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Players Selling Carries and End Game Achievements

  • tomofhyrule
    tomofhyrule
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    I personally see nothing wrong with buying carries. I wouldn’t buy one myself and I don’t run with groups who sell, but I know people who have sold carries.

    Apart from gear, I know one of the popular things to sell is March of Sacrifices challenger for the Beast personality. RPing the way you want with the title and personality and skin etc. you want is as good a reason as any.

    Of course, I’m sure the endgame PvE would prefer people who just want a personality to end up becoming endgamers themselves so the community can grow, but that’s not realistic. There are people who have - I myself got into PvE for the sole reason that I needed that personality for my secondary (and then my main needed the Shield of the North title. And then I thought it’d be great if he could spawn totems everywhere) so I did join with PvE and practiced until I could get them myself. But I know that’s not the norm.
    (Also ZOS, pls fix the totems because the models for the fire and rock ones are swapped)

    The only time that gets problematic is if you try to use that carried title to flex on others or pretend you’re better than you are… and that tends to be obvious enough when people see you run. But heck, even I put some of my most flex-y titles on my for-fun alts for RP reasons and I don’t care if they look ‘bad’ because of it, like my escaped Telvanni slave who wears “the Unchained” title. Sure, he may look like a noob with basic sets (and the fact that my DPS skills are not all that), but I know my tank got that title for him legitimately. If someone wants to start something with me because I gave a certain title to an off-role alt for RP reasons, then I just wonder how nice life would be if that were my biggest problem.
  • ApoAlaia
    ApoAlaia
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    I've purchased plenty of 'loot carries', makes collecting trial gear a whole lot faster, and even though most trial sets are not widely used I find completing the stickerbook satisfying.

    To me is no different to hiring professionals to install a kitchen for instance. Sure, if you have the time, the tools and the skill is more satisfying to do it oneself alas I do not have any of those so I'm happy to hire someone that does and compensate them for their service.

    However I have never bought titles because they would be meaningless to me. To use the same metaphor it would be akin to enlisting the services of professionals for the task and the after they are done printing myself a 'Kitchen Fitter Extraordinaire' t-shirt.

    Said that I don't judge, you do you with your gold and your play time; people buying titles are not causing me any harm or eroding my ability to enjoy the game.
  • RealLoveBVB
    RealLoveBVB
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    Taril wrote: »
    Personally I feel this is a form of cheating

    How is it cheating?

    People are still having to complete the content. Just they're having to do so with dead weight in their party. If anything it's more of a flex that they are ABLE to still beat the content despite having people specifically getting carried.
    takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned.

    It doesn't take anything away. Unless you put weight in having a Trifecta achievement to boost your own ego of how "Good" you are at getting through some group content whereby you have 11 other players who can potentially carry you...

    Like, many "Legit" players could have been carried by the rest of their teams. Not unlike the people paying for carries now. The only difference would be the delusion that the "Legit" player might have had that they were contributing vs the paid carry knows they're doing none of the work.

    Essentially, the fact that it is possible to do such a thing already waters down the "Achievement". If the content was actually so difficult that ALL players had to perform exceedingly well in order to complete, not only would the achievement be noteworthy but selling carries would be impossible.

    Trifecta carries are done by having another player log onto your account and playing for you.

    Don't spread false informations.
    Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.
  • BananaBender
    BananaBender
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    Taril wrote: »
    Personally I feel this is a form of cheating

    How is it cheating?

    People are still having to complete the content. Just they're having to do so with dead weight in their party. If anything it's more of a flex that they are ABLE to still beat the content despite having people specifically getting carried.
    takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned.

    It doesn't take anything away. Unless you put weight in having a Trifecta achievement to boost your own ego of how "Good" you are at getting through some group content whereby you have 11 other players who can potentially carry you...

    Like, many "Legit" players could have been carried by the rest of their teams. Not unlike the people paying for carries now. The only difference would be the delusion that the "Legit" player might have had that they were contributing vs the paid carry knows they're doing none of the work.

