Can someone explain why people type in chat channels that no one else can see? I have seen multiple people complain about being alone in an instance or using /say with no player nearby and having action taken against them for their words. But why were they typing?
Can someone explain why people type in chat channels that no one else can see? I have seen multiple people complain about being alone in an instance or using /say with no player nearby and having action taken against them for their words. But why were they typing?
DenverRalphy wrote: »Can someone explain why people type in chat channels that no one else can see? I have seen multiple people complain about being alone in an instance or using /say with no player nearby and having action taken against them for their words. But why were they typing?
Players on these forums claim a lot of things simply because it's the topic of the day/week/month. Though if you look deeply enough, you'll fiind the veracity of those claims are often/usually questionable.
Huh, I guess I'm just wired up differently, typing to no one to vent does nothing for me, feels too seperate. Vocal venting I get.
i got a warning for swearing at a wb i was soloing with a 'say' command.
no one there, just me. (and big brother, it seems)
I am suddenly terrified about what I've been cursing about in group chat when presented with bugs and lag recently....
@ZOS_Kevin Honestly, don't you see a problem here? I've been on this earth a few decades now, and I can tell you when Western Civilization was at its peak, we all had dirty mouths. I just can't imagine how any reasonable person thinks this is a good idea. That's not bashing. I literally mean I cannot imagine it. Who would be okay with this happening to them?
i got a warning for swearing at a wb i was soloing with a 'say' command.
no one there, just me. (and big brother, it seems)
i got a warning for swearing at a wb i was soloing with a 'say' command.
no one there, just me. (and big brother, it seems)
Say is not considered private in a dungeon, regardless of how the group was formed (per Zenimax), so it would certainly not be private and very public when out in the open world, even if we do not see someone.
Just FYI.
i got a warning for swearing at a wb i was soloing with a 'say' command.
no one there, just me. (and big brother, it seems)
Say is not considered private in a dungeon, regardless of how the group was formed (per Zenimax), so it would certainly not be private and very public when out in the open world, even if we do not see someone.
Just FYI.
It isn't? Can you show me where that is?
It would be helpful to keep in a list.
That being said, based on what they shared in their post, even though they were by themselves in a dungeon, the dungeon is a public instance. And using /say is for public proximity chat. It doesn't function as a Whisper or group chat. So if they used a slur, as implied by their post, the public chat filter is going to flag that and the user would be actioned accordingly. Again, don't know if that is why they got flagged, but that is what my guess would be. And that is why the appeal process is there.
So there isn't a disconnect. Auto-bans in private chats are not happening. I have asked leadership in customer service to confirm this. Again, final actions taken are made by people. If you run into this issue, please go through the appeal process as the best way to sort out a miscommunication. Feel free to reach out if you have issues. I can try to help where I can. Lastly, if you have friends that are running into an issue, please encourage them to either reach out and share a ticket number, or provide you with the ticket number. It makes it easier to go to customer service with ticket numbers to investigate a claim.
spartaxoxo wrote: »[/Say, /zone, and /group ARE private chats depending where they occur. The general public cannot see the things I say in a private instance, including our homes. How are people expected to be able to discuss things privately with more than one person if these are all automatically considered public chat channels?
So you are right, it does depend. I think in the specific example, and again this is just based on limited understanding of the example as I don't have all of the information, I would guess the flag is because they were in a dungeon, which is viewed as a public space. Different from a home for example, where we expect that to be used privately or a designated /group chat. And you should not be dinged for a private conversation. Again, this is why the appeal is there.
spartaxoxo, you are right that things should be more clear regarding channels being viewed as public vs private. In particular, with the given example of dungeons. Homes, group chats, and whispers should be known private zone areas, but I will take this feedback to the team and see if we can find a clearer way to outline things.
boi_anachronism_ wrote: »
i got a warning for swearing at a wb i was soloing with a 'say' command.
no one there, just me. (and big brother, it seems)
Say is not considered private in a dungeon, regardless of how the group was formed (per Zenimax), so it would certainly not be private and very public when out in the open world, even if we do not see someone.
Just FYI.
It isn't? Can you show me where that is?
It would be helpful to keep in a list.
