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Material drop rates

Marko21xx
Marko21xx
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Hello hello! I know this has been asked many times before (I did my research) but I'm a returning player and I have no idea of what is updated and agreed by most people..
Is there a consensus about the drop rates of some items when Deconstructing/ Refining? I know it's RNG but even with that.. the avarage number still exists..
*Assuming you have all passives and cps!

My question is about these specific rates:
Gold materials rate when refining
Style materials when deconstructing

... but if there's anyone who knows other rates it would be also helpful :smiley:
Purple/ Blue/ Green materials when refining
Other materials when deconstructing
Perfect Roe when filleting

... can't think of any other... ty o7
Edited by Marko21xx on July 16, 2024 2:51PM
  • Dagoth_Rac
    Dagoth_Rac
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    Marko21xx wrote: »
    Hello hello! I know this has been asked many times before (I did my research) but I'm a returning player and I have no idea of what is updated and agreed by most people..
    Is there a consensus about the drop rates of some items when Deconstructing/ Refining? I know it's RNG but even with that.. the avarage number still exists..
    *Assuming you have all passives and cps!

    My question is about these specific rates:
    Gold materials rate when refining
    Style materials when deconstructing

    ... but if there's anyone who knows other rates it would be also helpful :smiley:
    Purple/ Blue/ Green materials when refining
    Other materials when deconstructing
    Perfect Roe when filleting

    ... can't think of any other... ty o7

    Based on literally millions of refined raw materials, gold upgrade materials are 1 for every 200 raw materials refined with all passives in that craft. And with the Meticulous Disassembly CP star active, that increases by 12.5%, or 200 / 1.125 = ~178 raw materials.

    More detail (much, much more detail!) here:
    https://forums.elderscrollsonline.com/en/discussion/459690/tracking-daily-writ-reward-drop-rates-refining-rates
  • Marko21xx
    Marko21xx
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    Dagoth_Rac wrote: »
    Based on literally millions of refined raw materials, gold upgrade materials are 1 for every 200 raw materials refined with all passives in that craft. And with the Meticulous Disassembly CP star active, that increases by 12.5%, or 200 / 1.125 = ~178 raw materials.

    More detail (much, much more detail!) here:
    https://forums.elderscrollsonline.com/en/discussion/459690/tracking-daily-writ-reward-drop-rates-refining-rates

    Oh wow! so much info lol!.. TY! .. didn't see anything about style mats tho.. which is weird considering how much stuff that shows.. everything else is perfect..
    Edit: what I wanna get from this is to have some insight of how much should I pay for let's say a stack of raw fish to fillet... or the raw mats.. will that profit be enough to the search be worthy.. with this economy everything is weird so.. xD

    Edited by Marko21xx on July 16, 2024 4:52PM
  • virtus753
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    Marko21xx wrote: »
    Dagoth_Rac wrote: »
    Based on literally millions of refined raw materials, gold upgrade materials are 1 for every 200 raw materials refined with all passives in that craft. And with the Meticulous Disassembly CP star active, that increases by 12.5%, or 200 / 1.125 = ~178 raw materials.

    More detail (much, much more detail!) here:
    https://forums.elderscrollsonline.com/en/discussion/459690/tracking-daily-writ-reward-drop-rates-refining-rates

    Oh wow! so much info lol!.. TY! .. didn't see anything about style mats tho.. which is weird considering how much stuff that shows.. everything else is perfect..
    Edit: what I wanna get from this is to have some insight of how much should I pay for let's say a stack of raw fish to fillet... or the raw mats.. will that profit be enough to the search be worthy.. with this economy everything is weird so.. xD

    Filleting fish does not use the same stats as refining mats. There are no extraction passives for it, and the devs have stated that Meticulous Disassembly does not work.

    Style mats also never come from refining, only from deconning items in a style.
  • Marko21xx
    Marko21xx
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    virtus753 wrote: »
    Marko21xx wrote: »
    Dagoth_Rac wrote: »
    Based on literally millions of refined raw materials, gold upgrade materials are 1 for every 200 raw materials refined with all passives in that craft. And with the Meticulous Disassembly CP star active, that increases by 12.5%, or 200 / 1.125 = ~178 raw materials.