    Essentially, the fact that it is possible to do such a thing already waters down the "Achievement". If the content was actually so difficult that ALL players had to perform exceedingly well in order to complete, not only would the achievement be noteworthy but selling carries would be impossible.

    Trifecta carries are done by having another player log onto your account and playing for you.

    Don't spread false informations.
    Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.

    Talk about false information... To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
    dq4q035n489p.png

    If there is an exception that you don't have to kill something, it will be explicitly stated.
    qvaitqtfr2iy.png

    Killing all enemies is required for anything newer than Tick-Tock Tormentor with the exception of the mini trials. (Cloudrest and Asylum Sanctorium)
    Edited by BananaBender on February 19, 2025 11:51PM
  • Rishikesa108
    Rishikesa108
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    Taril wrote: »
    Personally I feel this is a form of cheating

    How is it cheating?

    People are still having to complete the content. Just they're having to do so with dead weight in their party. If anything it's more of a flex that they are ABLE to still beat the content despite having people specifically getting carried.
    takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned.

    It doesn't take anything away. Unless you put weight in having a Trifecta achievement to boost your own ego of how "Good" you are at getting through some group content whereby you have 11 other players who can potentially carry you...

    Like, many "Legit" players could have been carried by the rest of their teams. Not unlike the people paying for carries now. The only difference would be the delusion that the "Legit" player might have had that they were contributing vs the paid carry knows they're doing none of the work.

    Essentially, the fact that it is possible to do such a thing already waters down the "Achievement". If the content was actually so difficult that ALL players had to perform exceedingly well in order to complete, not only would the achievement be noteworthy but selling carries would be impossible.

    Trifecta carries are done by having another player log onto your account and playing for you.

    Don't spread false informations.
    Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.

    Talk about false information... To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
    dq4q035n489p.png

    If there is an exception that you don't have to kill something, it will be explicitly stated.
    qvaitqtfr2iy.png

    Killing all enemies is required for anything newer than Tick-Tock Tormentor with the exception of the mini trials. (Cloudrest and Asylum Sanctorium)

    Well said. And so it is not possible for ZOS to approve what is clearly against the basic rules of the game. Logging in with another person's account is highly against the rules of the game, so it is impossible for ZOS to approve. So some carry-runs (for example for trifectas) are highly against the rules. They are cheating.
    Man did not weave the web of life – he is merely a strand in it. Whatever he does to the web, he does to himself
  • sarahthes
    sarahthes
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    Taril wrote: »
    Personally I feel this is a form of cheating

    How is it cheating?

    People are still having to complete the content. Just they're having to do so with dead weight in their party. If anything it's more of a flex that they are ABLE to still beat the content despite having people specifically getting carried.
    takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned.

    It doesn't take anything away. Unless you put weight in having a Trifecta achievement to boost your own ego of how "Good" you are at getting through some group content whereby you have 11 other players who can potentially carry you...

    Like, many "Legit" players could have been carried by the rest of their teams. Not unlike the people paying for carries now. The only difference would be the delusion that the "Legit" player might have had that they were contributing vs the paid carry knows they're doing none of the work.

    Essentially, the fact that it is possible to do such a thing already waters down the "Achievement". If the content was actually so difficult that ALL players had to perform exceedingly well in order to complete, not only would the achievement be noteworthy but selling carries would be impossible.

    Trifecta carries are done by having another player log onto your account and playing for you.

    Don't spread false informations.
    Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.

    Talk about false information... To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
    dq4q035n489p.png

    If there is an exception that you don't have to kill something, it will be explicitly stated.
    qvaitqtfr2iy.png

    Killing all enemies is required for anything newer than Tick-Tock Tormentor with the exception of the mini trials. (Cloudrest and Asylum Sanctorium)

    Well said. And so it is not possible for ZOS to approve what is clearly against the basic rules of the game. Logging in with another person's account is highly against the rules of the game, so it is impossible for ZOS to approve. So some carry-runs (for example for trifectas) are highly against the rules. They are cheating.

