ESO_CenturionPlayer wrote: »Why don’t more people watch ESO on Twitch? Unless there is a drop, typically only a few hundred viewers across all the streams.
Other competing MMORPG category games easily get 50-100 times more viewers on a daily basis. Why?
Freilauftomate wrote: »I thought this discussion was supposed to be about why ESO has a lot less streamers and viewers than comparable games. Not about what people think about life streams.
SilverBride wrote: »What players think about live streams has a lot to do with why they do or do not watch them.
This sums up my own thoughts very well. I have tried to watch a few streams, but they weren’t particularly enjoyable.NettleCarrier wrote:ESO is a story driven game, it's meant to be experienced not watched...
Freilauftomate wrote: »I thought this discussion was supposed to be about why ESO has a lot less streamers and viewers than comparable games. Not about what people think about life streams.
It's like someone is asking why nobody wants to read their book and you tell them "idk, i don't like reading, i prefer to do my own research".
ESO_CenturionPlayer wrote: »What I am reading from your comments:
1. ESO PvE content, unlike other MMO’s, is mostly story based. Story based play style doesn’t stream well.
2. ESO PvP content is much more interesting to watch, but isn’t enjoyable to play and won’t be given the attention it needs.
3. ESO players are old and old folks don’t like streaming. Kids these days are always on their computers and phones! Who has time for that?!
I don't think the popularity of streamers who happen to play ESO is an accurate representation of the popularity of the game itself. It's a different format and often targets a different audience. It's like saying live music doesn't seem very popular because cinemas don't show as many concerts as they do movies. There will be some cross-over but mostly it's a different format for a different audience.
Most the people I know who watch streamers do it for the streamer, whatever game they're playing is largely irrelevant, they find the person entertaining and want to listen to them. (A lot of them don't actually watch the stream either, they have it on while doing other things so they're listening to what the streamer is saying but not looking at the gameplay most of the time.)
I know people will scrabble around for any way to estimate ESO's popularity because we don't have accurate numbers and ZOS are never going to give them to us, but I don't think the popularity of a loosely related alternate form of entertainment is a good way of doing it.
Rohamad_Ali wrote: »ESO is unpopular? No. Twitch is unpopular.
Priyasekarssk wrote: »Workplace Politics. I am not sure why gaming company spends so much on voice acting rather than on gameplay development. Pages and pages of menu driven voice acting rather than real interesting crisp cutscenes and dialog. All successful games focus on gameplay. ESO voice acting is gone overboard without any content. [Snip]. ESO voice is definably one of the advantage. Its way overused rather than fixing gameplay and new features. Other games are miles ahead. 50 percent of budget spent on voice acting which almost most the people skip in this [Snip] menu driven dialogs. Make story lines dialog crisp. Instead focus on story telling and gameplay development. There are so many things can be added to gameplay.
ESO is boring and buggy. Highly outdated loading screens everywhere except cyrodil. No able to immerse into the ESO world similar to skyrim. Depth is shallow. Gameplay is very outdated.
Majority of the big content creators who would stream regularly have quit the game along with a large chunk of the community after u35 and constant bs from zos as a company (both pve and pvp).
ESO_CenturionPlayer wrote: »Majority of the big content creators who would stream regularly have quit the game along with a large chunk of the community after u35 and constant bs from zos as a company (both pve and pvp).
Interesting!
Also something I have seen a lot regard this post.
What made U35 so game ending for most of the ESO players? Why did most of the player base leave other than those committed to the IP of Tamriel?
How can it be corrected?
ESO_CenturionPlayer wrote: »Majority of the big content creators who would stream regularly have quit the game along with a large chunk of the community after u35 and constant bs from zos as a company (both pve and pvp).
Interesting!
Also something I have seen a lot regarding this post.
What made U35 so game ending for most of the ESO players? Why did most of the player base leave other than those committed to the IP of Tamriel?
How can it be corrected?
Araneae6537 wrote: »ESO_CenturionPlayer wrote: »Majority of the big content creators who would stream regularly have quit the game along with a large chunk of the community after u35 and constant bs from zos as a company (both pve and pvp).
Interesting!
Also something I have seen a lot regard this post.
What made U35 so game ending for most of the ESO players? Why did most of the player base leave other than those committed to the IP of Tamriel?
How can it be corrected?
I was wondering this too, actually. I think there were some major neI believe that U35 hit high-output end game players in ways that I personally don't have any experience of. IIRC, many forum posters were.... "gleeful" that endgame players seemed to take a major hit. I am not now or ever was one of those "endgame magnates" so the whole foofaraw passed me by.
U35 was, for me, a redefining experience. I'm a..... "marginal" player: I have issues with high ping (satellite connection only), and aging reflexes. So when that update landed, I had to find a different way forward.
For me, U35 required that I change almost everything regarding my former playstyle. Which I did, after sufficient research. And the upshot for me was that I am since then much more able to play without worrying about living over things that prior to that update had caused me a lot of situational issues.
For me, U35 was nothing like the cataclysm I expected from what others were saying. Which means, one more time, that I'm a minority of one.....
The weird thing about it is it didnt really effect the top tier groups. More the mid and lower tier groups. This is what was mentioned to zos as feedback even from the top tier creators and theorycrafters in these groups such as nefas etc, but they ignored it and decided to proceed with a drastic change 8 years into a game.
Also the promised QA on the direction of the game that they never delivered was a sore point for a majority of people who felt they had no desire to invest in a game that has such drastic changes all the time.
ESO_CenturionPlayer wrote: »Majority of the big content creators who would stream regularly have quit the game along with a large chunk of the community after u35 and constant bs from zos as a company (both pve and pvp).
Interesting!
Also something I have seen a lot regarding this post.
What made U35 so game ending for most of the ESO players? Why did most of the player base leave other than those committed to the IP of Tamriel?
How can it be corrected?