Maintenance for the week of December 15:
· [COMPLETE] PC/Mac: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] Xbox: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [COMPLETE] PlayStation®: NA and EU megaservers for maintenance – December 15, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

This event once again proves

Frogmother
Frogmother
✭✭✭✭
that gear based PvP does not work.
No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

Edit:
almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.
Edited by Frogmother on February 23, 2025 7:23PM
  • DeadlySerious
    DeadlySerious
    ✭✭✭✭
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    What do you expect to happen when you go into PvP wearing PvE gear?

    Your conclusion is not accurate because you didn't gear up for PvP in the first place. Plus, if ZOS mandates the template only PvP they're gonna lose a ton of the PvP players that most likely won't be replaced by the PvE crowd suddenly becoming enamored with PvP. The template only PvP system is a lose lose proposition for ZOS.
  • Freelancer_ESO
    Freelancer_ESO
    ✭✭✭✭✭
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    What do you expect to happen when you go into PvP wearing PvE gear?

    Your conclusion is not accurate because you didn't gear up for PvP in the first place. Plus, if ZOS mandates the template only PvP they're gonna lose a ton of the PvP players that most likely won't be replaced by the PvE crowd suddenly becoming enamored with PvP. The template only PvP system is a lose lose proposition for ZOS.

    You'd also potentially be able to pick up more PvP players from other games if you marketed it and the experience was good. (You'd likely need to do something about the mount speed in Cyrodiil such as give players max speed if they are ESO+.)

    Yes, template PvP will likely lose some PvP players if you do it as some PvP players like customizing their builds and others like beating the snot out of people that can't compete with them at all.
  • Calastir
    Calastir
    ✭✭✭✭✭
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    What do you expect to happen when you go into PvP wearing PvE gear?

    Your conclusion is not accurate because you didn't gear up for PvP in the first place. Plus, if ZOS mandates the template only PvP they're gonna lose a ton of the PvP players that most likely won't be replaced by the PvE crowd suddenly becoming enamored with PvP. The template only PvP system is a lose lose proposition for ZOS.
    You have to play PvP to earn PvP gear... 🙄

    Any PvP player would know this... 😑
    Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
    ✭✭✭✭✭
    ✭✭✭✭
    Calastir wrote: »
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    What do you expect to happen when you go into PvP wearing PvE gear?

    Your conclusion is not accurate because you didn't gear up for PvP in the first place. Plus, if ZOS mandates the template only PvP they're gonna lose a ton of the PvP players that most likely won't be replaced by the PvE crowd suddenly becoming enamored with PvP. The template only PvP system is a lose lose proposition for ZOS.
    You have to play PvP to earn PvP gear... 🙄

    Any PvP player would know this... 😑

    Or u can just buy them from a guild trader.
  • Calastir
    Calastir
    ✭✭✭✭✭
    Calastir wrote: »
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    What do you expect to happen when you go into PvP wearing PvE gear?

    Your conclusion is not accurate because you didn't gear up for PvP in the first place. Plus, if ZOS mandates the template only PvP they're gonna lose a ton of the PvP players that most likely won't be replaced by the PvE crowd suddenly becoming enamored with PvP. The template only PvP system is a lose lose proposition for ZOS.
    You have to play PvP to earn PvP gear... 🙄

    Any PvP player would know this... 😑

    Or u can just buy them from a guild trader.
    For a ton of money, sure. 🙄
    Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
  • DenverRalphy
    DenverRalphy
    ✭✭✭✭✭
    ✭✭✭✭
    Calastir wrote: »
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    What do you expect to happen when you go into PvP wearing PvE gear?

    Your conclusion is not accurate because you didn't gear up for PvP in the first place. Plus, if ZOS mandates the template only PvP they're gonna lose a ton of the PvP players that most likely won't be replaced by the PvE crowd suddenly becoming enamored with PvP. The template only PvP system is a lose lose proposition for ZOS.
    You have to play PvP to earn PvP gear... 🙄

    Any PvP player would know this... 😑

    I'm a veritable noob to PvP in ESO. In all the years I've played, this is the first year I've ever decided to get my feet wet in the PvP arena. And I managed to get PvP gear from my PvE resources.

    There are PvP crafted sets that require zero PvP. And tons of gear you can buy from the Traders to stickerbook for reconstruction using Transmute Crystals collected from PvE content, As well vaariouis PvE dungeon sets that are commonly used in PvP builds.

    I geared up my PvP builds, and went charging into Cyro, IC, and BG's without a care in the world. I still got spanked quite a bit (cuz hey, you still gotta learn to play against humans), but I can confidently say that it wasn't due to the gear.
    Edited by DenverRalphy on February 23, 2025 9:37PM
  • Calastir
    Calastir
    ✭✭✭✭✭
    Calastir wrote: »
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    What do you expect to happen when you go into PvP wearing PvE gear?

