BananaBender wrote: »Rogue_Coyote wrote: »Personally I feel this is a form of cheating
How is it cheating?
People are still having to complete the content. Just they're having to do so with dead weight in their party. If anything it's more of a flex that they are ABLE to still beat the content despite having people specifically getting carried.Rogue_Coyote wrote: »takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned.
It doesn't take anything away. Unless you put weight in having a Trifecta achievement to boost your own ego of how "Good" you are at getting through some group content whereby you have 11 other players who can potentially carry you...
Like, many "Legit" players could have been carried by the rest of their teams. Not unlike the people paying for carries now. The only difference would be the delusion that the "Legit" player might have had that they were contributing vs the paid carry knows they're doing none of the work.
Essentially, the fact that it is possible to do such a thing already waters down the "Achievement". If the content was actually so difficult that ALL players had to perform exceedingly well in order to complete, not only would the achievement be noteworthy but selling carries would be impossible.
Trifecta carries are done by having another player log onto your account and playing for you.
RealLoveBVB wrote: »BananaBender wrote: »Rogue_Coyote wrote: »Personally I feel this is a form of cheating
How is it cheating?
People are still having to complete the content. Just they're having to do so with dead weight in their party. If anything it's more of a flex that they are ABLE to still beat the content despite having people specifically getting carried.Rogue_Coyote wrote: »takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned.
It doesn't take anything away. Unless you put weight in having a Trifecta achievement to boost your own ego of how "Good" you are at getting through some group content whereby you have 11 other players who can potentially carry you...
Like, many "Legit" players could have been carried by the rest of their teams. Not unlike the people paying for carries now. The only difference would be the delusion that the "Legit" player might have had that they were contributing vs the paid carry knows they're doing none of the work.
Essentially, the fact that it is possible to do such a thing already waters down the "Achievement". If the content was actually so difficult that ALL players had to perform exceedingly well in order to complete, not only would the achievement be noteworthy but selling carries would be impossible.
Trifecta carries are done by having another player log onto your account and playing for you.
Don't spread false informations.
Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.


BananaBender wrote: »RealLoveBVB wrote: »BananaBender wrote: »Rogue_Coyote wrote: »Personally I feel this is a form of cheating
How is it cheating?
People are still having to complete the content. Just they're having to do so with dead weight in their party. If anything it's more of a flex that they are ABLE to still beat the content despite having people specifically getting carried.Rogue_Coyote wrote: »takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned.
It doesn't take anything away. Unless you put weight in having a Trifecta achievement to boost your own ego of how "Good" you are at getting through some group content whereby you have 11 other players who can potentially carry you...
Like, many "Legit" players could have been carried by the rest of their teams. Not unlike the people paying for carries now. The only difference would be the delusion that the "Legit" player might have had that they were contributing vs the paid carry knows they're doing none of the work.
Essentially, the fact that it is possible to do such a thing already waters down the "Achievement". If the content was actually so difficult that ALL players had to perform exceedingly well in order to complete, not only would the achievement be noteworthy but selling carries would be impossible.
Trifecta carries are done by having another player log onto your account and playing for you.
Don't spread false informations.
Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.
Talk about false information... To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
If there is an exception that you don't have to kill something, it will be explicitly stated.
Killing all enemies is required for anything newer than Tick-Tock Tormentor with the exception of the mini trials. (Cloudrest and Asylum Sanctorium)
Rishikesa108 wrote: »BananaBender wrote: »RealLoveBVB wrote: »BananaBender wrote: »Rogue_Coyote wrote: »Personally I feel this is a form of cheating
How is it cheating?
People are still having to complete the content. Just they're having to do so with dead weight in their party. If anything it's more of a flex that they are ABLE to still beat the content despite having people specifically getting carried.Rogue_Coyote wrote: »takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned.
It doesn't take anything away. Unless you put weight in having a Trifecta achievement to boost your own ego of how "Good" you are at getting through some group content whereby you have 11 other players who can potentially carry you...
Like, many "Legit" players could have been carried by the rest of their teams. Not unlike the people paying for carries now. The only difference would be the delusion that the "Legit" player might have had that they were contributing vs the paid carry knows they're doing none of the work.
Essentially, the fact that it is possible to do such a thing already waters down the "Achievement". If the content was actually so difficult that ALL players had to perform exceedingly well in order to complete, not only would the achievement be noteworthy but selling carries would be impossible.
