baguette_poolish wrote: »Seems like it takes all the fun out of doing world first. It can be a great opportunity to bring hype and actual competition to the raid scene, it should be a big event similar to what Bungie does with their raids, it would also open the door for other players to get involved just to be able to compete.
They first need to do a better job testing their own game and investing more into QAing and internal playtesting at normal/vet/vethm difficulties instead of depending on a limited amount of players giving feedback on PTS(which often also gets ignored and bleeds through into live).
A good example is FFXIV, which I feel does a pretty good job testing a lot of the stuff inhouse so new dungeons/raids arent spoiled with a PTS for players to try before it goes live. So when new chapters coming out, it is pretty cool to see who is going to be world's first when everyone is on the same page.
In classic MMOs, the end game seemed to captivate the entire community and the top raiding guilds were famous.
ESO isn't like this at all. There's no world first drama that I can see. I think most people in the ESO trial community would prefer the content to be tested and vetted -- especially because trials don't get priority attention for post-launch bug fixes and adjustments.
baguette_poolish wrote: »Seems like it takes all the fun out of doing world first. It can be a great opportunity to bring hype and actual competition to the raid scene, it should be a big event similar to what Bungie does with their raids, it would also open the door for other players to get involved just to be able to compete.
baguette_poolish wrote: »Seems like it takes all the fun out of doing world first. It can be a great opportunity to bring hype and actual competition to the raid scene, it should be a big event similar to what Bungie does with their raids, it would also open the door for other players to get involved just to be able to compete.
In classic MMOs, the end game seemed to captivate the entire community and the top raiding guilds were famous.
ESO isn't like this at all. There's no world first drama that I can see. I think most people in the ESO trial community would prefer the content to be tested and vetted -- especially because trials don't get priority attention for post-launch bug fixes and adjustments.
In classic MMOs, the end game seemed to captivate the entire community and the top raiding guilds were famous.
ESO isn't like this at all. There's no world first drama that I can see. I think most people in the ESO trial community would prefer the content to be tested and vetted -- especially because trials don't get priority attention for post-launch bug fixes and adjustments.
There use to be a lot of competition in the early days, however most of those players quit the game years ago due to various things. Predominantly due to the lack of content (1 trial a year is hardly enough to keep anything competitive) and the direction and state of the game.
UntilValhalla13 wrote: »I mean, world first doesn't really mean anything anyways. "Hey, we beat vmol before anyone else years ago. Remember that? No? Bueller?"
In classic MMOs, the end game seemed to captivate the entire community and the top raiding guilds were famous.
ESO isn't like this at all. There's no world first drama that I can see. I think most people in the ESO trial community would prefer the content to be tested and vetted -- especially because trials don't get priority attention for post-launch bug fixes and adjustments.
There use to be a lot of competition in the early days, however most of those players quit the game years ago due to various things. Predominantly due to the lack of content (1 trial a year is hardly enough to keep anything competitive) and the direction and state of the game.
There were 2-3 groups in contention this year. The ones who got world's first made sure to be online before work, cleared first thing, then went to their day jobs.
It wouldn't hurt to only have segments of the trial up on PTS at a time, didn't they do that with Rockgrove? Players can test what is available but not everything together.
I know it would only be a speedbump, but having teams already get the trifecta multiple times on PTS kinda deflates the achievement on live servers imo.
I know people here on the forums can be quite dismissive of endgame but the game used to have a sizeable population of people who cared. And for people striving to beat the hardest content it is interesting to see what elite players make of it.
It took from March to August (5 months) for the first team to beat it.