    Your conclusion is not accurate because you didn't gear up for PvP in the first place. Plus, if ZOS mandates the template only PvP they're gonna lose a ton of the PvP players that most likely won't be replaced by the PvE crowd suddenly becoming enamored with PvP. The template only PvP system is a lose lose proposition for ZOS.
    You have to play PvP to earn PvP gear... 🙄

    Any PvP player would know this... 😑

    I'm a veritable noob to PvP in ESO. In all the years I've played, this is the first year I've ever decided to get my feet wet in the PvP arena. And I managed to get PvP gear from my PvE resources.

    There are crafted sets that require zero PvP. And tons of gear you can buy from the Traders to stickerbook for reconstruction using Transmute Crystals collected from PvE content, As well numerous PvE dungeon sets that are commonly used in PvP builds.

    I geared up my PvP builds, and went charging into Cyro, IC, and BG's without a care in the world. I still got spanked quite a bit (cuz hey, you still gotta learn to play against humans), but it most I can confidently say that it wasn't due to the gear.
    Good for you. But that was not the point of this topic.
    Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
  • DenverRalphy
    DenverRalphy
    ✭✭✭✭✭
    ✭✭✭✭
    Calastir wrote: »
    Calastir wrote: »
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    What do you expect to happen when you go into PvP wearing PvE gear?

    Your conclusion is not accurate because you didn't gear up for PvP in the first place. Plus, if ZOS mandates the template only PvP they're gonna lose a ton of the PvP players that most likely won't be replaced by the PvE crowd suddenly becoming enamored with PvP. The template only PvP system is a lose lose proposition for ZOS.
    You have to play PvP to earn PvP gear... 🙄

    Any PvP player would know this... 😑

    I'm a veritable noob to PvP in ESO. In all the years I've played, this is the first year I've ever decided to get my feet wet in the PvP arena. And I managed to get PvP gear from my PvE resources.

    There are crafted sets that require zero PvP. And tons of gear you can buy from the Traders to stickerbook for reconstruction using Transmute Crystals collected from PvE content, As well numerous PvE dungeon sets that are commonly used in PvP builds.

    I geared up my PvP builds, and went charging into Cyro, IC, and BG's without a care in the world. I still got spanked quite a bit (cuz hey, you still gotta learn to play against humans), but it most I can confidently say that it wasn't due to the gear.
    Good for you. But that was not the point of this topic.

    I merely presented data to refute your claim. I didn't bring it up. <shrug>
  • spartaxoxo
    spartaxoxo
    ✭✭✭✭✭
    ✭✭✭✭✭
    Calastir wrote: »
    Calastir wrote: »
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    What do you expect to happen when you go into PvP wearing PvE gear?

    Your conclusion is not accurate because you didn't gear up for PvP in the first place. Plus, if ZOS mandates the template only PvP they're gonna lose a ton of the PvP players that most likely won't be replaced by the PvE crowd suddenly becoming enamored with PvP. The template only PvP system is a lose lose proposition for ZOS.
    You have to play PvP to earn PvP gear... 🙄

    Any PvP player would know this... 😑

    I'm a veritable noob to PvP in ESO. In all the years I've played, this is the first year I've ever decided to get my feet wet in the PvP arena. And I managed to get PvP gear from my PvE resources.

    There are crafted sets that require zero PvP. And tons of gear you can buy from the Traders to stickerbook for reconstruction using Transmute Crystals collected from PvE content, As well numerous PvE dungeon sets that are commonly used in PvP builds.

    I geared up my PvP builds, and went charging into Cyro, IC, and BG's without a care in the world. I still got spanked quite a bit (cuz hey, you still gotta learn to play against humans), but it most I can confidently say that it wasn't due to the gear.
    Good for you. But that was not the point of this topic.

    I merely presented data to refute your claim. I didn't bring it up. <shrug>

    I think OP's point isn't

    "It's too difficult to get PvP gear," but rather that having to collect gear for PvP at all creates an inferior PvP experience to games where gear plays no role in player success at all.

    When you look at the most successful pvp games on the market, gear isn't a factor in most of them.

    Personally, I think the OP has a point but it's probably too late for this game to change things up.
  • Calastir
    Calastir
    ✭✭✭✭✭
    spartaxoxo wrote: »
    Calastir wrote: »
    Calastir wrote: »
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    What do you expect to happen when you go into PvP wearing PvE gear?

