered to different areas of the game, and I don't think every event should cover every single playstyle. If you want to participate in the event, you have to do the associated task. It also makes events feel different from one another.

    And THIS is exactly why many many players don't go there... many of us play the game for FUN, not the stress of being killed by PvP griefers preventing us from just playing the game. I remember a few years ago trying to collect the skyshards in Cyrodiil and having to abandon a certain delve because some player was camped there attacking anyone who entered. Some griefing players camp around skyshards knowing players who don't normally PvP come there just for the skyshards.

    Firstly, you have all the rest of the game to adventure in. Secondly, grifters of course are abhorrent, but going in a pvp zone unprepared or unwilling to pvp is your own choice. Thirdly, for every unpleasant story of pve-ers going in there for skyshards and fishing, there's a positive one as well--just recently I was reading in a thread how people from tri-factions were all fishing together in the same pot at Cyro at one point, and I've encountered (as a DC player) both AD and EP players who left me alone in delves or fishing spots, and I know them to be pvp-ers. The content geared at pve is massive compared to pvp, and depending on what people enjoy, there's always going to be someone complaining how they have to do X content they hate just so they can get Y objective--at the end of the day if the objective is worth it you, you have to find a way to do it.
    Edited by Jaimeh on April 18, 2025 10:13PM
  • Elvenheart
    Elvenheart
    ✭✭✭✭✭
    ✭✭✭
    No.
    bmnoble wrote: »
    I would settle for the quest in the arena being instanced, do that and I might do the quests again on my alts.

    Agreed, this is the only thing I would change. I like the slight hint of danger one feels when you’re trying to quest there thanks to it being a PvP area.
  • Wereswan
    Wereswan
    ✭✭✭✭
    No.
    Jaimeh wrote: »
    ADarklore wrote: »
    Jaimeh wrote: »
    No, the PvE instance of IC is basically the overland. What makes IC unique is the risk of meeting an opponent in an environment that's hostile to both players. As for event objectives, I like that there's different events catered to different areas of the game, and I don't think every event should cover every single playstyle. If you want to participate in the event, you have to do the associated task. It also makes events feel different from one another.

    And THIS is exactly why many many players don't go there... many of us play the game for FUN, not the stress of being killed by PvP griefers preventing us from just playing the game. I remember a few years ago trying to collect the skyshards in Cyrodiil and having to abandon a certain delve because some player was camped there attacking anyone who entered. Some griefing players camp around skyshards knowing players who don't normally PvP come there just for the skyshards.

    Firstly, you have all the rest of the game to adventure in. Secondly, grifters of course are abhorrent, but going in a pvp zone unprepared or unwilling to pvp is your own choice. Thirdly, for every unpleasant story of pve-ers going in there for skyshards and fishing, there's a positive one as well--just recently I was reading in a thread how people from tri-factions were all fishing together in the same pot at Cyro at one point, and I've encountered (as a DC player) both AD and EP players who left me alone in delves or fishing spots, and I know them to be pvp-ers. The content geared at pve is massive compared to pvp, and depending on what people enjoy, there's always going to be someone complaining how they have to do X content they hate just so they can get Y objective--at the end of the day if the objective is worth it you, you have to find a way to do it.

    As one of the people who was standing around fishing during the pan-Tamriel celebration, we also got hit by the gankers repeatedly. (For the AD and EP fishers who were there with me, may Stendarr receive your souls.)
  • Tariq9898
    Tariq9898
    ✭✭✭✭
    No.
    This is coming from someone who hates pvp and treats ESO like another traditional ES game.

    And I voted no. From a storytelling perspective. It’s a vital crucible between 4 factions vying for the ultimate power that will determine the future of Tamriel.

    From a gameplay perspective, I had to do the entire storyline sneaking around. And I must admit, I love that adrenaline rush. Narrowly dodging enemy players while carrying vital information about Molag Bal’s secret plans was, for me, extremely immersive. It’s a dangerous area and should be treated as such.

    Edited by Tariq9898 on April 18, 2025 10:30PM
  • Elvenheart
    Elvenheart
    ✭✭✭✭✭
    ✭✭✭
    No.
    Tariq9898 wrote: »
    This is coming from someone who hates pvp and treats ESO like another traditional ES game.

    And I voted no. From a storytelling perspective. It’s a vital crucible between 4 factions vying for the ultimate power that will determine the future of Tamriel.

    From a gameplay perspective, I had to do the entire storyline sneaking around. And I must admit, I love that adrenaline rush. Narrowly dodging enemy players while carrying vital information about Molag Bal’s secret plans was, for me, extremely immersive. It’s a dangerous area and should be treated as such.

    This is what I was trying to say earlier, but this puts it a lot better.
  • Jaimeh
    Jaimeh
    ✭✭✭✭✭
    ✭✭✭✭✭
    No.
    Wereswan wrote: »
    Jaimeh wrote: »
    ADarklore wrote: »
    Jaimeh wrote: »
    No, the PvE instance of IC is basically the overland. What makes IC unique is the risk of meeting an opponent in an environment that's hostile to both players. As for event objectives, I like that there's different events catered to different areas of the game, and I don't think every event should cover every single playstyle. If you want to participate in the event, you have to do the associated task. It also makes events feel different from one another.

