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So... bolt escape, AoE root + damage + escape.. people are litterally blinking foes to death

  • Niffo
    Niffo
    ✭✭✭
    LadyChaos wrote: »
    NordJitsu wrote: »
    You're completely wrong Vlas.

    The skill does not give any immunity to CC or damage, it is very expensive, gives 50% reduced magicka regen after casting, does very little damage, and has a very short duration stun.

    People who have trouble with Bolt Escape have a player skill issue.

    Yet I see tons of videos and seen first hand from my guild mates just how often you can actually use bolt escape, then stop for a few seconds using an ability that converts your Stamina into Magicka, then rinse / repeat.

    Example: Sorcs can very easily use bolt escape (at lvl 50) at a min of 7-8 times before running completely out of magicka. What most are doing, is cast a few spells, bolt through enemy(ies) a few times (or more if they know they can kill someone with the morphed version), then stamina to magicka (3 seconds) back to near or full magicka.

    Most decent Sorcs are doing this along with the morphed version of bolt escape that lets them damage players moderately + stuns them, and all they do is zip back and forth doing damage, then bolt away if they feel it's too tough, stop at a distance, 3 second burn of stamina to regen, and off they go again.

    Yup, totally not abused in any way! /sarcasm off

    I know a healer who can keep a DK in a fight with the same amount of spamming killing 5-10x as many players... sucks we used our power to just annoy you rather than kill you...

    Kill the healer instead of the DK.
  • Niffo
    Niffo
    ✭✭✭
    NordJitsu wrote: »
    RaZaddha wrote: »

    L2P? When a single class has the most viable and easy way to escape any fight you think its balanced?

    DKs have the best reflect spell in the game (multi target). They also have the best roots, the only chain pull that works on players (pull off walls is OP), and the best self heal (Dragon's Blood.)

    Night Blades have the best single target damage abilities, the best summoned pet, the ONLY in combat stealth ability, and the best resource management options.

    Templars have the best damage against blocking targets (Sword and Shield counter), the best group damage and call target mechanism (Backlash), and the only healing abilities outside of the Resto staff (allows for two offensive weapons while also healing.)

    The classes are DESIGNED TO BE UNIQUE. The fact that this ability is available to only one class HAS ABSOLUTELY NOTHING TO DO WITH BALANCE.

    And BTW, NBs have just as good of escape mechanisms as Sorcs.

    The classes are designed to do the same things in unique ways.
  • beravinprb19_ESO
    beravinprb19_ESO
    ✭✭✭
    LadyChaos wrote: »
    NordJitsu wrote: »
    You're completely wrong Vlas.

    The skill does not give any immunity to CC or damage, it is very expensive, gives 50% reduced magicka regen after casting, does very little damage, and has a very short duration stun.

    People who have trouble with Bolt Escape have a player skill issue.

    Yet I see tons of videos and seen first hand from my guild mates just how often you can actually use bolt escape, then stop for a few seconds using an ability that converts your Stamina into Magicka, then rinse / repeat.

    Example: Sorcs can very easily use bolt escape (at lvl 50) at a min of 7-8 times before running completely out of magicka. What most are doing, is cast a few spells, bolt through enemy(ies) a few times (or more if they know they can kill someone with the morphed version), then stamina to magicka (3 seconds) back to near or full magicka.

    Most decent Sorcs are doing this along with the morphed version of bolt escape that lets them damage players moderately + stuns them, and all they do is zip back and forth doing damage, then bolt away if they feel it's too tough, stop at a distance, 3 second burn of stamina to regen, and off they go again.

    Yup, totally not abused in any way! /sarcasm off

    I know a healer who can keep a DK in a fight with the same amount of spamming killing 5-10x as many players... sucks we used our power to just annoy you rather than kill you...
    I don't know who you guys are fighting, but healers might as well have a "hit me now" sign over their heads. If I see a healer, I'll charge them regardless of the situation. Putting a little pressure on them often makes them fall apart. That said, if the healer / DK combo gets threatened, they'll still end up dead, and neither of them will vanish to the other side of the field during the next 10 seconds. They can't try and escape whenever they please.
    Edited by beravinprb19_ESO on May 8, 2014 1:34AM
  • LadyChaos
    LadyChaos
    ✭✭✭✭
    LadyChaos wrote: »
    NordJitsu wrote: »
    You're completely wrong Vlas.

    The skill does not give any immunity to CC or damage, it is very expensive, gives 50% reduced magicka regen after casting, does very little damage, and has a very short duration stun.

    People who have trouble with Bolt Escape have a player skill issue.

    Yet I see tons of videos and seen first hand from my guild mates just how often you can actually use bolt escape, then stop for a few seconds using an ability that converts your Stamina into Magicka, then rinse / repeat.

