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Zenimax seems to be understanding that well rewarded players will actually be more loyal and spend +

Bo0137
Bo0137
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Recent episodes: monthly rewards are progressively better; Thieves Guild/Dark Brotherhood Seals of Endeavor bonus; Gold Road trifecta mount looks like a radiant apex; Starting from infinite archive, the updates actually reward way more free skins and mounts; the skill colours thing with scribing is 100% free.

These have shown that Zenimax can and will give [a lot of] extra seals of endeavor with no counterpart to the game economy or public perception. (And also mounts, skins, crown crates etc.)

These moves are positive to the playerbase perception. Why wouldn't it?!

Also, accumulating 16k seals is way too slow the way it is (30~60 seals a day). 200+ seals a day makes a lot of sense: about 80 days for a radiant apex mount (not counting the weekly endeavors). Do you think Zenimax would be in a bad situation if they allowed players to farm for a SINGLE radiant apex mount every 80 days? I don't think so.

Same applies to crown crates and skins and mounts.

Besides, games like WoW really show how encouraging players with abundant, good rewards will actually make them play more and then pay more for things like sub and other cosmetics.

My iteration: I've always subbed and always spent a lot with crowns. This won't change. Actually, changes like the mentioned above make me want to sub and fund the game even more.

It's simple to see, actually. Give players more rewards; this won't affect negatively sales; in fact, it will increase sales; playerbase will be more loyal.

I wanna say thank you but at the same time I feel like we both are benefiting from it.

So keep doing this? We appreciate this!
-On my shoulder, Ms. Ahvine
  • JustLovely
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    While you are correct, try taking your message to the PvP community. All we are getting is worsening performance and reductions in the population cap.

    I definitely agree that there seems to be a notable improvement in login rewards in the last couple months, and it is noticed and appreciated, let's see if it lasts before we get too excited and thankful.
  • BixenteN7Akantor
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    Enhanced Endeavors was a success, DB & TG activities were full of people and it was refreshing.
    I hope to see more of those for other activities.
  • Paulytnz
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    It is all good and all, but you do realise this is only happening because we are celebrating the 10-year anniversary, right? We are to celebrate it over a period of, what was it, 18 months?

    So sure, that sounds like a long time, but after that it will go back to the old normal login rewards/endeavors/etc sadly.
  • kargen27
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    Paulytnz wrote: »
    It is all good and all, but you do realise this is only happening because we are celebrating the 10-year anniversary, right? We are to celebrate it over a period of, what was it, 18 months?

    So sure, that sounds like a long time, but after that it will go back to the old normal login rewards/endeavors/etc sadly.

    It kind of needs to go back. Otherwise what we see now as really nice rewards become only ordinary and we will expect even better when the next occasion to celebrate comes along.
    and then the parrot said, "must be the water mines green too."
  • Drammanoth
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    Yup, it was a great idea. Sure, Seals are a means to encouage us to buy Crowns, but every once in a while... why not?

    Still, a great idea on their part.

    Pity that there will always be naysayers, malcontents and whatnot, eternally displeased with anything.

    So, MYM soon, eh? Oh boy do I see the cries and lamentations "no PvE endeavours" XD
  • Nisekev
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    I'm inclined to think that it's not about understanding. More like desperate to attract new and returning players.
  • Dawnblade
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    Endeavors might as well not exist - all I see is a system that is not designed to reward players, but to allow ZOS to say with a straight face 'everything in our loot boxes is available through gameplay'.

    IMO, most of the high-level rewards clash with the game and look like a child or art intern took a general base item and added a bunch of shiny or color along with making it vomit VFX onscreen every time it is used - so not even interested.
  • Gaebriel0410
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    I definitely agree with that, apex mounts and especially radiant apex mounts are overrated and most of them don't fit the game at all imo. A regular mount that fits the character and world always looks so much better to me.

    However, I am very happy with all the extra seals they are throwing at us! For some reason people often tend to measure the worth of seals in relation to radiant apex only, and sure it's a long grind when your only measuring stick is 16k seals.

    But for someone who has zero interest in those, the system is not overtly grindy imo and those bonus seals add up pretty fast, I am buying non-apex stuff fairly regularly and I don't even do the dailies daily (though I did during the event!).

  • TaSheen
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    I definitely agree with that, apex mounts and especially radiant apex mounts are overrated and most of them don't fit the game at all imo. A regular mount that fits the character and world always looks so much better to me.

    However, I am very happy with all the extra seals they are throwing at us! For some reason people often tend to measure the worth of seals in relation to radiant apex only, and sure it's a long grind when your only measuring stick is 16k seals.

