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Why have so many veteran players left the game recently?

  • gronoxvx
    gronoxvx
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    1. Boredom
    2. No meaningful in game reward system as everything is in the crownstore
    3. Aggressive Monetization of the game as its zos' cash cow to fund their other projects.
    4. Final nail for me to stop supporting financially was this "bug fix patch" which was just random questing and dialogue bugs that literally no one cared about. Yet theres still major bugs like stuck in combat
    5. No new pvp content for a number of years.
    6. Other games feel more rewarding than ESO.
  • Lags
    Lags
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    gronoxvx wrote: »
    1. Boredom
    2. No meaningful in game reward system as everything is in the crownstore
    3. Aggressive Monetization of the game as its zos' cash cow to fund their other projects.
    4. Final nail for me to stop supporting financially was this "bug fix patch" which was just random questing and dialogue bugs that literally no one cared about. Yet theres still major bugs like stuck in combat
    5. No new pvp content for a number of years.
    6. Other games feel more rewarding than ESO.

    its crazy how so many people feel the same way and are just ignored completely. Its been years building up, and i feel like everyone but the most extreme casual players can agree on many of these issues. But i guess thats how zos wants it. With the bad combat changes, cast times on ults etc. Dumbing/slowing everything down. But when most of the players are gone, what then? Community leaders, add on authors, guild leaders, content creators, when most of these people leave, which many have already over the years, what are we left with? A depressing state of affairs, because of a company thats too scared to think outside of the box. Too scared to admit their mistakes, and too hard headed to listen to the community on *some issues.
  • wilykcat
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    My main guess is players being toxic. That made me leave world of warcraft and I played that game since 2013.
    Edited by wilykcat on August 28, 2023 9:25PM
  • Dokolus
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    wilykcat wrote: »
    My main guess is players being toxic. That made me leave world of warcraft and I played that game since 2013.

    I didn't stop playing WoW (more or less on a long break), but I wanted to chime in and agree with the toxic point. I used to do casual content, but would often dip my toes into dungeon runs and when I went up to heroic/Mythic level dungeons, that's when people got extremely toxic, and it put me off wanting to do Heroic/mythic dungeons the past 3 expansions.
  • Lags
    Lags
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    wilykcat wrote: »
    My main guess is players being toxic. That made me leave world of warcraft and I played that game since 2013.

    So if you left wow because it was toxic, but you're here now, does that mean its not as toxic here? Idk, but i cant really relate to the complaints of toxicity in most mmos. Especially eso. Like if i cant stand someone, or they're a complete ***, i just ignore them. Problem solved. And if they're super toxic enough to bypass an ignore, then you report them. Otherwise, i mainly talk to/play with people who are cool.
  • Destyran
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    I have done everything? I have EVERY quest and fourman achievement done PvP sucks I have 5 stars bgs broken you solo queue and get 4 mans and trials suck got a 600k vma a 300k vateshran made 4 mill gold of new motif. What do ?
  • lostineternity
    lostineternity
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    gronoxvx wrote: »
    1. Boredom
    2. No meaningful in game reward system as everything is in the crownstore
    3. Aggressive Monetization of the game as its zos' cash cow to fund their other projects.
    4. Final nail for me to stop supporting financially was this "bug fix patch" which was just random questing and dialogue bugs that literally no one cared about. Yet theres still major bugs like stuck in combat
    5. No new pvp content for a number of years.
    6. Other games feel more rewarding than ESO.

    This. Also it's very funny how "the year of bugfixes" didn't fix any major bug that in game for years and instead added new ones.
    I would say this is not the year of bugfixes but the year of doing nothing.
  • gariondavey
    gariondavey
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    Cloudrest wrote: »
    We're in one of the most unenjoyable, stagnant gamestates that I can remember. Dragonknight has been dominating the PvE and PvP meta for over a year now with no end in sight, despite countless threads of feedback asking for adjustments and highlighting pain points. Nightblade continues to receive buffs for whatever reason. Sorcerer gets a band-aid where it needs desperately stitches to stop the bleeding. Templar and Necromancer have been forgotten at the bottom of a bottomless pit, and the Developers talk about "intentional weaknesses" and "unintended playstyles" despite encouraging an echo-chamber of "play how you want" as they continue to fall deeper and deeper. Yeah, well, I can't "play how I want", and a lot of others can't, either.

