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Is ESO Really Welcoming to New Players? – My Experience

  • tomofhyrule
    tomofhyrule
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    I agree, not a new player but when I roll a new toon I don't use my CP, nor give it any help at all. And explore. Dungeons are atrocious due to people running through even if you ask them to slow down.

    Oh, I’m totally one of those people who doesn’t give my new characters any CP at all until they hit 50. And I prefer to hit 50 naturally by overland questing and collecting skyshards to make sure I have the skill points I need while I’m levelling every one of their class and relevant weapon skills.

    I miss that. I want to have the new player experience again, but I want to do something new new. I need a new Class.

    On topic though, ESO can be pretty overwhelming for those without a guild to start with, and trusting your fun to randoms is not going to help at all. The current dungeon finder does allow speedrunners to dictate the type of run and force others to play their way, and the low PvP population means that there’s really no ‘training wheels’ zone to learn PvP other than getting crushed by pros and ball groups on repeat. Even the combat system (how to weave, what are good sets, etc) is pretty convoluted to someone not used to doing it.

    I don’t think that it’s a bad thing that you have to use external sources to learn more advanced stuff, but there are a few things that could help newer players as well. Notably, something that could address Dungeon Finder runs would be to give an extra reward if someone gets the quest done while you’re in group? Like drop it from 10 to 5 transmutes normally, but if one of the characters in the dungeon has the quest then everyone gets an additional 10 transmutes on completion. At the very least, that might get speedrunners to wait the second and a half to see if someone needed to quest.
    Edited by tomofhyrule on March 18, 2025 3:40PM
  • CameraBeardThePirate
    CameraBeardThePirate
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    Claiming that you're being barred from completing Dungeons for skill points is pretty disingenuous when the vast majority of the Dungeon quests can be picked up at the start and then ignored until the end. Most of the dungeon quests that reward skill points will skip the incomplete objectives upon the death of the final boss. There are only a handful that you will truly not be able to complete if you skip things (i hate you tempest island), and many of those only need you to do a simple dialogue that you can skip through - if you're just doing the quest for the skill point, it seems a little ludicrous to blame the dungeon speedrunner for inhibiting your progress when you should simply be able to blitz through any required dialogue or ignore the majority of the quest objectives.

    It's one thing for a player invested in the quest dialogue to complain about not being able to read it - I get that, but as someone with 14 different max level characters, I've never once encountered a scenario where I was full on prevented from blitzing through a dungeon quest by someone else speedrunning the dungeon. In the rare circumstances where a dungeon requires something, I drop a "hey I need the quest for the skill point" and every single time the speed running player has waited the extra 30 seconds it takes to skip through dialogue.
    Edited by CameraBeardThePirate on March 18, 2025 3:45PM
  • JaxontheUnfortunate
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    Generally if I am running a dungeon and someone wants to do the quest I am on board, but usually I am in the minority and someone always decides to speed run the dungeon. Though on occasion I have rerun the dungeon with the quester if they ask nicely. :)
  • Castagere
    Castagere
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    I used to know many people who played. The first few years of one Tam. were good. But the community has grown more elitist and everyone I knew who played quit because of it. Some of them even said the wow, the community is more friendly to new players which I found shocking. Most of them are happy playing Wow or GW2 now. I don't play as much as I used to because I miss my friends who played. Then again we are all older now and are really picky about the games we want to spend time in and ESO is slowly losing the appeal it once had.
    Edited by Castagere on March 18, 2025 8:19PM
  • AvalonRanger
    AvalonRanger
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    "Is ESO Really Welcoming to New Players? – My Experience"

    At least, If you're real newbie. You should learn how to act as specific role.
    This is MMO role playing game.

    Don't be fake tank. Don't be bad healer. Don't be bad (or almost fake) DPS.
    Newbie or not
    abkam wrote: »
    This is just another topic about the same issue as always. But now, I want to share more about something we all already know.

    But before all of this, I have one question for the developers of ESO:
    Do you even play the game you develop these days? Yes? Then what do you think about the multiplayer experience? Is it fun? Ah, you don’t play it either… okay, I truly understand you.

    Now, let’s get to the point:
    Every time someone comes to the forum to express their frustration about certain issues, like:
    • "I can’t get the skill point from a quest" (because they run to boss, and I can’t even understand what I need to do or complete my quest.)
    • "They’re gatekeeping my build."
    • "They kick me out because of my low DPS."
    • And so on…

    The replies on the forum are always the same: “Create your own group.”

    And I did just that. Even better, I recorded videos of my great experience in ESO as a new player. (Yeah, like I mentioned in another topic, I bought a new account, etc.)

    As a new player:
    • Other players don’t respect my quests in dungeons.
    • I can’t join groups because I’m low CP.
    • When I create my own group, this is what happens: people leave, or they ask others to leave.
      cqalgk4d4l1f.jpg
      8uczhi8rhb7b.jpg

    And now… we even need Discord to play the game!
    9zkexkh28zkb.jpg

    How amazing this game is for new players! They’re being gatekept because of their build, because of CP, and now… because they don’t have Discord!

