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I loathe the way Ember says...

  • katanagirl1
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    Syldras wrote: »
    While I don’t really like Ember’s personality either, I find this discussion amusing. You’re arguing about “magicky” being wrong when I read so many made-up social media words in zone text chat that kids use nowadays - like “lit”. I mean that’s a legitimate word that people have made up an alternate definition, and it went from an adjective to a verb. I don’t ever hear anyone getting upset about that, lol. Drives me crazy.

    I don't look at zone chat at all because I'd get a headache about the nonsense some people are posting there, making the use of "lit" look like a rhetorical masterpiece in comparison. Not sure why to complain, though, as I don't have to read or hear it (unlike Ember's lines, who can't be muted completely, if I'm not wrong?) and complaining wouldn't change it in any way. Also, it's none of my business if I'm not addressed directly.

    Lucky you on PC. If I want text chat at all, like guild text chat, I have to endure all of them. No options on console to pick and choose. Also, especially in Cyrodiil I have to have zone text chat to know what is happening. So every keep is “lit” when under attack.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • katanagirl1
    katanagirl1
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    You don't like Ember, fair enough, many of us do. At the end of the day Ember is a pixel cat, cats being hunters intend to like killing things. At least Ember doesn't play with her prey before dispatching it. It does get on my nerves when she kicks-off when I sneak or am doing my writs. That being said, I love cat's. BTW what in the devil is a 'Valley Girl'.

    I think it might have come from the name of a movie which I of course never watched myself.

    It was a way of speaking in the 80s particularly in California if I remember correctly, where girls would say “like” a lot.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Syldras
    Syldras
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    You don't like Ember, fair enough, many of us do.

    And that's fine. We are all allowed to utter our opinion about how we like her character design and about the things we like and dislike about her, aren't we? So wondering if some of her voice lines are correct is perfectly legit. It's also not the first time criticism comes up about her characterization, by the way, especially about her appearing very childlike for her intended age.
    At the end of the day Ember is a pixel cat, cats being hunters intend to like killing things.

    Real life cats do, yes. An intense joy in killing, even in murdering innocent people, is not part of the characterization of the Khajiit race in any Elder Scrolls game though. I know ZOS probably had something like "aww cute kitten" in mind when designing Ember, which makes it even worse, as it reduces the Khajiit with their rich, elaborate culture to being nothing more than walking, talking housecats.
    Lucky you on PC. If I want text chat at all, like guild text chat, I have to endure all of them.

    Oh, that's awful. At least you learn many new exotic terms that way. Terms that will be forgotten after a few years ;) The latest I came across was "rizz", by the way. Obviously it's supposed to mean "charisma". Used by people who lack it.
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • Pixiepumpkin
    Pixiepumpkin
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    You don't like Ember, fair enough, many of us do. At the end of the day Ember is a pixel cat, cats being hunters intend to like killing things. At least Ember doesn't play with her prey before dispatching it. It does get on my nerves when she kicks-off when I sneak or am doing my writs. That being said, I love cat's. BTW what in the devil is a 'Valley Girl'.

    I think it might have come from the name of a movie which I of course never watched myself.

    It was a way of speaking in the 80s particularly in California if I remember correctly, where girls would say “like” a lot.

    It was how people spoke in the San Fernando Valley north west of Hollywood. It was a lower income area that had its own subculture. It was made popular due to a Frank Zappa song and the movie "Valley Girl".

    The main character in Karate Kid was from Receda (like the Tom Petty song "Free Falling"). He was poor in the movie and looked down upon. Same as folks from the "Valley" (where Receda resides).



    "Class identity isn’t just about power or efficiency. It’s about symbolic clarity, mechanical cohesion, and a shared visual and tactical language between players." - sans-culottes
  • katanagirl1
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    Syldras wrote: »
    You don't like Ember, fair enough, many of us do.

