Yes
They have to control what's going on inside their game. Otherwise this would be very easy turn to another "dark web" messaging system......
Wake up guys, not everyone here is a nice human being just wanting to play a game. Some are criminals, some might be terrrorists, abusing a chat and message system in a game........
There's no such thing as a private conversation in this or any game. There is a conversation. Or rather, there's a user making a statement by typing in-game. Nothing more or less. The only difference is the amount of people it reaches, which does not affect any legal argument, either pro or con.However, there's no legal requirements to police how polite people are with each other in private interactions. That's really what this thread is about.
I can't believe anyone thinks ZOS should be policing private conversations for decorum without first being invited to by one of the parties. It's outrageous.
Which is exactly how it works. AI flags, a trained rep examines the flag and decides on the action to be taken. So you have nothing to fear. No random support rep will (and shouldn't even be able to if they set up their systems correctly) say 'let's read all of Desiato's conversations today. I have some time to kill and perhaps I'll find something to get him banned or suspended'. That's not how it works =]I have no problem if a bot watches my chats to see if I am talking about weapons of mass destruction and reports that to a human if it thinks I am. but I have a big problem with some random human customer support rep reading my private conversations with my friends for no good reason.
Veryamedliel wrote: »... a trained rep examines the flag and decides on the action to be taken...
Veryamedliel wrote: »There is a system in place in which a customer may report another customer. This system should be sufficient because it includes a first hand witness of the purported harm. The action was initiated by the customer present at the time.
AI looking for words and then sending information to someone who will look into it is not the same. The action was not initiated by a customer or a human being.
According the those who have been banned, this system has handed out punishment when there is no injured party. Typing the words appear to be the crime, words, which the company will not disclose, could shut down a customer's game play for a few days or longer.
That's fine an well as far as that goes. But what if both parties don't take offense? Like when discussing a future hit or robbery or some such? Yes, sadly, this actually happens in games. It's not just roleplaying for fun all the time. In this case ZoS itself is the damaged party. What then?
Also, what people claim and what actually happened are not necessarily the same thing. A very common thing on forums. To quote the not-so-famous- commander of the LEP Recon Squad Julius Root: ' I have no time for theory. Bring me solid evidence or get out of my office until you have some'. If you do have some, you have my support any way I can. Not before.
Veryamedliel wrote: »There is a system in place in which a customer may report another customer. This system should be sufficient because it includes a first hand witness of the purported harm. The action was initiated by the customer present at the time.
AI looking for words and then sending information to someone who will look into it is not the same. The action was not initiated by a customer or a human being.
According the those who have been banned, this system has handed out punishment when there is no injured party. Typing the words appear to be the crime, words, which the company will not disclose, could shut down a customer's game play for a few days or longer.
That's fine an well as far as that goes. But what if both parties don't take offense? Like when discussing a future hit or robbery or some such? Yes, sadly, this actually happens in games. It's not just roleplaying for fun all the time. In this case ZoS itself is the damaged party. What then?
Also, what people claim and what actually happened are not necessarily the same thing. A very common thing on forums. To quote the not-so-famous- commander of the LEP Recon Squad Julius Root: ' I have no time for theory. Bring me solid evidence or get out of my office until you have some'. If you do have some, you have my support any way I can. Not before.
Veryamedliel wrote: »AI flags, a trained rep examines the flag and decides on the action to be taken.
Veryamedliel wrote: »No random support rep will (and shouldn't even be able to if they set up their systems correctly) say 'let's read all of Desiato's conversations today. I have some time to kill and perhaps I'll find something to get him banned or suspended'. That's not how it works =]
Veryamedliel wrote: »... a trained rep examines the flag and decides on the action to be taken...
How do you define "trained", and how do you know that that's what they're doing?
SuspensionDispersingAutomaton wrote: »Veryamedliel wrote: »AI flags, a trained rep examines the flag and decides on the action to be taken.
Just lol.Veryamedliel wrote: »No random support rep will (and shouldn't even be able to if they set up their systems correctly) say 'let's read all of Desiato's conversations today. I have some time to kill and perhaps I'll find something to get him banned or suspended'. That's not how it works =]
Sweet summer child...
Few years ago, when warns and suspensions for private chat channels weren't as common as of since September 13th of 2024, a friend of mine received a warning for a ragetell in Cyrodiil he sent to another player.
When he kept trying to convince the customer support person that it wasn't as bad as it looked, the support semi-agreed, but still warned against using foul language in the future, even in private, because if reported by a player (it was), the action will be taken.
All well and good, but shortly after, the friend received another warning for spamming his empty guild bank chat (which happened several days prior to the ragetell, and was done in order to test connectivity issues), something me and several other friends been doing for years (before and after said accident) with absolutely no issues or warnings whatsoever.