    Cyrodiil revolves around high-healing, high-hp, infinite sustain low-damage builds that focus on not dying whilst being unable to really do any damage, high-hp builds that rely on the "unique and interesting" combination of Vateshran Staff, Master's Dual Wield, and Maarselok to carry their damage through a billion status effects and DoTs, Dragonknights spamming Corrosive Armor (usually with the holy trinity of DoT builds too), and gankers making sure that no-one can dare play solo under their watch. Throw in a ballgroup (or two, or three) that won't hesitate to zerg a solo player down taking a resource before faction-stacking ontop of 60 other players and making people disconnect from the game due to the strain on the server and the experience is complete; or maybe you'll run into the rare player who's forced almost into running full a glass-cannon setup just to have a chance at bursting any of these players due to how absurdly strong healing and sustain is in the current meta. Truly, I think Hybridization ruined the game by destroying build diversity and class identity and injecting even more sustain/healing into an already bloated system.

    Sounds fun, right? I think the game is at a point where people are finally realizing what's been happening for the past few years. There's so much resentment and barely-restrained anger present throughout the community at the state of the game; from the PvP meta, from the recent fiasco with gifting Crown Crates, endless empty promises that are never upheld, predatory marketing, people's favorite classes being ruined, contradictory communication from Zenimax when addressing community concern and outrage, and a seeming lack of understanding/care from Zenimax themselves towards what players want, ON TOP of unfairly banning a bunch of innocent people who didn't even know they were exploiting something that Zenimax themselves broke, whilst telling them that "they'll be allowed to continue playing" instead of apologizing for the mistake. This absolutely FLOORED me.

    @ZOS_Kevin did good at trying to communicate for a long time. I appreciate his efforts, I really do. But nothing has changed. Players still aren't being heard. Zenimax still isn't communicating, and I really doubt we'll hear much more on the code rewrite announced several years prior that's gatekeeping any new PvP content from being added to the game until they inevitably announce that they're cancelling it for unforeseen issues/complexities.

    I've been waiting patiently for new PvP-focused content since the announcement of the code rewrite several years ago, but at this point, it's become clear that new PvP content is wishful thinking. Even if we get the code rewrite, even if we get scraps thrown at us in Cyrodiil, I still think I'll keep my engagement with ESO minimal until we start being heard. I'll get my fix elsewhere, even when I'd rather not, as ESO still holds a special place to me. I remember the sense of accomplishment and flood of emotion whenever I got another Trial Trifecta. How nervous I got during high-stakes dueling tournaments being livestreamed infront of hundreds of viewers, and how good it felt to win one. How strange it felt to be recognized by complete strangers in-game and on the forums.

    Right now? I don't feel any of that. I log in, try to PvP, try to PvE, try to quest-- and the game feels empty. Hollow. I've been burned one too many times by empty promises and hope that things can change for the better, instead of continuing to circle the drain. If it wasn't for the amazing friends I've made that I still love hanging out with in-game, I'd have probably walked away completely by now. I want to love the game again, and I'm sad that I feel this way about ESO, but I know I'm not alone in saying that I just can't love it like I used to anymore.

    This is absolutely perfect. Thanks for writing it, cloudrest.
    PC NA @gariondavey, BG, IC & Cyrodiil Focused Since October 2017 Stamplar (main), Magplar, Magsorc, Stamsorc, StamDK, MagDK, Stamblade, Magblade, Magden, Stamden
  • Lags
    Lags
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    Cloudrest wrote: »
    We're in one of the most unenjoyable, stagnant gamestates that I can remember. Dragonknight has been dominating the PvE and PvP meta for over a year now with no end in sight, despite countless threads of feedback asking for adjustments and highlighting pain points. Nightblade continues to receive buffs for whatever reason. Sorcerer gets a band-aid where it needs desperately stitches to stop the bleeding. Templar and Necromancer have been forgotten at the bottom of a bottomless pit, and the Developers talk about "intentional weaknesses" and "unintended playstyles" despite encouraging an echo-chamber of "play how you want" as they continue to fall deeper and deeper. Yeah, well, I can't "play how I want", and a lot of others can't, either.

    Cyrodiil revolves around high-healing, high-hp, infinite sustain low-damage builds that focus on not dying whilst being unable to really do any damage, high-hp builds that rely on the "unique and interesting" combination of Vateshran Staff, Master's Dual Wield, and Maarselok to carry their damage through a billion status effects and DoTs, Dragonknights spamming Corrosive Armor (usually with the holy trinity of DoT builds too), and gankers making sure that no-one can dare play solo under their watch. Throw in a ballgroup (or two, or three) that won't hesitate to zerg a solo player down taking a resource before faction-stacking ontop of 60 other players and making people disconnect from the game due to the strain on the server and the experience is complete; or maybe you'll run into the rare player who's forced almost into running full a glass-cannon setup just to have a chance at bursting any of these players due to how absurdly strong healing and sustain is in the current meta. Truly, I think Hybridization ruined the game by destroying build diversity and class identity and injecting even more sustain/healing into an already bloated system.