    The person who is breaking TOS is the customer, not the carry provider. Buy trifecta carries at your own risk, basically.
  • Rishikesa108
    Rishikesa108
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    sarahthes wrote: »
    Taril wrote: »
    Personally I feel this is a form of cheating

    How is it cheating?

    People are still having to complete the content. Just they're having to do so with dead weight in their party. If anything it's more of a flex that they are ABLE to still beat the content despite having people specifically getting carried.
    takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned.

    It doesn't take anything away. Unless you put weight in having a Trifecta achievement to boost your own ego of how "Good" you are at getting through some group content whereby you have 11 other players who can potentially carry you...

    Like, many "Legit" players could have been carried by the rest of their teams. Not unlike the people paying for carries now. The only difference would be the delusion that the "Legit" player might have had that they were contributing vs the paid carry knows they're doing none of the work.

    Essentially, the fact that it is possible to do such a thing already waters down the "Achievement". If the content was actually so difficult that ALL players had to perform exceedingly well in order to complete, not only would the achievement be noteworthy but selling carries would be impossible.

    Trifecta carries are done by having another player log onto your account and playing for you.

    Don't spread false informations.
    Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.

    Talk about false information... To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
    dq4q035n489p.png

    If there is an exception that you don't have to kill something, it will be explicitly stated.
    qvaitqtfr2iy.png

    Killing all enemies is required for anything newer than Tick-Tock Tormentor with the exception of the mini trials. (Cloudrest and Asylum Sanctorium)

    Well said. And so it is not possible for ZOS to approve what is clearly against the basic rules of the game. Logging in with another person's account is highly against the rules of the game, so it is impossible for ZOS to approve. So some carry-runs (for example for trifectas) are highly against the rules. They are cheating.

    The person who is breaking TOS is the customer, not the carry provider. Buy trifecta carries at your own risk, basically.

    No, both.
    Man did not weave the web of life – he is merely a strand in it. Whatever he does to the web, he does to himself
  • sarahthes
    sarahthes
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    sarahthes wrote: »
    Taril wrote: »
    Personally I feel this is a form of cheating

    How is it cheating?

    People are still having to complete the content. Just they're having to do so with dead weight in their party. If anything it's more of a flex that they are ABLE to still beat the content despite having people specifically getting carried.
    takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned.

    It doesn't take anything away. Unless you put weight in having a Trifecta achievement to boost your own ego of how "Good" you are at getting through some group content whereby you have 11 other players who can potentially carry you...

    Like, many "Legit" players could have been carried by the rest of their teams. Not unlike the people paying for carries now. The only difference would be the delusion that the "Legit" player might have had that they were contributing vs the paid carry knows they're doing none of the work.

    Essentially, the fact that it is possible to do such a thing already waters down the "Achievement". If the content was actually so difficult that ALL players had to perform exceedingly well in order to complete, not only would the achievement be noteworthy but selling carries would be impossible.

    Trifecta carries are done by having another player log onto your account and playing for you.

    Don't spread false informations.
    Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.

    Talk about false information... To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
    dq4q035n489p.png

    If there is an exception that you don't have to kill something, it will be explicitly stated.
    qvaitqtfr2iy.png

    Killing all enemies is required for anything newer than Tick-Tock Tormentor with the exception of the mini trials. (Cloudrest and Asylum Sanctorium)

    Well said. And so it is not possible for ZOS to approve what is clearly against the basic rules of the game. Logging in with another person's account is highly against the rules of the game, so it is impossible for ZOS to approve. So some carry-runs (for example for trifectas) are highly against the rules. They are cheating.

    The person who is breaking TOS is the customer, not the carry provider. Buy trifecta carries at your own risk, basically.

    No, both.