    More detail (much, much more detail!) here:
    https://forums.elderscrollsonline.com/en/discussion/459690/tracking-daily-writ-reward-drop-rates-refining-rates

    Oh wow! so much info lol!.. TY! .. didn't see anything about style mats tho.. which is weird considering how much stuff that shows.. everything else is perfect..
    Edit: what I wanna get from this is to have some insight of how much should I pay for let's say a stack of raw fish to fillet... or the raw mats.. will that profit be enough to the search be worthy.. with this economy everything is weird so.. xD

    Filleting fish does not use the same stats as refining mats. There are no extraction passives for it, and the devs have stated that Meticulous Disassembly does not work.

    Style mats also never come from refining, only from deconning items in a style.

    Oh I know.. that's what I said on my first comment.. style mats from decon
  • freespirit
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    In the current market I consider buying stacks of raw mats to refine, to get gold mats to sell and make a profit, to be a risky business.

    Raw mats have dropped in price for sure but atm on PC-EU I believe gold mats have dropped in price more but that's just my experience others may have actual stats! :)

    Edit:- A quick example 200 platinum dust will cost you between 20-30k Chromium plating can be picked up at 7.5k each easily. You would be exceedingly lucky to get 3 chromium from 200 dust. Ofc you would likely get some other platings but their prices are through the floor too.
    Edited by freespirit on July 16, 2024 6:38PM
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • zaria
    zaria
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    virtus753 wrote: »
    Marko21xx wrote: »
    Dagoth_Rac wrote: »
    Based on literally millions of refined raw materials, gold upgrade materials are 1 for every 200 raw materials refined with all passives in that craft. And with the Meticulous Disassembly CP star active, that increases by 12.5%, or 200 / 1.125 = ~178 raw materials.

    More detail (much, much more detail!) here:
    https://forums.elderscrollsonline.com/en/discussion/459690/tracking-daily-writ-reward-drop-rates-refining-rates

    Oh wow! so much info lol!.. TY! .. didn't see anything about style mats tho.. which is weird considering how much stuff that shows.. everything else is perfect..
    Edit: what I wanna get from this is to have some insight of how much should I pay for let's say a stack of raw fish to fillet... or the raw mats.. will that profit be enough to the search be worthy.. with this economy everything is weird so.. xD

    Filleting fish does not use the same stats as refining mats. There are no extraction passives for it, and the devs have stated that Meticulous Disassembly does not work.

    Style mats also never come from refining, only from deconning items in a style.
    Note that this is relevant in new content as style materials there can often be valuable as used in furniture.
    So it might be smart to deconstruct everything of style.
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • LaintalAy
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    Dagoth_Rac wrote: »
    Marko21xx wrote: »
    Hello hello! I know this has been asked many times before (I did my research) but I'm a returning player and I have no idea of what is updated and agreed by most people..
    Is there a consensus about the drop rates of some items when Deconstructing/ Refining? I know it's RNG but even with that.. the avarage number still exists..
    *Assuming you have all passives and cps!

    My question is about these specific rates:
    Gold materials rate when refining
    Style materials when deconstructing

    ... but if there's anyone who knows other rates it would be also helpful :smiley:
    Purple/ Blue/ Green materials when refining
    Other materials when deconstructing
    Perfect Roe when filleting

    ... can't think of any other... ty o7

    Based on literally millions of refined raw materials, gold upgrade materials are 1 for every 200 raw materials refined with all passives in that craft. And with the Meticulous Disassembly CP star active, that increases by 12.5%, or 200 / 1.125 = ~178 raw materials.

    More detail (much, much more detail!) here:
    https://forums.elderscrollsonline.com/en/discussion/459690/tracking-daily-writ-reward-drop-rates-refining-rates

    That link is of a player's records and doesn't appear to be official ZOS data.
    That link was posted 5 years, or around 20 patches ago.