    Example: Sorcs can very easily use bolt escape (at lvl 50) at a min of 7-8 times before running completely out of magicka. What most are doing, is cast a few spells, bolt through enemy(ies) a few times (or more if they know they can kill someone with the morphed version), then stamina to magicka (3 seconds) back to near or full magicka.

    Most decent Sorcs are doing this along with the morphed version of bolt escape that lets them damage players moderately + stuns them, and all they do is zip back and forth doing damage, then bolt away if they feel it's too tough, stop at a distance, 3 second burn of stamina to regen, and off they go again.

    Yup, totally not abused in any way! /sarcasm off

    I know a healer who can keep a DK in a fight with the same amount of spamming killing 5-10x as many players... sucks we used our power to just annoy you rather than kill you...

    Kill the healer instead of the DK.

    AND all those thread how 1 DK runs amok if only he has a healer.. like the other 24+ idiots in the zerg didn't think of that =p

    not a nerf DK comment just a comparison that healers have just as much spam power because of light armor as anyone but it's the one who runs away you fear not the one feeding the players who actually kill you...

    In a raid of 6-12 groups I can spam the single heal (1 spell) and never duplicate the person healed ever, nor run out of power... I am incapable of running out of power healing, add in the other heals I decide to slot when I'm not about killing people (I prefer kill you....). But it's when I run away with a spell that costs 2x as much you say is OP... hilarious.

    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Niffo
    Niffo
    ✭✭✭
    LadyChaos wrote: »
    AND all those thread how 1 DK runs amok if only he has a healer.. like the other 24+ idiots in the zerg didn't think of that =p

    not a nerf DK comment just a comparison that healers have just as much spam power because of light armor as anyone but it's the one who runs away you fear not the one feeding the players who actually kill you...

    In a raid of 6-12 groups I can spam the single heal (1 spell) and never duplicate the person healed ever, nor run out of power... I am incapable of running out of power healing, add in the other heals I decide to slot when I'm not about killing people (I prefer kill you....). But it's when I run away with a spell that costs 2x as much you say is OP... hilarious.

    Which heal are you spamming? Healing Springs? It sure as hell isn't Rushed Ceremony. Also you're a Sorcerer they have the best magicka management in the game, so of course you aren't going to run out of it.
  • LadyChaos
    LadyChaos
    ✭✭✭✭
    LadyChaos wrote: »
    AND all those thread how 1 DK runs amok if only he has a healer.. like the other 24+ idiots in the zerg didn't think of that =p

    not a nerf DK comment just a comparison that healers have just as much spam power because of light armor as anyone but it's the one who runs away you fear not the one feeding the players who actually kill you...

    In a raid of 6-12 groups I can spam the single heal (1 spell) and never duplicate the person healed ever, nor run out of power... I am incapable of running out of power healing, add in the other heals I decide to slot when I'm not about killing people (I prefer kill you....). But it's when I run away with a spell that costs 2x as much you say is OP... hilarious.

    Which heal are you spamming? Healing Springs? It sure as hell isn't Rushed Ceremony. Also you're a Sorcerer they have the best magicka management in the game, so of course you aren't going to run out of it.

    Light armor has best magicka in game silly goose... being a sorcerer makes my heals no more powerful.

    waiting...
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Niffo
    Niffo
    ✭✭✭
    LadyChaos wrote: »
    LadyChaos wrote: »
    AND all those thread how 1 DK runs amok if only he has a healer.. like the other 24+ idiots in the zerg didn't think of that =p

    not a nerf DK comment just a comparison that healers have just as much spam power because of light armor as anyone but it's the one who runs away you fear not the one feeding the players who actually kill you...

    In a raid of 6-12 groups I can spam the single heal (1 spell) and never duplicate the person healed ever, nor run out of power... I am incapable of running out of power healing, add in the other heals I decide to slot when I'm not about killing people (I prefer kill you....). But it's when I run away with a spell that costs 2x as much you say is OP... hilarious.

    Which heal are you spamming? Healing Springs? It sure as hell isn't Rushed Ceremony. Also you're a Sorcerer they have the best magicka management in the game, so of course you aren't going to run out of it.

    Light armor has best magicka in game silly goose... being a sorcerer makes my heals no more powerful.

    waiting...

    So, you're waiting for what now? Since you didn't say what heal you're casting, and if you're a Sorcerer using Restoration staff heals then Surge does increase the power of your heals.
  • LadyChaos
    LadyChaos
    ✭✭✭✭
    LadyChaos wrote: »
    LadyChaos wrote: »
    AND all those thread how 1 DK runs amok if only he has a healer.. like the other 24+ idiots in the zerg didn't think of that =p

    not a nerf DK comment just a comparison that healers have just as much spam power because of light armor as anyone but it's the one who runs away you fear not the one feeding the players who actually kill you...

