SilverBride wrote: »I believe they should. At the very least they should at least be equal.
Dagoth_Rac wrote: »If you want subclasses to be DOA and add nothing to game? Then, yes, make them weaker than what we already have and watch the game continue to stagnate and population dwindle.
CalamityCat wrote: »At a minimum pure classes should be equal so it's a genuine choice between using sub classing or not.
If a character chooses to specialise in their class, I think it makes sense that they get the best results with their skills vs someone who only uses one of their skill lines.
tomofhyrule wrote: »If by “powerful” you mean “raw numbers,” then yes. Absolutely.
Subclassing should be a game of give and take. Everyone is hyping the RPG aspect of this, but that will come from making choices. A reasonable choice requires both benefits and drawbacks.
Not sure if that comparison really holds up as classes are already little more than reskins.tomofhyrule wrote: »If I have a Level 12 Paladin, then I have access to my strong high-level Paladin spells and abilities. But if I only take 4 levels in Paladin and then 4 in Barbarian and 4 in Monk, well then I have a lot more options, but I am not able to access abilities from any of those classes above level 4. I had to choose to give them up in exchange for the versatility.
Luckily I'm not a world record runner and don't care about high scores. I just think it would be nice if those of us who have spent time learning our classes and playing them well don't get thrown on the scrap heap. Having a genuine choice between pure and sub-class builds gives us some variety. Something that is already lacking when builds all tend to have a very similar setup already. What can I say, I get bored easily
It is so funny to imagine that one day the world-record runner suddenly found a swimmer can run as fast as he does.
AlterBlika wrote: »Then why even have subclassing?
AlterBlika wrote: »Then why even have subclassing?
There should be some kinda perk to not subclassing, a perk for being a pure class, as it stands now, judging by the testers on pts, a subclassed minmaxed build will far, faaar exceed the performance of a pureclass build.