    Sounds fun, right? I think the game is at a point where people are finally realizing what's been happening for the past few years. There's so much resentment and barely-restrained anger present throughout the community at the state of the game; from the PvP meta, from the recent fiasco with gifting Crown Crates, endless empty promises that are never upheld, predatory marketing, people's favorite classes being ruined, contradictory communication from Zenimax when addressing community concern and outrage, and a seeming lack of understanding/care from Zenimax themselves towards what players want, ON TOP of unfairly banning a bunch of innocent people who didn't even know they were exploiting something that Zenimax themselves broke, whilst telling them that "they'll be allowed to continue playing" instead of apologizing for the mistake. This absolutely FLOORED me.

    @ZOS_Kevin did good at trying to communicate for a long time. I appreciate his efforts, I really do. But nothing has changed. Players still aren't being heard. Zenimax still isn't communicating, and I really doubt we'll hear much more on the code rewrite announced several years prior that's gatekeeping any new PvP content from being added to the game until they inevitably announce that they're cancelling it for unforeseen issues/complexities.

    I've been waiting patiently for new PvP-focused content since the announcement of the code rewrite several years ago, but at this point, it's become clear that new PvP content is wishful thinking. Even if we get the code rewrite, even if we get scraps thrown at us in Cyrodiil, I still think I'll keep my engagement with ESO minimal until we start being heard. I'll get my fix elsewhere, even when I'd rather not, as ESO still holds a special place to me. I remember the sense of accomplishment and flood of emotion whenever I got another Trial Trifecta. How nervous I got during high-stakes dueling tournaments being livestreamed infront of hundreds of viewers, and how good it felt to win one. How strange it felt to be recognized by complete strangers in-game and on the forums.

    Right now? I don't feel any of that. I log in, try to PvP, try to PvE, try to quest-- and the game feels empty. Hollow. I've been burned one too many times by empty promises and hope that things can change for the better, instead of continuing to circle the drain. If it wasn't for the amazing friends I've made that I still love hanging out with in-game, I'd have probably walked away completely by now. I want to love the game again, and I'm sad that I feel this way about ESO, but I know I'm not alone in saying that I just can't love it like I used to anymore.

    well said. The hybrid changes really made things stale. You cant have all of these problems, plus many many more, on top of the performance issues at the core of the game, with no end in sight, and not expect veteran players to leave. But thats how zos wants it. They want to target new players and dont care about the rest. From terrible combat changes, to cast times on ults, and just dumbing things down. Its a pattern. And lets not forget update 35, what a mess.

    And with @ZOS_MattFiror basically declaring victory on the performance issues, because of the restructure, even though it only improved things for like a month, things look bleak on that end as well. And the game feels weird. Its in a weird place rn. My friends list, guilds, it feels hollow. Personally i feel like its been downhill since greymoor. Blackwood was mid, high isle was bad, and necrom is mid. It had some slight reward improvements, but not nearly enough, and only in necrom. And a new class is always welcome, at least for me, but unfortunately the new class has a lot of stuff we dont need in pvp.

    I cant get away from people giving up on from eso. I just happened to hop in one of nefas streams last night because i saw he was playing guild wars 2, another mmo i play, and he randomly says hes done making eso videos on youtube, and wont be playing much anymore. Its just a pattern now, i always see someone leaving. Massive issues, nothing super new or different, boredom, terrible rewards, terrible performance, and the list goes on.
  • Destai
    Destai
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    Speaking for myself, I took a break for a few months just because of some other games that interested me and general burnout. There wasn't a specific cause. I'm back now, but sometimes it's that people need breaks or to change things up. I'll probably be splitting time between this and BG3 once it lands on consoles.

    Overall, I feel like my guilds have rebounded from the U35 decline. I know a lot of people who felt burnt by those changes, but it feels like they're in a better place now. The new expansion helped. I've been regularly finding trial groups and what not. The dungeon finder queue hasn't been bad either.

