I think there should be some changes to elemental susceptibility

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  • Afterip
    Afterip
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    ioResult wrote: »
    Mark Target costs 2700 Magicka and Noxious Breath costs just under 3K Stam. Both put Major Breach on a target for 20 seconds. Ele Sus puts Major Breach on a target for a full minute, so it should cost 3500 Mag or more as a base cost & have less range than Snipe or any of its morphs, so 22-28m is fine.

    Elemental Susceptibility
    Target: Enemy
    Duration: 30 seconds
    Maximum range: 35 meters
    Effect
    Send the elements to sap an enemy's defenses and afflict them with Major Breach for 30 seconds, reducing their Physical and Spell Resistance by 5948. Every 7.5 seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
    Edited by Afterip on March 25, 2025 3:17AM
  • ioResult
    ioResult
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    Afterip wrote: »

    Elemental Susceptibility
    Target: Enemy
    Duration: 30 seconds
    Maximum range: 35 meters
    Effect
    Send the elements to sap an enemy's defenses and afflict them with Major Breach for 30 seconds, reducing their Physical and Spell Resistance by 5948. Every 7.5 seconds the enemy is afflicted with the Burning, Chilled, and Concussion status effect.
    Oh it's only 30 seconds, fine then.

    So we can just make Ele Sus cost the same amount of Magicka per second of Major Breach as Mark Target, OK?

    2700 / 20 = 135 Magicka cost per second of Major Breach for Mark Target

    But Ele Sus puts Major Breach on a target for 30 seconds, not 20.

    So 135 Magicka cost per second * 30 seconds of Major Breach = 4050 total Magicka

    So, there you go. For 30 seconds of Major Breach we can have it cost over 4000 Magicka to cast Ele Sus rather than the 3500 Magicka that I originally proposed.

    See how fun actually doing math is Afterip?
    But yeah ZOS...Cloak is the problem.
    --
    sudo rm -rf /
    don't try this at ~
  • Afterip
    Afterip
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    ioResult wrote: »
    So we can just make Ele Sus cost the same amount of Magicka per second of Major Breach as Mark Target, OK?

    2700 / 20 = 135 Magicka cost per second of Major Breach for Mark Target

    But Ele Sus puts Major Breach on a target for 30 seconds, not 20.

    So 135 Magicka cost per second * 30 seconds of Major Breach = 4050 total Magicka

    So, there you go. For 30 seconds of Major Breach we can have it cost over 4000 Magicka to cast Ele Sus rather than the 3500 Magicka that I originally proposed.

    See how fun actually doing math is Afterip?

    If you don't like mark, then use ele sus too. Who will stop you to do that?
  • Kahnak
    Kahnak
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    Except that it IS objectively busted for PvE as well.

    Please explain how or why it is busted. There is nothing about this ability that is having a negative effect on the PvE experience, sorry.
    Tombstone Reads: "Forgot to get good"
  • Kahnak
    Kahnak
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    Name any other skill in the game that is free of cost and does even a fracture of what ele sus does, I´ll wait.

    Ohh wait there is none....

    https://eso-hub.com/en/buffs-debuffs/major-breach

    Belittling me by saying it "hurts my feelings" isn´t exactly some master rhetoric either. PvE isn´t some sandbox area where power creep and poor balance should go unchecked. Having powerful skills are fine, but not when there is little to no cost or trade-off associated to them. Turtle_bot suggestions are perfectly reasonable and would keep the skill very viable and powerful for PvE as well.

    "Name any other skill in the game that is free of cost and does even a fracture of what ele sus does, I´ll wait.

    Ohh wait there is none...."

    It doesn't matter if it has no negative effect on PvE. So, the point is moot.

    "Belittling me by saying it "hurts my feelings" isn´t exactly some master rhetoric either."

    Isn't that why you're here complaining about it? If this skill is super powerful in PvP, complain away, but whatever value you've imagined that this ability has in PvE is not reflected in real life.

    "PvE isn´t some sandbox area where power creep and poor balance should go unchecked. Having powerful skills are fine, but not when there is little to no cost or trade-off associated to them."

    In PvE the Major Breach from this skill is often redundant. So, not much power creep or poor balance there. The debuff effect is the only reason the skill is used. So, I hear the words that you're saying, but none of it makes any sense when no one has been able to explain where the "power creep" or "poor balance" is coming from with this skill.
    Tombstone Reads: "Forgot to get good"
  • ioResult
    ioResult
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    Afterip wrote: »
    If you don't like mark, then use ele sus too. Who will stop you to do that?
    What are you on about? This entire thread is about the fact that Ele Sus shouldn't be free and needs a cost.
    But yeah ZOS...Cloak is the problem.
    --
    sudo rm -rf /
    don't try this at ~
  • Sluggy
    Sluggy
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    ioResult wrote: »
    What are you on about? This entire thread is about the fact that Ele Sus shouldn't be free and needs a cost.

    I'd honestly rather see major breach go. I'd still use it. If the cost were brought up to the same cost as most other spamables however I'd just use something better.
  • Afterip
    Afterip
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    ioResult wrote: »

    I suggest redwork skill while retaining its usefulness.
    Afterip wrote: »
    Reduce range to 28m, increase cost to 4k magic, reduce duration to 20 sec and add 20 sec DoT effect.

    Your suggest just nerf it and make useless and thats really stupid.

    And right now ele sus not even close to most powerfull skills/items for pvp.
  • Genfe
    Genfe
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    Afterip wrote: »

    I suggest redwork skill while retaining its usefulness.
    Your suggest just nerf it and make useless and thats really stupid.

    And right now ele sus not even close to most powerfull skills/items for pvp.

    Just because one thing is broken strong (whatever most powerful is) doesn’t mean we can’t look at others
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