I have Oakensoul Templar build and can do any vet content with it but I can't even reach 3rd Thoat solo and barely managed to beat her in duo with a decent tank, so no you can't just walk in and start soloing.AlterBlika wrote: »
What? You absolutely can walk in and play like other soloing, I didn't make any adjustments to my solo build and can reach arc 5 with it. Maybe by soloing you mean questing?
Trier_Sero wrote: »I have Oakensoul Templar build and can do any vet content with it but I can't even reach 3rd Thoat solo and barely managed to beat her in duo with a decent tank, so no you can't just walk in and start soloing.AlterBlika wrote: »
What? You absolutely can walk in and play like other soloing, I didn't make any adjustments to my solo build and can reach arc 5 with it. Maybe by soloing you mean questing?
As you play, try to learn the spawn patterns. The priority enemies such as the Fabled Infusers spawn in the middle or back middle of trash packs. They MUST be killed first. Plan on using your Elemental Rage ultimate on the first and third waves of trash rounds. Most boss fights are not DPS races.
100% agree on this, knowledge of the trash pack spawns and knowing where and when Fabled spawn is key to success. Arc 1, no Fabled Early, then they spawn in Stage 1 for the rest of the Arc I think from Stage 3 or 4 onward. Arc 2, still 1 Fabled at Stage 1 then I think at Stage 3 or 4 onward, they also spawn in the second pack. Arc 3, Stage 1 spawn then I think from Stage 4 onward 2 spawn with the final pack per stage.Tho'at Fights. Be sure to swap out Wall of Elements for Elemental Susceptibility. Stay mobile. Kill the blob adds whenever they spawn, and then continue kiting/fighting Tho'at and subsequent bosses.
This piece of advice I have to speak up against, one of the most effective visions available is Fiery Support and if you can dance around the AoE and control it where she stands in your Fiery Support pool, it will do half the work. If you're lucky enough to get Guardian of Pestilence on top of this, you'll do aces. Tho'at, to me at least, isn't about mobility until Arc 3, Arc 1 and 2 with Tho'at Prime and the Ice Atronach are about controlling the battlefield and using the space you have available, if you can pile up her AoEs in a small area and use your positioning to your advantage there's no reason you can't use Wall and Ele to beat her.
Edit: Was a little curious on health scaling for enemies in the Archive. Arc 1 Stage 1, trash packs have 65k health on average and per stage they do go up incrementally, however between Arc 1 and 2 they get a big jump and then between 2 and 3 another big one where the same packs from 1.1.1 now have nearly 4x the HP they had previously, but the bosses don[t get that big a boost my Stage 1 boss the Whisperer had 792.5K HP while Canonreave during Arc 3 had only about 2 mill instead of the expected 3.
While I agree with what you're saying, that method is 100% reliant on getting the right Visions, which from my experience just doesn't happen often enough. My build/method is set up to be doable with less than ideal Visions, but that being said, if I get Fiery Support then I'll absolutely take advantage of it.
What is doable? Endless archive is endless, you will eventually be unable to continue, it is in its design. Anyway, you can reach arc 6 with trash visions 100% of the time if you build properly, I've done it multiple times (althought i leave at arc 3 if no good visions).
I agree with the general sentiment that many visons are just trash and should be bufed by 5x or 10x so you can have different builds than status effects, but that is not the point of this post anyway, where people complains about monsters with 300k hp, that is actually nothing using a half decent build.
Necrotech_Master wrote: »Araneae6537 wrote: »SilverBride wrote: »Solo I haven't beaten Arc 2 Tho'at yet mostly because of the shard. Duo my friend and I are still working on Arc 3 Tho'at. We came closer today than we ever have though.
Pretty much exactly where I’m at, except that I haven’t yet completed the Filer’s Wing for that sweet Third Vision bonus, but working on it.