    Your conclusion is not accurate because you didn't gear up for PvP in the first place. Plus, if ZOS mandates the template only PvP they're gonna lose a ton of the PvP players that most likely won't be replaced by the PvE crowd suddenly becoming enamored with PvP. The template only PvP system is a lose lose proposition for ZOS.
    You have to play PvP to earn PvP gear... 🙄

    Any PvP player would know this... 😑

    I'm a veritable noob to PvP in ESO. In all the years I've played, this is the first year I've ever decided to get my feet wet in the PvP arena. And I managed to get PvP gear from my PvE resources.

    There are crafted sets that require zero PvP. And tons of gear you can buy from the Traders to stickerbook for reconstruction using Transmute Crystals collected from PvE content, As well numerous PvE dungeon sets that are commonly used in PvP builds.

    I geared up my PvP builds, and went charging into Cyro, IC, and BG's without a care in the world. I still got spanked quite a bit (cuz hey, you still gotta learn to play against humans), but it most I can confidently say that it wasn't due to the gear.
    Good for you. But that was not the point of this topic.

    I merely presented data to refute your claim. I didn't bring it up. <shrug>

    I think OP's point isn't

    "It's too difficult to get PvP gear," but rather that having to collect gear for PvP at all creates an inferior PvP experience to games where gear plays no role in player success at all.

    When you look at the most successful pvp games on the market, gear isn't a factor in most of them.

    Personally, I think the OP has a point but it's probably too late for this game to change things up.
    Finally someone who can read comprehensively. 👍
    Chaszmyr Do'Benrae (Dunmer Magsorc Vampire Infinity) ~ Dusk Doublespeak (Breton Magplar Werewolf) ~ Stan of Rimari (Nord Dragonknight Tank) ~ Bunto Kim Alhambra (Redguard Magplar Paladin) ~ Alicyankali (Argonian Magicka Necromancer Draugr Kin) ~ Gruuman Odinfan (Orsimer Magplar) ~ Boymans van Beuningen (Khajiit Stam Warden Bowzerker) ~ Flannelflail (Imperial Stamina Nightblade Brawler PVP) ~ Calastir (Altmer Stamina Dragonknight) ~ Sallystir (Bosmer Stam Warden Frostbite PVP) ~ Zalastir (Altmer Magicka Warden Ice Storm) ~ Capt Peach (Nord Stamcanist Crux Cannon) ~ PC EU ~ Flynt Westwood (Bosmer Magicka Dragonknight) ~ Chandu the Conjurer (Redguard Magcanist Rune Walker) ~ PC NA ~ since May 26th, 2021.
  • YandereGirlfriend
    YandereGirlfriend
    ✭✭✭✭✭
    ✭✭✭✭✭
    The overwhelming majority of current PvP players enjoy customizing their builds and would quit if something like the current Vengeance ruleset was crammed-down upon them.
  • licenturion
    licenturion
    ✭✭✭✭✭
    The overwhelming majority of current PvP players enjoy customizing their builds and would quit if something like the current Vengeance ruleset was crammed-down upon them.

    They could do both. The old and new format. The new format could be training grounds for new players/players starting in PvP and people who prefer a more balanced environment.

    Everybody happy.
    Edited by licenturion on February 23, 2025 10:36PM
  • Northwold
    Northwold
    ✭✭✭✭✭
    ✭✭
    Isn't the problem, even with the present setup, that for a new PVP player to know they needed to use PvP gear, the game would need to tell them that? Instead, people go in thinking "oh, I'll give it a go", with no idea, and immediately die and never come back. The game provides essentially no information on anything and the only way you can find out is by going to external websites. For dabblers, that won't happen.

    And I've got to say, as an occasional dabbler, it has never even occurred to me to go out of my way to get entirely new gear just to pop my head in for a few hours. I'm just not that bothered (which, in terms of building the Cyro population is quite an impediment if others think like me). My own view is that the same gear, where necessary, should have different stats for PvP and PvE, if ZOS still wants PvP to be gear based.

    The whole thing is pretty bizarre. It's like two completely different games cohabiting without clearly differentiating what gear is for which.
    Edited by Northwold on February 23, 2025 11:38PM
  • DeadlySerious
    DeadlySerious
    ✭✭✭✭
    Calastir wrote: »
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    What do you expect to happen when you go into PvP wearing PvE gear?

    Your conclusion is not accurate because you didn't gear up for PvP in the first place. Plus, if ZOS mandates the template only PvP they're gonna lose a ton of the PvP players that most likely won't be replaced by the PvE crowd suddenly becoming enamored with PvP. The template only PvP system is a lose lose proposition for ZOS.
    You have to play PvP to earn PvP gear... 🙄

    Any PvP player would know this... 😑

    Um, no.

