I believe that polymorphs provide visual excitement to the game. I like seeing different versions running around. I suggest that having polymorphs that are specifically for our pets and companions would be another fun visual. I want my sorcerer to have a battle wisp flying around, with a small mechanical centurion doing a ground attack, and my Isobel should look like Almalexia.
Erickson9610 wrote: »I believe that polymorphs provide visual excitement to the game. I like seeing different versions running around. I suggest that having polymorphs that are specifically for our pets and companions would be another fun visual. I want my sorcerer to have a battle wisp flying around, with a small mechanical centurion doing a ground attack, and my Isobel should look like Almalexia.
While an interesting idea, here's what certain Companions have to say when you equip certain Polymorphs on yourself:
Isobel Veloise:
Ember:
Sharp-as-Night:
Note what Sharp-as-Night says in particular about the Skeleton polymorph — "if we could both do that" — implying that Companions cannot and aren't meant to have the ability to use Polymorphs.
Further, what would you suppose Companions such as these would say if they were forced into the Polymorphs they hate by the player? Clearly Ember would not be okay with the Werewolf Lord polymorph, nor would Isobel Veloise be okay with the Xivkyn Tormentor polymorph — and yet players would put them into these Polymorphs anyway, perhaps to spite them. It's not too much different from putting those Companions into an outfit reminiscent of what they hate, but perhaps Polymorphs are just a step too far.
I believe that polymorphs provide visual excitement to the game. I like seeing different versions running around. I suggest that having polymorphs that are specifically for our pets and companions would be another fun visual. I want my sorcerer to have a battle wisp flying around, with a small mechanical centurion doing a ground attack, and my Isobel should look like Almalexia.