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PVP in PVE zone...How about "dead by day light" style mission?

  • KiltMaster
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    Syldras wrote: »
    KiltMaster wrote: »
    It's more useful to ask - why do you want to go into Cyrodiil/Imperial City if you don't want to PVP?
    To earn PVP-specific currency? That's a no from me.
    To complete daily endeavors re: do x quests in x zone? I'm more-so ok with this ... again as long as you're not getting PVP specific rewards.
    To complete, IDK, a PVP-based event? I don't know, I feel like that speaks for itself!
    It's more so the whole I don't expect to have a PVP version of non-PVP events. I don't complain when the undaunted event comes up and I have to do dungeons/trials to get my rewards. Do the specific content to get the content-specific rewards.

    Why do you always write "you" (also in your last post where you adressed me)? I have never written a single word in this thread about my opinion on Cyrodiil, all my posts were about me leaving town when dueling with a friend, so we don't disturb other players who dislike the flashy graphic effects.

    I can tell you though what people want to do in a non-PvP version of Cyrodiil, as there have been many threads about this: They want to do non-PvP-activities that are possible there: Questing, fishing, even reading lorebooks. No event tickets, no PvP rewards/sets or whatever, no PvP currency.

    I don't know how that would be a problem.


    I type 'you' because I'm debating with YOU about this? I don't particularly care about your personal opinion. If you addressed me, I'm going to address you back. Not a huge deal. You can also be used in a plural sense - so folks on the side you're debating on behalf of, can take this as they will. I'll say 'yous guys' from now on if you're offended by my use of grammar :)

    Unless you mean my original post where I just typed my opinion, hit enter, and didn't directly address anyone? I wasn't directing that towards anyone in particular. If the shoe fits, wear it.

    Then, fine, you, sorry, yous guys can have the version of empty Cyrodiil to do the boring quests (I've done them all ... they're OK. Yous guys ain't missing much). The fishing I've done in Cyrodiil and never ran into anyone due to the fishing holes being so far from the points (keeps, outposts, etc.) where folks are actually going to play. Lorebooks? Fine. Skyshards is kind of pushing it as some are locked behind the alliance gates. Yous guys can have the ones that aren't locked behind gates tho.
    PC/NA
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  • SilverBride
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    NO PvP in the PVE zones.
    PCNA
  • Syldras
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    KiltMaster wrote: »
    I type 'you' because I'm debating with YOU about this? I don't particularly care about your personal opinion. If you addressed me, I'm going to address you back. Not a huge deal. You can also be used in a plural sense - so folks on the side you're debating on behalf of, can take this as they will. I'll say 'yous guys' from now on if you're offended by my use of grammar :)

    I'm not offended. I just found it strange to ask me what I want in a PvE Cyrodiil or saying I don't want PvP in PvE zones when I haven't written that anywhere in this thread.
    @Syldras | PC | EU
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  • valenwood_vegan
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    KiltMaster wrote: »
    Everyone who is upset about this thread .... REMEMBER how you feel about this when whitestrake's mayhem rolls around and you feel the need to complain about making a PVE version of Cyrodiil or Imperial City.

    Thanks

    Thanks for assuming you know how I feel and what complaints I'll be making. But I'll actually be too busy participating in mayhem, something I rather enjoy every year (it's the one time I can find some people of my own ability-level to fight, who don't take things too seriously...), to be on here complaining. Totally agree with the overall sentiment though of "do the content to get the rewards from that content".

    Still don't want open-world pvp in pve zones, which was the original idea of this thread.

    On the other subject that's come up... I would certainly love to have a totally separate pve version of Cyro, like with none of the pvp rewards and normal overland questing and rewards. (Gold Road is coming, so that will probably be the closest thing we'll get). The reason being that it's one of my favorite parts of Tamriel and I'd love to explore and quest there. But that's a totally different thing, and I certainly would not advocate for a pve version of the current cyro or for pvp to be limited or taken away in any way.
    Edited by valenwood_vegan on February 5, 2024 9:26PM
  • Erickson9610
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    The way I see it, Cyrodiil and Imperial City are both PvP zones, but you can still do a little PvE in them. Likewise, every other zone is a PvE zone, but with dueling, you can do a little PvP in them. I think that alone is enough to satisfy demands for a "PvE Cyrodiil" or a "PvP Overland".
    Edited by Erickson9610 on February 5, 2024 9:15PM
    PC/NA — Lone Werewolf

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  • KiltMaster
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    KiltMaster wrote: »
    Everyone who is upset about this thread .... REMEMBER how you feel about this when whitestrake's mayhem rolls around and you feel the need to complain about making a PVE version of Cyrodiil or Imperial City.