@blktauna
Keven (or another manager) said as much not long ago in reference to a comment made about /say in a dungeon that was flagged. It makes sense because a dungeon itself is not really private since GF groups can fill it. Kevin makes a lot of comments, which would be hard to find.
There is not a list, and I commented earlier in this thread that it would be beneficial to know what chat is private and what chat is not. A great example is /whisper. My guess is that it is not private, and I think it should be private since it is often used for hate messages. But what I guess is the case may not be the case.
Ok, Found is kinda.
The post this first link goes to includes that comment from Kevin. The second link is a follow-up Kevin made to the comment in the first link, agreeing that a list was a good idea and that he would talk to the team to see if they could provide us with a clearer idea of what private chat is. He does include a list, but that is just his thoughts, not an official statement.
https://forums.elderscrollsonline.com/en/discussion/comment/8217681/#Comment_8217681
https://forums.elderscrollsonline.com/en/discussion/comment/8217702/#Comment_8217702
Of course, private chat does not mean we can say whatever we want. Anyone that is part of that chat can report a player and the offending player's history of issues is taking into context.
I will include a link to Kevin's lengthy comment about all of this.
https://forums.elderscrollsonline.com/en/discussion/comment/8190298#Comment_8190298
i got a warning for swearing at a wb i was soloing with a 'say' command.
no one there, just me. (and big brother, it seems)
Say is not considered private in a dungeon, regardless of how the group was formed (per Zenimax), so it would certainly not be private and very public when out in the open world, even if we do not see someone.
Just FYI.
Oceanchanter wrote: »i got a warning for swearing at a wb i was soloing with a 'say' command.
no one there, just me. (and big brother, it seems)
Say is not considered private in a dungeon, regardless of how the group was formed (per Zenimax), so it would certainly not be private and very public when out in the open world, even if we do not see someone.
Just FYI.
It isn't? Can you show me where that is?
It would be helpful to keep in a list.
@blktauna
Keven (or another manager) said as much not long ago in reference to a comment made about /say in a dungeon that was flagged. It makes sense because a dungeon itself is not really private since GF groups can fill it. Kevin makes a lot of comments, which would be hard to find.
There is not a list, and I commented earlier in this thread that it would be beneficial to know what chat is private and what chat is not. A great example is /whisper. My guess is that it is not private, and I think it should be private since it is often used for hate messages. But what I guess is the case may not be the case.
Ok, Found is kinda.
The post this first link goes to includes that comment from Kevin. The second link is a follow-up Kevin made to the comment in the first link, agreeing that a list was a good idea and that he would talk to the team to see if they could provide us with a clearer idea of what private chat is. He does include a list, but that is just his thoughts, not an official statement.
https://forums.elderscrollsonline.com/en/discussion/comment/8217681/#Comment_8217681
https://forums.elderscrollsonline.com/en/discussion/comment/8217702/#Comment_8217702
Of course, private chat does not mean we can say whatever we want. Anyone that is part of that chat can report a player and the offending player's history of issues is taking into context.
I will include a link to Kevin's lengthy comment about all of this.
https://forums.elderscrollsonline.com/en/discussion/comment/8190298#Comment_8190298
Oh, so it was adressed.
I missed that, but I admit I started being active here since the datacenter power outage.
It is as I feared to be worse case scenario, which is CS agents making the final decision after bot flags something.
What I mean is that you could just blame the technology for bans/suspensions, and that technology will get better overtime with training.
But with human nature in the equasion, things are just...well...
I don't mean to smear any CS agent, I really don't.
I bet majority of them do their job diligently and professionally.
With that being said, shout out to @Arunei for perfectly capturing my main concerns in this comment.
https://forums.elderscrollsonline.com/en/discussion/comment/8190374/#Comment_8190374
For the record, it is my personal experience from other games, besites, and forums that makes me untrustful with a system working like that.
But I've seen this song and dance macabre before.
Unreported convo landing on CS Agent's desk because AI flagged it is a different case from player reporting another player for harassment.
In the first instance, you have two people bantering or RPing, a CSA becomes part of the conversation with power to suspend them both should they see fit; and with ToS being kinda vague in some places (in my opinion) it's all according to procedures.
