https://www.youtube.com/watch?v=IebefCcdpgU
China has shown zero regard for 'western' IP/copyright interests up to now and I hardly think video games where there is no demonstrable 'damage' to the IP owner is the place they'll start.steveb16_ESO46 wrote: »Hence my desire to give away islands and the mention of relevant jurisdictions. I expect China has a judicial system and I expect there are international agreements that can be enforced at state level.Actually you need to read and understand that judgement very carefully to see it's a very rare situation and Blizzard didn't win on the argument writing game hacks is 'illegal' in any sense.steveb16_ESO46 wrote: »Blizzard won an injunction against a company.
IIRC Blizzard won on IP/copyright grounds against a company with a US base that meant they fell within US civil jurisdiction .. there's a reason RMT is largely based in China and many bot writers are in Russia and other East European countries.
While you may want to believe it, US Civil law doesn't apply to the whole world.
ttwinklerub17_ESO wrote: »there is an automated script that creates the bot runs the small quest and then deposits the dough in bank and then deletes char and creates a new one
imagine 8 of them in an account doing that all day - with speedhacks
the scripters are winning
ZOS has to start with the client and protection mechs
then deal with trading - take away their way to make real money
What "is in the states"?yeah but its in states and there are law against that
You clearly don't get it do you?Catflinger wrote: »IP/copyright issues are the least of the problems here. All western game companies can do is protect their own interests.
You clearly don't get it do you. Yes of course they have to protect their interests but that means having legal grounds to file cases in a civil jurisdiction.Catflinger wrote: »IP/copyright issues are the least of the problems here. All western game companies can do is protect their own interests.
Ignoring the "I know more than you" jibe I see you do get it, you've used exactly the case I was alluding to, so what did you mean by:Catflinger wrote: »Blizzard won big-time against the makers of GliderBot and the guy known as "Markee Dragon" when selling was GliderBot. But that was in western courts under western copyright law, and it still took time to do. What's the status of bots in WoW at the moment? There's a seriously annoying company operating out of Europe that sells bots of all kinds, from gathering to pvp to pve. They're a boil on Blizzard's backside. They've tried litigation. All Blizz can do until they win against the maker is ban the users of the bots in mass waves.
which is what I addressed in my reply above? You've confirmed everything I said in the reply I posted in reply to this:IP/copyright issues are the least of the problems here. All western game companies can do is protect their own interests."
Clearly IP/Copyright issues are CRITICAL to any attempt to take down the bot writers the WOWGlider case shows that, so they're not at all "the least of problems here".Hence my desire to give away islands and the mention of relevant jurisdictions. I expect China has a judicial system and I expect there are international agreements that can be enforced at state level.
@bobsrevenge
You know how many i have reported theses last days ?
More then 30 per days ! Most of my timeplay ...
Nothing changed .. they still there .. so its why i posted in first to have some answer.
Well, the MMO industry has been pretty large for a good number of years and RMT has infested games since at least 2002 when FFXI started and maybe earlier.@KerinKor
Maybe.
But that not mean we cant let it exist and continue this.
This phenomena is during since years and nothing has really be done to avoid it definitatively despite the saying of producer that said they know the problem.
Game industry is a major industry now. Not a little place in a little corner that noone know.
Security is the key to keep people playing.
Totally agree, I actually feel dirty mining a node in Bleakrock now as I wonder how many legit players will think I'm a bot just because I'm mining iron.steveb16_ESO46 wrote: »It's actually getting impossible to report bots. They move too fast and in too great a number to identify.
And like others, I get disheartened when you see reported bots still at work days later.
No, all that happens is the gold sellers go cheaper, until they just can't make it profitable, but by that time the ingame economy is shot to pieces, since the gold you earn won't cover the prices of anything (basically you have to buy your gold because you can't earn it fast enough).steveb16_ESO46 wrote: »Well maybe the solution is being able to officially buy gold if it can't actually be stopped. I despair really. I got a 6 month sub but that might be as far as it goes unless something effective is done.
Not sure if this is the case, but had read somewhere that much of the game is controlled by clients, which facilitates the hacking we see.There need to be some "reality checks" programmed into this game, and they had to be put in before the game launched. Flying and tunneling bots should not be present, and yet they still are and the former are also very visible, zipping in the sky in straight lines and all.
steveb16_ESO46 wrote: »Then like i've said. Remove the need for so much gold. No repair bills, all valuable stuff bind to account, low cost horses and respecs. GW2 respec costs are minor without the sky falling in.
At the moment any cure, no matter how drastic is better than the disease.