    I really want to show you all the amazing videos I recorded with my new account to highlight how bad this game is for new players. But guess what? I can’t even post an ESO video on the ESO forum. Why? Because of the rules—I’d get banned and gatekept from the forum too.

    Isn’t that just great? xD

    @You_know_this_is_meant_for_you.
    I know you invited me to your guild, and we even talked a little. I’ll definitely return to your guild for sure. But right now, making all these videos is more fun.

    If the developers don’t do anything to change the game, I really hope my YouTube videos make even a small difference for all the new players coming into ESO. I hope they think twice before buying the game. Because the truth is simple:

    ESO in PvE? It’s okay—no challenge at all. Just doing quests and killing some zombies.

    But the multiplayer part!? Oh, damn…


    Let me prepare for the future, please. Do I need one Telegram account, or should I share my Facebook too?


    Edited by AvalonRanger on March 18, 2025 11:04PM
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I'm Tank and Healer main player.
  • AvalonRanger
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    Once I saw 3 fake role player ruin just normal dungeon running as DPS.
    They're CP over 1500 and totally useless.

    Once I saw good player who is CP below 700 act like very "pro" in Vet DLC HM as tank.

    I think CP is not all of it.
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I'm Tank and Healer main player.
  • Spacefish2323
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    Some people having unreasonable expectations for content isn't unique to ESO and is as old as games. I remember someone once yapped at me back in the day for bringing my VR14 nightblade to vet banished cells (back then the level cap was VR16). That's like the easiest dungeon ever, and we did speed mode achieve just as that pug and I embarassingly outdamaged the yapper.

    Not every group has to be Seal Team Six / CP isn't always an accurate idicator of how a player will perform.

    That said, ESO being scaled for the entire solo PvE experience probably leads to some misunderstandings because some vet dungeons are trivial even as a CP50 and others are much tougher stat-wise / longer / or harder mechanically. And some people are at different levels. A veteran player queueing for the daily DLC pledge is probably looking to finish a chore as quickly and painlessly as possible instead of having a gameplay experience more like trial progression-night that the new player is willing to accept to progress despite their low CP.
  • AvalonRanger
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    If you think "I'm noob", then you're not noob anymore.
    You already have veteran potential.

    Real problem is meeting PUG CP 2500 noob DPS in dungeon when you're in tank. :'(
    My playing time Mon-Friday UTC13:00-16:00 [PC-NA] CP over2000 now.
    I'm Tank and Healer main player.
  • Koshka
    Koshka
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    abkam wrote: »
    What multiplayer game DOESN’T use Discord these days? Why are you blaming ZOS for player choice? It’s the easiest way to manage, coordinate, and plan guilds.

    Also being new… you’re not supposed to jump into end game. You’re supposed to be questing and LEVELING UP. Low CP shows others you often have less experience. Why would I want to just carry you especially seeing you don’t have optimal gear. Optimal gear BTW has different “tiers” so to speak. You can make great builds without trial gear that will benefit not only your DPS, but the group in general.

    The only one gatekeeping is your inability to accept being new and learning it would seem. It’s not gatekeeping to not want a low CP, under experienced, and under geared player in my run.

    Join a new player guild and do dungeon runs with others who need the quest- otherwise it’s generally just an experience run for most players.

    Are you the Arcanist, almost CP 2000, carrying me right now? Then please, take the dome and interrupt the boss.

    lf5gwts684dq.jpg

    To be fair, this looks like a failed attempt at vDSR twins (half of the group is missing) and we don't know what happened there. Maybe they were rezzing half of the time. Btw, voice chat helps immensely in this fight since it requires coordination.

    abkam wrote: »

    First of all, You must join "decent guild" for "build" learning. They have discord chat tool mostly.

    Second, newbie should not use random grouping. Use grouping tools or do it with guild member.

    Third, DLC contents main quest will give you skill point. Or go delve of non DLC zone to get skyshard.

    Regardless newbie or high CP, people will kick bad DPS if group are doing end-contents or some
    high damage requiring mission(as some mech).

    But part of agree, I hate everything "meta-build" of ESO combat as long term player of this game.
    It's a ancient game design, not contemporary combat game.

    Should I ask the lead this time to just kick them all? This is vRG (NO-HM), very, very end-game content and extremely hard.
    n7g8bqj1c6s5.jpg

    ...Oh my god. Are they all tank build? :#

    The lower 3 are definitely supports.
    abkam wrote: »
    My own experience is that I regularly see a lot of new players being treated respectfully and helped. Then again, they're actually new and interested in learning and progressing and starting from the beginning; not attempting to jump into end-game content while brand new in order to stir up trouble to make a point on the forums. So perhaps that leads to a bit of a different reaction, idk.

    vKA = end-game oO? vTrials? vDungeons????
    Tell me more please

    "...Not attempting to jump into end-game content as a brand-new player just to stir up trouble and make a point on the forums. ..."
    Of course, they all know I'm making these videos to post on the forum. Does that really make sense to you?