    Without actual numbers, I'm not prepared to agree that veterans are leaving in droves. I just don't see it, at least on PS-NA and the communities I'm in.
    Cloudrest wrote: »
    ...I think the game is at a point where people are finally realizing what's been happening for the past few years. There's so much resentment and barely-restrained anger present throughout the community at the state of the game; from the PvP meta, from the recent fiasco with gifting Crown Crates, endless empty promises that are never upheld, predatory marketing, people's favorite classes being ruined, contradictory communication from Zenimax when addressing community concern and outrage, and a seeming lack of understanding/care from Zenimax themselves towards what players want, ON TOP of unfairly banning a bunch of innocent people who didn't even know they were exploiting something that Zenimax themselves broke, whilst telling them that "they'll be allowed to continue playing" instead of apologizing for the mistake. This absolutely FLOORED me.

    @ZOS_Kevin did good at trying to communicate for a long time. I appreciate his efforts, I really do. But nothing has changed. Players still aren't being heard. Zenimax still isn't communicating, and I really doubt we'll hear much more on the code rewrite announced several years prior that's gatekeeping any new PvP content from being added to the game until they inevitably announce that they're cancelling it for unforeseen issues/complexities.

    Excellent write up. What I see is they struggle to handle crises in a way that's well received. I don't know what other corporate processes dictate how they handle things, but you're right - from a customer's perspective it is baffling. It seems like a simple apology or transparency is hard to come by. It's pretty evident there's a "they'll forget about it" mentality from management. I know it's been expressed by Rich on his streams before.

    The whole code rewrite is a perfect example of where they need a complete overhaul of how the community's managed. The scope of the change wasn't well defined, the lingo kept changing and colliding with new efforts like the server replacement. There wasn't a single official place I could go to get a sense of where that was. Then of course they cancelled it and didn't provide any AMAs or follow up for the topic. How many years was it in progress? And then nothing. Unbelievable.

    And yes, @ZOS_Kevin does a good job communicating most of the time.
    Edited by Destai on August 29, 2023 5:36PM
  • Destai
    Destai
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    Trobaka wrote: »
    Trancejet wrote: »
    Recently there are fewer and fewer old players in the dungeon.
    And recently, fewer and fewer old players from our guild are online.
    What is the reason for this?

    It's not "recently", this has been going on for years.

    This game does NOT try to make players stay. It doesn't try to keep players happy. It gets new players to spend as much money as possible, and makes them leave after realizing some facts that i don't know how to tell you without violating the "terms of service" and "code of conduct" of this forum.

    ESO had the potential to be one of the best video games ever, but because of reasons we are not allowed to discuss here, it will never be more than it is right now.

    I'll cite a reason: how about the fact that one of the most prominent devs openly mocked a large portion of the playerbase, not once, but twice?

    Calling players whiners because they're bringing up genuine, valid concerns is a good way to annihilate the relationship with said players.

    It wasn't that dev's view, though: he'd stated many times that his wife's views were her own, and it was clear he didn't always agree with her opinions. I feel like she was speaking from the position of a wife who watches her husband cop crap regularly about things that are beyond his control. She had spoken several times about this- speaking from the perspective of someone who'd experienced similar things from other games.

    As someone who regularly watched the stream, I saw the process whereby I feel like Rich started out super candid and open about any topic broached, and slowly had to become more careful about what he said, because more people learned 2nd hand about the stream and thought it would be appropriate to jump in and just start drilling him for hating PvP or the endgame community, with loaded or disingenuous questions. He got defensive. As did the community around him. People were literally celebrating Rich's wife's filter-lacking tell-it-like-it-is attitude.

    Does that make it cool? Probably not, but I think the accusations need more context. People tend to just swallow it wholesale without critical thinking or relevant context.

    Quite frankly, people showing up with loaded questions and an attitude are a direct result of their communication. I don't think people would've flocked to his streams to pester him if his studio provided regular detailed updates about their multi-year efforts like fixing PVP. I think the community's uproar was pretty fair.

    From what I saw, he poked at the community all too often on those streams, and then hid behind moderators when it got real. He's not always wrong, but he makes himself an easy target and takes criticism of the game as a personal attack, then acts accordingly.

    There were some people who raised legitimate concerns about some of the Twitter promos and how the prices didn't match up to the in-game gold cost. He responded less than gracefully about it. He got equally defensive when people challenged him on the price of houses and lack of medium-sized options. He also insulted some streamers who were critical of the game, celebrating people being banned, and went on about how savage he was. It's an attitude like that - justified or not - that just perpetuates the bad blood many people have with him.