    And that's fine. We are all allowed to utter our opinion about how we like her character design and about the things we like and dislike about her, aren't we? So wondering if some of her voice lines are correct is perfectly legit. It's also not the first time criticism comes up about her characterization, by the way, especially about her appearing very childlike for her intended age.
    At the end of the day Ember is a pixel cat, cats being hunters intend to like killing things.

    Real life cats do, yes. An intense joy in killing, even in murdering innocent people, is not part of the characterization of the Khajiit race in any Elder Scrolls game though. I know ZOS probably had something like "aww cute kitten" in mind when designing Ember, which makes it even worse, as it reduces the Khajiit with their rich, elaborate culture to being nothing more than walking, talking housecats.
    Lucky you on PC. If I want text chat at all, like guild text chat, I have to endure all of them.

    Oh, that's awful. At least you learn many new exotic terms that way. Terms that will be forgotten after a few years ;) The latest I came across was "rizz", by the way. Obviously it's supposed to mean "charisma". Used by people who lack it.

    You just reminded me of some others, simp and sus.

    Like they are too lazy to just type the whole thing out.

    Yes it is quite the low-brow educational experience.
    Khajiit Stamblade main
    Dark Elf Magsorc
    Redguard Stamina Dragonknight
    Orc Stamplar PVP
    Breton Magsorc PVP
    Dark Elf Necromancer
    Dark Elf Magden
    Khajiit Stamblade
    Khajiit Stamina Arcanist

    PS5 NA
  • Syldras
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    You just reminded me of some others, simp and sus.
    Like they are too lazy to just type the whole thing out.

    You'd think they are too lazy to type more letters, but then they sometimes insert random meaningsless interjections after every three words (this exist in real life, too, by the way; it's not uncommon here - within a certain demographic, it's not the norm - to say things like "Yo man, yo, I go supermarket, yo man!" - I'm always thinking how strange it is that they probably consider themselves cool when talking like that, although to most people outside their scene - I say "scene" because it's nothing specific to one gender, race or whether the people are native speakers of this country's language or not - they only sound completely silly). And don't forget about ending every line with "lol", whether they said anything funny or not.


    Edited by Syldras on January 15, 2024 7:59PM
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • DMuehlhausen
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    Aurielle wrote: »
    ... "doing something with magicky?" when you harvest enchanting nodes.

    It makes zero grammatical sense, and it irritates me to the point where I almost consider unslotting her if I know I'll be harvesting enchanting nodes. She should instead ask "doing something magicky?" or "doing something with magicka?" The former would be the easiest fix.

    That is all.

    It's one of you best lines. Everything she says is fun. Her entire race talks in 3rd person. Other than Sharp Ember is far and away the best companion
  • Syldras
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    Everything she says is fun. Her entire race talks in 3rd person.

    In the real world, that's common in different Asian countries (in the South and East). It's considered as more polite than saying "I". Now consider how Khajiit style and architecture looks like... It's just another cultural aspect from the real world they've used as an inspiration for Khajiit culture. Nothing funny and no grammar mistake.

    Edited by Syldras on January 15, 2024 9:40PM
    @Syldras | PC | EU
    The forceful expression of will gives true honor to the Ancestors.
    Sarayn Andrethi, Telvanni mage (Main)
    Darvasa Andrethi, his "I'm NOT a Necromancer!" sister
    Malacar Sunavarlas, Altmer Ayleid vampire
    Soris Rethandus, a Sleeper not yet awake
  • old_scopie1945
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    Aurielle wrote: »
    ... "doing something with magicky?" when you harvest enchanting nodes.

    It makes zero grammatical sense, and it irritates me to the point where I almost consider unslotting her if I know I'll be harvesting enchanting nodes. She should instead ask "doing something magicky?" or "doing something with magicka?" The former would be the easiest fix.

    That is all.