    There is no risk to the person piloting the account. ZOS doesn't IP ban.
  • AzuraFan
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    I personally wouldn't do it but I don't have a problem with it. I like it when there are multiple ways to accomplish something in the game. The players who pay for carries had to do something to get the gold they pay with.

    I buy leads with IA fortunes. Does that mean I didn't earn the lead because I didn't farm hours for it? No, I spent time in the IA to earn those fortunes. I buy monster helmets from the gold vendor in Cyrodiil. Does that mean I don't deserve it because I didn't get it as a drop from running the vet dungeon? No, I did other activities to earn the gold (or AP) that I use to pay the vendor.

    Like I said, I like it when the game offers multiple ways to get something so players can get it in a way that works for them.
  • abkam
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    • If one player buys a God Slayer carry and then can't complete Tomb 2B because they have no idea what it is, how fair is that to all the other players who are doing the content?
    • What would you say to someone who holds the title of Swashbuckler but can't do Reef 3-6-9 or doesn’t even understand what 12-5-8 or 34-78 means—yet insists, "That's incorrect, we don’t do Reefs like that."
    • What do you say when you see players linking their vKA achievement, yet in an actual vKA run, they can't even destroy a single harpoon in veteran mode?

    Achievements should only serve as proof to the raid leader that you can do the content. But no, they are also used to make money. Carry runs are really fair.

    The only thing fairer than this is when someone joins a trial like vDSR; He handles interrupts, moves from side to side to keep both twins at the same percentage of health, stays behind the group in trash fights because he knows it's the correct way to do it, even though he’s not the tank, he takes care of Reef 12-5-8, and go bridges alone. only to find out that someone else, who joined just to sell Coral Daggers for 10M, walks away with all the profit. Meanwhile, after doing most of the mechanics because others couldn't, they get nothing. This's really funny and fair, don’t you think?

    It's even fairer when the seller doesn't help with any mechanics because he's tired of the game and is only in the group to sell the loot.
    Edited by abkam on February 20, 2025 8:23AM
  • Ishtarknows
    Ishtarknows
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    Trifecta carries are done by having another player log onto your account and playing for you.

    Don't spread false informations.
    Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.

    Trifectas don't work like that. They're awarded for killing all encounters, on hard mode without deaths in one run. The person coming in on final boss hasn't killed all encounters have they?

    Often though, there's a cheese involved - the person stands on the bridge in Cloudrest or wears heavy armour and has very high health to help stay alive.
    Edited by Ishtarknows on February 20, 2025 9:08AM
  • Ishtarknows
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    abkam wrote: »
    • What would you say to someone who holds the title of Swashbuckler but can't do Reef 3-6-9 or doesn’t even understand what 12-5-8 or 34-78 means—yet insists, "That's incorrect, we don’t do Reefs like that."
      [/i]

    I don't have Swashbuckler, but I have Hurricane Herald and started progging Swash but have no idea what you're talking about.

    Maybe it's a PC/console difference in terminology I dunno.
  • fizl101
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    abkam wrote: »
    • What would you say to someone who holds the title of Swashbuckler but can't do Reef 3-6-9 or doesn’t even understand what 12-5-8 or 34-78 means—yet insists, "That's incorrect, we don’t do Reefs like that."
      [/i]

    I don't have Swashbuckler, but I have Hurricane Herald and started progging Swash but have no idea what you're talking about.

    Maybe it's a PC/console difference in terminology I dunno.

    I'm with you there, I don't know what that means either!
    Soupy twist
  • abkam
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    @Ishtarknows, @fizl101 Usually, what terminology do you use to attribute reefs to players? How do you distribute them? Maybe I'm missing something here and need to learn more.
  • pecheckler
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    Selling carries should be banned and players that spam zone chat selling carries should be EXTRA-banned.
    End the tedious inventory management game.
  • abkam
    abkam
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    pecheckler wrote: »
    Selling carries should be banned and players that spam zone chat selling carries should be EXTRA-banned.