Trifecta carries are done by having another player log onto your account and playing for you.
Don't spread false informations.
Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.
Talk about false information... To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
If there is an exception that you don't have to kill something, it will be explicitly stated.
Killing all enemies is required for anything newer than Tick-Tock Tormentor with the exception of the mini trials. (Cloudrest and Asylum Sanctorium)
Well said. And so it is not possible for ZOS to approve what is clearly against the basic rules of the game. Logging in with another person's account is highly against the rules of the game, so it is impossible for ZOS to approve. So some carry-runs (for example for trifectas) are highly against the rules. They are cheating.
Rishikesa108 wrote: »BananaBender wrote: »RealLoveBVB wrote: »BananaBender wrote: »Rogue_Coyote wrote: »Personally I feel this is a form of cheating
How is it cheating?
People are still having to complete the content. Just they're having to do so with dead weight in their party. If anything it's more of a flex that they are ABLE to still beat the content despite having people specifically getting carried.Rogue_Coyote wrote: »takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned.
It doesn't take anything away. Unless you put weight in having a Trifecta achievement to boost your own ego of how "Good" you are at getting through some group content whereby you have 11 other players who can potentially carry you...
Like, many "Legit" players could have been carried by the rest of their teams. Not unlike the people paying for carries now. The only difference would be the delusion that the "Legit" player might have had that they were contributing vs the paid carry knows they're doing none of the work.
Essentially, the fact that it is possible to do such a thing already waters down the "Achievement". If the content was actually so difficult that ALL players had to perform exceedingly well in order to complete, not only would the achievement be noteworthy but selling carries would be impossible.
Trifecta carries are done by having another player log onto your account and playing for you.
Don't spread false informations.
Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.
Talk about false information... To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
If there is an exception that you don't have to kill something, it will be explicitly stated.
Killing all enemies is required for anything newer than Tick-Tock Tormentor with the exception of the mini trials. (Cloudrest and Asylum Sanctorium)
Well said. And so it is not possible for ZOS to approve what is clearly against the basic rules of the game. Logging in with another person's account is highly against the rules of the game, so it is impossible for ZOS to approve. So some carry-runs (for example for trifectas) are highly against the rules. They are cheating.
The person who is breaking TOS is the customer, not the carry provider. Buy trifecta carries at your own risk, basically.
Rishikesa108 wrote: »Rishikesa108 wrote: »BananaBender wrote: »RealLoveBVB wrote: »BananaBender wrote: »Rogue_Coyote wrote: »Personally I feel this is a form of cheating
How is it cheating?
People are still having to complete the content. Just they're having to do so with dead weight in their party. If anything it's more of a flex that they are ABLE to still beat the content despite having people specifically getting carried.Rogue_Coyote wrote: »takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned.
It doesn't take anything away. Unless you put weight in having a Trifecta achievement to boost your own ego of how "Good" you are at getting through some group content whereby you have 11 other players who can potentially carry you...
Like, many "Legit" players could have been carried by the rest of their teams. Not unlike the people paying for carries now. The only difference would be the delusion that the "Legit" player might have had that they were contributing vs the paid carry knows they're doing none of the work.
Essentially, the fact that it is possible to do such a thing already waters down the "Achievement". If the content was actually so difficult that ALL players had to perform exceedingly well in order to complete, not only would the achievement be noteworthy but selling carries would be impossible.
Trifecta carries are done by having another player log onto your account and playing for you.
Don't spread false informations.
Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.
Talk about false information... To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
If there is an exception that you don't have to kill something, it will be explicitly stated.
Killing all enemies is required for anything newer than Tick-Tock Tormentor with the exception of the mini trials. (Cloudrest and Asylum Sanctorium)
Well said. And so it is not possible for ZOS to approve what is clearly against the basic rules of the game. Logging in with another person's account is highly against the rules of the game, so it is impossible for ZOS to approve. So some carry-runs (for example for trifectas) are highly against the rules. They are cheating.
The person who is breaking TOS is the customer, not the carry provider. Buy trifecta carries at your own risk, basically.
No, both.
BananaBender wrote: »RealLoveBVB wrote: »Trifecta carries are done by having another player log onto your account and playing for you.
Don't spread false informations.
Those who do the carry play as 12. Right before the end boss is defeated, one player leaves and the guy who paid for the run is going to enter for the last seconds.