    In a raid of 6-12 groups I can spam the single heal (1 spell) and never duplicate the person healed ever, nor run out of power... I am incapable of running out of power healing, add in the other heals I decide to slot when I'm not about killing people (I prefer kill you....). But it's when I run away with a spell that costs 2x as much you say is OP... hilarious.

    Which heal are you spamming? Healing Springs? It sure as hell isn't Rushed Ceremony. Also you're a Sorcerer they have the best magicka management in the game, so of course you aren't going to run out of it.

    Light armor has best magicka in game silly goose... being a sorcerer makes my heals no more powerful.

    waiting...

    So, you're waiting for what now? Since you didn't say what heal you're casting, and if you're a Sorcerer using Restoration staff heals then Surge does increase the power of your heals.

    I don't use surge,
    still waiting
    Edited by LadyChaos on May 8, 2014 2:01AM
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Niffo
    Niffo
    ✭✭✭
    LadyChaos wrote: »
    So, you're waiting for what now? Since you didn't say what heal you're casting, and if you're a Sorcerer using Restoration staff heals then Surge does increase the power of your heals.

    I don't use surge,
    still waiting[/quote]

    Whether you use it or not doesn't change the fact that Sorcerers can make Restoration staff heals stronger with Surge.

    You have yet to say what heal you're spamming. I have no idea what you're still waiting for, since you haven't actually asked a question, you've made statements. Is English your second language?
  • LadyChaos
    LadyChaos
    ✭✭✭✭
    LadyChaos wrote: »
    So, you're waiting for what now? Since you didn't say what heal you're casting, and if you're a Sorcerer using Restoration staff heals then Surge does increase the power of your heals.

    I don't use surge,
    still waiting

    Whether you use it or not doesn't change the fact that Sorcerers can make Restoration staff heals stronger with Surge.

    You have yet to say what heal you're spamming. I have no idea what you're still waiting for, since you haven't actually asked a question, you've made statements. Is English your second language?[/quote]

    all HEALS EXCEPT WARD ARE UNDER COST OF BOLT... WITHOUT SURGE
    cannot be more clear
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • RaZaddha
    RaZaddha
    ✭✭✭
    LadyChaos wrote: »
    LadyChaos wrote: »
    NordJitsu wrote: »
    You're completely wrong Vlas.

    The skill does not give any immunity to CC or damage, it is very expensive, gives 50% reduced magicka regen after casting, does very little damage, and has a very short duration stun.

    People who have trouble with Bolt Escape have a player skill issue.

    Yet I see tons of videos and seen first hand from my guild mates just how often you can actually use bolt escape, then stop for a few seconds using an ability that converts your Stamina into Magicka, then rinse / repeat.

    Example: Sorcs can very easily use bolt escape (at lvl 50) at a min of 7-8 times before running completely out of magicka. What most are doing, is cast a few spells, bolt through enemy(ies) a few times (or more if they know they can kill someone with the morphed version), then stamina to magicka (3 seconds) back to near or full magicka.

    Most decent Sorcs are doing this along with the morphed version of bolt escape that lets them damage players moderately + stuns them, and all they do is zip back and forth doing damage, then bolt away if they feel it's too tough, stop at a distance, 3 second burn of stamina to regen, and off they go again.

    Yup, totally not abused in any way! /sarcasm off

    I know a healer who can keep a DK in a fight with the same amount of spamming killing 5-10x as many players... sucks we used our power to just annoy you rather than kill you...

    Kill the healer instead of the DK.

    AND all those thread how 1 DK runs amok if only he has a healer.. like the other 24+ idiots in the zerg didn't think of that =p

    not a nerf DK comment just a comparison that healers have just as much spam power because of light armor as anyone but it's the one who runs away you fear not the one feeding the players who actually kill you...

    In a raid of 6-12 groups I can spam the single heal (1 spell) and never duplicate the person healed ever, nor run out of power... I am incapable of running out of power healing, add in the other heals I decide to slot when I'm not about killing people (I prefer kill you....). But it's when I run away with a spell that costs 2x as much you say is OP... hilarious.

