Erickson9610 wrote: »I certainly hope that this game won't sunset anytime soon. We've been promised that there are still many years of stories left to tell in ESO, but there's been a noticeable drop in the number of balance changes these past few updates...
I'm looking forward to the next major update in Q1 of 2024, though. Maybe the 10th year anniversary of ESO will bring people back to the game and will revitalize this game's balancing, fix long-standing bugs, and add meaningful quality of life changes? It's a long wait from now, but only time will tell.
Panderbander wrote: »My money is on the game being on maintenance mode at this point. The changes being put forward recently are so barren of substance and their implementation has often been so haphazard as to cause ludicrous problems (such as the feet of characters and mounts no longer indexing to the ground, causing everyone to slide around on a recent PTS). Heck, even the two big content patches a year is going away now on favor of a single expansion zone.
Either the team is suddenly staffed by folks with little experience or the team is too time-crunched to properly test things before pushing to PTS or live, which could be (I'm not saying is) a symptom of not having a large enough team working on it.
Panderbander wrote: »My money is on the game being on maintenance mode at this point. The changes being put forward recently are so barren of substance and their implementation has often been so haphazard as to cause ludicrous problems (such as the feet of characters and mounts no longer indexing to the ground, causing everyone to slide around on a recent PTS). Heck, even the two big content patches a year is going away now on favor of a single expansion zone.
Either the team is suddenly staffed by folks with little experience or the team is too time-crunched to properly test things before pushing to PTS or live, which could be (I'm not saying is) a symptom of not having a large enough team working on it.
Speaking on the console side of this game manly the Xbox Series X/S version this game is basically dead the only thing keeping TESO alive on the Xbox is its on Gamepass and we don't have WOW or Final Fantasy 14 I really hope that someday soon they will allow us to port our stuff to PC kinda like Elite Dangerous did awhile back its needed.
Calling it maintenance mode is going a bit far, but I'm pretty sure we're on a skeleton crew for a while now and you can notice that.
Grendalism wrote: »- No need to socialise in Craglorn looking for trial zone posts, as there’s a new group finder
ImmortalCX wrote: »New World was/is eso like. But eso has 20x the content and !ore. Is New World dying?i cant imagine anyone picking that over eso.
I wonder what new ppl trying eso for the first time experience? What are the turn offs?
Wow is the biggest most successful mmo, and what eso lacks in comparison is vertical progression. If they could figure out how to create vertical progression, it would have a more serious feeling end game. Every expansion in wow added a ton of new raid content.
My gut feeling is that alot of ppl play eso like a sp game and have fun for a few weeks. But its a casual experience and they evertually quit because not enough carrots.
Panderbander wrote: »My money is on the game being on maintenance mode at this point. The changes being put forward recently are so barren of substance and their implementation has often been so haphazard as to cause ludicrous problems (such as the feet of characters and mounts no longer indexing to the ground, causing everyone to slide around on a recent PTS). Heck, even the two big content patches a year is going away now on favor of a single expansion zone.
Either the team is suddenly staffed by folks with little experience or the team is too time-crunched to properly test things before pushing to PTS or live, which could be (I'm not saying is) a symptom of not having a large enough team working on it.
update 39 being focused on bug fixes and quality of life changes instead of two new dungeons is good.
a new system like the Endless Archive is different sure, but it's not some tiny thing.
the q3 and q4 updates didn't go away we still got all the content they usually get besides dungeons and a zone dlc, plus some extra stuff.
- houses, two in each update with one being an event house.
- furniture, structure and master writ plans in q3 and hundreds of furnishings in q4.
- a new tribute deck.
- new sets (more than years before with class sets btw).
- new antiquities.
- new pvp sets, which includes new 2 piece sets for cyrodiil.
entirely new things
- group finder
- grandmaster crafting stations
- the endless archive, which will definitely keep getting updated. there should be at least two more years of class sets so every class skill line gets one.
if a game is in maintenance mode it doesn't get new content.
this game studio said this about maintenance mode when their game actually went into it.
https://velagames.helpshift.com/hc/en/3-evercore-heroes/faq/56-what-is-maintenance-mode/
"Maintenance mode is a period in the game during which the experience will no longer receive any new updates in the form of new content, bug fixes, balance changes, etc."
