Yes FF14 failed and was rebuild, ESO had the successful One Tamriel patch who changed how leveling worked..Just out of curiosity, how many times has an MMO been re-released on a new engine? I'm not that familiar with the games in the genre. I haven't heard of many outright sequels, either. Guild Wars 1 and 2. Any others? I know many do graphical overhauls - better textures and such. But not a brand new engine.
I haven't seen anything in the studio letter that suggests they're thinking about overhauling the engine and adding crossplay. I doubt it'll happen, but who knows?
A popular AI suggests the following:
"The concept of re-releasing an MMO on a new game engine is not very common, but there are notable instances where it has occurred:
- Final Fantasy XIV was famously re-released as "A Realm Reborn" in 2013, which involved a complete overhaul of the game, including moving it to a new engine. This was essentially a re-release of the game after the initial 2010 version was poorly received.
- Mortal Online 2 originally used Unreal Engine 4 but was updated to Unreal Engine 5 with its Patch 2.0.0.0 in November 2023, marking another example of an MMO being re-released on a new engine.
- While not strictly a full re-release, Elder Scrolls Online has seen significant engine updates over the years to improve its performance and visuals, though it's not clear if this would be considered a complete "re-release" on a new engine in the same vein as the above examples.
These instances suggest that while re-releases on new engines are not frequent in the MMO genre, they do happen when there is a need for significant improvement or a complete overhaul of the game's systems and aesthetics. However, these examples represent some of the more prominent cases rather than an exhaustive list, as smaller or less documented updates might exist."
Just out of curiosity, how many times has an MMO been re-released on a new engine? I'm not that familiar with the games in the genre. I haven't heard of many outright sequels, either. Guild Wars 1 and 2. Any others? I know many do graphical overhauls - better textures and such. But not a brand new engine.
I haven't seen anything in the studio letter that suggests they're thinking about overhauling the engine and adding crossplay. I doubt it'll happen, but who knows?
Just for fun I wanted to jot down my thoughts on paper so I can click back and reread. ZOS should look into rereleasing ESO on a new engine and drop the older generation consoles. The new engine will allow for cross platform compatibility and creating new opportunities for the increase in memory since the older generation consoles won’t be an issue anymore. Not to mention the whales over on Linux. Get with the program already.
Lastly, please bring mouse and keyboard console. That is all. Thanks.