I do not want my girls' looks changed. The last couple of times that happened, I never played those games again, because my girls were ruined, no longer the characters I'd spent a lot of time on.
I do not want to see character model changes EVER.
SpiritofESO wrote: »
Yes, what TaSheen said! I worked quite a while on character creation and later made minor changes with Appearance Change Tokens (twice) until I got a lovely girl Wood Elf akin to Eveli Sharp-Arrow or Votary Nahlia.
So, no. No changes except additions of cosmetic additions, minor and major adornments, etc.
If your characters look "gaunt and skinny" go to the Body Type section of character creation, move the slider to the TOP of the pyramid (muscular) then click straight downward using the D-Pad four or five times until all the muscles become "smoothed over." Voila!(Official Portrait)
ImmortalCX wrote: »My opinion is that characters all look gaunt and skinny, and its hard to differentiate different races. Even if you max the sliders, your character stills looks pretty svelte.
ImmortalCX wrote: »Screenshots just prove what I'm saying. There isn't much diversity. Everyone looks pretty much the same.
NotaDaedraWorshipper wrote: »
You probably need to give examples if a short and chubby Breton and a muscular orc look the same.
Agreed, the models and textures are severely outdated at this point, but as long as there are people who can't let go of their 10+ year old characters, nothing will change. I suppose the only thing they could do is let the sliders increase or decrease things more than they do currently, adding new sliders would probably require changing the models so much that they might as well just make new ones.
I agree that it would be helpful for the OP to give examples of the range of options they want, because (as this thread already shows) a lot of people think you can get very different looking characters from the current character creator, so this sounds like a redundant request.
(Also bear in mind ESO is intended to look more realistic than many MMOs so you're not going to get big exaggerated cartoon features here.)
I also agree that if more options are added it needs to be in a way that doesn't change existing characters, because I'm not adverse to new options but I like how my current characters look and don't want them all changed, even if someone else considers it an "upgrade".
I do not want my girls' looks changed. The last couple of times that happened, I never played those games again, because my girls were ruined, no longer the characters I'd spent a lot of time on.
I do not want to see character model changes EVER.
ImmortalCX wrote: »
Each race should have its own passive movements and mannerisms. An orc with " duchess" emote is not an orc. Its a duchess. An orc without a personality is just a generic humanoid with weird teeth. Each race should have default mannerisms.
emilyhyoyeon wrote: »I'm all for making a pack of 5 or so basic personalities (as in the cosmetic) be free to players though so there's fewer barbie-standing people everywhere.
But I'd rather have 5 neutral barbie-standing altmer than 5 haughty and prideful (I guess?) standing altmer when none, maybe one, of my altmer even have that personality.
ImmortalCX wrote: »
In eso its impossible to tell someones race unless they are a wood elf. Everyone is a generic humanoid shape without much range. And they tend to be skinny even when max sliders.
ImmortalCX wrote: »Each race should have its own passive movements and mannerisms. An orc with " duchess" emote is not an orc. Its a duchess. An orc without a personality is just a generic humanoid with weird teeth. Each race should have default mannerisms.
Here is how another MMO that is totally not using Hero Engine recently modernized their characters.
ImmortalCX wrote: »WOW did at least one major refactoring of character models.
I understand that not everyone likes graphical updates, but they’re generally aimed at keeping the game visually relevant for newer players while maintaining overall artistic consistency. If models are updated, then a toggle option (like WoW eventually implemented) would be a reasonable compromise.
They did. And that was when I quit that game after 7 years, 7 accounts and have never been back. I was extremely unhappy with the changes Blizzard made, so I quit paying them.
I LIKE my characters the way they are. But of course, if ZOS screws them up, I can quit paying ZOS 4 annual subs and never come back too.
ImmortalCX wrote: »
Look at any other game released in past couple years.
In eso its impossible to tell someones race unless they are a wood elf. Everyone is a generic humanoid shape without much range. And they tend to be skinny even when max sliders.
I came back to the game this week after five year break and the character models are the most lacking, biggest bang for buck change they could make.
Its a generic pseudo realistic style that is artless for lack of better word. Characters are bland.
Edit... I know the big problem is cash shop personalities. If you dont buy a personality your character stands there like a barbie doll. That doesnt cut it in 2025. Each race should have its own passive movements and mannerisms. An orc with " duchess" emote is not an orc. Its a duchess. An orc without a personality is just a generic humanoid with weird teeth. Each race should have default mannerisms.
This just doesnt cut it. In 2014 they retreated from the cartoonish looks of WOW and went with this. It didnt age as well.
WOW did at least one major refactoring of character models.
This, is a hard pass. The various races of Tamriel aren't restricted to a single culture each, because races are not a monolith nor a hivemind, that's not how people or life works. You can have an orc who is a duchess, in fact there are several noble or high society orcs found in Elder Scrolls IV's Cyrodiil. Who are just one of many examples of this which exist in every Elder Scrolls game. ESO is full of these examples, because again, races are not a monolith and definitely shouldn't be forced to be one.Each race should have its own passive movements and mannerisms. An orc with " duchess" emote is not an orc. Its a duchess. An orc without a personality is just a generic humanoid with weird teeth. Each race should have default mannerisms.
Here is how another MMO that is totally not using Hero Engine recently modernized their characters.Next time you meet someone again after 10-20 years, just tell them they look very detailed nowSpoiler
They got around the limited creation tools by introducing more adornments and skins, but you're right that there's RPGs out there with vastly more complex character creators.
I just really want options for Beast Race Tails. Length and Width sliders plus adornments.
As someone who was in the beta and avoided ESO for a long time in-part because, to my eyes, it looked really awful, I've been very pleased with the direction the game has taken visually in more recent years, and hopefully that means we'll see something good coming for the character creator and character models as well.