    ZOS puts the best PvP sets in PvE land, mostly in trials. There are some great crafted sets too, but very few top tier PvP players use the sets that drop in Cyrodiil, BG's and IC. There are a few exceptions, but for the most part ZOS sets it up so the PvP players have to grind out PvE content to get the best sets for PvP.
  • DeadlySerious
    DeadlySerious
    ✭✭✭✭
    The overwhelming majority of current PvP players enjoy customizing their builds and would quit if something like the current Vengeance ruleset was crammed-down upon them.

    They could do both. The old and new format. The new format could be training grounds for new players/players starting in PvP and people who prefer a more balanced environment.

    Everybody happy.

    I hadn't thought of it this way before. Very good point and thank you for making it.

    The template only version of Cyrodiil might be a good beginner training ground for newer players wanting to try out PvP. The current PvP community won't settle for anything less than fixing/balancing the current game system already in place though. We're too far into this to go back now.
  • DeadlySerious
    DeadlySerious
    ✭✭✭✭
    Northwold wrote: »
    Isn't the problem, even with the present setup, that for a new PVP player to know they needed to use PvP gear, the game would need to tell them that? Instead, people go in thinking "oh, I'll give it a go", with no idea, and immediately die and never come back. The game provides essentially no information on anything and the only way you can find out is by going to external websites. For dabblers, that won't happen.

    And I've got to say, as an occasional dabbler, it has never even occurred to me to go out of my way to get entirely new gear just to pop my head in for a few hours. I'm just not that bothered (which, in terms of building the Cyro population is quite an impediment if others think like me). My own view is that the same gear, where necessary, should have different stats for PvP and PvE, if ZOS still wants PvP to be gear based.

    The whole thing is pretty bizarre. It's like two completely different games cohabiting without clearly differentiating what gear is for which.

    Well, prior to U35 there were plenty of content creators out there explaining all the different PvP builds and strategies. But then there was U35 and ZOS' lack of response to the feedback before and after U35 went live. Some of the content creators even posted lengthy videos and explanations as to what would happen if and when U35 went live as is. Turns out they were right all along. Now player retention is much harder and there isn't anyone taking the time to create walk throughs for trials and other end game content. ZOS has nobody to blame but themselves. Now we have no schedule or guarantee of new content for any part of the game because why now?
  • SeaGtGruff
    SeaGtGruff
    ✭✭✭✭✭
    ✭✭✭✭✭
    Regarding template-only PvP, I'm hoping it will just be one option (campaign or campaigns) among many, similar to how there are currently several different rulesets for Cyrodiil campaigns. Otherwise, if it replaces all existing rulesets then it could lead to an exodus of PvP players who enjoy one or another of the existing rulesets.
    I've fought mudcrabs more fearsome than me!
  • Dax_Draconis
    Dax_Draconis
    ✭✭✭✭
    I think I would enjoy template-only PvP better.
  • Soarora
    Soarora
    ✭✭✭✭✭
    ✭✭✭✭✭
    My PvP builds are all PvE builds I slowly adapt based on what I see PvPers doing. Maybe I just got lucky, but it seems to be working out well. I don't think my gear is carrying me considering I'm running a stat set (same exact one I use in PvE, divines and all), rallying except I forget to proc it half the time (because I was running whorl and that's not gonna work in PvP), and sea-serpents (which I happened to have dug up already). I'm just a tad squishy but sea-serpents and class skills help mitigate that, so I don't topple over immediately like a typical PvEr in PvP experience.
    Edited by Soarora on February 24, 2025 12:36AM
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 4/8 Tris
    • Dungeons: 32/32 HMs - 25/26 Tris
    • All Veterans completed!

      View my builds!
  • katorga
    katorga
    ✭✭✭✭✭
    ✭✭
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    If you are not wearing good pvp gear, how can you assume you are good? Just saying, gear is 50% of the build, even if it a simple stat build or on a 1v1 dueling build

    Coordination is the other 50%. It doesn't matter how good an individual player is. It is how well the team functions.

    Edited by katorga on February 24, 2025 3:42AM
  • Gspawn
    Gspawn
    ✭✭
    I have zero issue with PvP players. I just choose not to do it. So this weeks Golden Endeavours being basically you do PvP or you get zilch is kind of not right. I also don't see the sense of storing another full set of armour you need to die over and over to get.
  • Soarora
    Soarora
    ✭✭✭✭✭
    ✭✭✭✭✭
    Gspawn wrote: »
    I have zero issue with PvP players. I just choose not to do it. So this weeks Golden Endeavours being basically you do PvP or you get zilch is kind of not right. I also don't see the sense of storing another full set of armour you need to die over and over to get.