    And THIS is exactly why many many players don't go there... many of us play the game for FUN, not the stress of being killed by PvP griefers preventing us from just playing the game. I remember a few years ago trying to collect the skyshards in Cyrodiil and having to abandon a certain delve because some player was camped there attacking anyone who entered. Some griefing players camp around skyshards knowing players who don't normally PvP come there just for the skyshards.

    Firstly, you have all the rest of the game to adventure in. Secondly, grifters of course are abhorrent, but going in a pvp zone unprepared or unwilling to pvp is your own choice. Thirdly, for every unpleasant story of pve-ers going in there for skyshards and fishing, there's a positive one as well--just recently I was reading in a thread how people from tri-factions were all fishing together in the same pot at Cyro at one point, and I've encountered (as a DC player) both AD and EP players who left me alone in delves or fishing spots, and I know them to be pvp-ers. The content geared at pve is massive compared to pvp, and depending on what people enjoy, there's always going to be someone complaining how they have to do X content they hate just so they can get Y objective--at the end of the day if the objective is worth it you, you have to find a way to do it.

    As one of the people who was standing around fishing during the pan-Tamriel celebration, we also got hit by the gankers repeatedly. (For the AD and EP fishers who were there with me, may Stendarr receive your souls.)

    Those players are unsportsman-like to put it kindly, but in a PvP enabled zone, expecting to be ganked is the norm, and it can happen to seasoned pvpers too. You are supposed to be prepared for the content you do: if you go as a dps in a group dungeon, you are expected to have dps skills on and do damage, so the mindset shouldn't be different in another content. Either go in off hours (and that's how I got my Cyro master angler in full pve gear) or be geared properly to increase your odds of an encounter.
  • Wereswan
    Wereswan
    ✭✭✭✭
    No.
    Jaimeh wrote: »
    Wereswan wrote: »
    Jaimeh wrote: »
    ADarklore wrote: »
    Jaimeh wrote: »
    No, the PvE instance of IC is basically the overland. What makes IC unique is the risk of meeting an opponent in an environment that's hostile to both players. As for event objectives, I like that there's different events catered to different areas of the game, and I don't think every event should cover every single playstyle. If you want to participate in the event, you have to do the associated task. It also makes events feel different from one another.

    And THIS is exactly why many many players don't go there... many of us play the game for FUN, not the stress of being killed by PvP griefers preventing us from just playing the game. I remember a few years ago trying to collect the skyshards in Cyrodiil and having to abandon a certain delve because some player was camped there attacking anyone who entered. Some griefing players camp around skyshards knowing players who don't normally PvP come there just for the skyshards.

    Firstly, you have all the rest of the game to adventure in. Secondly, grifters of course are abhorrent, but going in a pvp zone unprepared or unwilling to pvp is your own choice. Thirdly, for every unpleasant story of pve-ers going in there for skyshards and fishing, there's a positive one as well--just recently I was reading in a thread how people from tri-factions were all fishing together in the same pot at Cyro at one point, and I've encountered (as a DC player) both AD and EP players who left me alone in delves or fishing spots, and I know them to be pvp-ers. The content geared at pve is massive compared to pvp, and depending on what people enjoy, there's always going to be someone complaining how they have to do X content they hate just so they can get Y objective--at the end of the day if the objective is worth it you, you have to find a way to do it.

    As one of the people who was standing around fishing during the pan-Tamriel celebration, we also got hit by the gankers repeatedly. (For the AD and EP fishers who were there with me, may Stendarr receive your souls.)

    Those players are unsportsman-like to put it kindly, but in a PvP enabled zone, expecting to be ganked is the norm, and it can happen to seasoned pvpers too. You are supposed to be prepared for the content you do: if you go as a dps in a group dungeon, you are expected to have dps skills on and do damage, so the mindset shouldn't be different in another content. Either go in off hours (and that's how I got my Cyro master angler in full pve gear) or be geared properly to increase your odds of an encounter.

    The sad part is that it was always DC gankers; my AD and EP fishing buddies would die and I'd just be standing there shamefaced.
  • AvalonRanger
    AvalonRanger
    ✭✭✭✭✭
    Yes.
    "Yes" for both IC and Cyrodiil, but only for PVE quest.(story and daily)
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I have [1Tough tank] [1StamSorc-DD] [1Necro-DD] [1Real Healer]
    with [1Stam Blade].
    But, I'm Tank main player. Recently I'm doing Healer.

    2023/12/21
    By the way...Dungeon-Meshi(One of Famous Japanese fantasy story comic book) got finale...
    Good-bye "King of Monster Eater".

    2024/08/23
    Farewell Atsuko Tanaka...(-_-) I never forget epic acting for major Motoko Kusanagi.
  • Mascen
    Mascen
    ✭✭✭✭
    Why would they make a pve only zone? There isn't much content in Imperial City for pve. Part of the fun is that it's a challenge due to other players being there. Is there an expectation to get telvar as well? That would surely make the normal instance of IC lose a good amount of players.