    Uhhh... You can still hit the healer you know, it's like TF2, stop shooting at the damn heavy and murder his medic first. It's not about being able to spam a single ability, it's about being able to escape anything with little effort. The difference between a healer spamming heals and a sorc spamming BE is that you can just kill the damn healer, but you can't kill the damn sorcerer no where near as easily.
    Stop changing the subject with this weird logic.
    Edited by RaZaddha on May 8, 2014 2:18AM
  • Niffo
    Niffo
    ✭✭✭
    LadyChaos wrote: »

    all HEALS EXCEPT WARD ARE UNDER COST OF BOLT... WITHOUT SURGE
    cannot be more clear

    Uh huh, I know Restoration staff heals are lower cost, because they are all over-time effects which tend to cost less than direct abilities. Also if you scroll back up to your other post you said being a Sorcerer does not make your heals more powerful, and seeing that you didn't know about how Surge increases the power of Restoration staff heals I explained that to you. I don't know why you're raging about being given information, also you have yet to say what heal you are using, I'm beginning to think this is another made up story like your Mist Form and Maneuver using ally that outran your entire guild that were on horses.
  • LadyChaos
    LadyChaos
    ✭✭✭✭
    RaZaddha wrote: »
    LadyChaos wrote: »
    LadyChaos wrote: »
    NordJitsu wrote: »
    You're completely wrong Vlas.

    The skill does not give any immunity to CC or damage, it is very expensive, gives 50% reduced magicka regen after casting, does very little damage, and has a very short duration stun.

    People who have trouble with Bolt Escape have a player skill issue.

    Yet I see tons of videos and seen first hand from my guild mates just how often you can actually use bolt escape, then stop for a few seconds using an ability that converts your Stamina into Magicka, then rinse / repeat.

    Example: Sorcs can very easily use bolt escape (at lvl 50) at a min of 7-8 times before running completely out of magicka. What most are doing, is cast a few spells, bolt through enemy(ies) a few times (or more if they know they can kill someone with the morphed version), then stamina to magicka (3 seconds) back to near or full magicka.

    Most decent Sorcs are doing this along with the morphed version of bolt escape that lets them damage players moderately + stuns them, and all they do is zip back and forth doing damage, then bolt away if they feel it's too tough, stop at a distance, 3 second burn of stamina to regen, and off they go again.

    Yup, totally not abused in any way! /sarcasm off

    I know a healer who can keep a DK in a fight with the same amount of spamming killing 5-10x as many players... sucks we used our power to just annoy you rather than kill you...

    Kill the healer instead of the DK.

    AND all those thread how 1 DK runs amok if only he has a healer.. like the other 24+ idiots in the zerg didn't think of that =p

    not a nerf DK comment just a comparison that healers have just as much spam power because of light armor as anyone but it's the one who runs away you fear not the one feeding the players who actually kill you...

    In a raid of 6-12 groups I can spam the single heal (1 spell) and never duplicate the person healed ever, nor run out of power... I am incapable of running out of power healing, add in the other heals I decide to slot when I'm not about killing people (I prefer kill you....). But it's when I run away with a spell that costs 2x as much you say is OP... hilarious.

    Uhhh... You can still hit the healer you know, it's like TF2, stop shooting at the damn heavy and murder his medic first. It's not about being able to spam a single ability, it's about being able to escape anything with little effort. The difference between a healer spamming heals and a sorc spamming BE is that you can just kill the damn healer, but you can't kill the damn sorcerer no where near as easily.
    Stop changing the subject with this weird logic.

    Thad be great if anti-escape argument wasnt about how much bolt costs.. maybe.. but not really but I wanna give you a bone.

    I can keep an ass alive who kills you even better than I can (and I insta-kill low health) indefinably, and you can't kill me faster than he can kill you ... the nature of heal/dps relationship.

    BUT because I can run away from you and leave his ass to die when I'm feelin selfish or that maybe he didn't put out enough in the group, or just made fun of me IDK.. I get fickle that way (I do)... that's why I need to be nerfed... not because I can keep the biggest AoE alive for a break in without sneezing at my power or keep an entire siege group alive without sweating... but because I might insult your manhood and run away... leaving them to die... 24+ people you got to kill because you spooked me... I see your math.

    I do what I can do with power because I wear a dress and so proud of it lift my 7 piece skirt to you every time you rage ant my bright shining balls of escape... unless your decent then I likely die and just get up and come back with more friends...
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Niffo
    Niffo
    ✭✭✭
    LadyChaos wrote: »

    Thad be great if anti-escape argument wasnt about how much bolt costs.. maybe.. but not really but I wanna give you a bone.

    I can keep an ass alive who kills you even better than I can (and I insta-kill low health) indefinably, and you can't kill me faster than he can kill you ... the nature of heal/dps relationship.

    BUT because I can run away from you and leave his ass to die when I'm feelin selfish or that maybe he didn't put out enough in the group, or just made fun of me IDK.. I get fickle that way (I do)... that's why I need to be nerfed... not because I can keep the biggest AoE alive for a break in without sneezing at my power or keep an entire siege group alive without sweating... but because I might insult your manhood and run away... leaving them to die... 24+ people you got to kill because you spooked me... I see your math.

    I do what I can do with power because I wear a dress and so proud of it lift my 7 piece skirt to you every time you rage ant my bright shining balls of escape... unless your decent then I likely die and just get up and come back with more friends...

