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A Tale of Green Slottables

  • Lady_Galadhiel
    Lady_Galadhiel
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    Fully agreed,all should be counting as passives without the need to slot them and also there should not be any path what we need to follow in order to unlock certain stuff,instead we should be free to choose where we want to put our points and what we want to max out first.
    Total ESO playtime: 8325 hours
    ESO plus status: Cancelled
    ESO currently uninstalled.
  • Iarao
    Iarao
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    too bad cuz zos as no intention of changing it. deliberately designed this way. proof? the stealth nerf of an addon that automated this seamlessly. why? cuz it did what zos explicity decided they didnt want done. perhaps when they get better servers............

    and hv you noticed the cd on accessing guild bank? at least they told us about that up front. unlike said stealth nerf.
  • magnusthorek
    magnusthorek
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    ZOS went for visual design and concept standardization of all three constellations and, in the end, the remedy became worse than the disease.

    Can't agree more with the suggestion of making Greens passives
    Edited by magnusthorek on March 21, 2021 5:06PM
    I am the very model of a scientist Salarian, I've studied species Turian, Asari, and Batarian.
    I'm quite good at genetics (as a subset of biology) because I am an expert (which I know is a tautology).
    My xenoscience studies range from urban to agrarian, I am the very model of a Scientist Salarian.
  • tc91101
    tc91101
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    I once slotted four green traits
    I collected plants faster than all my mates
    I stumbled on a shiny box
    Had to stop and swap some slots
    Well some jackhole swiped it
    In front of my face.
  • amapola76
    amapola76
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    Fischblut wrote: »
    But what's that? A treasure chest by the road! Before he opens it he slots Treasure Hunter.

    And then the plot gets darker: other player already opened the chest while our hero was replacing his Champion abilities :o

    This is honestly my biggest concern/the thing I find most irritating. Same goes for all nodes as well.
  • twev
    twev
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    Sylvermynx wrote: »
    Kiyakotari wrote: »
    Pssst. If on PC Jack of all Trades addon is worth a look for this issue.

    The addon doesn't work because ZOS implemented a cooldown on swapping on patch day.

    The author rewrote it so it takes into account the cooldown.

    They targeted it for nerf once already.

    Do you really think they're going to say 'Well, it looks like he outsmarted us! I guess he wins...'...?
    The problem with society these days is that no one drinks from the skulls of their enemies anymore.
  • Scottfree2
    Scottfree2
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    Yup, gotta agree that the system is intended to be "active" w people constantly changing those all too few slots depending on activity, and yes its going to reduce folks getting sidetracked when they pass a resource node or two, or a nice looking fishing spot etc.

    But since i play for enjoyment, and not as a second career requiring a high degree of attention i'm therefore from the set your CP's and forget em school of thought.

    So nice try ZOS, but a swing and a miss as far as i'm concerned.
  • spoqster
    spoqster
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    Fully agreed,all should be counting as passives without the need to slot them and also there should not be any path what we need to follow in order to unlock certain stuff,instead we should be free to choose where we want to put our points and what we want to max out first.

    Exactly
  • remosito
    remosito
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    TrelNord wrote: »
    Does anyone really not believe that ZOS' "fix" for this will be to introduce additional CP slots in the Crown Store this Summer?

    me
    ShutYerTrap (selectively mute NPC dialogues (stuga, companions); displayleads (antiquity leads location); UndauntedPledgeQueuer (small daily undaunted dungeon queuer window)
  • Moonsorrow
    Moonsorrow
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    Yeah, the choices one has to make are fine on the more combat related constellations, green should pretty much have all the things you described, gathering & crafting related stuff as just passives without needing to be slotted, make the fall damage mitigation and so on slottables instead.

    Anything gold and item gain related as slottables when not can get them all in at once will make playing just less fun and tedious marathon slot switcharoo when running around.
  • Gythral
    Gythral
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    Isnt it a 'tale of Grenn unslotables'
    30seconds cooldown is just telling you you cant do that!
    “Be as a tower, that, firmly set,
    Shakes not its top for any blast that blows!”
    Dante Alighieri, The Divine Comedy
  • Benemime
    Benemime
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    I'm sorry ZOS but I have to necro this post...there's no reason why green has so many slottable stars, fast harvesting was the default years ago. This:
    Indigogo wrote: »
    The green tree could have been the one redeeming feature that sold all this rework to me. Something to feel rewarded for your grind.
    Instead we got this mess of a system... and to rub salt in the wounds, actual nerfs to force you to allocate cp, like increasing wayshrine costs, decreasing gold you get from Chests etc.

  • Finedaible
    Finedaible
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    Yep. Truly an enjoyable and streamlined gameplay experience.
  • Finedaible
    Finedaible
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    On another note, Master Gatherer and Plentiful Harvest should both be consolidated to a single slotted perk if they really don't want to make them passive.
  • vsrs_au
    vsrs_au
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    I don't generally try to deride ZOS.

    But the green tree is the most horribly thought-out thing I have ever seen.

    It feels like we're honestly being punished for - how dare we - wanting to harvest nodes, hunt treasure chests and furniture plans, and be a crafter.

    Taking things that were once passives and making them have to be slotted in a limited slot scenario is a slap in the face.
    This is particularly noticeable in my case, because I only have 1 character, and it's impossible to have a CP config and skills config (due to limited number of skill points) that covers every activity (at least, not until I have a lot more CP than I have now). So I ended up using both free Amory slots, then buying a 3rd, so I have to switch Armory slots occasionally, depending on what activity I'm doing.

    Fishing vs crafting is the most extreme case of this, I think: there aren't enough slots to fully optimise both fishing and crafting, so I use one Armory slot for fishing and a different one for crafting.
    Edited by vsrs_au on June 14, 2023 8:53PM
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • SimonThesis
    SimonThesis
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    They need to make more of the day to day stuff in the green tree passive and just add more slottables.
  • Hurbster
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    Before someone from ZoS closes this, I really wish you would not because all these points are still valid and the current design of the Green Tree is as unpopular and player-unfriendly as ever.
    So they raised the floor and lowered the ceiling. Except the ceiling has spikes in it now and the floor is also lava.
  • Kelenan7368
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    Yes the green champion points should all be passive! None are game breaking and are a pain in the arse to keep changing aroung continuously for regular game play.
    I as a player change my activities on a whim and find it aggravating to keep changing them around and even more annoying when i forget!
    Please for the love of ZOS! Make them all passive!
  • TaSheen
    TaSheen
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    Uh. HUGE necro here.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • ZOS_Icy
    ZOS_Icy
    mod
    Greetings,

    We have gone ahead and closed this thread down since it is rather old. Please keep in mind that sometimes it is better to create a new topic, instead of replying in one that was posted a while ago.

    Thanks for your understanding.
    Staff Post
This discussion has been closed.