    Let me know if I misread the post.
    Marko21xx wrote: »
    I know it's RNG but even with that.. the avarage number still exists..

    Really?
    Where is that discussed?

    Game over, man
    Hudson ~ Aliens ~ 1986
  • TaSheen
    TaSheen
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    @tmbrinks perhaps you could chime in here? I'm sure you must have up to date info.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • LaintalAy
    LaintalAy
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    TaSheen wrote: »
    @tmbrinks perhaps you could chime in here? I'm sure you must have up to date info.

    Thanks for the confirmation.
    Game over, man
    Hudson ~ Aliens ~ 1986
  • virtus753
    virtus753
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    LaintalAy wrote: »
    Dagoth_Rac wrote: »
    Marko21xx wrote: »
    Hello hello! I know this has been asked many times before (I did my research) but I'm a returning player and I have no idea of what is updated and agreed by most people..
    Is there a consensus about the drop rates of some items when Deconstructing/ Refining? I know it's RNG but even with that.. the avarage number still exists..
    *Assuming you have all passives and cps!

    My question is about these specific rates:
    Gold materials rate when refining
    Style materials when deconstructing

    ... but if there's anyone who knows other rates it would be also helpful :smiley:
    Purple/ Blue/ Green materials when refining
    Other materials when deconstructing
    Perfect Roe when filleting

    ... can't think of any other... ty o7

    Based on literally millions of refined raw materials, gold upgrade materials are 1 for every 200 raw materials refined with all passives in that craft. And with the Meticulous Disassembly CP star active, that increases by 12.5%, or 200 / 1.125 = ~178 raw materials.

    More detail (much, much more detail!) here:
    https://forums.elderscrollsonline.com/en/discussion/459690/tracking-daily-writ-reward-drop-rates-refining-rates

    That link is of a player's records and doesn't appear to be official ZOS data.
    That link was posted 5 years, or around 20 patches ago.

    Let me know if I misread the post.
    Marko21xx wrote: »
    I know it's RNG but even with that.. the avarage number still exists..

    Really?
    Where is that discussed?

    The link was posted years ago, but the spreadsheet has been updated since, which is clear from the text in the document. For example, Meticulous Disassembly didn't exist five years ago, but there are comments and data for pre- and post-MD.

    ZOS does not provide drop chance data for almost anything, so we have to test things ourselves. If you personally don't want to accept data sourced from the game by players, that's fine, but it doesn't invalidate that data for the rest of us.
  • LaintalAy
    LaintalAy
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    virtus753 wrote: »
    The link was posted years ago, but the spreadsheet has been updated since, which is clear from the text in the document. For example, Meticulous Disassembly didn't exist five years ago, but there are comments and data for pre- and post-MD.

    ZOS does not provide drop chance data for almost anything, so we have to test things ourselves. If you personally don't want to accept data sourced from the game by players, that's fine, but it doesn't invalidate that data for the rest of us.

    I don't think that I said that I didn't agree with it. I stated that the data was five years, with the implication that it may no longer be relevant.

    Yes, it does appear to be updated, so thanks for confirming that. From a personal perspective, I find it difficult to read.

    Thanks also for pointing out that ZOS does not provide this data themselves. I and possibly others, can now conclude that posters quoting 'drop rates' are either using this document; or some data they they gathered elsewhere. Yes?
    virtus753 wrote: »

    Filleting fish does not use the same stats as refining mats. There are no extraction passives for it, and the devs have stated that Meticulous Disassembly does not work.

    Style mats also never come from refining, only from deconning items in a style.

    So how do you know that filleting fish is different from mats? Is that player data as well?
    If Meticulous Disassembly doesn't work, why does the spreadsheet make reference to it?
    How long has is not been working?
    Have ZOS said when it will be fixed?

    Game over, man
    Hudson ~ Aliens ~ 1986
  • kringled_1
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    I think the reference to meticulous disassembly not working was only when applied to fish fileting
  • freespirit
    freespirit
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    The text below was posted in this thread.....