Elder Scrolls Online is absolutely not in maintenance mode.
ImmortalCX wrote: »Wow is the biggest most successful mmo, and what eso lacks in comparison is vertical progression. If they could figure out how to create vertical progression, it would have a more serious feeling end game. Every expansion in wow added a ton of new raid content.
Panderbander wrote: »My money is on the game being on maintenance mode at this point. The changes being put forward recently are so barren of substance and their implementation has often been so haphazard as to cause ludicrous problems (such as the feet of characters and mounts no longer indexing to the ground, causing everyone to slide around on a recent PTS). Heck, even the two big content patches a year is going away now on favor of a single expansion zone.
Either the team is suddenly staffed by folks with little experience or the team is too time-crunched to properly test things before pushing to PTS or live, which could be (I'm not saying is) a symptom of not having a large enough team working on it.
update 39 being focused on bug fixes and quality of life changes instead of two new dungeons is good.
a new system like the Endless Archive is different sure, but it's not some tiny thing.
the q3 and q4 updates didn't go away we still got all the content they usually get besides dungeons and a zone dlc, plus some extra stuff.
- houses, two in each update with one being an event house.
- furniture, structure and master writ plans in q3 and hundreds of furnishings in q4.
- a new tribute deck.
- new sets (more than years before with class sets btw).
- new antiquities.
- new pvp sets, which includes new 2 piece sets for cyrodiil.
entirely new things
- group finder
- grandmaster crafting stations
- the endless archive, which will definitely keep getting updated. there should be at least two more years of class sets so every class skill line gets one.
if a game is in maintenance mode it doesn't get new content.
this game studio said this about maintenance mode when their game actually went into it.
https://velagames.helpshift.com/hc/en/3-evercore-heroes/faq/56-what-is-maintenance-mode/
"Maintenance mode is a period in the game during which the experience will no longer receive any new updates in the form of new content, bug fixes, balance changes, etc."
Elder Scrolls Online is absolutely not in maintenance mode.
What year was it when PvP got new content or attention? 2018?
Panderbander wrote: »My money is on the game being on maintenance mode at this point. The changes being put forward recently are so barren of substance and their implementation has often been so haphazard as to cause ludicrous problems (such as the feet of characters and mounts no longer indexing to the ground, causing everyone to slide around on a recent PTS). Heck, even the two big content patches a year is going away now on favor of a single expansion zone.
Either the team is suddenly staffed by folks with little experience or the team is too time-crunched to properly test things before pushing to PTS or live, which could be (I'm not saying is) a symptom of not having a large enough team working on it.
update 39 being focused on bug fixes and quality of life changes instead of two new dungeons is good.
a new system like the Endless Archive is different sure, but it's not some tiny thing.
the q3 and q4 updates didn't go away we still got all the content they usually get besides dungeons and a zone dlc, plus some extra stuff.
- houses, two in each update with one being an event house.
- furniture, structure and master writ plans in q3 and hundreds of furnishings in q4.
- a new tribute deck.
- new sets (more than years before with class sets btw).
- new antiquities.
- new pvp sets, which includes new 2 piece sets for cyrodiil.
entirely new things
- group finder
- grandmaster crafting stations
- the endless archive, which will definitely keep getting updated. there should be at least two more years of class sets so every class skill line gets one.
if a game is in maintenance mode it doesn't get new content.
this game studio said this about maintenance mode when their game actually went into it.
https://velagames.helpshift.com/hc/en/3-evercore-heroes/faq/56-what-is-maintenance-mode/
"Maintenance mode is a period in the game during which the experience will no longer receive any new updates in the form of new content, bug fixes, balance changes, etc."
Elder Scrolls Online is absolutely not in maintenance mode.
What year was it when PvP got new content or attention? 2018?
pvp?
it gets new item sets every year so it gets attention.
we get whitestrake's mayhem every year twice. and next year's Guilds and Glory celebration includes imperial city as well.
we got two new classes since 2018, that's relevant to pvp as well as you can't pvp without a class. aren't new skills useful in pvp?
the megaservers got their hardware replaced so it's likely we'll soon get bigger additions to pvp.
sure it's no extra battleground maps or other stuff that i can't think of,
but pvp is not the whole game so how is "What year was it when PvP got new content or attention? 2018?" a counter to ESO not being in maintenance mode?