    From time to time, we see people selling runs or loot in zone chat. Every time those players join my groups, I always leave because I really don't want to help them make money while getting nothing in return.
  • Ishtarknows
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    abkam wrote: »
    @Ishtarknows, @fizl101 Usually, what terminology do you use to attribute reefs to players? How do you distribute them? Maybe I'm missing something here and need to learn more.

    There's portal teams and raid lead tells which number team has to go down and which reefheart it is (crown, chalice etc).
  • abkam
    abkam
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    abkam wrote: »
    @Ishtarknows, @fizl101 Usually, what terminology do you use to attribute reefs to players? How do you distribute them? Maybe I'm missing something here and need to learn more.

    There's portal teams and raid lead tells which number team has to go down and which reefheart it is (crown, chalice etc).

    Ah, ok. I used to see raid leaders do that during training runs for normal trials to help others learn the mechanics. They would tell the healer, "Take Ice Dome," or, "Not that one, the blue one." Yeah, I see.

    Nowadays, we call them Reef 1, Reef 2, etc., because we hope that after someone with the achievement runs the trial 7 or 8 times, they will understand enough to follow the Reef Guardian and know where they need to go.
  • fizl101
    fizl101
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    abkam wrote: »
    abkam wrote: »
    @Ishtarknows, @fizl101 Usually, what terminology do you use to attribute reefs to players? How do you distribute them? Maybe I'm missing something here and need to learn more.

    There's portal teams and raid lead tells which number team has to go down and which reefheart it is (crown, chalice etc).

    Ah, ok. I used to see raid leaders do that during training runs for normal trials to help others learn the mechanics. They would tell the healer, "Take Ice Dome," or, "Not that one, the blue one." Yeah, I see.

    Nowadays, we call them Reef 1, Reef 2, etc., because we hope that after someone with the achievement runs the trial 7 or 8 times, they will understand enough to follow the Reef Guardian and know where they need to go.

    Tbh if only one is up you can see it glow downstairs so know which one to go, but yes the same as Ishtar we would say portal one(dd 1) chalice or wheel or whatever (this is on ps eu).
    Soupy twist
  • thorwyn
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    One player spends a lot of time collecting gold. Another group of players spend a lot of time practicing trials. At the end of the day, it is just an exchange of a product generated by spending ingame time. Just like picking up a corn flower and selling it
    And if the dam breaks open many years too soon
    And if there is no room upon the hill
    And if your head explodes with dark forebodings too
    I'll see you on the dark side of the moon
  • moo_2021
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    thorwyn wrote: »
    One player spends a lot of time collecting gold. Another group of players spend a lot of time practicing trials. At the end of the day, it is just an exchange of a product generated by spending ingame time. Just like picking up a corn flower and selling it

    Imagine we have to pick every flowers and kill every crabs for our potions
  • frogthroat
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    To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
    For trifectas the one who buys a carry still needs not to die themselves. I have not bought a carry so I am not sure how it goes, but is this done with a duel? The way I heard it's done is that when they go in, the one buying the carry has a duel with someone before the first trash pull, dies and then stays dead the rest of the trial and the group completes the trial with 11 people (and one dead).

    Personally I don't really care. If it is a loot carry, I think that is a good method of obtaining gold and a good time saver for the one buying.

    For achievements, you are only robbing yourself of the actual achievement. The thrill of actually achieving something in the game turns into a participation trophy. Why buy the game if you are not going to play the game? When I didn't have other hard modes than Falkreath Hold and the Cauldron, I was doing pledges one time with a prog trial players and we went Fang Lair 2 keys (before the pledge changes) - I died constantly at the end boss so it was pretty much a carry run for me. Now I had the achievement but I didn't feel like I earned it. Not until I did the FL HM legitimately. So it became a priority for me to do it properly so that all the achievements I have feel earned.
  • sans-culottes
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    I mostly just don’t like the spam from a certain PSNA guild about their various carries. This especially tiresome as it seems they have lots of accounts that do the zone chat “advertising.”
  • mdjessup4906
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    Only thing I would consider cheating is someone not admitting they were carried. If they just want the title or whatever for rp reasons that's fine, but don't be a liar.
  • sarahthes
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    frogthroat wrote: »
    To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
    For trifectas the one who buys a carry still needs not to die themselves. I have not bought a carry so I am not sure how it goes, but is this done with a duel? The way I heard it's done is that when they go in, the one buying the carry has a duel with someone before the first trash pull, dies and then stays dead the rest of the trial and the group completes the trial with 11 people (and one dead).