- What would you say to someone who holds the title of Swashbuckler but can't do Reef 3-6-9 or doesn’t even understand what 12-5-8 or 34-78 means—yet insists, "That's incorrect, we don’t do Reefs like that."
[/i]
Ishtarknows wrote: »
- What would you say to someone who holds the title of Swashbuckler but can't do Reef 3-6-9 or doesn’t even understand what 12-5-8 or 34-78 means—yet insists, "That's incorrect, we don’t do Reefs like that."
[/i]
I don't have Swashbuckler, but I have Hurricane Herald and started progging Swash but have no idea what you're talking about.
Maybe it's a PC/console difference in terminology I dunno.
pecheckler wrote: »Selling carries should be banned and players that spam zone chat selling carries should be EXTRA-banned.
@Ishtarknows, @fizl101 Usually, what terminology do you use to attribute reefs to players? How do you distribute them? Maybe I'm missing something here and need to learn more.
Ishtarknows wrote: »@Ishtarknows, @fizl101 Usually, what terminology do you use to attribute reefs to players? How do you distribute them? Maybe I'm missing something here and need to learn more.
There's portal teams and raid lead tells which number team has to go down and which reefheart it is (crown, chalice etc).
Ishtarknows wrote: »@Ishtarknows, @fizl101 Usually, what terminology do you use to attribute reefs to players? How do you distribute them? Maybe I'm missing something here and need to learn more.
There's portal teams and raid lead tells which number team has to go down and which reefheart it is (crown, chalice etc).
Ah, ok. I used to see raid leaders do that during training runs for normal trials to help others learn the mechanics. They would tell the healer, "Take Ice Dome," or, "Not that one, the blue one." Yeah, I see.
Nowadays, we call them Reef 1, Reef 2, etc., because we hope that after someone with the achievement runs the trial 7 or 8 times, they will understand enough to follow the Reef Guardian and know where they need to go.
One player spends a lot of time collecting gold. Another group of players spend a lot of time practicing trials. At the end of the day, it is just an exchange of a product generated by spending ingame time. Just like picking up a corn flower and selling it
For trifectas the one who buys a carry still needs not to die themselves. I have not bought a carry so I am not sure how it goes, but is this done with a duel? The way I heard it's done is that when they go in, the one buying the carry has a duel with someone before the first trash pull, dies and then stays dead the rest of the trial and the group completes the trial with 11 people (and one dead).BananaBender wrote: »To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
frogthroat wrote: »For trifectas the one who buys a carry still needs not to die themselves. I have not bought a carry so I am not sure how it goes, but is this done with a duel? The way I heard it's done is that when they go in, the one buying the carry has a duel with someone before the first trash pull, dies and then stays dead the rest of the trial and the group completes the trial with 11 people (and one dead).BananaBender wrote: »To get the achievement you need to kill every enemy in the trial. If you show up on the last boss you will not get the achievement even if everyone else does. I know this because I'm friends with multiple people who do carry runs and a few who have bought them.
Personally I don't really care. If it is a loot carry, I think that is a good method of obtaining gold and a good time saver for the one buying.
For achievements, you are only robbing yourself of the actual achievement. The thrill of actually achieving something in the game turns into a participation trophy. Why buy the game if you are not going to play the game? When I didn't have other hard modes than Falkreath Hold and the Cauldron, I was doing pledges one time with a prog trial players and we went Fang Lair 2 keys (before the pledge changes) - I died constantly at the end boss so it was pretty much a carry run for me. Now I had the achievement but I didn't feel like I earned it. Not until I did the FL HM legitimately. So it became a priority for me to do it properly so that all the achievements I have feel earned.
Rogue_Coyote wrote: »Several examples can be easily found in game of players advertising carries and end game titles like Godslayer for millions of gold. This seems like a form of boosting, no? Which should be against ZoS ToS and reportable. However this practice seems to be the norm and accepted/ignored. Personally I feel this is a form of cheating and takes away from legit players who took the time to grind the achievements the way they were intended, as their titles "could have been bought" instead of earned. Thoughts?
Dragonnord wrote: »ZOS has already communicated, more than one time through some Devs, that it is accepted and approved by them.
Warhawke_80 wrote: »Dragonnord wrote: »ZOS has already communicated, more than one time through some Devs, that it is accepted and approved by them.
Yeah..and that's why I was amused with how that one YouTube kid took Raiding so seriously...when anyone could just buy a carry.
Sadly I would admit that is probably why Raiding was never taken seriously by the player base.