    That all sets the tone for how people will approach him. His wife's comment may not have been his opinion, but it's all part of the story when considering the history between him and the community. And even after that debacle, there were still some Tweets back and forth that were less than tasteful. It's a pattern. Aside from the people taking it too far, much of the backlash seems pretty fair to me.
    Edited by Destai on August 29, 2023 5:40PM
  • Gray_howling_parrot
    Gray_howling_parrot
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    Lags wrote: »
    Cloudrest wrote: »
    We're in one of the most unenjoyable, stagnant gamestates that I can remember. Dragonknight has been dominating the PvE and PvP meta for over a year now with no end in sight, despite countless threads of feedback asking for adjustments and highlighting pain points. Nightblade continues to receive buffs for whatever reason. Sorcerer gets a band-aid where it needs desperately stitches to stop the bleeding. Templar and Necromancer have been forgotten at the bottom of a bottomless pit, and the Developers talk about "intentional weaknesses" and "unintended playstyles" despite encouraging an echo-chamber of "play how you want" as they continue to fall deeper and deeper. Yeah, well, I can't "play how I want", and a lot of others can't, either.

    Cyrodiil revolves around high-healing, high-hp, infinite sustain low-damage builds that focus on not dying whilst being unable to really do any damage, high-hp builds that rely on the "unique and interesting" combination of Vateshran Staff, Master's Dual Wield, and Maarselok to carry their damage through a billion status effects and DoTs, Dragonknights spamming Corrosive Armor (usually with the holy trinity of DoT builds too), and gankers making sure that no-one can dare play solo under their watch. Throw in a ballgroup (or two, or three) that won't hesitate to zerg a solo player down taking a resource before faction-stacking ontop of 60 other players and making people disconnect from the game due to the strain on the server and the experience is complete; or maybe you'll run into the rare player who's forced almost into running full a glass-cannon setup just to have a chance at bursting any of these players due to how absurdly strong healing and sustain is in the current meta. Truly, I think Hybridization ruined the game by destroying build diversity and class identity and injecting even more sustain/healing into an already bloated system.

    Sounds fun, right? I think the game is at a point where people are finally realizing what's been happening for the past few years. There's so much resentment and barely-restrained anger present throughout the community at the state of the game; from the PvP meta, from the recent fiasco with gifting Crown Crates, endless empty promises that are never upheld, predatory marketing, people's favorite classes being ruined, contradictory communication from Zenimax when addressing community concern and outrage, and a seeming lack of understanding/care from Zenimax themselves towards what players want, ON TOP of unfairly banning a bunch of innocent people who didn't even know they were exploiting something that Zenimax themselves broke, whilst telling them that "they'll be allowed to continue playing" instead of apologizing for the mistake. This absolutely FLOORED me.

    @ZOS_Kevin did good at trying to communicate for a long time. I appreciate his efforts, I really do. But nothing has changed. Players still aren't being heard. Zenimax still isn't communicating, and I really doubt we'll hear much more on the code rewrite announced several years prior that's gatekeeping any new PvP content from being added to the game until they inevitably announce that they're cancelling it for unforeseen issues/complexities.

    I've been waiting patiently for new PvP-focused content since the announcement of the code rewrite several years ago, but at this point, it's become clear that new PvP content is wishful thinking. Even if we get the code rewrite, even if we get scraps thrown at us in Cyrodiil, I still think I'll keep my engagement with ESO minimal until we start being heard. I'll get my fix elsewhere, even when I'd rather not, as ESO still holds a special place to me. I remember the sense of accomplishment and flood of emotion whenever I got another Trial Trifecta. How nervous I got during high-stakes dueling tournaments being livestreamed infront of hundreds of viewers, and how good it felt to win one. How strange it felt to be recognized by complete strangers in-game and on the forums.

    Right now? I don't feel any of that. I log in, try to PvP, try to PvE, try to quest-- and the game feels empty. Hollow. I've been burned one too many times by empty promises and hope that things can change for the better, instead of continuing to circle the drain. If it wasn't for the amazing friends I've made that I still love hanging out with in-game, I'd have probably walked away completely by now. I want to love the game again, and I'm sad that I feel this way about ESO, but I know I'm not alone in saying that I just can't love it like I used to anymore.

    well said. The hybrid changes really made things stale. You cant have all of these problems, plus many many more, on top of the performance issues at the core of the game, with no end in sight, and not expect veteran players to leave. But thats how zos wants it. They want to target new players and dont care about the rest. From terrible combat changes, to cast times on ults, and just dumbing things down. Its a pattern. And lets not forget update 35, what a mess.

