SpacemanSpiff1 wrote: »i think higher quality drops should be more frequent. other than that, the gear is fine. they're meat shields, not tuned player builds.
also, crafted sets would mean more stats and server calculations.
One even wears a gold legendary quality ring; the Companion's Ascendant Ring (Quickened-Reduces ability cooldowns by 3%) which was in the Heroes of High Isle Reward Bundle within the in-game Crown Store for all those who owned the High Isle Chapter before October 21, 2022.cyberjanet wrote: »People actually have purple sets for their companions???

Many reasons actually:1: Yes I am content with companion gearing. And I would NOT want normal player gear to be used on companions. The only thing about companion gear I would change is allowing us to upgrade the companion gear's quality, as we have 0 control over what we find with which trait and with what quality.This is a 2 part question for those of us that utilize companions:
1. Are you content with the companion gearing system? Would you rather continue using companion equipment or be able to place gear that we can use as players on them?
2. If you could change one thing about companions in general, what would it be? How would you make them better?
2: Companions are awesome, but the one change I would make would be: Do not allow companions to get aggro at all, unless they specifically have a taunt skill equipped.
PS: I absolutely love companions!
Interesting! Do you have a reason why you DON'T want player gear as an option on companions?
-ZOS would have to balance companions for every player set.
-ZOS would have to keep companions in minds when creating future player sets.
-Companion gear is a nice extra possible good drop when using them.
-Companions skills would become too complicated if they could use all possible player sets.
-Companions could become bugged too easily with certain player sets, and this many player sets in existence.
-Companions would be affected by balance changes if they could use player sets.
-Companions could become too flashy with certain player sets.
-As someone mentioned above me: It could create lag due to all the possible extra server calculations.
-Companions are not players, we should not dress them like us(set wise).
-Companion gear is an extra branch in the economy(even though I do not trade companiongear myself), a more fleshed out economy is always better.
Master Crafters should be able to at least upgrade gear, making it bound. Allowing us to make gear would be better but only if it's bound (too much impact on the marketplace otherwise).As a "master crafter" I can not understand, why I should not be able to create even white companion gear. That makes no sense.
At least allow us to upgrade gear.