Veteran Leveling: the dumbest idea ever

  • KerinKor
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    winter666 wrote: »
    1-50 is crap, boring, too easy and mindless aoe spam.
    VR zones are best thing this game has atm, make it even more challenging!
    Because something that takes ages to do with downtime afterwards is challenging?
  • Jade1986
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    KerinKor wrote: »
    winter666 wrote: »
    1-50 is crap, boring, too easy and mindless aoe spam.
    VR zones are best thing this game has atm, make it even more challenging!
    Because something that takes ages to do with downtime afterwards is challenging?
    The least they could have done is make it so that instead of me going to a VR zone and working for another alliance, I could go there and convince the people to side with my alliance. I am getting the feeling I am going to be betraying my alliance when going to the VR zones, am I correct in this assumption?

  • Yankee
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    I am enjoying the first time through VR leveling. I do not mind the quests as I have not done them before outside EP. I have done the EP quest line 4 times through beta and live.

    I also like that I have seen NO BOTS in VR zones. There are enough players around, but not so many as to feel crowded. Sometimes I can go through a whole soloable dungeon alone, and that is fine too.

    On my Sorc, even at VR2 the 3 mob pulls and solo bosses hit hard enough to have to pay attention but are survivable.

    The problem is going to come if I decide to level my Nightblade past VR1. Then doing the same zillion quests for basically another 100 levels might be rather tedious.

    Edited by Yankee on May 7, 2014 11:27AM
  • moquerreeb17_ESO
    Kililin wrote: »
    I want a video of a VR sewers clear in under 20 minutes by a group of V1-2.

    Alas, you can't get into VR6-10 dungeons until you are level six. But the first three vet dungeons are farmable, too.


  • Sharcoux
    Sharcoux
    Darkro wrote: »
    For most people that are playing the ELDER SCROLLS tittle, it is not the destination that matters, but the journey there.

    As an Elder Scrolls fan, i totally agree that it's the journey not the destination... But the VR quest line is just a too lazy and cheap plot twist for me to enjoy the journey. I find this trick pretty insulting in fact, so I'm out. And if Zenimax doesn't come up with original content to level through VR, i won't come back.
  • Reymas
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    Sharcoux wrote: »
    Darkro wrote: »
    For most people that are playing the ELDER SCROLLS tittle, it is not the destination that matters, but the journey there.

    As an Elder Scrolls fan, i totally agree that it's the journey not the destination... But the VR quest line is just a too lazy and cheap plot twist for me to enjoy the journey. I find this trick pretty insulting in fact, so I'm out. And if Zenimax doesn't come up with original content to level through VR, i won't come back.

    And yet it was Elder Scrolls fans who asked for it. They asked for a way to play all the content on one character, would you rather be forced to roll another character to see from the other side, actually starting over? It was never the plan to begin with so they had to think of something.

    I'd say Meridia allowing you to see another perspective on the world's events, a Dragon Break of sorts, is very much in line with TES tradition and lore.

    For me I have been playing them as a double agent, making choices I feel will weaken the alliance I am in (denying them weapons, allies and troops, for example, which many quests allow you to do).
    Edited by Reymas on May 7, 2014 10:10PM
    Honor, Duty and Piety for Morrowind
  • SunfireKnight86
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    Reymas wrote: »
    Sharcoux wrote: »
    Darkro wrote: »
    For most people that are playing the ELDER SCROLLS tittle, it is not the destination that matters, but the journey there.

    As an Elder Scrolls fan, i totally agree that it's the journey not the destination... But the VR quest line is just a too lazy and cheap plot twist for me to enjoy the journey. I find this trick pretty insulting in fact, so I'm out. And if Zenimax doesn't come up with original content to level through VR, i won't come back.

    And yet it was Elder Scrolls fans who asked for it. They asked for a way to play all the content on one character, would you rather be forced to roll another character to see from the other side, actually starting over? It was never the plan to begin with so they had to think of something.