What class(es) have you had success with solo? I can always get to the second arc with my HA oakensorc, but pets become increasingly useless so I’ve been trying to find another build that I can potentially go further with. I’ve been trying DK but I just can’t do that much damage, so I get a boss like Z’Maja and I’m SOL. I’ve done the Cloudrest trial plenty but I haven’t a freaking clue what to do if I can’t burn her down before I’m overwhelmed with adds and aoe and !!!!! It’s so frustrating!!!
my ideal character for going far is my warden, set up as a tank, i can solo at least through arc 4 with that (but it can be slow with the wrong visions/verses
the other night ran it with a friend who had never been in the archive before (hed been on vacation since u40 launch), and we got to arc 10 lol
my other dps toons definitely put out a lot of pain but its very hard going past arc 4 unless that character has a tank partner, if im trying to do a quick arc 4 run i use my arcanist with another person, cleared arc 4 in 1 hour 45 min with basically 2 dps slightly tanky
edit: also z'maja does not show up in archive, the one that shows in archive is z'baza which is the 4th secret boss in coral aerie
I've been finding the most success between my warden and my sorc. But that is mostly due to me specifically setting them up for the run. I find I can get to ARC 4 at least on most of my PVP builds on other classes.
I did stumble onto a build last night that is incredibly efficient and deals a ton of passive damage while still being fairly tanky.
5 Azureblight, 2 Zaan, 2 trainee, Vat Lightning Staff, Oakensoul
Running only WoE, Bound Aegis, Crit Surge, Ele Sus, Hardened Ward, Dawnbreaker
Sugar Skulls food
Steed Mundus (or Apprentice or Lover)
All Max health, with at least 25K mag. I was sitting at 40K health.
All jewelry infused Spell Damage, to boost proc damage. You are heavy attacking so it doesn't matter too much how much recovery or mag you have.
Basically, in early rounds, enemies don't have a ton of health, so the setup really isn't doing too much for you damage wise with Azure. Zaan and Vat are melting everything through ARC 3. In ARC 4, the enemies start getting full stacks of Azure and the damage is insane. Also, using Occult Overload CP. As focused efforts eventually ramps up, status effects will be everywhere.
That is all paired with 25-30K resists. Not as high as other setups, but the key is the Health Regen. 3600 regen. Without any vision buffs. The key is to slot dawnbreaker but never use it. Keep it for the FG passive and the health recovery at 500 ultimate CP.
As you get more +45% buffs to health recovery, this passive healing you are doing is ridiculous. And Azure just keeps going off.
Toxic_Hemlock wrote: »MidniteOwl1913 wrote: »AlterBlika wrote: »You can't just walk in and play like other soloing or group DPS content. You pretty much need a specialized build in a favored class
What? You absolutely can walk in and play like other soloing, I didn't make any adjustments to my solo build and can reach arc 5 with it. Maybe by soloing you mean questing?
Both of your experiences can be true, for you it was easier for him not. Maybe he got terrible verses and visions and The Serpent and the Forgotten both in arc 1. Maybe he just isn't at the solo a WB level yet, lots of people aren't.
Exactly right. Also this super casual player doesn't want any trial by fire activities as there is already too many arenas in the game IMO. I build to be tanky enough myself but if I miss one platform, leave the circle, get too near a dragon or, heaven forbid, miss a block ETC. ETC. I die instantly. I want to have fun, not always be on my guard for a queue I might never see so I just don't bother going there anymore myself.
It is fine and, I hear even fun, for those that like arenas, but I don't play to work, I play to have fun.
Edit: I hate typos
Trier_Sero wrote: »I have Oakensoul Templar build and can do any vet content with it but I can't even reach 3rd Thoat solo and barely managed to beat her in duo with a decent tank, so no you can't just walk in and start soloing.
AlterBlika wrote: »spartaxoxo wrote: »I have Oakensoul Templar build and can do any vet content with it but I can't even reach 3rd Thoat solo and barely managed to beat her in duo with a decent tank, so no you can't just walk in and start soloing.