    Personally I don't really care. If it is a loot carry, I think that is a good method of obtaining gold and a good time saver for the one buying.

    For achievements, you are only robbing yourself of the actual achievement. The thrill of actually achieving something in the game turns into a participation trophy. Why buy the game if you are not going to play the game? When I didn't have other hard modes than Falkreath Hold and the Cauldron, I was doing pledges one time with a prog trial players and we went Fang Lair 2 keys (before the pledge changes) - I died constantly at the end boss so it was pretty much a carry run for me. Now I had the achievement but I didn't feel like I earned it. Not until I did the FL HM legitimately. So it became a priority for me to do it properly so that all the achievements I have feel earned.

    The duel trick is how you do dungeon trifecta carries or at least one way.

    For trial trifecta carries, someone logs on the buyer's account.
  • SkaiFaith
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    Several examples can be easily found in game of players advertising carries and end game titles like Godslayer for millions of gold. This seems like a form of boosting, no? Which should be against ZoS ToS and reportable. However this practice seems to be the norm and accepted/ignored. Personally I feel this is a form of cheating and takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned. Thoughts?

    You talk about Godslayer but let me introduce Emperor to you...

    I farmed the whole Cyro map solo making all resources yellow, I only needed the 6 central keeps that were red.
    I was first in my alliance by miles, asking in zone chat help to get the keeps.
    Everyone kept AP farming with blues on the same keep, pushing someone who allegedly had paid to surpass my APs.
    As soon as I tried to take the keeps by myself, a group of reds stomped me, repeatedly.
    Not a yellow helped me, not a red attacked any yellow or blue.
    Everyone was chilling until the chosen guy surpassed my APs by a secure amount, then they proceeded conquering the keeps without any defense from other alliances.

    This didn't happen this event, time has passed but I have given up on Emperor after that. Not gonna pay.
    Simply ridiculous.
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • Varana
    Varana
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    We also should not treat every carry the same.

    Carrying through trifecta by logging onto another account or other suspicious means that are against the TOS are not okay, obviously.

    Things like SkaiFaith's emperor experience, while maybe not strictly against TOS (not sure), is at least morally reprehensible. Choose a map that doesn't have someone else going for emperor if you get paid to boost someone to the title.

    Many carries don't need any such shenanigans, though. You can clear hardmodes in dungeons and trials with 3 or 11 people, so having one guy standing around contributing not much doesn't hurt. As long as it's not a no-death run that would require some trickery, those offers are fine and fall under the category of "not my business what other people do with their (ingame) money". Not to speak of just gear drop carries that don't need any fancy achievements at all.
    And even some no-death runs can be done if the buying player is at least somewhat competent (or can be brought up to speed). Things like the Worm Wizard personality don't need a trifecta, it just needs one no-death run on non-hardmode. That is doable even with the actual buyer actually playing unless they're really unwilling to do their part.
    Especially nowadays, with the ability to just skip a lot of mechanics in older dungeons through sheer force.
    Edited by Varana on February 27, 2025 6:37PM
  • Jestir
    Jestir
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    As long as only in-game/gold is being paid and nothing against ToS is being violated, does it really matter?

    They were in the content and did what was needed to get the achievement.
  • Warhawke_80
    Warhawke_80
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    Dragonnord wrote: »
    ZOS has already communicated, more than one time through some Devs, that it is accepted and approved by them.
     