    I'd say Meridia allowing you to see another perspective on the world's events, a Dragon Break of sorts, is very much in line with TES tradition and lore.

    For me I have been playing them as a double agent, making choices I feel will weaken the alliance I am in (denying them weapons, allies and troops, for example, which many quests allow you to do).

    I agree 100% that it's the fans fault this happened. There was an uproar that, "An ES game can't be closed off!" and so Zeni did the only logical thing- Gave them what they want. It turned out terrible. I'd rather have the cap at 50 and have to roll other toons to see other content. This VR thing is boring, long, and cheap. It adds nothing to the game and takes away any incentive a player had for making another character or going to another alliance.

    All of that, and I have a huge problem with having to kill members of my own faction in dungeons and quests.

    EDIT: I will say you're right though. It works within the wacky Elder Scrolls logic. (Although why everything in every zone is 50x stronger than they were in yours is stupid.)
    Edited by SunfireKnight86 on May 7, 2014 10:22PM
  • pxtc_ESO
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    I agree with the OP. I'm about to hit VR10 and I'm just over questing. Yeah some of the quests are ok but overall it just doesn't feel fun. It's an un needed grind. I will definitely not make a 2nd character to play ESO. I couldn't do that again if you paid me. At least in other MMO's you can go do PvP or Dungeons and level up. If you want to be able to do your professions and have enough skill points to do what you want you're forced to do all the content. Which is just to much.
    Edited by pxtc_ESO on May 7, 2014 10:24PM
  • 7788b14_ESO
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    Leveled character to v1 wasn't going to go beyond that because of what I read in forums but thought I'd try it for myself. First thing I noticed, vets don't get xp anymore so just ignore that exploration xp scrolling up your screen cause it's not for you. It takes nearly half a million vp to get to v2. General mobs yield 43. I played L2 and am done with that kind of grinding to level.
  • Sunstone
    Sunstone
    Questing is the fastest way to level, and there were a ton of broken quests the first few weeks of release, some you may have skipped, bosses, public dungeons they all add up for xp. Unfortunately the problem now (Veteran Content) is that unless you are with another player or group questing is incredibly challenging. Many skills need to be looked at and i think buffed. I would like to see better passives and longer durations on skills. more meaningful character sheet stats/gear sets. There are lots of cryptic numbers thrown in there. Critical Hit Reduction? Healing Received? Spell Power? or Power? not sure if there the same its all incredibly cryptic and not well thought out at all. If Zenimax are keen to keep the game popular issues like this must be addressed within a few weeks else everyone will be gone and all you will have is a ghost town. do it, do it NOW!
  • OkieDokie
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    Well, I've played a very slow leveling mmorpg for years and I can say for sure I don't care about how hard it is to level.

    However, playing an alt and experiencing what other classes have to offer is essential, otherwise you just get bored. I really think they should have stopped at 50 and allowed us to experience other zones content with alts. This idea of vr content was really dumb. I started running an alt in the same region I have my main, just to check the basic skills and it was pretty much: "run to the guy, click click click, go kill something, return, click click click". You don't ever bother reading it because you already know what it is.

    For the guys saying this is about easy leveling...it isn't. This was a really bad decision they made and I don't see how it can be fixed now.
    Edited by OkieDokie on May 7, 2014 11:13PM
    People keep saying they heard of a friend of friend of friend of their neighbors that plays a NB and can catch up with dks and sorcs and this guy just never shows up. He would be a rock star if he existed.
  • Alexanderz
    Alexanderz
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    I not long ago hit VR1 and once i set foot in the next faction zone it felt horrid. I would of been fine with a cap at 50 and even waiting for more content from there!

    The real icing on the cake is that i feel capping VR is mandatory as then i can really start work on my toon. However i just dont think i can do it. It just feels so lazy and cockeyed its painful.

    I do hope zeni just scrap it at some point soon.