If you really can do any vet content then I fail to see how it is possible to fail to reach the 3rd Tho'at. I can imagine dying from the 4th one, the dragon stage may prove to be hard.
Maybe you need to play it more. I remember the first time on PTS I died 2 times from the 2nd Tho'at when arcs weren't adjusted, so it was easier, and I was wearing pearlescent aka the best solo set in the game.
Trier_Sero wrote: »What? You absolutely can walk in and play like other soloing, I didn't make any adjustments to my solo build and can reach arc 5 with it. Maybe by soloing you mean questing?
I have Oakensoul Templar build and can do any vet content with it but I can't even reach 3rd Thoat solo and barely managed to beat her in duo with a decent tank, so no you can't just walk in and start soloing.
spartaxoxo wrote: »I did not state that and have cleared arc 3 multiple times.
AlterBlika wrote: »spartaxoxo wrote: »I did not state that and have cleared arc 3 multiple times.
Lmao I removed the wrong quote, or something idk how it happened, the message didn't even have you lol
Necrotech_Master wrote: »Toxic_Hemlock wrote: »MidniteOwl1913 wrote: »AlterBlika wrote: »You can't just walk in and play like other soloing or group DPS content. You pretty much need a specialized build in a favored class
What? You absolutely can walk in and play like other soloing, I didn't make any adjustments to my solo build and can reach arc 5 with it. Maybe by soloing you mean questing?
Both of your experiences can be true, for you it was easier for him not. Maybe he got terrible verses and visions and The Serpent and the Forgotten both in arc 1. Maybe he just isn't at the solo a WB level yet, lots of people aren't.
Exactly right. Also this super casual player doesn't want any trial by fire activities as there is already too many arenas in the game IMO. I build to be tanky enough myself but if I miss one platform, leave the circle, get too near a dragon or, heaven forbid, miss a block ETC. ETC. I die instantly. I want to have fun, not always be on my guard for a queue I might never see so I just don't bother going there anymore myself.
It is fine and, I hear even fun, for those that like arenas, but I don't play to work, I play to have fun.
Edit: I hate typos
theres almost no arenas, theres 2 solo arenas, 2 4 player arenas, and the 2 player endless archive, or 5 instances total
theres nearly 35-40 overland zones (and im excluding cyrodiil)
i dont know how there could be "a lot or" or "too many" arenas when overland outnumbers it 6 to 1 at a minimum
Toxic_Hemlock wrote: »Necrotech_Master wrote: »Toxic_Hemlock wrote: »MidniteOwl1913 wrote: »AlterBlika wrote: »You can't just walk in and play like other soloing or group DPS content. You pretty much need a specialized build in a favored class
What? You absolutely can walk in and play like other soloing, I didn't make any adjustments to my solo build and can reach arc 5 with it. Maybe by soloing you mean questing?
Both of your experiences can be true, for you it was easier for him not. Maybe he got terrible verses and visions and The Serpent and the Forgotten both in arc 1. Maybe he just isn't at the solo a WB level yet, lots of people aren't.
Exactly right. Also this super casual player doesn't want any trial by fire activities as there is already too many arenas in the game IMO. I build to be tanky enough myself but if I miss one platform, leave the circle, get too near a dragon or, heaven forbid, miss a block ETC. ETC. I die instantly. I want to have fun, not always be on my guard for a queue I might never see so I just don't bother going there anymore myself.
It is fine and, I hear even fun, for those that like arenas, but I don't play to work, I play to have fun.
Edit: I hate typos
theres almost no arenas, theres 2 solo arenas, 2 4 player arenas, and the 2 player endless archive, or 5 instances total
theres nearly 35-40 overland zones (and im excluding cyrodiil)
i dont know how there could be "a lot or" or "too many" arenas when overland outnumbers it 6 to 1 at a minimum
Once you have gotten Cadwell gold on multiple characters all those zones sure don't feel numerous.