    The 3 rewards from the golden pursuit are PvP themed, the people who benefit the most from the currencies are those who don't often PvP but are willing to give it a shot. But you don't need the currencies for anything, except tel var which you can more easily farm not during the event. You also do not at all need to die to get PvP armor, I'm pretty sure every gear set (except for the monster helmets) from PvP is unbound and thus on guild traders. I buy a lot of them for collection because I'm not gonna farm AP and spam uncurated boxes at cities. If anything, you need to die over and over to get PvE armor haha.
    Edited by Soarora on February 24, 2025 7:11AM
    PC/NA Dungeoneer (Tank/DPS/Heal), Trialist (DPS/Tank/Heal), and amateur Battlegrounder (DPS) with a passion for The Elder Scrolls lore
    • CP 2000+
    • Warden Healer - Arcanist Healer - Warden Brittleden - Stamarc - Sorc Tank - Necro Tank - Templar Tank - Arcanist Tank
    • Trials: 9/12 HMs - 4/8 Tris
    • Dungeons: 32/32 HMs - 25/26 Tris
    • All Veterans completed!

      View my builds!
  • Renato90085
    Renato90085
    ✭✭✭✭✭
    wait what, when difficult to get PvP gear?
    they are not all craft set or overland/dungreon set?
  • Frogmother
    Frogmother
    ✭✭✭✭
    [
    katorga wrote: »
    Frogmother wrote: »
    that gear based PvP does not work.
    No matter how good you are , a worse player with PvP gear will have a too big advantage over you. Such events are a fun trap for everyone who wants the rewards but usually does not participate in PvP.

    Edit:
    almost every Battleground game ends becaus we steamroll the other team or we get steamrolled by them. Less than a handful games was more or less even.

    If you are not wearing good pvp gear, how can you assume you are good? Just saying, gear is 50% of the build, even if it a simple stat build or on a 1v1 dueling build

    Coordination is the other 50%. It doesn't matter how good an individual player is. It is how well the team functions.

    I had games which ended with 27 kills and 1 death, while wearing pve gear. That tells me I'm not that bad. Honestly, I felt bad for the other players.
    I also fought players in PvP armour who needed a lot of time to kill me and they only won because of their PvP gear. I could not outdamage their heals due to the damage mitigation and they were really bad at doing damage to me. It was just a slow grind until my death.

    Coordination is important, but then again a player in a full PvP armour can take a while group of PvP players. I saw that more than once. If course it should be a good PvP player, but the gear gives him a huge advantage.

    I have no issues losing to a better player, I criticize the general decision to make PvP heavily dependent on gear.

  • moo_2021
    moo_2021
    ✭✭✭✭✭
    Frogmother wrote: »
    I also fought players in PvP armour who needed a lot of time to kill me and they only won because of their PvP gear. I could not outdamage their heals due to the damage mitigation and they were really bad at doing damage to me. It was just a slow grind until my death.

    They were not. Many PvP builds are designed for burst power, not constant damage

    They were waiting for the right moment, for ultimate, dot stacking, or your resource running out if you can survive their burst. Dealing pressure alone is just a waste of resource unless you're in group fighting.
  • SkaiFaith
    SkaiFaith
    ✭✭✭✭✭
    I don't know how much gear affects the results but I encounter the same problem in every PvP game - even when I queue for 8v8 Battlegrounds I end up in a squad of solo players playing randomly for fun versus two teams of organized, COMPETITIVE PvPers (I thought they had Ranked for a reason).
    I don't know how this is possible but I have this same issue in every PvP game I try, so I tend to give up on PvP entirely, not having exactly a good opinion of PvPers; like what happens when a PvPer camps questers at turn-in or fishing spots in Cyrodiil/IC.

    I had high hopes for "CASUALS 8v8" as a PvEer but I had better results in 4v4v4, surprisingly.
    Edited by SkaiFaith on February 24, 2025 11:21AM
    A: "We, as humans, should respect and take care of each other like in a Co-op, not a PvP 🌸"
    B: "Many words. Words bad. Won't read. ⚔️"
  • ApoAlaia
    ApoAlaia
    ✭✭✭✭✭
    ✭✭✭
    SkaiFaith wrote: »
    I don't know how much gear affects the results but I encounter the same problem in every PvP game - even when I queue for 8v8 Battlegrounds I end up in a squad of solo players playing randomly for fun versus two teams of organized, COMPETITIVE PvPers (I thought they had Ranked for a reason).
    I don't know how this is possible but I have this same issue in every PvP game I try, so I tend to give up on PvP entirely, not having exactly a good opinion of PvPers; like what happens when a PvPer camps questers at turn-in or fishing spots in Cyrodiil/IC.