    Jeez, what an absolutely nonsensical post. Bolt Escape needs to be nerfed because its an instant cast teleport that doesn't require a target, when no other class can get even remotely similar functionality with any combination of class/non-class/weapon skills. You can keep rambling if you want, but you are making no real argument that Bolt Escape is balanced.
  • RaZaddha
    RaZaddha
    ✭✭✭
    LadyChaos wrote: »
    RaZaddha wrote: »
    LadyChaos wrote: »
    LadyChaos wrote: »
    NordJitsu wrote: »
    You're completely wrong Vlas.

    The skill does not give any immunity to CC or damage, it is very expensive, gives 50% reduced magicka regen after casting, does very little damage, and has a very short duration stun.

    People who have trouble with Bolt Escape have a player skill issue.

    Yet I see tons of videos and seen first hand from my guild mates just how often you can actually use bolt escape, then stop for a few seconds using an ability that converts your Stamina into Magicka, then rinse / repeat.

    Example: Sorcs can very easily use bolt escape (at lvl 50) at a min of 7-8 times before running completely out of magicka. What most are doing, is cast a few spells, bolt through enemy(ies) a few times (or more if they know they can kill someone with the morphed version), then stamina to magicka (3 seconds) back to near or full magicka.

    Most decent Sorcs are doing this along with the morphed version of bolt escape that lets them damage players moderately + stuns them, and all they do is zip back and forth doing damage, then bolt away if they feel it's too tough, stop at a distance, 3 second burn of stamina to regen, and off they go again.

    Yup, totally not abused in any way! /sarcasm off

    I know a healer who can keep a DK in a fight with the same amount of spamming killing 5-10x as many players... sucks we used our power to just annoy you rather than kill you...

    Kill the healer instead of the DK.

    AND all those thread how 1 DK runs amok if only he has a healer.. like the other 24+ idiots in the zerg didn't think of that =p

    not a nerf DK comment just a comparison that healers have just as much spam power because of light armor as anyone but it's the one who runs away you fear not the one feeding the players who actually kill you...

    In a raid of 6-12 groups I can spam the single heal (1 spell) and never duplicate the person healed ever, nor run out of power... I am incapable of running out of power healing, add in the other heals I decide to slot when I'm not about killing people (I prefer kill you....). But it's when I run away with a spell that costs 2x as much you say is OP... hilarious.

    Uhhh... You can still hit the healer you know, it's like TF2, stop shooting at the damn heavy and murder his medic first. It's not about being able to spam a single ability, it's about being able to escape anything with little effort. The difference between a healer spamming heals and a sorc spamming BE is that you can just kill the damn healer, but you can't kill the damn sorcerer no where near as easily.
    Stop changing the subject with this weird logic.

    Thad be great if anti-escape argument wasnt about how much bolt costs.. maybe.. but not really but I wanna give you a bone.

    I can keep an ass alive who kills you even better than I can (and I insta-kill low health) indefinably, and you can't kill me faster than he can kill you ... the nature of heal/dps relationship.

    BUT because I can run away from you and leave his ass to die when I'm feelin selfish or that maybe he didn't put out enough in the group, or just made fun of me IDK.. I get fickle that way (I do)... that's why I need to be nerfed... not because I can keep the biggest AoE alive for a break in without sneezing at my power or keep an entire siege group alive without sweating... but because I might insult your manhood and run away... leaving them to die... 24+ people you got to kill because you spooked me... I see your math.

    I do what I can do with power because I wear a dress and so proud of it lift my 7 piece skirt to you every time you rage ant my bright shining balls of escape... unless your decent then I likely die and just get up and come back with more friends...

    Dude... You are actually starting to ramble and your post makes little sense.

    "Thad be great if anti-escape argument wasnt about how much bolt costs.. maybe.. but not really but I wanna give you a bone."
    The argument is that escaping with BE is too easy, the cost is just one of the solutions, you can change and balance BE without ever touching the cost.

    "I can keep an ass alive who kills you even better than I can (and I insta-kill low health) indefinably, and you can't kill me faster than he can kill you ... the nature of heal/dps relationship."
    Why is this relevant to the discussion? This is just basic combat, we are talking about escaping mechanisms, not how team combat works and how it's balanced or not.

    "BUT because I can run away from you and leave his ass to die when I'm feelin selfish or that maybe he didn't put out enough in the group, or just made fun of me IDK.. I get fickle that way (I do)... that's why I need to be nerfed... not because I can keep the biggest AoE alive for a break in without sneezing at my power or keep an entire siege group alive without sweating... but because I might insult your manhood and run away... leaving them to die... 24+ people you got to kill because you spooked me... I see your math."
    It's too easy to escape, thats why you need to be nerfed, nothing else you say is relevant to the discussion, again, we are talking about escaping mechanisms, not how team combat works and how it's balanced or not.