    Thanks

    Thanks for assuming you know how I feel and what complaints I'll be making. But I'll actually be too busy participating in mayhem, something I rather enjoy every year (it's the one time I can find some people of my own ability-level to fight, who don't take things too seriously...), to be on here complaining. Totally agree with the overall sentiment though of "do the content to get the rewards from that content".

    Still don't want open-world pvp in pve zones, which was the original idea of this thread.

    On the other subject that's come up... I would certainly love to have a totally separate pve version of Cyro, like with none of the pvp rewards and normal overland questing and rewards. (Gold Road is coming, so that will probably be the closest thing we'll get). The reason being that it's one of my favorite parts of Tamriel and I'd love to explore and quest there. But that's a totally different thing, and I certainly would not advocate for a pve version of the current cyro or for pvp to be limited or taken away in any way.

    Hey, good on ya! But did you notice anywhere where I typed 'hey valenwood vegan - I'm talking specifically to you'

    But hey if the shoe fits :)
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    GM of "Kilts for Sale"
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  • KiltMaster
    KiltMaster
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    Syldras wrote: »
    KiltMaster wrote: »
    I type 'you' because I'm debating with YOU about this? I don't particularly care about your personal opinion. If you addressed me, I'm going to address you back. Not a huge deal. You can also be used in a plural sense - so folks on the side you're debating on behalf of, can take this as they will. I'll say 'yous guys' from now on if you're offended by my use of grammar :)

    I'm not offended. I just found it strange to ask me what I want in a PvE Cyrodiil or saying I don't want PvP in PvE zones when I haven't written that anywhere in this thread.

    Again, you're the one who got into a debate with me about it, so I argued the side, not your specific feelings.

    Thanks tho
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  • valenwood_vegan
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    KiltMaster wrote: »

    Hey, good on ya! But did you notice anywhere where I typed 'hey valenwood vegan - I'm talking specifically to you'

    But hey if the shoe fits :)

    Haha that's fair, but I certainly *was* one of the people who was upset about this thread :P But really was just trying to make a point that it's not all "us vs. them", at least not for all of us. One of the great things about this game is that it offers something for a lot of different types of players!
  • KiltMaster
    KiltMaster
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    KiltMaster wrote: »

    Hey, good on ya! But did you notice anywhere where I typed 'hey valenwood vegan - I'm talking specifically to you'

    But hey if the shoe fits :)

    Haha that's fair, but I certainly *was* one of the people who was upset about this thread :P But really was just trying to make a point that it's not all "us vs. them", at least not for all of us. One of the great things about this game is that it offers something for a lot of different types of players!

    fair enough yeah it's definitely not a one size fits all, but generally it tends to be what I see on a year to year basis
    PC/NA
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  • Twig_Garlicshine
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    When Eso first came out with "mega server" design, I though to myself:
    "Damn love the 3 way faction war from Daoc, mega server just means we PvP lovers will be quarantined."

    I would buy a one way ticket on a train to a PvP free for all server.
    If I'm gonna be quarantined, let it be everywhere.
    Unfortunately for me they will never exist in this game.
    <cries in Mordred>
    Edited by Twig_Garlicshine on February 6, 2024 5:01PM
  • gamergirldk
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    Stop pushing for pvp onto pve zones
  • Hapexamendios
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    ^

    A PVE version of Cyrodiil should stop being pushed as well. We'll be getting a lot of that with Mayhem starting unfortunately.
  • TaSheen
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    Seriously, no reason for "pve cyrodiil". There's NOTHING there to do. Y'all can wander around in Cyro on Ravenwatch to your heart's content. No one is going to bother you.

    I've done 4 master fishers. I've never once got killed in Cyro. In fact, I've fished with op-fac players in the SAME fishing horl....

    Nope, I'm not intersted in pvp. I don't DO pvp. It's literally not a problem, people.
    ______________________________________________________

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  • UGotBenched91
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    PvP players probably wouldn’t push for PvP in pve zones if ZOS ever gave new PvP content.
  • Pixiepumpkin
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    PvP players probably wouldn’t push for PvP in pve zones if ZOS ever gave new PvP content.

    Ya...I have to say, the amount of attention paid to PVP in this game is pretty sad. When I think about WoW and the new battlegrounds introduced in each expansion, the open world pvp areas like Ashran, Tol Barad, Wintergrasp, I dunna, I just don't understand why they do not work on new pvp stuff.