    Not to mention it just kills the fun of rolling an alt!

    EDIT: To top it off.... Why are two more VR levels coming in with crag?
    Edited by Alexanderz on May 8, 2014 12:23AM
  • eventHandler
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    This argument is so ridiculous. If you want to do the extra quests, you gain vr ranks while doing them. If you don't want to do the quests (the vast majority of the game content is quests, this is Elder Scrolls after all), go pvp at lvl 10 and do everything that way. I love the veteran system. Stop trying to turn this into a game that it is not, and go find the game you want to be playing. I mean that sincerely, if you are not enjoying the concept of this game, then find one you do enjoy. I am sorry that you somehow were under the impression this was a game about grinding to max level and then farming pvp/raids for no reason.

    The game is the quests, by and large. There are quests in Cyrodiil (in the towns) to have open world pvp for people who want that too. And there's the AvAvA pvp aspect, which is fun. But the game is clearly not designed to be a super competitive league pvp type thing where you just grind to get the skills and then pwn noobs. Once they fix the exploits with vampires and that sort of thing, it should be less of that. They still have a lot of work to do with grouping and phasing to make playing with a party/friends sensible and fun, but veteran dungeons are fun at the moment anyway. You can do at least three of them at vr1 (I have been tanking them as a vampire, without the vampire ultimate exploit or anything lame (only the penalties, as I am a vampire for lore not skills), and they go fine with an all vr1 party as long as people work together and learn their roles and the fights).

    I've done less than half of my first veteran zone and I am just a tiny bit from vr2. You get a ton of veteran xp doing achievements, exploring, quests, and dungeons.

    If you are one of those people who grinded killing zombies to get to 50, you were wasting your time because this is not the game you thought. But if you want to play it that way, that's fine too, if thats' what you are into and you enjoy it. Just don't complain that the game doesn't cater to that, and go play in Cyrodiil at 50.
  • Gunavar
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    The veteran system is just going to be worse in Craglorn where you have to be VR10 to do the delves and trials. And since Craglorn ups VR to 12, I'm guessing the next adventure zone will require VR12 to do its dungeons and trials. Ever increasing VR is dumb and discourages alts or players that don't want to grind out all the rehashed content to do the content they enjoy.

    Veteran Ranks should have just been a prestige paragon system where there were more Vet Ranks but none of the content was gated and none of the gear was VR gated. Everything should have been obtainable and doable at VR1/50 and the Vet ranks were just alternate advancement. The small softcap increases could have still been tied to VR and that would have been fine. By gating progression, content, and gear, they've turned VR into a mandatory grind instead of a fun alternate advancement.
    Edited by Gunavar on May 8, 2014 1:34AM
  • Jade1986
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    Gunavar wrote: »
    The veteran system is just going to be worse in Craglorn where you have to be VR10 to do the delves and trials. And since Craglorn ups VR to 12, I'm guessing the next adventure zone will require VR12 to do its dungeons and trials. Ever increasing VR is dumb and discourages alts or players that don't want to grind out all the rehashed content to do the content they enjoy.

    Veteran Ranks should have just been a prestige paragon system where there were more Vet Ranks but none of the content was gated and none of the gear was VR gated. Everything should have been obtainable and doable at VR1/50 and the Vet ranks were just alternate advancement. The small softcap increases could have still been tied to VR and that would have been fine. By gating progression, content, and gear, they've turned VR into a mandatory grind instead of a fun alternate advancement.
    You are *** kidding me here, I have to grind my way through ALL THREE FACTIONS in order to play the new content?! *** way to go Zenimax, fan *** tastic.

  • Gunavar
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    laced wrote: »
    You are *** kidding me here, I have to grind my way through ALL THREE FACTIONS in order to play the new content?! *** way to go Zenimax, fan *** tastic.