My point was that IMO we didn't need another arena in the game when there are many more overland areas they could have focused on that we could be exploring.
Either way, I am planning on cancelling my sub so it won't matter anyways. I have already done everything I consider fun in ESO now anyways, and doing daily crafting on 12 characters has, to but it obviously, become boring as hell.
Toxic_Hemlock wrote: »Necrotech_Master wrote: »Toxic_Hemlock wrote: »MidniteOwl1913 wrote: »AlterBlika wrote: »You can't just walk in and play like other soloing or group DPS content. You pretty much need a specialized build in a favored class
What? You absolutely can walk in and play like other soloing, I didn't make any adjustments to my solo build and can reach arc 5 with it. Maybe by soloing you mean questing?
Both of your experiences can be true, for you it was easier for him not. Maybe he got terrible verses and visions and The Serpent and the Forgotten both in arc 1. Maybe he just isn't at the solo a WB level yet, lots of people aren't.
Exactly right. Also this super casual player doesn't want any trial by fire activities as there is already too many arenas in the game IMO. I build to be tanky enough myself but if I miss one platform, leave the circle, get too near a dragon or, heaven forbid, miss a block ETC. ETC. I die instantly. I want to have fun, not always be on my guard for a queue I might never see so I just don't bother going there anymore myself.
It is fine and, I hear even fun, for those that like arenas, but I don't play to work, I play to have fun.
Edit: I hate typos
theres almost no arenas, theres 2 solo arenas, 2 4 player arenas, and the 2 player endless archive, or 5 instances total
theres nearly 35-40 overland zones (and im excluding cyrodiil)
i dont know how there could be "a lot or" or "too many" arenas when overland outnumbers it 6 to 1 at a minimum
Once you have gotten Cadwell gold on multiple characters all those zones sure don't feel numerous.
My point was that IMO we didn't need another arena in the game when there are many more overland areas they could have focused on that we could be exploring.
Either way, I am planning on cancelling my sub so it won't matter anyways. I have already done everything I consider fun in ESO now anyways, and doing daily crafting on 12 characters has, to but it obviously, become boring as hell.
Toxic_Hemlock wrote: »Necrotech_Master wrote: »Toxic_Hemlock wrote: »MidniteOwl1913 wrote: »AlterBlika wrote: »You can't just walk in and play like other soloing or group DPS content. You pretty much need a specialized build in a favored class
What? You absolutely can walk in and play like other soloing, I didn't make any adjustments to my solo build and can reach arc 5 with it. Maybe by soloing you mean questing?
Both of your experiences can be true, for you it was easier for him not. Maybe he got terrible verses and visions and The Serpent and the Forgotten both in arc 1. Maybe he just isn't at the solo a WB level yet, lots of people aren't.
Exactly right. Also this super casual player doesn't want any trial by fire activities as there is already too many arenas in the game IMO. I build to be tanky enough myself but if I miss one platform, leave the circle, get too near a dragon or, heaven forbid, miss a block ETC. ETC. I die instantly. I want to have fun, not always be on my guard for a queue I might never see so I just don't bother going there anymore myself.
It is fine and, I hear even fun, for those that like arenas, but I don't play to work, I play to have fun.
Edit: I hate typos
theres almost no arenas, theres 2 solo arenas, 2 4 player arenas, and the 2 player endless archive, or 5 instances total
theres nearly 35-40 overland zones (and im excluding cyrodiil)
i dont know how there could be "a lot or" or "too many" arenas when overland outnumbers it 6 to 1 at a minimum
Once you have gotten Cadwell gold on multiple characters all those zones sure don't feel numerous.
My point was that IMO we didn't need another arena in the game when there are many more overland areas they could have focused on that we could be exploring.
Either way, I am planning on cancelling my sub so it won't matter anyways. I have already done everything I consider fun in ESO now anyways, and doing daily crafting on 12 characters has, to but it obviously, become boring as hell.