    But for someone who has zero interest in those, the system is not overtly grindy imo and those bonus seals add up pretty fast, I am buying non-apex stuff fairly regularly and I don't even do the dailies daily (though I did during the event!).

    Entirely true for me. And anything else I have to say about this topic is firmly stuffed back into my mind, because my sarcasm bone is red hot this morning.
    ______________________________________________________

    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • reazea
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    I've always wondered why they don't give away a house every year. In the long run most people will want to decorate it, and they'll end up spending money one way or another after being given the house. I won't because I don't like housing at all, but many others do, and they spend bank to play ZOS' version of dollhouse dress up.
  • Scaletho
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    Yeah. And this month they will give us a spectacular deep cave with tower on the surface. They call it "house". IDK what to do with a cave, but it's an improvement from purple ponies.
  • Vrienda
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    The enhanced endevours were great, made me realise how shortchanged the stealth gameplay community has been these last few years though. I'd kill for a Morag Tong DLC or something similarly stealth focused.
    Desperate for Roleplaying servers to bring open world non-organised RP to Elder Scrolls Online. Please ZOS.
  • Desiato
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    Dawnblade wrote: »
    Endeavors might as well not exist - all I see is a system that is not designed to reward players, but to allow ZOS to say with a straight face 'everything in our loot boxes is available through gameplay'.

    IMO, most of the high-level rewards clash with the game and look like a child or art intern took a general base item and added a bunch of shiny or color along with making it vomit VFX onscreen every time it is used - so not even interested.

    I've never purchased crown crates and I never will. They've been gifted to me several times and I thank the sender but explain they clash with my ethics as a gamer so I allow them to return to the sender.. Items in a game that are purchased with cash are completely meaningless to me.

    I also don't enjoy most of the over the top crown crate items and think they a better fit for the marvel universe than a TES game.

    With that said, I appreciate the seals of endeavors for the odd item that I might like to have.

    I generally try not to focus on the free rewards in this game. There's a neuroscientific argument to be made that reward without pursuit is actually harmful to us because of how the reward system in our brain works. This is why things like phones, social media, and yes, loot boxes can be harmful and addictive.

    Edited by Desiato on May 1, 2024 4:23PM
    spending a year dead for tax reasons
  • DenverRalphy
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    I definitely agree with that, apex mounts and especially radiant apex mounts are overrated and most of them don't fit the game at all imo. A regular mount that fits the character and world always looks so much better to me.

    However, I am very happy with all the extra seals they are throwing at us! For some reason people often tend to measure the worth of seals in relation to radiant apex only, and sure it's a long grind when your only measuring stick is 16k seals.

    But for someone who has zero interest in those, the system is not overtly grindy imo and those bonus seals add up pretty fast, I am buying non-apex stuff fairly regularly and I don't even do the dailies daily (though I did during the event!).

    Yup. I don't think I'll ever purchase an Apex+ mount. Almost always too flashy and not worth saving that long for. I prefer mounts that aren't so flashy and bright. Like the more subdued mounts that you get from other sources (big fan of the Welkyndstone Ruins Wolf mount at the moment).

    I typically save up 3,600 then pick an item in the 2k - 3.6k range. The items in that range typically have the most "bang for the buck".
    Edited by DenverRalphy on May 1, 2024 4:47PM
  • jcaceresw
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    If they were understanding then they should not be trying to put away their loyal player base since beta like me by denying us the ability to gift considering the almost continued yearly ESO+ subscription and crown packs bought during these 10 years.
  • Elyu
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    Paulytnz wrote: »
    It is all good and all, but you do realise this is only happening because we are celebrating the 10-year anniversary, right? We are to celebrate it over a period of, what was it, 18 months?

    So sure, that sounds like a long time, but after that it will go back to the old normal login rewards/endeavors/etc sadly.

    ^this unfortunately.

    I 100% agree with the point that having substantial and meaningful in-game rewards would do wonders for player loyalty. However after having seen Azura's video on Zenimax (won't link here as it's rather anti-Zenimax) I remain doubtful that will happen unless some responsible company buys Zenimax from Microsoft.
  • kargen27
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    Elyu wrote: »
    Paulytnz wrote: »
    It is all good and all, but you do realise this is only happening because we are celebrating the 10-year anniversary, right? We are to celebrate it over a period of, what was it, 18 months?

    So sure, that sounds like a long time, but after that it will go back to the old normal login rewards/endeavors/etc sadly.

    ^this unfortunately.