    It's one of you best lines. Everything she says is fun. Her entire race talks in 3rd person. Other than Sharp Ember is far and away the best companion

    I agree in total about Ember, who just cheers me up with her positive attitude. Sharp though, I would be happy, to push out of the back of a C130 over the North Sea at 20,000 feet. I know Sharp has overtaken Ember in the popularity stakes, but it just shows we all have different tastes. He did help my little lizard lass get her Master Angler though.
  • Alinhbo_Tyaka
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    - snip -

    BTW what in the devil is a 'Valley Girl'.

    A Valley Girl is a stereotype of a teenage girl who grew up in California's San Fernando Valley in the late 70's and early 80's. They developed a unique dialect referred to as Valspeak. In general they were looked upon as being materialistic airheads and at the time were frequently the butt of jokes.
    Edited by Alinhbo_Tyaka on January 16, 2024 12:49AM
  • metheglyn
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    You don't like Ember, fair enough, many of us do. At the end of the day Ember is a pixel cat, cats being hunters intend to like killing things. At least Ember doesn't play with her prey before dispatching it. It does get on my nerves when she kicks-off when I sneak or am doing my writs. That being said, I love cat's. BTW what in the devil is a 'Valley Girl'.

    I think it might have come from the name of a movie which I of course never watched myself.

    It was a way of speaking in the 80s particularly in California if I remember correctly, where girls would say “like” a lot.

    The movie is definitely worth watching. Nick Cage cult classic! I watched the heck out of that movie when it first came out on video back in the day.
  • BXR_Lonestar
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    It bothers me to hear Mirri say "Nice hole!" when I bend down to harvest a resource....

    I know its "Nice haul" but with her accent, I can't unhear the word "hole."
  • dcam86b14_ESO
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    I love all the VO for the campanions, sure some aren't idle but that's what makes them unique. Just like real life friends if you dont like them, don't invite them.
  • ghastley
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    The traumatic event of Ember’s past, when all her friends were kidnapped, happened when she was a child. You would expect that to manifest in her spontaneous sayings, and her thoughtful ones often go back to the relatively happy period before it happened. Even after you rescue them, they aren’t part of her day-to-day life any more, so they don’t get to pull her forward to the present.

    The fact that a companion gets a limited set of lines to recycle is the main problem here. Anything repeated that much has that fact going against it. You would ignore it once, but the repetition makes it something different. If it was fixed to correct the grammar, would it still be annoying? Probably, so why bother?

  • Aurielle
    Aurielle
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    ghastley wrote: »
    The traumatic event of Ember’s past, when all her friends were kidnapped, happened when she was a child. You would expect that to manifest in her spontaneous sayings, and her thoughtful ones often go back to the relatively happy period before it happened. Even after you rescue them, they aren’t part of her day-to-day life any more, so they don’t get to pull her forward to the present.

    The fact that a companion gets a limited set of lines to recycle is the main problem here. Anything repeated that much has that fact going against it. You would ignore it once, but the repetition makes it something different. If it was fixed to correct the grammar, would it still be annoying? Probably, so why bother?

    Disagree: if ZOS fixed the error, it would be CONSIDERABLY less annoying. Repetitive lines don’t bother me in the slightest; they go hand in hand with RPGs. This is, after all, the franchise that spawned so many arrow-in-the-knee memes. Grating errors that set my teeth on edge whenever I hear them are a different story entirely. Fixing this line would be easy (just eliminate “with”), and I really wish someone would devote the (likely) less than ten minutes it would take to fix it.