    "PTS patch notes say we are getting filleting multiple fish stacks"

    Which was started in April 2023

    ZOS_KevinZOS_Kevin
    Community Manager
    Hi all, wanted to provide some additional context to the filleting fish addition. The team wanted to clear up any confusion. The Meticulous Disassembly champion star does not improve your chances of getting perfect roe when filleting a fish.

    Meticulous Disassembly never affected fish filleting and the Perfect Roe drop rate and therefore is not broken 🙂
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • Marko21xx
    Marko21xx
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    LaintalAy wrote: »
    Marko21xx wrote: »
    I know it's RNG but even with that.. the avarage number still exists..

    Really?
    Where is that discussed?

    It does not require a discussion.. it is how things work.. "if you have 1000 numbered balls the chances of getting the number 43 is 1/1000... " and you can't set a random number ranging from 0 to infinity... (I think lol)
    Edited by Marko21xx on July 16, 2024 11:35PM
  • virtus753
    virtus753
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    freespirit wrote: »
    The text below was posted in this thread.....

    "PTS patch notes say we are getting filleting multiple fish stacks"

    Which was started in April 2023

    ZOS_KevinZOS_Kevin
    Community Manager
    Hi all, wanted to provide some additional context to the filleting fish addition. The team wanted to clear up any confusion. The Meticulous Disassembly champion star does not improve your chances of getting perfect roe when filleting a fish.

    Meticulous Disassembly never affected fish filleting and the Perfect Roe drop rate and therefore is not broken 🙂

    Thank you for finding the quote. Searching on a phone is horrible.
  • freespirit
    freespirit
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    virtus753 wrote: »
    freespirit wrote: »
    The text below was posted in this thread.....

    "PTS patch notes say we are getting filleting multiple fish stacks"

    Which was started in April 2023

    ZOS_KevinZOS_Kevin
    Community Manager
    Hi all, wanted to provide some additional context to the filleting fish addition. The team wanted to clear up any confusion. The Meticulous Disassembly champion star does not improve your chances of getting perfect roe when filleting a fish.

    Meticulous Disassembly never affected fish filleting and the Perfect Roe drop rate and therefore is not broken 🙂

    Thank you for finding the quote. Searching on a phone is horrible.

    It's why I couldn't post links..... after all these years I still cannot work my tablet!! 🤪
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • LaintalAy
    LaintalAy
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    Marko21xx wrote: »
    LaintalAy wrote: »
    Marko21xx wrote: »
    I know it's RNG but even with that.. the avarage number still exists..

    Really?
    Where is that discussed?

    It does not require a discussion.. it is how things work.. "if you have 1000 numbered balls the chances of getting the number 43 is 1/1000... " and you can't set a random number ranging from 0 to infinity... (I think lol)

    Unless there is no ball numbered "43"
    Unless there are 3 balls numbered as "43".
    Unless the 1000 numbered balls are unique and ranged from 10000-11000.

    You have an automatic assumption of "how things work".

    Some players will tell you that the 'best results' are obtained when processing mats in numbers greater than 1000, preferably closer to 10000. So, in theory, the average may only applied when other criteria are met e.g. the volume being processed.
    Game over, man
    Hudson ~ Aliens ~ 1986
  • LaintalAy
    LaintalAy
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    freespirit wrote: »
    The text below was posted in this thread.....

    "PTS patch notes say we are getting filleting multiple fish stacks"

    Which was started in April 2023

    ZOS_KevinZOS_Kevin
    Community Manager
    Hi all, wanted to provide some additional context to the filleting fish addition. The team wanted to clear up any confusion. The Meticulous Disassembly champion star does not improve your chances of getting perfect roe when filleting a fish.

    Meticulous Disassembly never affected fish filleting and the Perfect Roe drop rate and therefore is not broken 🙂

    thanks!
    Game over, man
    Hudson ~ Aliens ~ 1986
  • LaintalAy
    LaintalAy
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    LaintalAy wrote: »
    freespirit wrote: »
    The text below was posted in this thread.....