    I 100% agree with the point that having substantial and meaningful in-game rewards would do wonders for player loyalty. However after having seen Azura's video on Zenimax (won't link here as it's rather anti-Zenimax) I remain doubtful that will happen unless some responsible company buys Zenimax from Microsoft.

    I like the game and would continue to play (and subscribe) even if they got rid of the daily rewards entirely. The loyal players in my opinion are here for the game play not the trinkets.
    and then the parrot said, "must be the water mines green too."
  • BretonMage
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    kargen27 wrote: »
    Paulytnz wrote: »
    It is all good and all, but you do realise this is only happening because we are celebrating the 10-year anniversary, right? We are to celebrate it over a period of, what was it, 18 months?

    So sure, that sounds like a long time, but after that it will go back to the old normal login rewards/endeavors/etc sadly.

    It kind of needs to go back. Otherwise what we see now as really nice rewards become only ordinary and we will expect even better when the next occasion to celebrate comes along.

    I wouldn't mind if they continued to give us boosted endeavor rewards during events, even after the 10-year anniversary. Or work them into other mini-events.
  • Rishikesa108
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    Bo0137 wrote: »
    Recent episodes: monthly rewards are progressively better; Thieves Guild/Dark Brotherhood Seals of Endeavor bonus; Gold Road trifecta mount looks like a radiant apex; Starting from infinite archive, the updates actually reward way more free skins and mounts; the skill colours thing with scribing is 100% free.

    These have shown that Zenimax can and will give [a lot of] extra seals of endeavor with no counterpart to the game economy or public perception. (And also mounts, skins, crown crates etc.)

    These moves are positive to the playerbase perception. Why wouldn't it?!

    Also, accumulating 16k seals is way too slow the way it is (30~60 seals a day). 200+ seals a day makes a lot of sense: about 80 days for a radiant apex mount (not counting the weekly endeavors). Do you think Zenimax would be in a bad situation if they allowed players to farm for a SINGLE radiant apex mount every 80 days? I don't think so.

    Same applies to crown crates and skins and mounts.

    Besides, games like WoW really show how encouraging players with abundant, good rewards will actually make them play more and then pay more for things like sub and other cosmetics.

    My iteration: I've always subbed and always spent a lot with crowns. This won't change. Actually, changes like the mentioned above make me want to sub and fund the game even more.

    It's simple to see, actually. Give players more rewards; this won't affect negatively sales; in fact, it will increase sales; playerbase will be more loyal.

    I wanna say thank you but at the same time I feel like we both are benefiting from it.

    So keep doing this? We appreciate this!

    I think ZOS is still very far from the idea of fair rewards for players.
    If I do a dungeon vet HM... I get very little, almost nothing. Same thing (if not worse) for arenas and trials.
    I know games where at the end of challenging dungeons or trials, three chests are opened with sometimes very nice rewards (mounts, pets, etc..) and one game even had the possibility of using some special keys to reroll the rewards up to a maximum of three times (obviously worse or better rewards could also happen).
    Here in ESO the players, after they have finished collecting the gear, are not incentivized to play at all.
    Man did not weave the web of life – he is merely a strand in it. Whatever he does to the web, he does to himself
  • Nerouyn
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    JustLovely wrote: »
    Here in ESO the players, after they have finished collecting the gear, are not incentivized to play at all.

    Personally I'm not against nice rewards but think the bigger problem is that the content itself isn't fun.

    If it were fun, then players would play it regardless. Assuming you had the time.

    One shot insta kill dungeon designs certainly aren't my idea of a good time.

    Even putting aside my living in Australia with its terrible latency, I miss games with proper healing.

    Where healers heal. And only heal.

    In this game healers mostly DPS, buff a little, spam AOE heals and just very occasionally, actually heal someone when they need it.

    All while running out of red circles.

    It's always seemed to me like they said - "Yeah, that problem of needing healers for group content? Let's design healing so it's fun for DPS'ers. That'll solve it!"

    I've become so sick of running out of red circles that I now seek to stand in them and revel.

    If someone announced they were developing a game and said, "You have to stand in red circles a lot," I'd be like, "GIVE IT TO ME!!!!!!"
  • DigiAngel
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    The legion of people that never got special style drops (me, though I don't care) during the anniversary event would like a word ;)
  • Grec1a
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    DigiAngel wrote: »
    The legion of people that never got special style drops (me, though I don't care) during the anniversary event would like a word ;)

    I imagine the PC NA players who missed out on the Jubilee mount due to the bait'n'switch over the event end time would like an even stronger word ;)
    It's a tradition, or an old charter, or something...
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