I've been really enjoying the extra options from Scribing (now that I finally got enough ink to make it useable), but I feel the current system is pretty limited in options.
Not surprising, of course. Antiquities also felt underwhelming when it launched, but after many updates the rewards it gives you are pretty substantial. I'm sure Scribing will be the same.
I'm wondering what the community feels needs to be expanded next. I have seen "more class skills" as a common suggestion, but I worry that 7 skills may be too much all at once, And if ZOS were to release them in batches, I fear the community's reaction would be something along the lines of "But I don't play Sorc, Necro, or NB. I don't get anything this update??"
I think the armor skill lines are an obvious choice, since they are also universal to all characters. But I struggle to think of what it could be besides defensive buffs. I doubt we need more of those. Maybe the community has some ideas?
Discuss away!
(PS: Sorry for the mistake in one of the options. I meant Werewolf and Vampire)
Edited by Marto on July 4, 2024 2:13AM "According to the calculations of the sages of the Cult of the Ancestor Moth, the batam guar is the cutest creature in all Tamriel"
Which skill lines would you like to see get Scribing skills next? 35 votes
Armor (Light, Medium, Heavy)
DLC Guilds (Dark Brotherhood, Thieves Guild, Psijic Order)
Afflictions (Werewolf and Nightblade)
More from the current skill lines (Weapon, Guild, World and Alliance War)
2 votes