Whoever decided to pin the golden rewards automatically doesn’t play the game
Whoever decided to pin the golden rewards automatically doesn’t play the game
Try to add that to any addon's EVENT_ADD_ON_LOADED callback function:function PROMOTIONAL_EVENT_TRACKER.Update() local hidden = true -- Always hide --[[ original code here, commented if not IsPromotionalEventSystemLocked() then local campaignKey, activityIndex = GetTrackedPromotionalEventActivityInfo() if campaignKey ~= 0 then local campaignData = PROMOTIONAL_EVENT_MANAGER:GetCampaignDataByKey(campaignKey) if campaignData then local activityData = campaignData:GetActivityData(activityIndex) if activityData then self:SetSubLabelText(activityData:GetDisplayName()) local progress = activityData:GetProgress() local completionThreshold = activityData:GetCompletionThreshold() local progressText = zo_strformat(SI_PROMOTIONAL_EVENT_TRACKER_PROGRESS_FORMATTER, ZO_CommaDelimitNumber(progress), ZO_CommaDelimitNumber(completionThreshold)) self.progressLabel:SetText(progressText) hidden = false end end end end ]] PROMOTIONAL_EVENT_TRACKER:GetFragment():SetHiddenForReason("NoTrackedPromotionalEvent", hidden, DEFAULT_HUD_DURATION, DEFAULT_HUD_DURATION) end
I did not really test it but it should hide the total golden pursuits tracker UI on the screen. Always