    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • Braffin
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    ^

    A PVE version of Cyrodiil should stop being pushed as well. We'll be getting a lot of that with Mayhem starting unfortunately.

    Unfortunately the entitlelists won't only push for PvE Cyro but also for PvP-related rewards like event tickets (yes, those coming from MYM are PvP rewards) without doing PvP.

    It's fine to vote for keeping PvE and PvP separated (I also don't want it mixed outside IC), but denying the existence of hypocrits in this community, which are demanding every reward at their personal conditions, is just foolish or outright a lie.
    Edited by Braffin on February 8, 2024 1:34PM
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • Aerin
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    Why kill a game that's already on the verge of death? The Elder Scrolls series is not meant to be a PvP game and should never become one.
  • moo_2021
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    Aerin wrote: »
    Why kill a game that's already on the verge of death? The Elder Scrolls series is not meant to be a PvP game and should never become one.

    Its PvP is complex, deep and fast paced, better than any FPS I regularly play.

    Also competitive game modes have infinite replay value without the need of new contents every season.



    While PvE is !@#$$%~... I hate all those arbitrary mechanics that force me to dance like a monkey.
    Edited by moo_2021 on February 9, 2024 7:16PM
  • SilverBride
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    Aerin wrote: »
    Why kill a game that's already on the verge of death? The Elder Scrolls series is not meant to be a PvP game and should never become one.

    No, ESO is not on the verge of death. Just like it wasn't last week, or last month, or last year. It's doing just fine.
    PCNA
  • finehair
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    One of the mmorpg i used to play had a similar faction system like ESO. 3 flags (blue, red and yellow again) had different zones. You wouldn't be able to just hop into enemy zone. You had to travel through different areas to cross the border. So no way shrine system. When you reach the enemy zone, you could attack enemy faction players and they could attack you. So people would often go to raid enemy player zones. İt was brutal. Also in order to reach to the enemy starter zone, where all newbies hang out, you had to cross through end game zones while avoiding high level players. But if you reach that beginner zone, it was gold. Raiding the whole zone was really something.

    Also if you die, you can only start at your own city or your death point with a huge exp and level loss.

    ESO could never make this, it's a while different mechanic unfortunately.
  • moo_2021
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    ^

    A PVE version of Cyrodiil should stop being pushed as well. We'll be getting a lot of that with Mayhem starting unfortunately.

    I'd vote for players to enter cyro and ic with no-pvp flag. They can earn ap and stones at maybe half rate, and still able to farm gears. And some of them might eventually find pvp interesting.

    We need to attract more players to pvp, not pushing them away.
  • LunaFlora
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    moo_2021 wrote: »
    ^

    A PVE version of Cyrodiil should stop being pushed as well. We'll be getting a lot of that with Mayhem starting unfortunately.

    I'd vote for players to enter cyro and ic with no-pvp flag. They can earn ap and stones at maybe half rate, and still able to farm gears. And some of them might eventually find pvp interesting.

    We need to attract more players to pvp, not pushing them away.

    that would be awesome :)
    and yea don't push people away indeed
    miaow! i'm Luna ( she/her ).

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  • RetPing
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    No, ESO is not on the verge of death. Just like it wasn't last week, or last month, or last year. It's doing just fine.

    According to steam charts
    Jan 24 14k average players
    Jan 23 16k average players
    Jan 22 19k average players

    Is this doing fine according to your parameters?

    Yes, I know, lot of people don't play on steam, please do not look at pure numbers but look at trend.

  • LunaFlora
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    RetPing wrote: »

    No, ESO is not on the verge of death. Just like it wasn't last week, or last month, or last year. It's doing just fine.

    According to steam charts
    Jan 24 14k average players
    Jan 23 16k average players
    Jan 22 19k average players

    Is this doing fine according to your parameters?

    Yes, I know, lot of people don't play on steam, please do not look at pure numbers but look at trend.

    definitely doing fine.

    if you want people to look at trend then look yourself. not at 3 days in one month, but look at every month or at least one entire month.

    highest player counts tend to be the chapters release, events, and other dlc releases.

    in weeks without all that it's usually the weekend.

    yvqfqeg8khe0.jpg
    javinfsgf460.jpg
    krvav0azm7k4.jpg

    the game isn't dying.
    thousands of people play the game. events still often get lag due to how many people participate in events.

    miaow! i'm Luna ( she/her ).