As you play, try to learn the spawn patterns. The priority enemies such as the Fabled Infusers spawn in the middle or back middle of trash packs. They MUST be killed first. Plan on using your Elemental Rage ultimate on the first and third waves of trash rounds. Most boss fights are not DPS races.
100% agree on this, knowledge of the trash pack spawns and knowing where and when Fabled spawn is key to success. Arc 1, no Fabled Early, then they spawn in Stage 1 for the rest of the Arc I think from Stage 3 or 4 onward. Arc 2, still 1 Fabled at Stage 1 then I think at Stage 3 or 4 onward, they also spawn in the second pack. Arc 3, Stage 1 spawn then I think from Stage 4 onward 2 spawn with the final pack per stage.Tho'at Fights. Be sure to swap out Wall of Elements for Elemental Susceptibility. Stay mobile. Kill the blob adds whenever they spawn, and then continue kiting/fighting Tho'at and subsequent bosses.
This piece of advice I have to speak up against, one of the most effective visions available is Fiery Support and if you can dance around the AoE and control it where she stands in your Fiery Support pool, it will do half the work. If you're lucky enough to get Guardian of Pestilence on top of this, you'll do aces. Tho'at, to me at least, isn't about mobility until Arc 3, Arc 1 and 2 with Tho'at Prime and the Ice Atronach are about controlling the battlefield and using the space you have available, if you can pile up her AoEs in a small area and use your positioning to your advantage there's no reason you can't use Wall and Ele to beat her.
Edit: Was a little curious on health scaling for enemies in the Archive. Arc 1 Stage 1, trash packs have 65k health on average and per stage they do go up incrementally, however between Arc 1 and 2 they get a big jump and then between 2 and 3 another big one where the same packs from 1.1.1 now have nearly 4x the HP they had previously, but the bosses don[t get that big a boost my Stage 1 boss the Whisperer had 792.5K HP while Canonreave during Arc 3 had only about 2 mill instead of the expected 3.
While I agree with what you're saying, that method is 100% reliant on getting the right Visions, which from my experience just doesn't happen often enough. My build/method is set up to be doable with less than ideal Visions, but that being said, if I get Fiery Support then I'll absolutely take advantage of it.
What is doable? Endless archive is endless, you will eventually be unable to continue, it is in its design. Anyway, you can reach arc 6 with trash visions 100% of the time if you build properly, I've done it multiple times (althought i leave at arc 3 if no good visions).
I agree with the general sentiment that many visons are just trash and should be bufed by 5x or 10x so you can have different builds than status effects, but that is not the point of this post anyway, where people complains about monsters with 300k hp, that is actually nothing using a half decent build.
The build in question that I said was "doable," was specifically made to grind the first 3-4 Arcs for drops. It's not designed to go the distance! Let's be honest though, is there any point in going beyond Arc 4? The leaderboard rewards are underwhelming, and the gear, furnishing plans, leads, and fragments can all be farmed in the early Arcs. I did several runs yesterday with ZERO Penetration or Focused Visions, and as usual a heavy serving of Stamina/Martial Visions. My build is set up to not require a single Vision in order to progress through the end of Arc 4.
AlterBlika wrote: »EA be like
Trier_Sero wrote: »I have Oakensoul Templar build and can do any vet content with it but I can't even reach 3rd Thoat solo and barely managed to beat her in duo with a decent tank, so no you can't just walk in and start soloing.
Necrotech_Master wrote: »funny enough, from my experience in the archive and talking with people about it, oddly enough the better builds that work in here are pvp builds (high health, high resistance, high sustain, survivability style, and using visions/verses to deal more dmg)
I have all of the achievements (except for the 4 fragment ones) completed and roughly 60% of the armor drops, so I've played EA quite a bit. My experience thus far is that I very rarely get Visions that will let me deal enough damage to make it worth playing beyond Arc 4. It never fails that when I'm on my Mag character, that I'll get +Pet Damage, +Poison Enchant Damage, +Martial Damage, over and over again. I see Focused Efforts so rarely that I just plan on not having it for any of my runs.