    I had high hopes for "CASUALS 8v8" as a PvEer but I had better results in 4v4v4, surprisingly.

    Same.

    I was hoping that 8v8 would be a bit more laid back; I too thought that organised groups of experienced PvP players would stick to 4v4v4 where they are much more likely to find a challenge.

    Oh boy was I wrong :smiley:

    Either way I am done with the golden pursuit, I don't need to step foot on BGs again for the foreseeable future \o/
  • Artim_X
    Artim_X
    ✭✭✭✭✭
    ✭✭
    IMHO I completely disagree with the OP. Yes your gear is very important, but the skills you slot and how you use them will make the difference.
    (AD) Artim X/Xirtām/Måtrix |PC/NA| Casual staff wielding vampire sorcerer/templar/arcanist
    Electric-Stun
    https://media.giphy.com/media/Av0zcKH3i2BkaY1GXW/giphy.gif/https://c.tenor.com/jQHdFftrgwMAAAAC/tenor.gif
    • Roleplay Damage Dealing Build.
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (infused/shock enchant), and Kinras's jewelry (bloodthirsty with spell damage enchant)/lightning staff (infused/flame/weapon damage enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Critical Surge, Boundless Storm, Mages' Wrath, Lightning Flood, Shocking Soul (Shock damage, Class Mastery Signature Script, and Empower), and Power Overload.
    • Ability-Bar 2: Storm Pulsar, Streak, Shock Reach, Unstable Wall of Storms, Shocking Burst (Shock Damage, remove 1 negative effect, and interrupt) and Thunderous Rage.
      Solo: Use Kinras's chest, replace Mora with Ring of the Pale Order, and use a heavy Slimcraw piece for max critical.
    Electric-Pets
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExNHVjemwxZHI2ZmQ2bTg1ZG0xOTZ3b2QwajBzNGxmaHh6OXRpN3p6YSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/eBgWizk5dmZRS/giphy.gif
    • Stress free one bar pet build .
    • Gear: 5 Infallible Aether (All apparel light and Divines with Max Mag Enchants. No chest piece), 1 medium Slimecraw for max spell critical (Divines, medium, Max Mag Enchants), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant ring and necklace (bloodthirsty with spell damage enchant), Oakensoul ring (bloodthirsty with spell damage enchant)
    • Ability-Bar: Daedric Prey, Summon Volatile Familiar, Bound Armaments, Unstable Wall of Storms, Summon Twilight Matriarch, and Greater storm Atronach.
    Electric-Heal
    https://media.giphy.com/media/5ibGIHneWS6ek/giphy.gif
    • My Healer Build.
    • Gear: 5 Spell Power Cure (All apparel light and Divines with Max Mag Enchants), 1 Slimecraw Guise for max spell critical (Divines, light, Max Mag Enchants), Maelstrom's Perfected Lightning Staff (Charged/shock enchant), and Infallible Aether jewelry (arcane with spell damage enchant)/restoration staff (Powered with absorb magicka enchant). 1 Mora's Whispers.
    • Ability-Bar 1: Power Surge, Boundless Storm, Blessing of Restoration, Energy Orb, Twilight Matriarch, and Replenishing Barrier.
    • Ability-Bar 2: Dark Deal, Overflowing Altar, Elemental Drain, Blockade of Storms, Twilight Matriarch, and Aggressive Horn.
    Electric-Ward
    https://media.giphy.com/media/Wa0TGmtDvwW3e/giphy.gif
    • My Meme Tank Build that uses high resistance and variety of wards.
    • Gear: 5 Brands of Imperium (All body pieces except Head and Shoulders, with Divine trait, and with Prismatic Defense Enchants), full Iceheart (1 light and 1 medium. Divines and Prismatic Enchant), and Combat Physician jewelry (bloodthirsty with Prismatic Recovery Enchants), Combat Physician restoration staff (Infused with hardening enchant), and combat physician ice staff (Infused with crusher enchant).
    • Ability-Bar 1: Critical Surge, Bound Aegis, Deep Thoughts, Boundless Storm, Healing Ward, and Replenishing Barrier.
    • Ability-Bar 2: Silver Leash (Elemental Drain if healer isn't running it), Bound Aegis, Frost Clench, Blockade of Frost, Empowered Ward, and Temporal Guard.
    Electric-Vamp
    https://media.giphy.com/media/ukDQiYZzRAxMZKcK86/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (medium chest and body pieces light. All Impenetrable with Prismatic Enchants). Gaze of Sithis and 1 light Mighty Chudan/Pirate Skeleton (light shoulders, and impenetrable with Prismtaic Enchants). Knight Slayer (Swift with spell damage enchant)/lightning staff (infused with oblivion enchant)/restoration staff (infused with oblivion enchant).
    • Ability-Bar 1: Structured Entropy, Boundless Storm, Soul Splitting Trap, Radiating Regeneration, Healing Ward, and Life Giver.
    • Ability-Bar 2: Drain Vigor (Elemental Susceptibility), Race Against Time, Rune Cage, Radiant Magelight, Regenerative Ward, and Shatter Soul.
    Dawnfang
    https://media.tenor.com/ogWfvDdsqBIAAAAd/anime-black-clover.gif
    • My casual one bar heavy attack Templar build that primarily utilizes Aedric Spear abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Puncturing Sweep, Aurora Javelin, Toppling Charge, Blazing Spear, Radiant Ward/Breath of life, and Crescent Sweep.
    Duskfang
    https://media.tenor.com/Jo8aG_ouy_oAAAAd/ac-odyssey.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Radiant Oppression, Race Against Time, Aurora Javelin, Breath of Life, Resolving Vigor, and Life Giver.
    Eye of the Queen
    https://i.pinimg.com/originals/fd/44/1c/fd441c8242af6ec35ada94496feb0901.gif
    • My casual one bar heavy attack Arcanist build that primarily utilizes Herald of the Tome abilities.
    • Gear: 5 Noble Duelist (Head or Shoulder and body pieces except Chest. All body pieces Divines with Max Mag Enchants), 1 light Slimecraw for max spell critical (Divines, light, Max Mag Enchant), Lightning Staff of the Sergeant (precise/shock enchant), Sergeant's chest (Divines and max magicka enchant), and Sergeant's Mail jewelry (One Ring and one Neck. Both bloodthirsty with spell damage enchant). 1 Oakensoul Ring (bloodthirsty with spell damage enchant).