Panderbander wrote: »Panderbander wrote: »My money is on the game being on maintenance mode at this point. The changes being put forward recently are so barren of substance and their implementation has often been so haphazard as to cause ludicrous problems (such as the feet of characters and mounts no longer indexing to the ground, causing everyone to slide around on a recent PTS). Heck, even the two big content patches a year is going away now on favor of a single expansion zone.
Either the team is suddenly staffed by folks with little experience or the team is too time-crunched to properly test things before pushing to PTS or live, which could be (I'm not saying is) a symptom of not having a large enough team working on it.
update 39 being focused on bug fixes and quality of life changes instead of two new dungeons is good.
a new system like the Endless Archive is different sure, but it's not some tiny thing.
the q3 and q4 updates didn't go away we still got all the content they usually get besides dungeons and a zone dlc, plus some extra stuff.
- houses, two in each update with one being an event house.
- furniture, structure and master writ plans in q3 and hundreds of furnishings in q4.
- a new tribute deck.
- new sets (more than years before with class sets btw).
- new antiquities.
- new pvp sets, which includes new 2 piece sets for cyrodiil.
entirely new things
- group finder
- grandmaster crafting stations
- the endless archive, which will definitely keep getting updated. there should be at least two more years of class sets so every class skill line gets one.
if a game is in maintenance mode it doesn't get new content.
this game studio said this about maintenance mode when their game actually went into it.
https://velagames.helpshift.com/hc/en/3-evercore-heroes/faq/56-what-is-maintenance-mode/
"Maintenance mode is a period in the game during which the experience will no longer receive any new updates in the form of new content, bug fixes, balance changes, etc."
Elder Scrolls Online is absolutely not in maintenance mode.
What year was it when PvP got new content or attention? 2018?
pvp?
it gets new item sets every year so it gets attention.
we get whitestrake's mayhem every year twice. and next year's Guilds and Glory celebration includes imperial city as well.
we got two new classes since 2018, that's relevant to pvp as well as you can't pvp without a class. aren't new skills useful in pvp?
the megaservers got their hardware replaced so it's likely we'll soon get bigger additions to pvp.
sure it's no extra battleground maps or other stuff that i can't think of,
but pvp is not the whole game so how is "What year was it when PvP got new content or attention? 2018?" a counter to ESO not being in maintenance mode?
A couple new item sets isn't content. Perhaps I should have said that pvp is in maintenance mode, or as close to it as it can be without the whole game being forgotten.
Edit: forgot to mention that one of our PVP events was nixed one year in favor of a PVE event. This year we ended up with two PVP events back to back at the same time as campaigns were extended in such a way as to rob people of the rewards they could normally get from two events happening at different times. This, of course, doesn't even account for the loads of mind-numbing PVE events that happen all year that are so uninspired that they literally all feel the same.
Panderbander wrote: »My money is on the game being on maintenance mode at this point. The changes being put forward recently are so barren of substance and their implementation has often been so haphazard as to cause ludicrous problems (such as the feet of characters and mounts no longer indexing to the ground, causing everyone to slide around on a recent PTS). Heck, even the two big content patches a year is going away now on favor of a single expansion zone.
Either the team is suddenly staffed by folks with little experience or the team is too time-crunched to properly test things before pushing to PTS or live, which could be (I'm not saying is) a symptom of not having a large enough team working on it.
update 39 being focused on bug fixes and quality of life changes instead of two new dungeons is good.
a new system like the Endless Archive is different sure, but it's not some tiny thing.
the q3 and q4 updates didn't go away we still got all the content they usually get besides dungeons and a zone dlc, plus some extra stuff.
- houses, two in each update with one being an event house.
- furniture, structure and master writ plans in q3 and hundreds of furnishings in q4.
- a new tribute deck.
- new sets (more than years before with class sets btw).
- new antiquities.