This time, the support doubled-down on the "spamming chats is against the rules, even if no one sees and reports them, for whatever reason, the warning stays, blah blah".
So no, they will go read your chats in attempt to punish you for something else, and then ignore all your future explanations on the subject, keeping the penalty on your account in order to punish you harsher the next time something happens.
JemadarofCaerSalis wrote: »SteveCampsOut wrote: »
People know that their communications on the internet are not secure. You are only fooling yourself if you have any expectations of privacy on the internet. By its very nature it is the transmission and reception of data, and by its transmission methods it can and most likely will be intercepted.
This is what I find strange.
Ever since I first got online, 20+ years ago, I realized that what I put out there is both pretty permanent AND not private.
Because I am using someone else's site to put those thoughts, whatever thoughts, out there, and every TOS I have seen has some clause about them storing those thoughts, and some even have clauses that say they can use the things you put on their website for advertising purposes.
I was *always* told to be careful of what I put online for this very reason.
As for an analogy, ESO is like going to ZOS's house for DnD and wanting to have a private conversation in a different room, when you have already been told all conversations are monitored in the house. It is ZOS's house, they can make their rules, as long as they comply with the laws of the countries they are available in, AND they can enforce those rules and change them when they want.
To me, this has always been the reality of using the internet and signing up for sites.
SteveCampsOut wrote: »Yeah, I have been "Online" since, GASP, 1984 when I bought my first Tandy 1000(A) PC and started my own BBS system on it at home called The Tardis BBS in Houston Texas.
Dragonnord wrote: »Every pixel belongs to them and we all accepted that when we agreed to the ToS.
SteveCampsOut wrote: »Yeah, I have been "Online" since, GASP, 1984 when I bought my first Tandy 1000(A) PC and started my own BBS system on it at home called The Tardis BBS in Houston Texas.
BBS Sysop. Pretty rare club, there. I may also be a member, but I admit to nothing!Dragonnord wrote: »Every pixel belongs to them and we all accepted that when we agreed to the ToS.
The curse of the "live service" and "digital games". Players own nothing and are entirely at the whim whatever company owns the rights to the game. If Steam ever goes belly up, the collective screams of the players will probably herald the Apocalypse.
karthrag_inak wrote: »karthrag_inak wrote: »Their system. Their responsibility. Their privilege.
I sure hope you never share anything personal in your 'private' chats with online friends, then.
Khajiit controls himself and recognizes that there is no expectation of privacy in an environment that is managed by someone else. This is equivalent to being in public, and this one hasn't been in the habit of throwing down emotional tantrums, or even just expressing personal drama in public since he was perhaps 5 years old.
EDIT : this sounded more acerbic than was intended, so apologies. The point isn't that hard, though. Don't share private things in a public forum unless you want those private things made public. -shrug-.
CrazyKitty wrote: »'They who can give up essential liberty to obtain a little temporary safety, deserve neither liberty nor safety. '
-Benjamin Franklin
SteveCampsOut wrote: »JemadarofCaerSalis wrote: »SteveCampsOut wrote: »
People know that their communications on the internet are not secure. You are only fooling yourself if you have any expectations of privacy on the internet. By its very nature it is the transmission and reception of data, and by its transmission methods it can and most likely will be intercepted.
This is what I find strange.
Ever since I first got online, 20+ years ago, I realized that what I put out there is both pretty permanent AND not private.
Because I am using someone else's site to put those thoughts, whatever thoughts, out there, and every TOS I have seen has some clause about them storing those thoughts, and some even have clauses that say they can use the things you put on their website for advertising purposes.
I was *always* told to be careful of what I put online for this very reason.
As for an analogy, ESO is like going to ZOS's house for DnD and wanting to have a private conversation in a different room, when you have already been told all conversations are monitored in the house. It is ZOS's house, they can make their rules, as long as they comply with the laws of the countries they are available in, AND they can enforce those rules and change them when they want.
To me, this has always been the reality of using the internet and signing up for sites.
Yeah, I have been "Online" since, GASP, 1984 when I bought my first Tandy 1000(A) PC and started my own BBS system on it at home called The Tardis BBS in Houston Texas. I was on Delphi, Compuserv and AOL when they showed up and in 1987 when Delphi gained access to the text based Internet before HTML came along and turned the Internet into a party of words and pictures. Been there, seen it all. There is no privacy here, and anyone who whines about not having it needs to go back to the real world and hide their illicit behaviors in the real shadows..
FelisCatus wrote: »No, it's not acceptable, and it is disgusting for anyone to defend it.
Hapexamendios wrote: »I never send anything personal or disparaging so I don't really care.