the1andonlyskwex wrote: »
Sometimes one of the selling points of a club is the fact that it's a safe space away from various unpleasant behaviors. In such a case, failing to police those behaviors (even minor instances) is what's bad business.
In the case of ESO, it very well may be better business to forego revenue from the most toxic members of the community (whose inappropriate conversations in "private" could easily be indicative of less obvious toxic behaviors in public) in order to create a more welcoming community for everyone else.
Well, apparently there is a new addon that obfuscates what a player says and only someone with the same addon, and a secret key, can interpret it.
I am sure that ZOS will catch onto that and find a way to ban anyone using it.
the1andonlyskwex wrote: »Additionally, use of bad language can easily be a predictor of other bad behavior. For example, if you're calling your friends racial slurs as "jokes", you very well might also be treating suspected members of those races poorly in nonverbal ways when you encounter them in the game. ZOS could very easily have data that shows that people who speak in particular ways in private chat also have a tendency to grief opponents in PvP or to maliciously kick people from random dungeons.
I can see them banning that - citing that they have to be able to check chats for criminal activity as a reason. And no matter how likely or unlikely people using that addon to discuss criminal plans is (plus there being many other ways not to trigger the filter bot just by phrasing things differently, using code words for obvious terms, or just using a language that's most probably not on the filter bot's list), it's hard to argue against that. Let alone they can ban whatever addons they wish on their own platform.
Which brings us to the roleplay topic again: Just because kinlord Arildur calls another nobleman the imbecile son of a travelling wench (in his absence of course, because everything else would be indecorous) doesn't mean that the person playing him treats real players the same way.
the1andonlyskwex wrote: »Virtually all truly offensive real-world slurs aren't valid in-character RP slurs.
Not the ones based on real-world races or nationalities, of course, but for example slurs relating to medical issues like mental or physical disabilities certainly would be (not that I use them, but I'm quite sure that an evil character might say really offensive things that would be absolutely inacceptible outside of roleplay). I don't know if you consider those "truly offensive", of course, I do.
the1andonlyskwex wrote: »I've never seen/heard any of those terms used by an NPC in-game either. They're not part of Nirn's vocabulary.
spartaxoxo wrote: »
Respectfully, you are the one that decided to bring up the topic of definitions. So, I am merely clarifying that my word choice was accurate.SpoilerI have already shown textbook examples of how yes/no polling can lead to forced-choice bias resulting in inaccurate data. The OP expressed confusion about the amount of yes responses they received, so how yes/no polling can lead to forced-choice bias and acquiescence bias resulting in more yeses than would be expected is quite relevant. And it's not something everyone is taught. A lot of people make the mistake that a yes/no poll isn't biased, which is why it's a classic example for forced-choice bias. But it seems there is some misunderstanding about what the word bias means in polling. As you and I have both correctly noted from both of our very first responses, the OP didn't stick their personal POV into the poll. In polling, however, that is not the only definition of bias. I hope this provides further clarity.
spartaxoxo wrote: »I'm not going to vote because the poll is biased.Spoiler
My answer is "sometimes" or "other" if those were included.
I understand scanning for certain criminal things to protect themselves from liability and also because it could save lives. I don't have a problem with that.
But, I don't think AI should be looking for things like rude language. If someone else reports you, that's a different story.
When one suggests something is biased, they are the ones who started that conversation.
I merely pointed things out to the contrary. For there to be bias, something needs to negatively affect the results.
Nothing in the OP leads a player to choose one answer over the other, so there is no bias by definition.
SilverBride wrote: »I know they have a legal right to, but I find that degree of monitoring players to be way too invasive and unnecessary.
spartaxoxo wrote: »
Could have spoken about the results or the definition of the term, you chose the latter and the only one to do so.
The results were negatively impacted. As shown by some people answering yes or no but offering similar logic and stances.
That is not correct. The lack of categories results in people being led to pick an answer that does not accurately reflect their opinions.
Umm. Okay, I agree. I agree that not having a "no opinion" option could very slightly affect the outcome. However, any effect it may have is so minuscule that it is not something of concern.
Heck, it is the best poll question I have seen in these forums, and the lack of a "do not care" option does not seem to be a major concern.
As such, the poll results are worthy, though there is no reason for Zenimax to take notice.
Cheers.
spartaxoxo wrote: »
We can't know if it would have been slight because the poll was not conducted.
The most common opinions that I can personally see it a glance are
"They should monitor all chats for any TOS violations"
"They shouldn't monitor it because it's invasive etc."
"They should only monitor it for crime. They should not be checking for offensive language or other such TOS violations."
And that last one does not fit neatly into either yes or no. It could be viewed as "yes" because there is an allowance. It could also be viewed as "No" because the person doesn't believe that the vast majority of AI reporting is valid. And I've seen both yes and no votes express such an opinion in this or other threads. It is highly possible that this is the majority opinion rather than a blanket "yes" to AI monitoring.
That's why an "other" option was crucial to this poll since it does not seem that OP anticipated that as a response.
Those answers are too convoluted, and some are a great choice to add strong bias. It is a simple yes or no question, and adding an "other" may have been nice so the current poll is a much better option.
I see it that they create an problem out of an non problem as in that getting said in private discussions.
I'm not sure if the humans doing the reviewing even get the proper context. My friend was suspended for 3 days for 'naming and shaming' when what he did was go on a bit of a rant, using words unsuited for polite company, about a particularly troublesome boss. In group chat, with only 1 other person whom he knew, so it wasn't possible that he was reported.
I sure hope you never share anything personal in your 'private' chats with online friends, then.
This is a long thread.
The owners of the game should define the terms of service.
The players should adhere to the terms of service.
If the players don't like the terms of service they should ask for change.
there should be no surprises.
spartaxoxo wrote: »
You've never used spicy language while joking with a friend? I don't mean slurs. But like saying a curse word because your RNG was bad or something?
Trash talk to friends is not a crime.
Then why are people getting banned for it?
Make it make sense.
I mean, I couldn't care less what people say.... publicly or in private. But the OP is complaining about ZOS enforcing the terms of service they clicked "agree" to.
spartaxoxo wrote: »
You've never used spicy language while joking with a friend? I don't mean slurs. But like saying a curse word because your RNG was bad or something?
What does what I do have to do with ZOS enforcing their TOS and Code of Conduct?
Wauw the amount of yes . Rly surprised by that . Sad to see freedom gets given away so easy 😭