    Yeah..and that's why I was amused with how that one YouTube kid took Raiding so seriously...when anyone could just buy a carry.

    Sadly I would admit that is probably why Raiding was never taken seriously by the player base.
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • sarahthes
    sarahthes
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    Dragonnord wrote: »
    ZOS has already communicated, more than one time through some Devs, that it is accepted and approved by them.
     

    Yeah..and that's why I was amused with how that one YouTube kid took Raiding so seriously...when anyone could just buy a carry.

    Sadly I would admit that is probably why Raiding was never taken seriously by the player base.

    Raiding is more widespread than you would think. PC NA has a discord bot that is used to auto tag people with their clears for various reasons. The bot creator, @royaltonberry, recently shared the stats for all clears that have been processed by the bot. These go by discord account, so accuracy is relatively high with very few instances of duplication even though people may have posted in multiple servers. This is primarily PC NA data, as console transfers are normally tagged manually. Some EU data is likely mixed in, but at least at the highest level a lot of the PC EU players are playing on NA occasionally.

    There are 5343 total users with clears.
    vHRC 4022 (75.28%)
    vHRC HM 3553 (66.50%)
    vAA 3908 (73.14%)
    vAA HM 3617 (67.70%)
    vSO 3636 (68.05%)
    vSO HM 3440 (64.38%)
    vMoL 4296 (80.40%)
    vMoL HM 3414 (63.90%)
    Dro-m'Athra Destroyer 2350 (43.98%)
    vHoF 4002 (74.90%)
    vHoF HM 3619 (67.73%)
    Tick-Tock Tormentor 1649 (30.86%)
    The Dynamo 1397 (26.15%)
    vAS 4378 (81.94%)
    vAS +1 Llothis 3854 (72.13%)
    vAS +1 Felms 3797 (71.06%)
    vAS +2 3327 (62.27%)
    Saintly Savior 1658 (31.03%)
    Immortal Redeemer 1658 (31.03%)
    vCR 4505 (84.32%)
    vCR +1 3999 (74.85%)
    vCR +2 3321 (62.16%)
    vCR +3 2854 (53.42%)
    Gryphon Heart 1782 (33.35%)
    Welkynar Liberator 1466 (27.44%)
    vSS 4738 (88.68%)
    vSS Yoln HM 3419 (63.99%)
    vSS Lokke HM 3242 (60.68%)
    vSS Nahvi HM 2897 (54.22%)
    Godslayer 1427 (26.71%)
    Hand of Alkosh 1327 (24.84%)
    vKA 4510 (84.41%)
    vKA Yandir HM 3378 (63.22%)
    vKA Vrol HM 3338 (62.47%)
    vKA Falgravn HM 3033 (56.77%)
    Kyne's Wrath 1605 (30.04%)
    Dawnbringer 1600 (29.95%)
    vRG 4296 (80.40%)
    vRG Oax HM 2443 (45.72%)
    vRG Bahsei HM 1431 (26.78%)
    vRG Xalvakka HM 1315 (24.61%)
    Planesbreaker 593 (11.10%)
    Daedric Bane 565 (10.57%)
    vDSR 3705 (69.34%)
    vDSR Twins HM 1271 (23.79%)
    vDSR Reef HM 1080 (20.21%)
    vDSR Taleria HM 852 (15.95%)
    Soul of the Squall 432 (8.09%)
    Swashbuckler Supreme 432 (8.09%)
    vSE 3105 (58.11%)
    vSE Yaseyla HM 1429 (26.75%)
    vSE Chimera HM 1282 (23.99%)
    vSE Ansuul HM 717 (13.42%)
    Dream Master 283 (5.30%)
    Mindmender 283 (5.30%)
    vLC 2091 (39.14%)
    vLC Twins HM 873 (16.34%)
    vLC Shard HM 833 (15.59%)
    vLC Knot HM 473 (8.85%)
    Unstoppable 174 (3.26%)
    Knot Worthy 158 (2.96%)
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