    You can go to Craglorn at VR1, but it seems like they've put VR restrictions on the delves and trials. So you just have to get VR10 in whatever way you choose whether it be doing the other zones or not to be able to do the new delves and trials.
  • Jade1986
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    Gunavar wrote: »
    laced wrote: »
    You are *** kidding me here, I have to grind my way through ALL THREE FACTIONS in order to play the new content?! *** way to go Zenimax, fan *** tastic.

    You can go to Craglorn at VR1, but it seems like they've put VR restrictions on the delves and trials. So you just have to get VR10 in whatever way you choose whether it be doing the other zones or not to be able to do the new delves and trials.
    Dumbest....development ...... decision.....ever....Like you said, the VR ranks should have simply been prestige, nothing more. This is really putting me off....the only reason I wanted to go to the other areas was to simply explore, nothing more, why should I have to betray my alliance in order to do the expansions? Ridiculous.

  • Sakiri
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    Reymas wrote: »
    blackcules wrote: »
    Looks like I got all the nerds riled up.
    Kinda funny seeing complaints that it takes too long and is boring, and complaints that it rewards nothing... Then don't make it your focus. Do what you enjoy in the game and get the vet xp slowly as it comes.

    Because some people don't like to spending months on end in a video game leveling up in an attempt to reach REAL content (hard concept to grasp huh?). I enjoy PVP and to be successful in PVP you need VR level or you just get 2-3 shotted.

    P.S. eat a ***.

    P.S.S Leveling 10 nonsense levels is hardly content (For those PVE/RP fgts) . Its all recycled material. And if you honestly find enjoyment out of grinding those levels; I seriously feel bad for you.

    You might need to look for an easier game. Clearly ESO is too tough for you. I just hit VR7 and I'm having a blast.

    You know WoW lets you buy a level 90 character for $60? Maybe that's more your speed.

    Love how folks hate on this. Games 10 years old almost and EQ2s been selling "heroic" characters with a "try before you buy" thing for a few years.
  • Sakiri
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    laced wrote: »
    Gunavar wrote: »
    The veteran system is just going to be worse in Craglorn where you have to be VR10 to do the delves and trials. And since Craglorn ups VR to 12, I'm guessing the next adventure zone will require VR12 to do its dungeons and trials. Ever increasing VR is dumb and discourages alts or players that don't want to grind out all the rehashed content to do the content they enjoy.

    Veteran Ranks should have just been a prestige paragon system where there were more Vet Ranks but none of the content was gated and none of the gear was VR gated. Everything should have been obtainable and doable at VR1/50 and the Vet ranks were just alternate advancement. The small softcap increases could have still been tied to VR and that would have been fine. By gating progression, content, and gear, they've turned VR into a mandatory grind instead of a fun alternate advancement.
    You are *** kidding me here, I have to grind my way through ALL THREE FACTIONS in order to play the new content?! *** way to go Zenimax, fan *** tastic.

    Oh and you need to have a group, too.

    Games aimed at "raid or die".

    Im gonna need to reopen a sub to the games I wanted to leave behind for good so I have something to do when my duo friend finally hits level cap and quits because theres literally nothing to do if you dont group.

    And the plan is to just keep expanding Craglorn....
  • babylon
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    Sakiri wrote: »
    And the plan is to just keep expanding Craglorn....
    That would be insane. They need to offer content that doesn't require grinding and/or groups. And especially add more content that doesn't involve grinding/grouping to even get to the content that requires more grouping.
  • Gunavar
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    Sakiri wrote: »
    Oh and you need to have a group, too.

    Games aimed at "raid or die".

    Im gonna need to reopen a sub to the games I wanted to leave behind for good so I have something to do when my duo friend finally hits level cap and quits because theres literally nothing to do if you dont group.

    And the plan is to just keep expanding Craglorn....

    Meh, I love group and raid content and even I think this *** is stupid because their gating that content behind a massive grind.

  • Sakiri
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    Gunavar wrote: »
    Sakiri wrote: »
    Oh and you need to have a group, too.

