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Strains of lycanthropy - werebear

Drammanoth
Drammanoth
✭✭✭✭✭
The title should actually be 'terianthropy', as it concerns beasts other than a wolf, but ah, whatever.

The following is heavily inspired by the Werewolf skill line - source: https://en.uesp.net/wiki/Online:Werewolf

Ursanthropy skill line (werebear)

ult: werebear transformation (stam)
a gives major courage, damage causes minor cowardice, minor fracture
b +more life, stamina, magicka

skill 1: charge (stam)
a untargeted, on hit pushes and stuns, increases cost by 33% (stam)
b AoE stun, increases cost by 33% stam

skill 2: roar - single target (stam)
a AoE taunt
b AoE damage, no taunt

skill 3: steal life on L and H attacks for X seconds (mag)
a life stolen + 2 sec ult duration
b life and mana stolen + mag regen + 1sec

skill 4: harden fur (damage shield) (mag)
a stronger shield
b reflect % damage

skill 5: rejuvenating roar - self-heal HoT (stam)
a HoT + minor vitality
b AoE HoT

passive ursanthropy:
-take more damage from poison
-increase stam, armor, reflects % damage

– devour: restore health and stamina

– grants Minor toughness for 6 / 9 sec after feeding

– prolongs the form [edited]: by X sec after taking damage

– chance to cause bleed / stronger bleed dmg

– chance to stun for 1 sec when L and H attack [edited] --> when breaks free, roars to stun AoE

– chance to reflect % of dmg / [edited] increases amount of dmg blocked
Edited by ZOS_Volpe on February 1, 2024 2:41PM
  • Erickson9610
    Erickson9610
    ✭✭✭✭✭
    This sounds like an interesting idea. Though, if this is meant for PvE tanking, it would be worth finding some place to fit more Increase Damage Blocked or Reduce Damage Taken bonuses in there, since while transformed, weapon passives like those for One Hand and Shield don't apply.

    I honestly wish Werewolf had some of these skills. I think there ought to be avenues for Werewolf (and Werebear, if implemented) to have the capacity for damage dealing, tanking, or healing — especially since you're stuck with the skills you have in the respective skill lines. That would hopefully mean that although Werebear is designed to be a tank-oriented therianthrope skill line, that both Werewolf and Werebear can be tanks or damage dealers.
    PC/NA — Lone Werewolf, the Templar Khajiit Werewolf

    Werewolf Should be Allowed to Sneak
    Please give us Werewolf Skill Styles (for customizing our fur color), Grimoires/Scribing skills (to fill in the holes in our builds), and Companions (to transform with).
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Greetings,

    We went ahead and moved this thread to a category we think is more suitable for this topic, Combat & Character Mechanics.

    Thanks for your understanding.
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