    Stop, re-think what you said and then come back, seriously man you are talking and comparing things unrelated to the discussion.
    Edited by RaZaddha on May 8, 2014 2:48AM
  • gunslinger3440
    Yes, the Sorc BE is OP for 2 reasons.
    1. Sorc can runaway anytime.
    Sorc can BE anytime after starting combat, after using a few skills and a single target ultimate. Hitting him with stun does not help because as a magica based DPS he will have stamina to break cc and BE away the horizon.
    He will replenish his magica with dark conversion after blinking a few times,and blinking a few times is really enough, because his enemy will be in combat unable to ride a horse. After which he can repeat attacking forever.
    Is moving fast OP, no.
    Is attacking someone and being able to run away anytime while your opponent is in the combat status therefore unable to ride a horse, and being able to outrun opponents using retreating maneuver OP, yes it is.

    2. There is no way to counter a BE.
    ATM, there is no counter to a BE.
    If there was a counter to this, even one that takes a whole slot, it wouldn't be OP in a real sense. Currently there is no counter to stop a Sorc from BEing away from combat.
    Stun does not work.
    Root does not work.
    Nothing can stop a Sorc from BEing away from combat.
  • LadyChaos
    LadyChaos
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    RaZaddha wrote: »
    LadyChaos wrote: »
    RaZaddha wrote: »
    LadyChaos wrote: »
    LadyChaos wrote: »
    NordJitsu wrote: »
    You're completely wrong Vlas.

    The skill does not give any immunity to CC or damage, it is very expensive, gives 50% reduced magicka regen after casting, does very little damage, and has a very short duration stun.

    People who have trouble with Bolt Escape have a player skill issue.

    Yet I see tons of videos and seen first hand from my guild mates just how often you can actually use bolt escape, then stop for a few seconds using an ability that converts your Stamina into Magicka, then rinse / repeat.

    Example: Sorcs can very easily use bolt escape (at lvl 50) at a min of 7-8 times before running completely out of magicka. What most are doing, is cast a few spells, bolt through enemy(ies) a few times (or more if they know they can kill someone with the morphed version), then stamina to magicka (3 seconds) back to near or full magicka.

    Most decent Sorcs are doing this along with the morphed version of bolt escape that lets them damage players moderately + stuns them, and all they do is zip back and forth doing damage, then bolt away if they feel it's too tough, stop at a distance, 3 second burn of stamina to regen, and off they go again.

    Yup, totally not abused in any way! /sarcasm off

    I know a healer who can keep a DK in a fight with the same amount of spamming killing 5-10x as many players... sucks we used our power to just annoy you rather than kill you...

    Kill the healer instead of the DK.

    AND all those thread how 1 DK runs amok if only he has a healer.. like the other 24+ idiots in the zerg didn't think of that =p

    not a nerf DK comment just a comparison that healers have just as much spam power because of light armor as anyone but it's the one who runs away you fear not the one feeding the players who actually kill you...

    In a raid of 6-12 groups I can spam the single heal (1 spell) and never duplicate the person healed ever, nor run out of power... I am incapable of running out of power healing, add in the other heals I decide to slot when I'm not about killing people (I prefer kill you....). But it's when I run away with a spell that costs 2x as much you say is OP... hilarious.

    Uhhh... You can still hit the healer you know, it's like TF2, stop shooting at the damn heavy and murder his medic first. It's not about being able to spam a single ability, it's about being able to escape anything with little effort. The difference between a healer spamming heals and a sorc spamming BE is that you can just kill the damn healer, but you can't kill the damn sorcerer no where near as easily.
    Stop changing the subject with this weird logic.

    Thad be great if anti-escape argument wasnt about how much bolt costs.. maybe.. but not really but I wanna give you a bone.

    I can keep an ass alive who kills you even better than I can (and I insta-kill low health) indefinably, and you can't kill me faster than he can kill you ... the nature of heal/dps relationship.

    BUT because I can run away from you and leave his ass to die when I'm feelin selfish or that maybe he didn't put out enough in the group, or just made fun of me IDK.. I get fickle that way (I do)... that's why I need to be nerfed... not because I can keep the biggest AoE alive for a break in without sneezing at my power or keep an entire siege group alive without sweating... but because I might insult your manhood and run away... leaving them to die... 24+ people you got to kill because you spooked me... I see your math.

    I do what I can do with power because I wear a dress and so proud of it lift my 7 piece skirt to you every time you rage ant my bright shining balls of escape... unless your decent then I likely die and just get up and come back with more friends...

    Dude... You are actually starting to ramble and your post makes little sense.