As you play, try to learn the spawn patterns. The priority enemies such as the Fabled Infusers spawn in the middle or back middle of trash packs. They MUST be killed first. Plan on using your Elemental Rage ultimate on the first and third waves of trash rounds. Most boss fights are not DPS races.
100% agree on this, knowledge of the trash pack spawns and knowing where and when Fabled spawn is key to success. Arc 1, no Fabled Early, then they spawn in Stage 1 for the rest of the Arc I think from Stage 3 or 4 onward. Arc 2, still 1 Fabled at Stage 1 then I think at Stage 3 or 4 onward, they also spawn in the second pack. Arc 3, Stage 1 spawn then I think from Stage 4 onward 2 spawn with the final pack per stage.Tho'at Fights. Be sure to swap out Wall of Elements for Elemental Susceptibility. Stay mobile. Kill the blob adds whenever they spawn, and then continue kiting/fighting Tho'at and subsequent bosses.
This piece of advice I have to speak up against, one of the most effective visions available is Fiery Support and if you can dance around the AoE and control it where she stands in your Fiery Support pool, it will do half the work. If you're lucky enough to get Guardian of Pestilence on top of this, you'll do aces. Tho'at, to me at least, isn't about mobility until Arc 3, Arc 1 and 2 with Tho'at Prime and the Ice Atronach are about controlling the battlefield and using the space you have available, if you can pile up her AoEs in a small area and use your positioning to your advantage there's no reason you can't use Wall and Ele to beat her.
Edit: Was a little curious on health scaling for enemies in the Archive. Arc 1 Stage 1, trash packs have 65k health on average and per stage they do go up incrementally, however between Arc 1 and 2 they get a big jump and then between 2 and 3 another big one where the same packs from 1.1.1 now have nearly 4x the HP they had previously, but the bosses don[t get that big a boost my Stage 1 boss the Whisperer had 792.5K HP while Canonreave during Arc 3 had only about 2 mill instead of the expected 3.
While I agree with what you're saying, that method is 100% reliant on getting the right Visions, which from my experience just doesn't happen often enough. My build/method is set up to be doable with less than ideal Visions, but that being said, if I get Fiery Support then I'll absolutely take advantage of it.
What is doable? Endless archive is endless, you will eventually be unable to continue, it is in its design. Anyway, you can reach arc 6 with trash visions 100% of the time if you build properly, I've done it multiple times (althought i leave at arc 3 if no good visions).
I agree with the general sentiment that many visons are just trash and should be bufed by 5x or 10x so you can have different builds than status effects, but that is not the point of this post anyway, where people complains about monsters with 300k hp, that is actually nothing using a half decent build.
spartaxoxo wrote: »This one hurt my feelings lol.
spartaxoxo wrote: »This one hurt my feelings lol.
Did you get your rewards? I was on the PC/NA solo weekly leaderboards when it closed a few days ago, and got nothing in the mail.
There is no point in going past arc 1 to be honest. I do it because i want to see how far i can get.
You can do the 1st 4 acts with a pretty meta ansuul + dmg set + pale order , but you need to be careful with marauders in act 3 and 4. Doesn't matter what visions you get for that, it is only faster or slower depending on the visions you get.
HalfDragoness wrote: »A couple of pages back there was a discussion about the dificulty difference between solo and duo and a couple of people made the comparrison of doing EA solo is like doing a 4-person dungeon solo: you can but it'll be hard work. And I wanted to respond to say that those comments are irrelevant because if you try to do a 4-person dungoen by yourself there are warnings to let you know that the content you're about to do is intended to be done by 4 people, and that there is no such warning in EA.
For EA solo players there needs to be either:
- A few tweaks in the difficulty/ health of enemies so make solo playthroughs still challening but doable.
- Greater currency rewards for doing your run solo
- A warning to say that the content you're about to do is intended to be done by 2 people.