    • Ability-Bar 1: Escalating Runeblades, Pragmatic Fatecarver, Cephaliarch's Flail, Rune of Displacement, Inspired Scholarship/Evolving Runemend, and The Languid Eye.
    Eye of the King
    https://i.giphy.com/media/v1.Y2lkPTc5MGI3NjExOTAzdjV1eTgwbDFmM3lrZmxuMXRqdDR3Y3h1ZDRpajR0M3VjZzQ3NSZlcD12MV9pbnRlcm5hbF9naWZfYnlfaWQmY3Q9Zw/zXmbOaTpbY6mA/giphy.gif
    • Tanky stage 4 vampire utility focused PvP healer that can take down very inexperienced players but is primarily focused on working alongside others in an organized group, PUGs, or zergs.
    • Gear: 5 Torug's Pact (Heavy Chest with light Head, Waist, Hands, and Feet. All body pieces Impenetrable. Health enchant on chest/head/legs and everything else Prismatic Enchants), 1 Medium Mighty Chudan/Pirate Skeleton Shoulder (Impenetrable, Prismatic Enchant), Knight Slayer Restoration Staff (Infused/Decrease Health enchant), and Knight Slayer jewelry (One Ring and one Neck. Both Swift with spell damage enchant). 1 Oakensoul Ring (Swift with Spell Damage Enchant).
    • Ability-Bar 1: Escalating Runeblades, Race Against Time, Rune of Uncanny Adoration, Evolving Runemend, Resolving Vigor, and Life Giver.
    PvE Starter Gear
    https://media.giphy.com/media/6CovzgyTig7M4/giphy.gif
    • Gear: 5 Law of Julianos (heavy chest, gloves/belt light, and the rest can be light or 1 medium piece if you're not wearing medium anywhere else on your body. All in training if grinding for XP or divines), Armor of the Seducer or Magnus' Gift head, shoulder, and staves (light with 1 medium piece if you are not already wearing 1 medium Julianos piece. All in training or divines. The staves should be training or infused), and 3 purple Willpower Jewelry with Arcane trait (can be bought from trading guilds for relatively cheap.
    • Check tamrieltradecentre.com for the best deals if you're not using a price checking addon).
    Race
    https://media.giphy.com/media/sdEkeWpiaGz0A/giphy.gif
    • High elf, since you will not have issues with sustain, but other mag based races are also fine so this is more of a personal choice.
    Mundus Stones
    https://media.giphy.com/media/cT3wMhLGQWdKU/giphy.gif
    • PvP: The Steed for speed. Gotta go fast!
    • PvE Healing/Damage: The Thief for decent crit rate.
    • PvE Tanking: The Lady to get close to resistance cap.
    Current Champion Points
    https://media.giphy.com/media/l4FGDAx6u3hthMhgI/giphy.gif
    • DPS: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Exploiter, Weapons Expert, Fighting Finesse, Master-at-Arms, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Healer Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Hope Infusion, Weapon's Expert, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    • Tanky Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Ironclad, Enduring Resolve, Reinforced, Duelist's Rebuff, Bastion, Ward Master, Rejuvenation, Fortified.
    • PvP Sorc: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, Occult Overload, Arcane Supremacy, Bastion, Rejuvenation, Fortified, Boundless Vitality.
    • PvP Temp/Arcanist: Shadowstrike/ Master Gatherer, Meticulous Disassembly/Plentiful Harvest, Steed's Blessing, Sustaining Shadows, Enlivening Overflow, Weapon's Expert, From the Brink, Arcane Supremacy, Celerity, Rejuvenation, Fortified, Boundless Vitality.
    Favorite Foods and Potions
    https://media.giphy.com/media/3otPoTggaYFNd1FdAI/giphy.gif
    • Parse Food for PvE:(DPS) Ghastly Eye Bowl (increases Max Magicka by 4592 and Magicka Recovery by 459 for 2 hours).
    • Gold/Purple Food for Sorc PvP and Meme Tanking:(PvP) Clockwork Citrus Filet (increases Max Health by 3326, Health Recovery by 406 [useful if stage 1 vampire], Max Magicka by 3080, and Magicka Recovery by 338 for 2 hours). Witchmother's Potent Brew (Increase Max Magicka by 2856, Max Health by 3094, and Magicka Recovery by 315 for 2 hours.
    • Trash Potions when feeling cheap: Regular CP150 Essence of Magicka pots that I obtain frequently from playing the game or Crown Tri-Restoration Potion obtained from dailies.
    • Crafted Potions: Essence of Spell Critical (Bugloss, Lady's Smock, and Water Hyacinth). Without magelight this is my primary means of obtaining Major Prophecy on my Sorc, which increases my Spell Critical Rating. This also heals and restores magicka. Essence of Immovability (Columbine, Corn Flower, and Wormwood). I use this in PvP, since this gives me stealth detection, knockback immunity, and restores magicka (better to use it when competent allies are nearby, since it might reveal that you are surrounded by multiple players in stealth and you will not have an emergency pot available after use). Essence of Invisibility with only 2 ingredients (Blue Entoloma, Namira's Rot, Nirnroot, or Spider Egg). I use this in PvE content that requires stealth and if I need more speed I'll use Rapid Maneuver before using the potion. Essence of Invisibility with 3 ingredients (Blessed Thistle, Blue Entoloma, and Namira's Rot). Very useful in PvP alongside the vampire Dark Stalker passive, since you'll be invisible, ignore movement speed penalty while in Crouch, and you'll have a 30% movement speed boost from Major Expedition (I always have this slotted when riding from point A to B in PvP land, since gankers are always lurking). My templar/arcanist will mostly use Essence of Health (Tri-Stat Potion) Ingredients: (Mountain Flower, Columbine, and Bugloss).
  • WaywardArgonian
    WaywardArgonian
    ✭✭✭✭✭
    Not sure how this is a gear issue specifically.