    "PTS patch notes say we are getting filleting multiple fish stacks"

    Which was started in April 2023

    ZOS_KevinZOS_Kevin
    Community Manager
    Hi all, wanted to provide some additional context to the filleting fish addition. The team wanted to clear up any confusion. The Meticulous Disassembly champion star does not improve your chances of getting perfect roe when filleting a fish.

    Meticulous Disassembly never affected fish filleting and the Perfect Roe drop rate and therefore is not broken 🙂

    thanks!

    @ZOS_Kevin
    Kevin, has this changed since moving the filleting to the campfire workstation?
    Logically, it seems to fall under the concept of 'deconstruction' now.

    Thanks.

    Game over, man
    Hudson ~ Aliens ~ 1986
  • freespirit
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    @LaintalAy the above quote I copied from Kevin was in a thread discussing the then "new" feature of using a provisioning station/fire to fillet fish

    So he was confirming that that move would not bring filleting under the umbrella of deconstruction. 🙂
    When people say to me........
    "You're going to regret that in the morning"
    I sleep until midday cos I'm a problem solver!
  • LaintalAy
    LaintalAy
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    freespirit wrote: »
    @LaintalAy the above quote I copied from Kevin was in a thread discussing the then "new" feature of using a provisioning station/fire to fillet fish

    So he was confirming that that move would not bring filleting under the umbrella of deconstruction. 🙂

    ah ok. thanks.
    Game over, man
    Hudson ~ Aliens ~ 1986
  • Marko21xx
    Marko21xx
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    LaintalAy wrote: »
    Marko21xx wrote: »
    LaintalAy wrote: »
    Marko21xx wrote: »
    I know it's RNG but even with that.. the avarage number still exists..

    Really?
    Where is that discussed?

    It does not require a discussion.. it is how things work.. "if you have 1000 numbered balls the chances of getting the number 43 is 1/1000... " and you can't set a random number ranging from 0 to infinity... (I think lol)

    Unless there is no ball numbered "43"
    Unless there are 3 balls numbered as "43".
    Unless the 1000 numbered balls are unique and ranged from 10000-11000.

    You have an automatic assumption of "how things work".

    Some players will tell you that the 'best results' are obtained when processing mats in numbers greater than 1000, preferably closer to 10000. So, in theory, the average may only applied when other criteria are met e.g. the volume being processed.

    I wont get off topic here but you're quite wrong.. if there's no ball 43 or multiple 43 balls the number still exists it just has alterations to the equation.. I'm not assuming.. I just said that because it has been several years since I messed with probability and statistics and not sure if that applies to coding.. i.e. no 43 ball.. ofc the prob is 0... 2 43 balls.. 2/1000 or 2/1001 assuming you added that one extra.. "ok but what if you have 9874651984745 numbers?" ok, 1/9874651984745., the closest thing to reality you can say is.. "what if the number is SOOO big that it's impossible to calculate".. even then.. SOOO big is not infinite.. and the higher the samples are... the closest you'll get to the exact number..
    Edit: "I wont get off topic" > proceeds to get off topic... anyway.. Supposing that you have a drop rate then..
    Edited by Marko21xx on July 17, 2024 1:11AM
  • LaintalAy
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    "if you have 1000 numbered balls the chances of getting the number 43 is 1/1000... "

    Maybe:
    if you have 1000 numbered balls, ranging from 1 to 1000, then the chances of getting the number 43 is 1/1000...



    Game over, man
    Hudson ~ Aliens ~ 1986
  • tmbrinks
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    Yes, the thread is old. The data I have gathered is updated regularly.

    Writ rewards are each patch.

    Refining data used is only from since Meticulous Disassembly was introduced, even though the spreadsheet contains "old" data from before Meticulous Disassembly... and even before multicraft was a thing, those are not used in the current calculation of refining rates.

    I have not done style materials from deconstruction. Too difficult to track reliably, and I don't do enough of it (other than intricates) to get relevant data.

    ZoS has never released the "actual" drop rates/refining rates, and I don't think they ever will. What I do is provide a statistically relevant amount of data and run some standard statistical tests against hypotheses to try and determine a "best" estimate.