    Games aimed at "raid or die".

    Im gonna need to reopen a sub to the games I wanted to leave behind for good so I have something to do when my duo friend finally hits level cap and quits because theres literally nothing to do if you dont group.

    And the plan is to just keep expanding Craglorn....

    Meh, I love group and raid content and even I think this *** is stupid because their gating that content behind a massive grind.

    I have 3 people for 5 hours a day 4 days a week.

    I have all day every day to play the game.

    No content doable by two or three players = my entire guild quits.

    Was hoping this game would let me crapcan wow, eq2, and let me play with my friend. Nope. Games mostly solo oriented until level cap then group grind. GG.
  • Alphashado
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    I could not agree more with the OP. Yes it is challenging, but I am very concerned that all of my casual friends are going to leave. I am fine with having certain aspects of the game being very difficult and challenging etc, but when you make ANY AND ALL PROGRESSIONS after level 50 this challenging, all you are going to do is drive away casual players. Not everyone is a game geek like most of us that want to spend the time and effort to respec and tweak and research and rebuild around a few specs that can handle this stuff.

    And for all of you people that say "screw them, they just need to L2P. Let them leave if they don't like a challenge". Know what? They will leave. Soccer moms, casual dads, grandma and grandpa, and ALL THE PEOPLE THAT PAY SUBSCRIPTIONS. So before you start waiving around your mighty epeen bragging about how good you are at this game, you might want to consider what is going to happen when all of a sudden you look around and all you see are nothing but epeen waiving dudes and an empty server.

    There needs to be a way to make some content challenging for those that enjoy a challenge, and also a way to allow the casual player to progress, or this game is doomed. There I said it. and I have been a HUGE supporter of this game up until now. If you don't address this issue, there is going to be a mass exodus.
  • SunfireKnight86
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    Now that they've committed to this decision it'll be at least a year before we see them change it I'll bet. (Though I'm certain they will)
  • Tosalius
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    I approve of this thread. VR levels are horrid and you need to grind it out to be useful in PvP to get the gear
  • kasain
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    I won't renew my sub. Vetren is boring. And the fact almost any quest line you must SOLO the a boss. I am V3 and done most of the events myself. Their is no HELL yeah!!! we did it, or great storyline, or WOW, didn't expect that to happen from a friend whom i did any quest with.


    Me, I will play ffxi, at least until they fix the issue where any player can join you on any quest. If they never fix it, what I still doubt they can or will in the next six months. It is not worth my $15 a month to rin around and gather or pick something up. It is way to lonsome, where it could of been great to see and share the world with someone else.

    By the way, look their is a price drop and the games not even sixty days old. What does that say about the game? try to get as much money as they can before FTP.


    http://kotaku.com/elder-scrolls-online-psn-update-free-second-son-sound-1572870985

    So amazon.com already as it for $40. Want to make a bet by September it be 19.95, and after New Years free?
    Edited by kasain on May 8, 2014 3:26AM
  • Nimrael
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    I absolutely love how clueless some fanboys are.

    Nobody is complaining VR content is too hard.
    Nor that it's too slow.

    It's bad because:
    - it lacks content (by VR8, it's dried up, you're going to have to grind somewhere)
    - it's repetitive and completely kills any possible alts
    -it's ridiculously bad for RPers (my dude was AD, did stuff for the Queen, was tight with Raz yo, etc... K np, now go kill the Dominion in VR Woooo! ... Really? Who thought this was a good idea???)
    - it lacks gear and character progression
    - the combat effort/reward is incredibly poorly done (I don't mind smacking around a mob for 15 minutes, kiting, healing, hitting, etc... my reward? 20% gear decay and 42xp and 3 gold)

    It's basically burning out most people, and you can't just say you skip it or bypass it, because:
    - it IS required to get to VR10 if you want to be on an even playing field in PvP
    - it IS required to get to VR10 if you want to do Crag content in the upcoming patch
    - (or rather content is balanced for VR10)

    ....