- new pvp sets, which includes new 2 piece sets for cyrodiil.
entirely new things
- group finder
- grandmaster crafting stations
- the endless archive, which will definitely keep getting updated. there should be at least two more years of class sets so every class skill line gets one.
if a game is in maintenance mode it doesn't get new content.
this game studio said this about maintenance mode when their game actually went into it.
https://velagames.helpshift.com/hc/en/3-evercore-heroes/faq/56-what-is-maintenance-mode/
"Maintenance mode is a period in the game during which the experience will no longer receive any new updates in the form of new content, bug fixes, balance changes, etc."
Elder Scrolls Online is absolutely not in maintenance mode.
What year was it when PvP got new content or attention? 2018?
pvp?
it gets new item sets every year so it gets attention.
we get whitestrake's mayhem every year twice. and next year's Guilds and Glory celebration includes imperial city as well.
we got two new classes since 2018, that's relevant to pvp as well as you can't pvp without a class. aren't new skills useful in pvp?
the megaservers got their hardware replaced so it's likely we'll soon get bigger additions to pvp.
sure it's no extra battleground maps or other stuff that i can't think of,
but pvp is not the whole game so how is "What year was it when PvP got new content or attention? 2018?" a counter to ESO not being in maintenance mode?
Panderbander wrote: »Panderbander wrote: »My money is on the game being on maintenance mode at this point. The changes being put forward recently are so barren of substance and their implementation has often been so haphazard as to cause ludicrous problems (such as the feet of characters and mounts no longer indexing to the ground, causing everyone to slide around on a recent PTS). Heck, even the two big content patches a year is going away now on favor of a single expansion zone.
Either the team is suddenly staffed by folks with little experience or the team is too time-crunched to properly test things before pushing to PTS or live, which could be (I'm not saying is) a symptom of not having a large enough team working on it.
update 39 being focused on bug fixes and quality of life changes instead of two new dungeons is good.
a new system like the Endless Archive is different sure, but it's not some tiny thing.
the q3 and q4 updates didn't go away we still got all the content they usually get besides dungeons and a zone dlc, plus some extra stuff.
- houses, two in each update with one being an event house.
- furniture, structure and master writ plans in q3 and hundreds of furnishings in q4.
- a new tribute deck.
- new sets (more than years before with class sets btw).
- new antiquities.
- new pvp sets, which includes new 2 piece sets for cyrodiil.
entirely new things
- group finder
- grandmaster crafting stations
- the endless archive, which will definitely keep getting updated. there should be at least two more years of class sets so every class skill line gets one.
if a game is in maintenance mode it doesn't get new content.
this game studio said this about maintenance mode when their game actually went into it.
https://velagames.helpshift.com/hc/en/3-evercore-heroes/faq/56-what-is-maintenance-mode/
"Maintenance mode is a period in the game during which the experience will no longer receive any new updates in the form of new content, bug fixes, balance changes, etc."
Elder Scrolls Online is absolutely not in maintenance mode.
What year was it when PvP got new content or attention? 2018?
pvp?
it gets new item sets every year so it gets attention.
we get whitestrake's mayhem every year twice. and next year's Guilds and Glory celebration includes imperial city as well.
we got two new classes since 2018, that's relevant to pvp as well as you can't pvp without a class. aren't new skills useful in pvp?
the megaservers got their hardware replaced so it's likely we'll soon get bigger additions to pvp.
sure it's no extra battleground maps or other stuff that i can't think of,
but pvp is not the whole game so how is "What year was it when PvP got new content or attention? 2018?" a counter to ESO not being in maintenance mode?
A couple new item sets isn't content. Perhaps I should have said that pvp is in maintenance mode, or as close to it as it can be without the whole game being forgotten.
Edit: forgot to mention that one of our PVP events was nixed one year in favor of a PVE event. This year we ended up with two PVP events back to back at the same time as campaigns were extended in such a way as to rob people of the rewards they could normally get from two events happening at different times. This, of course, doesn't even account for the loads of mind-numbing PVE events that happen all year that are so uninspired that they literally all feel the same.
it definitely is attention being given to pvp.
and if your maintenance mode comment was referring to pvp which also isn't in maintenance mode it's still incorrect.
pvp does still get changes and does get content no matter how small it is to you.
nobody was robbed from event rewards, im confused by that.
there's always seven day campaigns during Mayhem and we can join campaigns with 20 characters, 18 during the may event.