    (Note: With the amount of data collected, the possible error in the "best" estimates of rates are exceedingly small... much smaller than almost any "statistical data" you see reported on the news, such as polling.)

    Edit: I also try and estimate a "price" for which to buy materials and stuff at... however, I can only base that on 1 server (PC/NA), and I'm not great about keeping the prices updated, especially right now as they are changing rapidly.
    Edited by tmbrinks on July 17, 2024 10:38AM
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  • Marko21xx
    Marko21xx
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    tmbrinks wrote: »
    Yes, the thread is old. The data I have gathered is updated regularly.

    Writ rewards are each patch.

    Refining data used is only from since Meticulous Disassembly was introduced, even though the spreadsheet contains "old" data from before Meticulous Disassembly... and even before multicraft was a thing, those are not used in the current calculation of refining rates.

    I have not done style materials from deconstruction. Too difficult to track reliably, and I don't do enough of it (other than intricates) to get relevant data.

    ZoS has never released the "actual" drop rates/refining rates, and I don't think they ever will. What I do is provide a statistically relevant amount of data and run some standard statistical tests against hypotheses to try and determine a "best" estimate.

    (Note: With the amount of data collected, the possible error in the "best" estimates of rates are exceedingly small... much smaller than almost any "statistical data" you see reported on the news, such as polling.)

    Edit: I also try and estimate a "price" for which to buy materials and stuff at... however, I can only base that on 1 server (PC/NA), and I'm not great about keeping the prices updated, especially right now as they are changing rapidly.

    Oh it makes sense you wouldn't have anything on style mats then.. it would require a huge amount of work getting all items.. inventory/bank space etc to get such a small sample..
    ... if Zos released the rates ppl would start complaining (I mean more) regardless of the number
    Is it ok to share it with my guildies?
  • tmbrinks
    tmbrinks
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    Marko21xx wrote: »
    tmbrinks wrote: »
    Yes, the thread is old. The data I have gathered is updated regularly.

    Writ rewards are each patch.

    Refining data used is only from since Meticulous Disassembly was introduced, even though the spreadsheet contains "old" data from before Meticulous Disassembly... and even before multicraft was a thing, those are not used in the current calculation of refining rates.

    I have not done style materials from deconstruction. Too difficult to track reliably, and I don't do enough of it (other than intricates) to get relevant data.

    ZoS has never released the "actual" drop rates/refining rates, and I don't think they ever will. What I do is provide a statistically relevant amount of data and run some standard statistical tests against hypotheses to try and determine a "best" estimate.

    (Note: With the amount of data collected, the possible error in the "best" estimates of rates are exceedingly small... much smaller than almost any "statistical data" you see reported on the news, such as polling.)

    Edit: I also try and estimate a "price" for which to buy materials and stuff at... however, I can only base that on 1 server (PC/NA), and I'm not great about keeping the prices updated, especially right now as they are changing rapidly.

    Oh it makes sense you wouldn't have anything on style mats then.. it would require a huge amount of work getting all items.. inventory/bank space etc to get such a small sample..
    ... if Zos released the rates ppl would start complaining (I mean more) regardless of the number
    Is it ok to share it with my guildies?

    Yes, you can share it. It's already shared all over the place :)
    Tenacious Dreamer - Hurricane Herald - Godslayer - Dawnbringer - Gryphon Heart - Tick Tock Tormenter - Immortal Redeemer - Dro-m'Athra Destroyer
    The Unchained - Oathsworn - Bedlam's Disciple - Temporal Tempest - Curator's Champion - Fist of Tava - Invader's Bane - Land, Air, and Sea Supremacy - Zero Regrets - Battlespire's Best - Bastion Breaker - Ardent Bibliophile - Subterranean Smasher - Bane of Thorns - True Genius - In Defiance of Death - No Rest for the Wicked - Nature's Wrath - Undying Endurance - Relentless Raider - Depths Defier - Apex Predator - Pure Lunacy - Mountain God - Leave No Bone Unbroken - CoS/RoM/BF/FH Challenger
    65,385 achievement points
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