    Like I said, I consider unsummoning Ember when I harvest rune stones — that’s how aggravating the “doing something with magicky?” line is. Otherwise, I find her dialogue inoffensive. All my characters are Khajiit, so I tend to think of her as their slightly annoying adopted little sister. When she says something childish like “are we going to race?” I imagine my older, weathered, and long-suffering Khajiits sighing and responding with “no Ember, like this one has told you a thousand times, we are not going to race. Khajiit is simply riding from point a to point b.” Or maybe they’d mutter something like “Alkosh, give this one strength.”
    Edited by Aurielle on January 16, 2024 4:27PM
  • old_scopie1945
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    Aurielle wrote: »
    ghastley wrote: »
    The traumatic event of Ember’s past, when all her friends were kidnapped, happened when she was a child. You would expect that to manifest in her spontaneous sayings, and her thoughtful ones often go back to the relatively happy period before it happened. Even after you rescue them, they aren’t part of her day-to-day life any more, so they don’t get to pull her forward to the present.

    The fact that a companion gets a limited set of lines to recycle is the main problem here. Anything repeated that much has that fact going against it. You would ignore it once, but the repetition makes it something different. If it was fixed to correct the grammar, would it still be annoying? Probably, so why bother?

    Disagree: if ZOS fixed the error, it would be CONSIDERABLY less annoying. Repetitive lines don’t bother me in the slightest; they go hand in hand with RPGs. This is, after all, the franchise that spawned so many arrow-in-the-knee memes. Grating errors that set my teeth on edge whenever I hear them are a different story entirely. Fixing this line would be easy (just eliminate “with”), and I really wish someone would devote the (likely) less than ten minutes it would take to fix it.

    Like I said, I consider unsummoning Ember when I harvest rune stones — that’s how aggravating the “doing something with magicky?” line is. Otherwise, I find her dialogue inoffensive. All my characters are Khajiit, so I tend to think of her as their slightly annoying adopted little sister. When she says something childish like “are we going to race?” I imagine my older, weathered, and long-suffering Khajiits sighing and responding with “no Ember, like this one has told you a thousand times, we are not going to race. Khajiit is simply riding from point a to point b.” Or maybe they’d mutter something like “Alkosh, give this one strength.”

    Problem is not every one agrees. The two new guys have the same effect on me, to such an extent that Bastion has redeemed himself. At the end of the day we have to live with it. ZOS knows that what upsets one is ok with another, so best to do nothing in such situations.
  • Sidonius
    Sidonius
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    Just take her fishing.. you know, cats love fish 🐟
    /jk
  • ArchMikem
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    Man, this is the Ezabi "No Thief. THIS One!" thread all over again.
    CP2,100 Master Explorer - AvA Two Star Warlord - Console Peasant - Khajiiti Aficionado - The Clan
    Quest Objective: OMG Go Talk To That Kitty!
  • Aurielle
    Aurielle
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    Aurielle wrote: »
    ghastley wrote: »
    The traumatic event of Ember’s past, when all her friends were kidnapped, happened when she was a child. You would expect that to manifest in her spontaneous sayings, and her thoughtful ones often go back to the relatively happy period before it happened. Even after you rescue them, they aren’t part of her day-to-day life any more, so they don’t get to pull her forward to the present.

    The fact that a companion gets a limited set of lines to recycle is the main problem here. Anything repeated that much has that fact going against it. You would ignore it once, but the repetition makes it something different. If it was fixed to correct the grammar, would it still be annoying? Probably, so why bother?

    Disagree: if ZOS fixed the error, it would be CONSIDERABLY less annoying. Repetitive lines don’t bother me in the slightest; they go hand in hand with RPGs. This is, after all, the franchise that spawned so many arrow-in-the-knee memes. Grating errors that set my teeth on edge whenever I hear them are a different story entirely. Fixing this line would be easy (just eliminate “with”), and I really wish someone would devote the (likely) less than ten minutes it would take to fix it.

    Like I said, I consider unsummoning Ember when I harvest rune stones — that’s how aggravating the “doing something with magicky?” line is. Otherwise, I find her dialogue inoffensive. All my characters are Khajiit, so I tend to think of her as their slightly annoying adopted little sister. When she says something childish like “are we going to race?” I imagine my older, weathered, and long-suffering Khajiits sighing and responding with “no Ember, like this one has told you a thousand times, we are not going to race. Khajiit is simply riding from point a to point b.” Or maybe they’d mutter something like “Alkosh, give this one strength.”