We were told about the campaign changes in april via patch notes, but still most of the complaints about it happened after the release of update 38 instead.
if more feedback had been given during the pts cycle perhaps we would've had something different.
though i love that the campaigns now start when the month starts and ends when it ends.
the events were back to back because of the server hardware maintenance.
which im quite sure improved performance during the pvp events.
Elder Scrolls Online is primarily a pve game so of course most events are pve.
Panderbander wrote: »Panderbander wrote: »My money is on the game being on maintenance mode at this point. The changes being put forward recently are so barren of substance and their implementation has often been so haphazard as to cause ludicrous problems (such as the feet of characters and mounts no longer indexing to the ground, causing everyone to slide around on a recent PTS). Heck, even the two big content patches a year is going away now on favor of a single expansion zone.
Either the team is suddenly staffed by folks with little experience or the team is too time-crunched to properly test things before pushing to PTS or live, which could be (I'm not saying is) a symptom of not having a large enough team working on it.
update 39 being focused on bug fixes and quality of life changes instead of two new dungeons is good.
a new system like the Endless Archive is different sure, but it's not some tiny thing.
the q3 and q4 updates didn't go away we still got all the content they usually get besides dungeons and a zone dlc, plus some extra stuff.
- houses, two in each update with one being an event house.
- furniture, structure and master writ plans in q3 and hundreds of furnishings in q4.
- a new tribute deck.
- new sets (more than years before with class sets btw).
- new antiquities.
- new pvp sets, which includes new 2 piece sets for cyrodiil.
entirely new things
- group finder
- grandmaster crafting stations
- the endless archive, which will definitely keep getting updated. there should be at least two more years of class sets so every class skill line gets one.
if a game is in maintenance mode it doesn't get new content.
this game studio said this about maintenance mode when their game actually went into it.
https://velagames.helpshift.com/hc/en/3-evercore-heroes/faq/56-what-is-maintenance-mode/
"Maintenance mode is a period in the game during which the experience will no longer receive any new updates in the form of new content, bug fixes, balance changes, etc."
Elder Scrolls Online is absolutely not in maintenance mode.
What year was it when PvP got new content or attention? 2018?
pvp?
it gets new item sets every year so it gets attention.
we get whitestrake's mayhem every year twice. and next year's Guilds and Glory celebration includes imperial city as well.
we got two new classes since 2018, that's relevant to pvp as well as you can't pvp without a class. aren't new skills useful in pvp?
the megaservers got their hardware replaced so it's likely we'll soon get bigger additions to pvp.
sure it's no extra battleground maps or other stuff that i can't think of,
but pvp is not the whole game so how is "What year was it when PvP got new content or attention? 2018?" a counter to ESO not being in maintenance mode?
A couple new item sets isn't content. Perhaps I should have said that pvp is in maintenance mode, or as close to it as it can be without the whole game being forgotten.
Edit: forgot to mention that one of our PVP events was nixed one year in favor of a PVE event. This year we ended up with two PVP events back to back at the same time as campaigns were extended in such a way as to rob people of the rewards they could normally get from two events happening at different times. This, of course, doesn't even account for the loads of mind-numbing PVE events that happen all year that are so uninspired that they literally all feel the same.
it definitely is attention being given to pvp.
and if your maintenance mode comment was referring to pvp which also isn't in maintenance mode it's still incorrect.
pvp does still get changes and does get content no matter how small it is to you.
nobody was robbed from event rewards, im confused by that.
there's always seven day campaigns during Mayhem and we can join campaigns with 20 characters, 18 during the may event.
We were told about the campaign changes in april via patch notes, but still most of the complaints about it happened after the release of update 38 instead.
if more feedback had been given during the pts cycle perhaps we would've had something different.
though i love that the campaigns now start when the month starts and ends when it ends.
the events were back to back because of the server hardware maintenance.
which im quite sure improved performance during the pvp events.
Elder Scrolls Online is primarily a pve game so of course most events are pve.
PvP has been in maintenance mode for at least a few years now. No denying it. And apparently you don't have much experience with leaving feedback for the PTS or you'd know how frustratingly unresponsive ZOS is to comments made during the PTS cycles.