In the second instance you have a legit situation where offended player asks for real help. Other player harasses them, perhaps has "a heated gamer moment", because they died in a Trial or something, and that's where CSA's help is truly required and the Agent themselves becomes an MVP by removing a truly toxic player.
The best solution would be to leave reporting to the offended party.
That way, community will feel more at ease talking to people. Just like before.
Tools already given to the players (report form, ignore player option, profanity filter) will make sense again.
CSAs - I imagine/speculate - would have smaller workload cause AI won't be constantly flagging convos that would be marked "okay" anyway, and would have time for other tasks.
I also understand that Digital Service Act must be followed, but last time I checked being saucy with your buddies or bantering with them is not illegal.
Three things.
1. I would never expect everyone to see everything Zenimax has said. Heck, I was lucky even to find the comment I referred to.
2. The same people who make decisions about comments that the AI flags are the ones who look at the situations when something is reported. That is the same. The only thing that has changed is the use of the AI.
With that, as we have discussed and Kevin has acknowledged in those posts, a list of what chat methods are private and what is not. To be specific, a list of what chat is not being monitored.
3. This is not really about the banter between friends but about Zenimax being required to take action to create a safe atmosphere and tackle online harassment, as well as being transparent about how their moderation, such as informing us about the use of AI.
Kevin has stated that they are learning and making adjustments so they realize this is not perfect. So, friendly banter that uses certain words or phrases will get flagged, but as things develop, the "learning" will become less likely to lead to action being taken.
I guess there is a 4th. That is, players with a rap sheet, so to speak, are likely to find Zenimax will be less tolerant of the player and more likely to take action against them. Zenimax has said this about other things, and I think Kevin noted it in one of those linked comments.
I guess there is a 4th. That is, players with a rap sheet, so to speak, are likely to find Zenimax will be less tolerant of the player and more likely to take action against them. Zenimax has said this about other things, and I think Kevin noted it in one of those linked comments.
ZOS_Hadeostry wrote: »Let's make sure we are staying on topic, as this thread is about moderation in game. If you wanted to discuss moderation on the forums there is already a different discussion here.
Oceanchanter wrote: »i got a warning for swearing at a wb i was soloing with a 'say' command.
no one there, just me. (and big brother, it seems)
Say is not considered private in a dungeon, regardless of how the group was formed (per Zenimax), so it would certainly not be private and very public when out in the open world, even if we do not see someone.
Just FYI.
It isn't? Can you show me where that is?
It would be helpful to keep in a list.
@blktauna
Keven (or another manager) said as much not long ago in reference to a comment made about /say in a dungeon that was flagged. It makes sense because a dungeon itself is not really private since GF groups can fill it. Kevin makes a lot of comments, which would be hard to find.
There is not a list, and I commented earlier in this thread that it would be beneficial to know what chat is private and what chat is not. A great example is /whisper. My guess is that it is not private, and I think it should be private since it is often used for hate messages. But what I guess is the case may not be the case.
Ok, Found is kinda.
The post this first link goes to includes that comment from Kevin. The second link is a follow-up Kevin made to the comment in the first link, agreeing that a list was a good idea and that he would talk to the team to see if they could provide us with a clearer idea of what private chat is. He does include a list, but that is just his thoughts, not an official statement.
https://forums.elderscrollsonline.com/en/discussion/comment/8217681/#Comment_8217681
https://forums.elderscrollsonline.com/en/discussion/comment/8217702/#Comment_8217702
Of course, private chat does not mean we can say whatever we want. Anyone that is part of that chat can report a player and the offending player's history of issues is taking into context.
I will include a link to Kevin's lengthy comment about all of this.
https://forums.elderscrollsonline.com/en/discussion/comment/8190298#Comment_8190298
Oh, so it was adressed.
I missed that, but I admit I started being active here since the datacenter power outage.
It is as I feared to be worse case scenario, which is CS agents making the final decision after bot flags something.
What I mean is that you could just blame the technology for bans/suspensions, and that technology will get better overtime with training.
But with human nature in the equasion, things are just...well...
I don't mean to smear any CS agent, I really don't.
I bet majority of them do their job diligently and professionally.
With that being said, shout out to @Arunei for perfectly capturing my main concerns in this comment.
https://forums.elderscrollsonline.com/en/discussion/comment/8190374/#Comment_8190374
For the record, it is my personal experience from other games, besites, and forums that makes me untrustful with a system working like that.