    Problem is not every one agrees. The two new guys have the same effect on me, to such an extent that Bastion has redeemed himself. At the end of the day we have to live with it. ZOS knows that what upsets one is ok with another, so best to do nothing in such situations.

    Thing is, what I’ve described in this thread is obviously a mistake (either on the writer’s part, or the voice actor’s part). An error. Think of it as a bug. We always want to fix bugs, right? Why would we want the team to do nothing in this particular case? This is not about subjectively disliking some aspect of Ember’s personality — it’s an error, and it’s irritating. Simple.
  • old_scopie1945
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    Aurielle wrote: »
    Aurielle wrote: »
    ghastley wrote: »
    The traumatic event of Ember’s past, when all her friends were kidnapped, happened when she was a child. You would expect that to manifest in her spontaneous sayings, and her thoughtful ones often go back to the relatively happy period before it happened. Even after you rescue them, they aren’t part of her day-to-day life any more, so they don’t get to pull her forward to the present.

    The fact that a companion gets a limited set of lines to recycle is the main problem here. Anything repeated that much has that fact going against it. You would ignore it once, but the repetition makes it something different. If it was fixed to correct the grammar, would it still be annoying? Probably, so why bother?

    Disagree: if ZOS fixed the error, it would be CONSIDERABLY less annoying. Repetitive lines don’t bother me in the slightest; they go hand in hand with RPGs. This is, after all, the franchise that spawned so many arrow-in-the-knee memes. Grating errors that set my teeth on edge whenever I hear them are a different story entirely. Fixing this line would be easy (just eliminate “with”), and I really wish someone would devote the (likely) less than ten minutes it would take to fix it.

    Like I said, I consider unsummoning Ember when I harvest rune stones — that’s how aggravating the “doing something with magicky?” line is. Otherwise, I find her dialogue inoffensive. All my characters are Khajiit, so I tend to think of her as their slightly annoying adopted little sister. When she says something childish like “are we going to race?” I imagine my older, weathered, and long-suffering Khajiits sighing and responding with “no Ember, like this one has told you a thousand times, we are not going to race. Khajiit is simply riding from point a to point b.” Or maybe they’d mutter something like “Alkosh, give this one strength.”

    Problem is not every one agrees. The two new guys have the same effect on me, to such an extent that Bastion has redeemed himself. At the end of the day we have to live with it. ZOS knows that what upsets one is ok with another, so best to do nothing in such situations.

    Thing is, what I’ve described in this thread is obviously a mistake (either on the writer’s part, or the voice actor’s part). An error. Think of it as a bug. We always want to fix bugs, right? Why would we want the team to do nothing in this particular case? This is not about subjectively disliking some aspect of Ember’s personality — it’s an error, and it’s irritating. Simple.

    Is it a bug or mistake, that's certainly up for debate. As Ember would say 'I like it, I want more'.
    Edited by old_scopie1945 on January 16, 2024 6:56PM
  • Aurielle
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    Aurielle wrote: »
    Aurielle wrote: »
    ghastley wrote: »
    The traumatic event of Ember’s past, when all her friends were kidnapped, happened when she was a child. You would expect that to manifest in her spontaneous sayings, and her thoughtful ones often go back to the relatively happy period before it happened. Even after you rescue them, they aren’t part of her day-to-day life any more, so they don’t get to pull her forward to the present.

    The fact that a companion gets a limited set of lines to recycle is the main problem here. Anything repeated that much has that fact going against it. You would ignore it once, but the repetition makes it something different. If it was fixed to correct the grammar, would it still be annoying? Probably, so why bother?