    The post starts with "No matter how good you are." Good at what? If you rarely play PVP you will probably not be very good at PVP. Gear is a factor but so is player skill. If you'd put everyone in a template, the steamroll effect would diminish but it would definitely still exist. It's more of an issue pertaining to matchmaking and map size.
    PC/EU altaholic | #1 PVP support player (contested) | @ degonyte in-game | Nibani Ilath-Pal (AD Nightblade) - AvA rank 50 | Jehanne Teymour (AD Sorcerer) - AvA rank 50 | Niria Ilath-Pal (AD Templar) - AvA rank 50
  • ApoAlaia
    ApoAlaia
    ✭✭✭✭✭
    ✭✭✭
    Artim_X wrote: »
    IMHO I completely disagree with the OP. Yes your gear is very important, but the skills you slot and how you use them will make the difference.

    When it comes to the OP I agree with you.

    I have access to almost all gear in the game - stickerbook almost complete, just some odds and ends like the MA 'regular' sets left - and a ginormous pool of transmutes and mats.

    Still, there is no combination of sets I can reconstruct that can bridge the skill gap between myself and a competent PvP player. It is simply a non-starter.

    I did put something together (in terms of gear and skills) that played to my [realistically almost non-existent] strengths but that is as far as I could go (and unsurprisingly as far as it took me).

    Edited by ApoAlaia on February 24, 2025 1:11PM
Sign In or Register to comment.