But I've seen this song and dance macabre before.
Unreported convo landing on CS Agent's desk because AI flagged it is a different case from player reporting another player for harassment.
In the first instance, you have two people bantering or RPing, a CSA becomes part of the conversation with power to suspend them both should they see fit; and with ToS being kinda vague in some places (in my opinion) it's all according to procedures.
In the second instance you have a legit situation where offended player asks for real help. Other player harasses them, perhaps has "a heated gamer moment", because they died in a Trial or something, and that's where CSA's help is truly required and the Agent themselves becomes an MVP by removing a truly toxic player.
The best solution would be to leave reporting to the offended party.
That way, community will feel more at ease talking to people. Just like before.
Tools already given to the players (report form, ignore player option, profanity filter) will make sense again.
CSAs - I imagine/speculate - would have smaller workload cause AI won't be constantly flagging convos that would be marked "okay" anyway, and would have time for other tasks.
I also understand that Digital Service Act must be followed, but last time I checked being saucy with your buddies or bantering with them is not illegal.
Three things.
1. I would never expect everyone to see everything Zenimax has said. Heck, I was lucky even to find the comment I referred to.
2. The same people who make decisions about comments that the AI flags are the ones who look at the situations when something is reported. That is the same. The only thing that has changed is the use of the AI.
With that, as we have discussed and Kevin has acknowledged in those posts, a list of what chat methods are private and what is not. To be specific, a list of what chat is not being monitored.
3. This is not really about the banter between friends but about Zenimax being required to take action to create a safe atmosphere and tackle online harassment, as well as being transparent about how their moderation, such as informing us about the use of AI.
Kevin has stated that they are learning and making adjustments so they realize this is not perfect. So, friendly banter that uses certain words or phrases will get flagged, but as things develop, the "learning" will become less likely to lead to action being taken.
I guess there is a 4th. That is, players with a rap sheet, so to speak, are likely to find Zenimax will be less tolerant of the player and more likely to take action against them. Zenimax has said this about other things, and I think Kevin noted it in one of those linked comments.
ZOS_Hadeostry wrote: »Let's make sure we are staying on topic, as this thread is about moderation in game. If you wanted to discuss moderation on the forums there is already a different discussion here.
this comment itself is over moderation. What happened to letting people discuss things as they pleased and moderating when someone starts acting crazy? It would be one thing for you to chime in and clarify, with a link to the other thread, but this comes off as a warning more than trying to be informative. And thats just more of the same issue.
spartaxoxo wrote: »ZOS_Hadeostry wrote: »Let's make sure we are staying on topic, as this thread is about moderation in game. If you wanted to discuss moderation on the forums there is already a different discussion here.
this comment itself is over moderation. What happened to letting people discuss things as they pleased and moderating when someone starts acting crazy? It would be one thing for you to chime in and clarify, with a link to the other thread, but this comes off as a warning more than trying to be informative. And thats just more of the same issue.
I disagree. I'd rather be informed and also get a chance to course correct a thread before posts get deleted or threads closed.
I'm an adult who finds swearing, tbagging, insults, and other forms of inappropriate behavior to be immature and offensive. I'm glad Zenimax is doing something about the inappropriate behavior in the game.
I've played other games(world of warcraft) which has less moderation and a little censorship that ended up being toxic (got cursed at and insulted in the private chat) which lead me to eventually leave those games. I don't need that to happen to me and others in eso.
spartaxoxo wrote: »ZOS_Hadeostry wrote: »Let's make sure we are staying on topic, as this thread is about moderation in game. If you wanted to discuss moderation on the forums there is already a different discussion here.
this comment itself is over moderation. What happened to letting people discuss things as they pleased and moderating when someone starts acting crazy? It would be one thing for you to chime in and clarify, with a link to the other thread, but this comes off as a warning more than trying to be informative. And thats just more of the same issue.
I disagree. I'd rather be informed and also get a chance to course correct a thread before posts get deleted or threads closed.
They should not close or delete the thread, either.
If the problem is across the board, I don't see a reason why it needs to be segregated into a thread for each venue. They can get together behind the curtain and sort things out. We should not have to do that for them.
I do use both.