    Disagree: if ZOS fixed the error, it would be CONSIDERABLY less annoying. Repetitive lines don’t bother me in the slightest; they go hand in hand with RPGs. This is, after all, the franchise that spawned so many arrow-in-the-knee memes. Grating errors that set my teeth on edge whenever I hear them are a different story entirely. Fixing this line would be easy (just eliminate “with”), and I really wish someone would devote the (likely) less than ten minutes it would take to fix it.

    Like I said, I consider unsummoning Ember when I harvest rune stones — that’s how aggravating the “doing something with magicky?” line is. Otherwise, I find her dialogue inoffensive. All my characters are Khajiit, so I tend to think of her as their slightly annoying adopted little sister. When she says something childish like “are we going to race?” I imagine my older, weathered, and long-suffering Khajiits sighing and responding with “no Ember, like this one has told you a thousand times, we are not going to race. Khajiit is simply riding from point a to point b.” Or maybe they’d mutter something like “Alkosh, give this one strength.”

    Problem is not every one agrees. The two new guys have the same effect on me, to such an extent that Bastion has redeemed himself. At the end of the day we have to live with it. ZOS knows that what upsets one is ok with another, so best to do nothing in such situations.

    Thing is, what I’ve described in this thread is obviously a mistake (either on the writer’s part, or the voice actor’s part). An error. Think of it as a bug. We always want to fix bugs, right? Why would we want the team to do nothing in this particular case? This is not about subjectively disliking some aspect of Ember’s personality — it’s an error, and it’s irritating. Simple.

    Is it a bug or mistake, that's certainly up for debate. As Ember would say 'I like it, I want more'.

    I think I've made a pretty strong case for it being a mistake over the course of this thread.

    What's likelier?

    1. A writer or a voice actor made a small (but easily fixable) mistake in a game filled with hundreds upon thousands of lines, in an industry known for rushing content.
    2. The author of the line in question decided to defy all known linguistic precedents (both in-game and in the real world) by awkwardly turning an intangible noun into a diminutive noun with a -y suffix, one time and one time alone, because it would be "cute." Then, for the German translation, they opted not to do that and used an adjective ("magical") instead.

    I'm sorry, but it's not debatable. It's a mistake.
  • Beilin_Balreis_Colcan
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    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    ghastley wrote: »
    The traumatic event of Ember’s past, when all her friends were kidnapped, happened when she was a child. You would expect that to manifest in her spontaneous sayings, and her thoughtful ones often go back to the relatively happy period before it happened. Even after you rescue them, they aren’t part of her day-to-day life any more, so they don’t get to pull her forward to the present.

    The fact that a companion gets a limited set of lines to recycle is the main problem here. Anything repeated that much has that fact going against it. You would ignore it once, but the repetition makes it something different. If it was fixed to correct the grammar, would it still be annoying? Probably, so why bother?

    Disagree: if ZOS fixed the error, it would be CONSIDERABLY less annoying. Repetitive lines don’t bother me in the slightest; they go hand in hand with RPGs. This is, after all, the franchise that spawned so many arrow-in-the-knee memes. Grating errors that set my teeth on edge whenever I hear them are a different story entirely. Fixing this line would be easy (just eliminate “with”), and I really wish someone would devote the (likely) less than ten minutes it would take to fix it.

    Like I said, I consider unsummoning Ember when I harvest rune stones — that’s how aggravating the “doing something with magicky?” line is. Otherwise, I find her dialogue inoffensive. All my characters are Khajiit, so I tend to think of her as their slightly annoying adopted little sister. When she says something childish like “are we going to race?” I imagine my older, weathered, and long-suffering Khajiits sighing and responding with “no Ember, like this one has told you a thousand times, we are not going to race. Khajiit is simply riding from point a to point b.” Or maybe they’d mutter something like “Alkosh, give this one strength.”

    Problem is not every one agrees. The two new guys have the same effect on me, to such an extent that Bastion has redeemed himself. At the end of the day we have to live with it. ZOS knows that what upsets one is ok with another, so best to do nothing in such situations.

