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What do YOU think of the blastbone changes?

  • CameraBeardThePirate
    CameraBeardThePirate
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    The change has failed both of their intended goals.

    They wanted to make rotations easier but rotations are now much harder for any sort of ranged build, and nearly impossible for magicka focused builds as they simply won't generate enough corpses.

    They wanted to preserve the old playstyle of necro, but deleted the Burst morph for another Pressure skill - the playstyle has not been preserved as Necro has lost nearly all of their burst damage and can now only choose between 2 different pressure skills.
  • TX12001rwb17_ESO
    TX12001rwb17_ESO
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    From a gameplay perspective It is a terrible change, if they are doing this then at LEAST increase the projectile speed for Flame Skull, if it is supposed to be the class spammable then it's not doing a very good job of it, at least the new skill buffs Scythe now so that is nice, still would of preferred Major Brutality and Major Sorcery though, at least it can stack with sources of it so that is something.

    From a lore perspective Well clearly Crime (Necromancy is Illegal) does not pay, the art of Necromancy is not something complex, it is an art of magic for those who lack the skills to use more standard forms of magic, look at the King of Worms, do you think he is really that great when he came from an order of mages who specialize in time manipulation magic and seemingly has no time manipulation spells in his arsenal, maybe that is why he turned to Necromancy because he could not cut it as a Psijic.
    Edited by TX12001rwb17_ESO on February 24, 2024 3:30PM
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