    Wait , hang on. You are cp 181 , a new player, and want to jump into vKA and refuse to be in discord where people can communicate ? I think I can see why people might not have brought you along.

    Also, the cp 200 players that you see clearing DLC vet trials are more than probably console transfers.

    If you know the mechanics, have cleared it before , and provide a parse in sure guilds well take you along. But you also can’t really blame them for not bringing you if the raid wasn’t meant to be a prog.

    Do you have a cmx of what you currently parse ?

    Finally, I think if you can get to like cp 500( which shouldn’t take long) people will stop caring as long as you have good dps and know mechanics.

    The OP is not a new player. They have a new account (they wrote it the opening post). But they say that their experience is the same as a new player would have (with which I disagree). A truly new lvl 181 player most likely would not be in vKA and would not have all the perfected gear and mythics that the OP said they already collected.

    This. Restarting the game on a new account is not a "new player experience".
    As someone who'd done that a few years ago, I can say that OP's biggest issue is that they insist on playing with pugs instead of joining a guild. Pugging difficult content is rarely an enjoyable experience regardless of your cp level and experience in the game. Unless you get lucky and the group is 70% premade.
    Refusing to use discord also doesn't make sense to me. I host trials from time to time and there's no way I'm typing commands in chat during the fight. Nobody is actually forcing you to socialize with other players, but being able to listen to the raid leader and call out ultis makes the whole experience much smoother and more enjoyable. Where's the fun in wiping in a pug?

    So, I think that OP's problem has nothing to do with new player experience, it's more that they want to rush vet content and are trying to do so in the least enjoyable and productive way possible (pugs with no voice chat). Of course, it's their right to refuse using Discord, but it means that they won't have access to better groups and harder content. That's just how it is. Most good players (including newbies who actually want to progress) do not want to waste their time in disorganized pugs.
    Edited by Koshka on March 21, 2025 1:26PM
  • Ragnarok0130
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    abkam wrote: »
    Thysbe wrote: »
    abkam wrote: »
    [*] When I create my own group, this is what happens: people leave, or they ask others to leave.
    k2xxjdfrdl4b.jpg
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    [/list]

    for what content were those groups you created? vet raids or vet DLC Dungeons?

    I created this group only for vet content. I can definitely do them!
    If you're going to tell me I need CP to play this content, then this topic is 100% about you too.


    P.S. I already have all my perfect gear farmed and all the mystics I need. I even link them when I have to.

    CP is actually very important when it comes to vet trials as it gives you a lot of buffs and resources that you need to survive the harder content. You do zero DPS/HPS when you are on the floor because you got one shot.

    If you don't have the CP for vet trials run normal trials and normal or vet dungeons until you have enough CP to meet the standards of the raid lead. Respect is a two way street, you certainly expect to be treated with respect and you should respect the time of other players.

    Are you in a guild? I ask because if you are in a raiding guild they will not only train you for your role but you'll get the experience and CP that you need to PUG yourself too later.
  • Ragnarok0130
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    abkam wrote: »
    Ezhh wrote: »
    1. You are not a new player. Genuine new players are extremely unlikely to be ready for certain content at that CP and will have neither the experience nor equipment to pull their own weight.

    2. There is making your own group and there is making your own group. You appear to be inviting randoms which isn't really different from solo queuing for a random dungeon. Maybe spend some time getting to know people in a guild or other community connected to the game. Then try to make a group from among those people, who ideally should now know a little bit about you and have an idea that you can play the game and will communicate and work with them.
    1. No one kicked me for having low or high CP—I was kicked simply for not having Discord.
    Discord is actually very important - especially for PUGs so you can hear the call outs from the raid lead. There are often multiple strats for trials depending on the competency of the group so just because you've cleared it with other groups doesn't mean that you know what this group will do.

    Bottom line if the raid lead wants you in discord and you refuse you will be removed from the group. Same if the RL wants you in a specific set and you refuse - it's their run.

  • Rungar
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    i think if you just play the overland stuff the game is very laid back and welcoming. However eventually youll want to sell things and do dungeons and pvp thats where it gets tangly because youll be funnelled/forced to join a guild to do these things. If you dont want to do that the game is not very welcoming and youll be reliant on the groupfinder.

    ive always proposed npc guilds like the fighters guild ( and ranked chats) based on your achievements as a half way point since it will more naturally bring players together of the same ability and would offer limited ability to sell. Simple to implement and logical in that you want to be around people like you. Even the player guilds cant really do that since some people been around a long time, and not everyone is in the "clique".

    it certainly dont hurt anyone to have that and not everyone wants to be in guilds, and certainly even if your in a guild theres no insurance that it will even work out for you.

    easy to implement, massively elder scrolls as most of its already there. I dont really see the downside if it helps new players find their place in the game.
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