    "Thad be great if anti-escape argument wasnt about how much bolt costs.. maybe.. but not really but I wanna give you a bone."
    The argument is that escaping with BE is too easy, the cost is just one of the solutions, you can change and balance BE without ever touching the cost.

    "I can keep an ass alive who kills you even better than I can (and I insta-kill low health) indefinably, and you can't kill me faster than he can kill you ... the nature of heal/dps relationship."
    Why is this relevant to the discussion? This is just basic combat, we are talking about escaping mechanisms, not how team combat works and how it's balanced or not.

    "BUT because I can run away from you and leave his ass to die when I'm feelin selfish or that maybe he didn't put out enough in the group, or just made fun of me IDK.. I get fickle that way (I do)... that's why I need to be nerfed... not because I can keep the biggest AoE alive for a break in without sneezing at my power or keep an entire siege group alive without sweating... but because I might insult your manhood and run away... leaving them to die... 24+ people you got to kill because you spooked me... I see your math."
    It's too easy to escape, thats why you need to be nerfed, nothing else you say is relevant to the discussion, again, we are talking about escaping mechanisms, not how team combat works and how it's balanced or not.

    Stop, re-think what you said and then come back, seriously man you are talking and comparing things unrelated to the discussion.

    all BE arguments are:
    1. spells costs too little and needs to be increased
    2. Spell is too spamable needs CD or cost increase
    3. BE = never die

    Show you how every class/role has spammable, less expensive abilities that actually lead to your death, as opposed to not killing you and fleeing, so you then go for argument #3. Tell ya how much we die, you just say it's a lie. Every counter discussion is about personally discrediting anyone who tries to explain or show you the flaws in 1-3 above.

    This is the most wasted discussion thread parade in the game, because players that don't use an ability at all completely ignore math, player help, and videos because they swear their knowledge of an ability is more than the people actually using it.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Niffo
    Niffo
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    LadyChaos wrote: »

    all BE arguments are:
    1. spells costs too little and needs to be increased
    2. Spell is too spamable needs CD or cost increase
    3. BE = never die

    Show you how every class/role has spammable, less expensive abilities that actually lead to your death, as opposed to not killing you and fleeing, so you then go for argument #3. Tell ya how much we die, you just say it's a lie. Every counter discussion is about personally discrediting anyone who tries to explain or show you the flaws in 1-3 above.

    This is the most wasted discussion thread parade in the game, because players that don't use an ability at all completely ignore math, player help, and videos because they swear their knowledge of an ability is more than the people actually using it.

    This discussion has been a waste, since Sorcerers ignore that Bolt Escape has no hard counters and instead argue nonsense like being able to spam Regeneration as being at all the same as being able to engage and disengage at will. Every time a Sorcerer posts counters it just shows how overpowered Bolt Escape really is, when the other classes literally have to build EVERYTHING about their character around mobility to not even be able to get close to the same results as slotting one ability on your bar.
  • Kililin
    Kililin
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    Every nerf thread should be required to contain a video showing 1 fight OP won through skillfull play and one example where the OP got owned by the apparently overpowered skill, despite playing flawless.
  • Censorious
    Censorious
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    'Blinking enemies to death'!

    Let's look at some real figures.

    At VR1 the tooltip gives the damage as 189 - approximately 1/10th of my health.
    - You'd need to hit someone ten times to kill them.
    - It uses 301 magicka = 1/5th of my magicka pool so I can actually only 'spam' it five times.

    The 'stun' is actually a disorient, which is breakable with immunity. It's useful against mobs but a reasonable player will shrug it off. Or wait it out - it's only 2 seconds.

    In short it has minimal offensive capability and is simply a means of escape.
    I don't deny that it's a good escape - but it isn't going to kill anyone.
    'Clever' sigs get old real fast - just like this one.
  • LadyChaos
    LadyChaos
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    LadyChaos wrote: »

    all BE arguments are:
    1. spells costs too little and needs to be increased
    2. Spell is too spamable needs CD or cost increase
    3. BE = never die

    Show you how every class/role has spammable, less expensive abilities that actually lead to your death, as opposed to not killing you and fleeing, so you then go for argument #3. Tell ya how much we die, you just say it's a lie. Every counter discussion is about personally discrediting anyone who tries to explain or show you the flaws in 1-3 above.

    This is the most wasted discussion thread parade in the game, because players that don't use an ability at all completely ignore math, player help, and videos because they swear their knowledge of an ability is more than the people actually using it.

    This discussion has been a waste, since Sorcerers ignore that Bolt Escape has no hard counters and instead argue nonsense like being able to spam Regeneration as being at all the same as being able to engage and disengage at will. Every time a Sorcerer posts counters it just shows how overpowered Bolt Escape really is, when the other classes literally have to build EVERYTHING about their character around mobility to not even be able to get close to the same results as slotting one ability on your bar.