    Thing is, what I’ve described in this thread is obviously a mistake (either on the writer’s part, or the voice actor’s part). An error. Think of it as a bug. We always want to fix bugs, right? Why would we want the team to do nothing in this particular case? This is not about subjectively disliking some aspect of Ember’s personality — it’s an error, and it’s irritating. Simple.

    Is it a bug or mistake, that's certainly up for debate. As Ember would say 'I like it, I want more'.

    I think I've made a pretty strong case for it being a mistake over the course of this thread.

    What's likelier?

    1. A writer or a voice actor made a small (but easily fixable) mistake in a game filled with hundreds upon thousands of lines, in an industry known for rushing content.
    2. The author of the line in question decided to defy all known linguistic precedents (both in-game and in the real world) by awkwardly turning an intangible noun into a diminutive noun with a -y suffix, one time and one time alone, because it would be "cute." Then, for the German translation, they opted not to do that and used an adjective ("magical") instead.

    I'm sorry, but it's not debatable. It's a mistake.
    Everything's debatable, you just need to accept other peoples' rights to present their own views. In this case, the German translation might be the mistake, not the English version of the companion's line.
    PC(Steam) / EU / play from Melbourne, Australia / avg ping 390
  • Rikkadir
    Rikkadir
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    Just need the option to disable completely.
    Not 'Minimum' 'Infrequent', whichever is lowest. lol
    PS4/PS5/EU
  • Aurielle
    Aurielle
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    vsrs_au wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    Aurielle wrote: »
    ghastley wrote: »
    The traumatic event of Ember’s past, when all her friends were kidnapped, happened when she was a child. You would expect that to manifest in her spontaneous sayings, and her thoughtful ones often go back to the relatively happy period before it happened. Even after you rescue them, they aren’t part of her day-to-day life any more, so they don’t get to pull her forward to the present.

    The fact that a companion gets a limited set of lines to recycle is the main problem here. Anything repeated that much has that fact going against it. You would ignore it once, but the repetition makes it something different. If it was fixed to correct the grammar, would it still be annoying? Probably, so why bother?

    Disagree: if ZOS fixed the error, it would be CONSIDERABLY less annoying. Repetitive lines don’t bother me in the slightest; they go hand in hand with RPGs. This is, after all, the franchise that spawned so many arrow-in-the-knee memes. Grating errors that set my teeth on edge whenever I hear them are a different story entirely. Fixing this line would be easy (just eliminate “with”), and I really wish someone would devote the (likely) less than ten minutes it would take to fix it.

    Like I said, I consider unsummoning Ember when I harvest rune stones — that’s how aggravating the “doing something with magicky?” line is. Otherwise, I find her dialogue inoffensive. All my characters are Khajiit, so I tend to think of her as their slightly annoying adopted little sister. When she says something childish like “are we going to race?” I imagine my older, weathered, and long-suffering Khajiits sighing and responding with “no Ember, like this one has told you a thousand times, we are not going to race. Khajiit is simply riding from point a to point b.” Or maybe they’d mutter something like “Alkosh, give this one strength.”

    Problem is not every one agrees. The two new guys have the same effect on me, to such an extent that Bastion has redeemed himself. At the end of the day we have to live with it. ZOS knows that what upsets one is ok with another, so best to do nothing in such situations.

    Thing is, what I’ve described in this thread is obviously a mistake (either on the writer’s part, or the voice actor’s part). An error. Think of it as a bug. We always want to fix bugs, right? Why would we want the team to do nothing in this particular case? This is not about subjectively disliking some aspect of Ember’s personality — it’s an error, and it’s irritating. Simple.

    Is it a bug or mistake, that's certainly up for debate. As Ember would say 'I like it, I want more'.

    I think I've made a pretty strong case for it being a mistake over the course of this thread.

    What's likelier?

