LordDragonSlayer wrote: »We have a lot of people in the guilds that I belong too who cannot do specific trials or dungeons because they refuse to buy ESO plus or a one time purchase of the DLC.
Personofsecrets wrote: »Tales of Tribute not mentioned, mega fail.
@ZOS_Kevin I have a serious question.
At december 2024, there was huge sale on crowns. Nearly every email about ESO contains phase like "Add Crowns to your account now..." or "...stock up on Crowns today!".
And now, people which stock up on that Crowns can't buy new dungeons because to play them, you need ESO+?
Why does everything you do seems anti-consumer? And you act surprised when people are angry and "toxic" towards you...
I'm concerned about the proposed mount speed change. I know for most players mounts are strictly a way to get where you're going as fast as possible and any speed increases are good, but I really like the middle ground of being able to go a bit faster than running but still having time to watch my surroundings for anything interesting.
I've only ever trained more speed up to +10% on any of my characters and now I'm concerned that will be too much for me. Especially since PC doesn't have the same option consoles have to go slower than the maximum speed by not pushing the stick all the way forward - our options are only full running speed or sprinting.
It might be fine if it's a trivial increase, but I assume not because that would be disappointing for most players. Ideally I'd like some version of the controls consoles have but that's difficult to do without an analogue input (and no I'm not going to use a controller just for this). But something to give us more control instead of assuming everyone wants maximum speed at all times would be very helpful.
There's a run/walk toggle.
And you can run faster on foot than on a mount at the start. I'm glad they're fixing it.
Not for running, and only for sprinting if you’re on an Orc. Without any buffs, mounts “run” (i.e. not sprint) at 115% of running on foot; mounts sprint at 145%, while footspeed sprint is 140% (unless on Orc, whose innate sprint buff makes sprinting on foot slightly faster).
The disadvantage on the mount is not initial speed but *access* to that speed and to extra speed. You aren’t going to be sprinting for very long at all with that tiny amount of initial mount stamina, and the only way to improve that is through the 60-day time gate/pay gate of mount training. (Compare adding stamina to a player character with attributes, glyphs, etc.) You don’t get speed training on a mount without a 60-day timegate or paying in crowns. (You can get an easy sprint boost via medium armor.) Once your account has CP (which can be invested on any character, even a new one), you don’t get access to the CP mount speed buff until way up the green tree - where it is much more expensive and roughly half as powerful as the footspeed buff, which is immediately accessible.
There also isn’t a Minor Gallop, whereas there is a Minor Expedition.
I’m also still constantly surprised by how many players don’t know about Major Gallop from Continuous Attack, although a set like Adept Rider can get you both Major speed buffs earlier than the level 10 requirement for Continuous Attack.
As I saw commented a bit, I'm a lil concerned with the old zone updates, do people really hangout there? is there a long term goal of updating the actual experience in those areas? the quests kinda suck for the most part and I definitely want those areas updated but the cosmetics aren't my priority.
As I saw commented a bit, I'm a lil concerned with the old zone updates, do people really hangout there? is there a long term goal of updating the actual experience in those areas? the quests kinda suck for the most part and I definitely want those areas updated but the cosmetics aren't my priority.
MidniteOwl1913 wrote: »DietDrKelp2 wrote: »I hope that PVP stuff is really just a "test" because it would take a lot of usefulness and creativeness away from pvp and a lot of sets. Eso has a very unique pvp imo and wouldn't want to see it changed that drastically.
I agree. Although I'm only a casual PVPer (transmutes and AP for Hacjiko) but I know that crafting a build is a good part of the skill set that makes for a successful player. Doing away with that sounds like a very bad idea to me.
The "successful" part is when you just press a couple buttons and your sets win fights for you.
LadyLethalla wrote: »Green tree passives - yes please. But... why only nine? Why do the others still need to be slotted??
It's a start. I hope it continues.
Yeah, but Eveli in 2021 dungeon says that Leovic died 5 years ago, so at least 2014-2021 content is still in 2E 582. 🙃For the rp community, I think the biggest positive is how the story in the two new dungeons explicitly says the Three Banners War has been going on for over ten years. Real-time progression of the ESO calendar in-game is now canon. It's not all the same year anymore. This is wonderful.
Yeah, but Eveli in 2021 dungeon says that Leovic died 5 years ago, so at least 2014-2021 content is still in 2E 582. 🙃For the rp community, I think the biggest positive is how the story in the two new dungeons explicitly says the Three Banners War has been going on for over ten years. Real-time progression of the ESO calendar in-game is now canon. It's not all the same year anymore. This is wonderful.
For the rp community, I think the biggest positive is how the story in the two new dungeons explicitly says the Three Banners War has been going on for over ten years. Real-time progression of the ESO calendar in-game is now canon. It's not all the same year anymore. This is wonderful.