    Not only have YOU personally been handfed counters for every class and shown video evidence on a BE user being chain stunned to their death... and you have openly admitted you refuse to change YOUR playstyle to use any of the counters, you are intentionally antagonistic for the sake of keeping the topic on the flame charts, rather than help bring either constructive feedback or understanding to the discussion.

    You don't want to adapt to the game mechanics you want the game to adapt to you, and you use fanning flames to try and do it IMO.
    VR2 Ataxia - [NA] Veteran Dominion Sorcerer [Auriel's Bow]
    PvP, PvE, Crafting, and General Shenanigans
    >:) Sorcery and Mayhem online since 1999 >:)
    Current PvP Class/Supernatural Census
  • Niffo
    Niffo
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    [quote="LadyChaos;800120"

    Not only have YOU personally been handfed counters for every class and shown video evidence on a BE user being chain stunned to their death... and you have openly admitted you refuse to change YOUR playstyle to use any of the counters, you are intentionally antagonistic for the sake of keeping the topic on the flame charts, rather than help bring either constructive feedback or understanding to the discussion.

    You don't want to adapt to the game mechanics you want the game to adapt to you, and you use fanning flames to try and do it IMO.[/quote]

    Nothing any Sorcerer has posted about countering Bolt Escape is actually a hard counter to the skill. I have never said I wouldn't change my playstyle, I have used every ability available to my class to counter them and none work. You can keep posting your lies about me if you want, that is perfectly fine. The fact remains there is no hard counter to Bolt Escape and Sorcerers want to keep it that way so they have an advantage.
  • SteveCampsOut
    SteveCampsOut
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    The fact remains there is no hard counter to Bolt Escape and Sorcerers want to keep it that way so they have an advantage.

    Show me 1 person in the world who isn't fighting for some sort of Advantage and I'll eat my hat!

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  • Gloran
    Gloran
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    Most VR10 Sorcs will have 7-9 consecutive "Bolt Escapes" without using a Potion (seriously thats the unmorphed skill, its either Streak or Ball of Lightning)
    What you always should be doing: hold down Block.
    -Easiest way to deal with Streak, Harness Magicka (which is a fantastic skill to begin with and it is even getting buffed) it will not only absorb the damage completely it also actively charges your Magicka up to 35% so you will get more out of it than it acutally costs to use.
    -Dealing with Ball of Lightning is way easier, wait until he is done doing it and use your gapcloser+cc or use Immovable on encounter.
    Basically after you make the Sorc break one of your CC's they won't be able to break out of it for a long time since it uses a major part of their stammina pool.

    If you'd be argueing now you can't put that on your bars because you have to have this and that and basically want a Solo Duel Omni Potent GG Build, I got bad news for you, there is none. You have to make decisions.
    Officer of Alacrity
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  • Kingslayer
    Kingslayer
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    People crying about nerf. 20 times in a row?. See what i mean if you can actually come up with a coherent reason then maybe but right now this is rubbish.
    Edited by Kingslayer on May 8, 2014 1:16PM
  • Origin
    Origin
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    LadyChaos wrote: »
    You can keep preaching the mantra of bolt = unkillable, but only players who dont accept they are built to do other things besides chase down a fleeing sorcerer, or refuse to try other things

    And this is the problem. Some people don't want to adapt to the game, they expect the game to be changed to their play style.

    I hope Zenimax has the wisdom to avoid rushing into changing something just to satisfy some players frustrated by a fast sorcerer.
  • monkeymystic
    monkeymystic
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    Escape bolt is out of control. and now they even BUFFED it by removing magicka regen debuff (LOL)

    Half my guild has rerolled sorcerors the last 2 weeks.

    It is the most OP ability in any of the 5 MMO's i have played. It can be abused to the max, and making you invincible and untouchable while stunning and being able to kill people by blinking around them.

    It's a joke, and already people in my guild are so fed up that they cancelled sub because to be competitive = you have to play sorceror in pvp.
    Edited by monkeymystic on May 10, 2014 2:16PM
  • Niffo
    Niffo
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    Show me 1 person in the world who isn't fighting for some sort of Advantage and I'll eat my hat!

    My guildies that stopped playing their Dragonknights because they were too powerful, and rerolled Templars. My guild members that dropped Vampirism when they saw that Bat Swarm was too powerful, and still went out to PvP against the Bat Swarm spammers. Enjoy your hat.
  • monkeymystic
    monkeymystic
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    Now the new trend seems to be putting 24 sorcerors together in raids and just CRUSHING everything, and being untouchable with escape bolt. LOL this pvp is so broken right now.
  • Bfish22090
    Bfish22090
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    its because of threads like these that sorcerers got over nerfed
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