    I liked the game 1-50, for all the carebear PvE it does.
    There were some glaring gameplay design flaws and omissions, but VR is just terribad.
    I'm still playing it, but my guild's dried up, people have begun to quit, only a month in, and that's not a good sign.
    Edited by Nimrael on May 8, 2014 9:34AM
  • rorcusb16_ESO
    Belrim wrote: »
    And you die a lot. Not because of mistakes or anything. It just seems rng. I die to 3 guys without knowing really why, and then when I come back to kill them, I have 80% hp left and 50% magicka without using any potions or heals.

    quote from the reddit link .. and that is so true. I have not seen this level of randomness in combat in any other MMO.

    Yep there appears to be a massive disparity between normal and crit damge on VR group mobs, most notably the bandits that throw those dam spinny knives.

    Using the combat tactics addon I've noticed their normal damage for the hit is 350-400 and a crit is 1200-1400+ (not good when you are 1.5k max health clothie) even normal damage appears off the scale compared to pre VR, a lvl49 hits for around 80-120 and crits for 300 but one step to VR1 and they do quadruple damage yet my VR1 damage pretty much only goes up the equivalent of a single level i.e lvl50
  • albinokitten
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    I reached VR7 before I unsubbed, I don't want to do any more quests. I just want to go kill things, but you get no skill points or VR points for just killing.
    So then all that is left is to quest...and quest...and quest.

    I also had to solo everything, every dungeon I went into was completely empty. If I couldn't kill the end boss, then I couldn't get my VR points for completing the dungeon. Luckily as a Templar I could keep myself alive most of the time with perfect timing and good use of the destruction staff knockback/stun.
    But this is not fun, having to solo things meant to be killed by a group.

    Sadly, I had such hopes for this game. I would love to come back eventually.

    It just doesn't feel like a MMO to me.
    And in the VR zones when I did run into another player, it was when I was killing a mob to get to a ore node/herb...then they take the node. Ha.
  • Jade1986
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    Sakiri wrote: »
    laced wrote: »
    Gunavar wrote: »
    The veteran system is just going to be worse in Craglorn where you have to be VR10 to do the delves and trials. And since Craglorn ups VR to 12, I'm guessing the next adventure zone will require VR12 to do its dungeons and trials. Ever increasing VR is dumb and discourages alts or players that don't want to grind out all the rehashed content to do the content they enjoy.

    Veteran Ranks should have just been a prestige paragon system where there were more Vet Ranks but none of the content was gated and none of the gear was VR gated. Everything should have been obtainable and doable at VR1/50 and the Vet ranks were just alternate advancement. The small softcap increases could have still been tied to VR and that would have been fine. By gating progression, content, and gear, they've turned VR into a mandatory grind instead of a fun alternate advancement.
    You are *** kidding me here, I have to grind my way through ALL THREE FACTIONS in order to play the new content?! *** way to go Zenimax, fan *** tastic.

    Oh and you need to have a group, too.

    Games aimed at "raid or die".

    Im gonna need to reopen a sub to the games I wanted to leave behind for good so I have something to do when my duo friend finally hits level cap and quits because theres literally nothing to do if you dont group.

    And the plan is to just keep expanding Craglorn....
    I don't mind the grouping aspect, I am used to that with the Operations in SWTOR, but requiring me to griiiiiiiiiiiiiiiiiiiind through ALL of the factions to get to VR10 to play the extra content, that's just ridiculous.
    babylon wrote: »
    Sakiri wrote: »
    And the plan is to just keep expanding Craglorn....
    That would be insane. They need to offer content that doesn't require grinding and/or groups. And especially add more content that doesn't involve grinding/grouping to even get to the content that requires more grouping.
    Exactly, we should have gotten some content that was balanced between grouping and people that grind to VR 10, and people that were 50 and didn't want to do the other factions and betray their factions.

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