    1. A writer or a voice actor made a small (but easily fixable) mistake in a game filled with hundreds upon thousands of lines, in an industry known for rushing content.
    2. The author of the line in question decided to defy all known linguistic precedents (both in-game and in the real world) by awkwardly turning an intangible noun into a diminutive noun with a -y suffix, one time and one time alone, because it would be "cute." Then, for the German translation, they opted not to do that and used an adjective ("magical") instead.

    I'm sorry, but it's not debatable. It's a mistake.
    Everything's debatable, you just need to accept other peoples' rights to present their own views. In this case, the German translation might be the mistake, not the English version of the companion's line.

    You're free to believe that, if you wish. I'm personally going to continue to politely request a fix to this rather obvious error. :) As mentioned previously, it's a quick, easy fix.
  • Aurielle
    Aurielle
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    Rikkadir wrote: »
    Just need the option to disable completely.
    Not 'Minimum' 'Infrequent', whichever is lowest. lol

    Another viable option, for sure. I personally enjoy hearing my companions' commentary (even if it's repetitive), but at least I could disable it when I'm doing harvesting surveys. :)
  • Warhawke_80
    Warhawke_80
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    - snip -

    BTW what in the devil is a 'Valley Girl'.

    A Valley Girl is a stereotype of a teenage girl who grew up in California's San Fernando Valley in the late 70's and early 80's. They developed a unique dialect referred to as Valspeak. In general they were looked upon as being materialistic airheads and at the time were frequently the butt of jokes.

    That is a very Commander Data answer

    Well done.

    Sidonius wrote: »
    Just take her fishing.. you know, cats love fish 🐟
    /jk

    Yes lets take our companions fishing...and they just stand there...because once again if they fished too the servers would crash :|

    I just have to wonder at what point did the devs decide "Okay we are keeping this engine despite it crashing the servers if you breath wrong on it...."






    Edited by Warhawke_80 on January 16, 2024 8:09PM
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • Roztlin45
    Roztlin45
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    "Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. Hate leads to suffering."1 Yoda meant that hatred could be just as destructive to the one who hates as it is to the people he hates. Hatred has a destructive power that can breed more hatred and suffering in the world.

    So if a non-relevant causes me to Loathe anything, time to walk away.

    Being more tolerant (in this case), and less picky may add extended gameplay joy by replacing the Loathing.

  • Warhawke_80
    Warhawke_80
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    Roztlin45 wrote: »
    "Fear is the path to the dark side. Fear leads to anger. Anger leads to hate. Hate leads to suffering."1 Yoda meant that hatred could be just as destructive to the one who hates as it is to the people he hates. Hatred has a destructive power that can breed more hatred and suffering in the world.

    So if a non-relevant causes me to Loathe anything, time to walk away.

    Being more tolerant (in this case), and less picky may add extended gameplay joy by replacing the Loathing.

    Or...

    You can decide that there is just too many glaring issues and make an informed decision on how you want to spend your time...personally Thursday is going to tell the tale for me...
    ““Elric knew. The sword told him, without words of any sort. Stormbringer needed to fight, for that was its reason for existence...”― Michael Moorcock, Elric of Melniboné
  • Necrotech_Master
    Necrotech_Master
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    Rikkadir wrote: »
    Just need the option to disable completely.
    Not 'Minimum' 'Infrequent', whichever is lowest. lol

    this

    i have it on the absolutely lowest setting (minimal) right now, which is the only way they dont talk enough to become annoying lol

    personally i wish i could kind of turn it off, but sometimes i find the occasional chat from them still at least breaking the silence to feel like im playing with someone lol
    plays PC/NA
    handle @Necrotech_Master
    active player since april 2014

    i have my main house (grand topal hideaway) listed in the housing tours, it has multiple target dummies, scribing altar, and grandmaster stations (in progress being filled out), as well as almost every antiquity furnishing on display to preview them

    feel free to stop by and use the facilities
  • Rowjoh
    Rowjoh
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    I hate the way my mother-in-law says ANYTHING
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