To keep the OP theme going; please make corrosive armor last 10 minutes.
I tried cloak other day, couldn't use it when I had that elemental susceptibility ability ticking on me, what's the point in it if that just keeps pulling me out?
IncultaWolf wrote: »To keep the OP theme going; please make corrosive armor last 10 minutes.
I don't think that's balanced, 1 minute at most would be ideal for the dragonknightI tried cloak other day, couldn't use it when I had that elemental susceptibility ability ticking on me, what's the point in it if that just keeps pulling me out?
That's why I've been saying cloak needs a purge attached to it
I read this thread yesterday and thought it was a joke post. Now reading it again I actually think OP is serious.
I get that NB is underperforming in PvE. Not the worst class but up there. Problem is, the devs never take into consideration the impact balance changes will have on PvP, NB is already arguably the strongest and most versatile class in PvP and these proposed changes will make them god tier.
I would like to see NBs made stronger in pve, but not like this.
IncultaWolf wrote: »This is a step in the right direction to make this class playable, the only thing it needs now is to make cloak a permanent toggle ability, and merciless resolve should not be able to be roll dodged. Nothing feels as bad as working hard to light attack 5 times, build up stacks, then having a 20k bow proc miss in pvp, If it gets roll dodged, at least let me keep the stacks so I can fire it off again. I really love the siphoning strikes change to make it easier to use like grim focus, I just wish cloak got the same treatment and was a toggle because sometimes I forget to press it again before the 3 seconds runs out.
One MAJOR improvement is to add purge onto cloak. I think with your suggestion on top of this, it will really bring nightblade in line with other classes for pve combat. Pvp is a mess, but this will probably help there too.