
I was only in 1.4.3 and fought for ages against Molag Kena, who was invulnerable all the time (I don't know if that's how it's meant to be...)
FantasticFreddie wrote: »This was highly requested during the PTS, and as far as I know, zos did not comment on it
netch_a_sketch wrote: »It seems they're going for a semi-roguelike experience, which means no save points unlike arenas
I'm personally having a blast with it!
netch_a_sketch wrote: »It seems they're going for a semi-roguelike experience, which means no save points unlike arenas
I'm personally having a blast with it!
netch_a_sketch wrote: »It seems they're going for a semi-roguelike experience, which means no save points unlike arenas
I'm personally having a blast with it!
Dark_Lord_Kuro wrote: »Though it woulnt be too much to have some kind of grace period like 5-10 min when crashing.
Endless Archive is seriously flawed.
3). The 'unknown' puzzles are all over the place. Typically solve one or two in reasonable time, then stuck wandering around others with no clue.
Was saying this since Day 1. How Devs didn't see this coming is beyond me.
It's an easy fix:
Want Save? - No Leaderboard
No save - Leaderboard
That's it. If they come up with something even better, great, but this alone should do.