    🌸*throws cherry blossom on you*🌸
    "Eagles advance, traveler! And may the Green watch and keep you."
    🦬🦌🐰
    PlayStation and PC EU.
    LunaLolaBlossom on psn.
    LunaFloraBlossom on pc.
  • Pixiepumpkin
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    I don't think the game is dying, but there is a massively noticable drop off after events end.

    During events, I sell like a madman from all my traders.
    After events, its ghost town.
    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • RetPing
    RetPing
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    LunaFlora wrote: »
    the game isn't dying.
    thousands of people play the game. events still often get lag due to how many people participate in events.

    You red my data the wrong way, maybe I have written it in a non very clear way.
    Data I've posted is same month in different years because when you look at chronological data you always want to use the same time period.

    So I repost it here:
    Average players during January 2024 14k
    Average players during January 2023 16k
    Average players during January 2022 19k

    January 2022 > january 2024 -25% average players in month

    This is related to Steam. For other platform we don't have data.
    For XBox we can say that ESO is no more in the 50 most played games. For reference Fallout 76 that by many is considered a failure is there.
  • Braffin
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    moo_2021 wrote: »
    ^

    A PVE version of Cyrodiil should stop being pushed as well. We'll be getting a lot of that with Mayhem starting unfortunately.

    I'd vote for players to enter cyro and ic with no-pvp flag. They can earn ap and stones at maybe half rate, and still able to farm gears. And some of them might eventually find pvp interesting.

    We need to attract more players to pvp, not pushing them away.

    Terrible suggestion.

    Nobody will develop interest in doing PvP by not doing PvP while earning PvP-related rewards.

    If ever PvE-instances of Cyro and IC were made, no PvP-related rewards (AP, Tel-Var, Transmutes, PvP-sets, skyshards behind enemy gates etc.) should be earnable by using them.
    Edited by Braffin on February 12, 2024 2:27PM
    Never get between a cat and it's candy!
    ---
    Overland difficulty scaling is desperately needed. 9 years. 6 paid expansions. 24 DLCs. 40 game changing updates including One Tamriel, an overhaul of the game including a permanent CP160 gear cap and ridiculous power creep thereafter. I'm sick and tired of hearing about Cadwell Silver & Gold as a "you think you do but you don't" - tier deflection to any criticism regarding the lack of overland difficulty in the game. I'm bored of dungeons, I'm bored of trials; make a personal difficulty slider for overland. It's not that hard.
  • FabresFour
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    Guys, seriously, I read the responses in the comments to this post and I'm really sad, really sad.

    What I saw here was a bunch of PVE players, some casual or not, who prefer to see an entire community forgotten within the game. A large number of players that are ALREADY left aside, maintaining the status quo. (And who is saying this is an extremely casual player who only plays quests in ESO)

    People saying that "oh, pvp in pve zone is wrong, because players deceive on helpless pve players..." nonsense. If you were tricked into enabling pvp, it was because you didn't read what you were doing, it's your fault, and your fault alone.

    Honestly, an open zone with PVP-flags enabled would only have the possibility of improving things in the game:

    Players who want to play pvp, for example, and now are waiting for a duel on the city side, could explore the game and play pvp with other people who have this interest.

    Have you ever noticed that of the dozens of maps the game has, PVP players only have access to 2 of them? Cyrodiil, an extremely dated map, and Imperial City.

    Like I said: I hate pvp. I would never enable a pvp flag.

    But I'm not selfish. If other PVP players would like new content like this, and that new content wouldn't change my life in the game at all, then why not?

    Like I said, I didn't like the OP's idea, but I stand by my opinion, and seeing the comments from those who are against it, I didn't see any really valid reason other than "terrified of pvp" for no reason. A pvp-flag system is precisely about choice. For you guys to tell me that you would rather not have the choice at any point is simply surreal.
    Edited by FabresFour on February 13, 2024 12:59AM
    @FabresFour - 2305 CP
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  • Priyasekarssk
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    Just big no . It will drive all remaining people away. Just stick to pvp zone.
  • Twig_Garlicshine
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    Personally,
    since we are all on the "same" mega-server,
    (we aren't really due to --phasing--),
    I would love a pvp-on/off flag for all zones.
    Have the flag prioritize pvp and stick me in the same --phase--
    as all the other pvpers. Enable/disable in one of three capital cities.
    Would be far better, in my opinion, than the present quarantine into 2 zones.
    I'd flip it on and never look back.
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