    If they made a NEW separate zone and added PvE content to it - like a post-war version of IC, that'd be interesting. The story isn't THAT great anyways in IC, so removing the PvP element from current IC would make people realize it's kinda dull without the stress lol. But again I'm 100% for separate instances with NEW PvE content for these areas to see ZOS's take on oblivion-esque areas.

    Eh, lorewise it wouldnt be that hard to pull off. Just make it so that some minor servant of Molag bal is given a pocket of oblivion which he recreates into a ruined IC out of nostalgia. Boom, instant continuity fix
  • oldbobdude
    oldbobdude
    ✭✭✭✭✭
    No.
    I don’t PvP but I manage to do the things I need during events. IC, Cyro, Battlegrounds are PvP areas. Make do, or not, your choice.
  • Bithabus
    Bithabus
    ✭✭✭
    No.
    IC in ESO is deigned for pvp. It's basically a huge battleground arena with a few quests. Remove the ability to kill players and it would be empty and boring.
  • randconfig
    randconfig
    ✭✭✭✭✭
    No.
    robwolf666 wrote: »
    Disclaimer: I am not advocating removing PvP from Imperial City, only that players have the option to go into a PvE only instance.

    Every time Whitestrakes Mayhem appears, you have a significant portion of the playerbase who has no interest in PvP entering Imperial City. Many of these players get killed on quest points and never come back again.
    Given that this zone is rich in PvE content and quests, would it be worth giving PvErs their own instance of IC? Future updates could then really expand on this zone with more quests and encounters.
    (This is going to be particularly important with Subclassing which will create a much bigger gap between experienced and new PvPers).

    Cyrodiil as a whole should. I fail to see why it can't.

    Because Cyrodiil is were the three-banners war is waged.... The game was literally pitched and sold on this idea, no one should be safe in these zones. Bring some friends if you're having trouble getting killed solo.
  • robwolf666
    robwolf666
    ✭✭✭✭✭
    Yes.
    randconfig wrote: »
    robwolf666 wrote: »
    Disclaimer: I am not advocating removing PvP from Imperial City, only that players have the option to go into a PvE only instance.

    Every time Whitestrakes Mayhem appears, you have a significant portion of the playerbase who has no interest in PvP entering Imperial City. Many of these players get killed on quest points and never come back again.
    Given that this zone is rich in PvE content and quests, would it be worth giving PvErs their own instance of IC? Future updates could then really expand on this zone with more quests and encounters.
    (This is going to be particularly important with Subclassing which will create a much bigger gap between experienced and new PvPers).

    Cyrodiil as a whole should. I fail to see why it can't.

    Because Cyrodiil is were the three-banners war is waged.... The game was literally pitched and sold on this idea, no one should be safe in these zones. Bring some friends if you're having trouble getting killed solo.

    True. However, because it would be separate from the PvP Cyrodiil, it could be based, story-wise, after the war, maybe as a continuation of the main story in some way, possibly even as a continuation of whatever is going to happen in this years Solstice story.
  • randconfig
    randconfig
    ✭✭✭✭✭
    No.
    robwolf666 wrote: »
    randconfig wrote: »
    robwolf666 wrote: »
    Disclaimer: I am not advocating removing PvP from Imperial City, only that players have the option to go into a PvE only instance.

    Every time Whitestrakes Mayhem appears, you have a significant portion of the playerbase who has no interest in PvP entering Imperial City. Many of these players get killed on quest points and never come back again.
    Given that this zone is rich in PvE content and quests, would it be worth giving PvErs their own instance of IC? Future updates could then really expand on this zone with more quests and encounters.
    (This is going to be particularly important with Subclassing which will create a much bigger gap between experienced and new PvPers).

    Cyrodiil as a whole should. I fail to see why it can't.

    Because Cyrodiil is were the three-banners war is waged.... The game was literally pitched and sold on this idea, no one should be safe in these zones. Bring some friends if you're having trouble getting killed solo.

    True. However, because it would be separate from the PvP Cyrodiil, it could be based, story-wise, after the war, maybe as a continuation of the main story in some way, possibly even as a continuation of whatever is going to happen in this years Solstice story.
    I suppose that would be fine, but none of the quests in the current Cyrodiil should be accessible in the post-war version.
  • NoticeMeArkay
    NoticeMeArkay
    ✭✭✭✭✭
    No.
    I wasn't even level 50 when I quested through Cyrodiil. Without any issues.
    The people who continously demand a pve version of it 100% never actually tried to PVE there.
    Spend no thoughts on not to joining the most populated campaign, not questing during mayhem.
    Spend not a second on brewing invisibility potions or maybe turning AP into teleport stones.

    There are dozens of things the game already offers to allow you to entirely avoid PvP in order to quest in Cyrodiil and IC.
    Nothing is stopping you from questing there other than yourself.
  • darvaria
    darvaria
    ✭✭✭✭✭
    Yes.
    Soarora wrote: »
    PvPers with honor

    In 11 years I have yet to see ONE of these.

Sign In or Register to comment.