    And with @ZOS_MattFiror basically declaring victory on the performance issues, because of the restructure, even though it only improved things for like a month, things look bleak on that end as well. And the game feels weird. Its in a weird place rn. My friends list, guilds, it feels hollow. Personally i feel like its been downhill since greymoor. Blackwood was mid, high isle was bad, and necrom is mid. It had some slight reward improvements, but not nearly enough, and only in necrom. And a new class is always welcome, at least for me, but unfortunately the new class has a lot of stuff we dont need in pvp.

    I cant get away from people giving up on from eso. I just happened to hop in one of nefas streams last night because i saw he was playing guild wars 2, another mmo i play, and he randomly says hes done making eso videos on youtube, and wont be playing much anymore. Its just a pattern now, i always see someone leaving. Massive issues, nothing super new or different, boredom, terrible rewards, terrible performance, and the list goes on.

    I mean this with zero sarcasm - if Nefas is leaving you know it’s real bad lol
    ESO YouTube Content Creator & Templar Tank/Healer Main
  • Lags
    Lags
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    Destai wrote: »
    Trobaka wrote: »
    Trancejet wrote: »
    Recently there are fewer and fewer old players in the dungeon.
    And recently, fewer and fewer old players from our guild are online.
    What is the reason for this?

    It's not "recently", this has been going on for years.

    This game does NOT try to make players stay. It doesn't try to keep players happy. It gets new players to spend as much money as possible, and makes them leave after realizing some facts that i don't know how to tell you without violating the "terms of service" and "code of conduct" of this forum.

    ESO had the potential to be one of the best video games ever, but because of reasons we are not allowed to discuss here, it will never be more than it is right now.

    I'll cite a reason: how about the fact that one of the most prominent devs openly mocked a large portion of the playerbase, not once, but twice?

    Calling players whiners because they're bringing up genuine, valid concerns is a good way to annihilate the relationship with said players.

    It wasn't that dev's view, though: he'd stated many times that his wife's views were her own, and it was clear he didn't always agree with her opinions. I feel like she was speaking from the position of a wife who watches her husband cop crap regularly about things that are beyond his control. She had spoken several times about this- speaking from the perspective of someone who'd experienced similar things from other games.

    As someone who regularly watched the stream, I saw the process whereby I feel like Rich started out super candid and open about any topic broached, and slowly had to become more careful about what he said, because more people learned 2nd hand about the stream and thought it would be appropriate to jump in and just start drilling him for hating PvP or the endgame community, with loaded or disingenuous questions. He got defensive. As did the community around him. People were literally celebrating Rich's wife's filter-lacking tell-it-like-it-is attitude.

    Does that make it cool? Probably not, but I think the accusations need more context. People tend to just swallow it wholesale without critical thinking or relevant context.

    Quite frankly, people showing up with loaded questions and an attitude are a direct results of their communication. I don't think people would've flocked to his streams to pester him if his studio provided regular detailed updates about their multi-year efforts like fixing PVP. I think the community's uproar was pretty fair.

    From what I saw, he poked at the community all too often on those streams, and then hid behind moderators when it got real. He's not always wrong, but he makes himself an easy target and takes criticism of the game as a personal attack, then acts accordingly.

    There were some people who raised legitimate concerns about some of the Twitter promos and how the prices didn't match up to the in-game gold cost. He responded less than gracefully about it. He got equally defensive when people challenged him on the price of houses and lack of medium-sized options. He also insulted some streamers who were critical of the game, celebrating people being banned, and went on about how savage he was. It's an attitude like that - justified or not - that just perpetuates the bad blood many people have with him.

    That all sets the tone for how people will approach him. His wife's comment may not have been his opinion, but it's all part of the story when considering the history between him and the community. And even after that debacle, there were still some Tweets back and forth that were less than tasteful. It's a pattern. Aside from the people taking it too far, much of the backlash seems pretty fair to me.

    ya personally ill never blame rich for what his wife said, and i dont think others should either. But there are plenty of things you can blame him for. But regardless the streams were nice for the community to ask questions, and to his credit he would answer. Unfortunatly the answers sometimes, like to the questions i asked, were not very good. Or worse, insightful into why things are the way they are.

    Like when i asked him about adding in more earnable in game rewards to pull players from other mmos, with better rewards, while keeping the super flashy ones on the crown store, and he responded with "this is our business model". Nice.

    Or when i asked him, how can i ask someone not to tbag me in pvp if they are set offline. And he told me to ask them in zone/area chat. Nice, because the yellow tbagging my blue character can deff read dc zone chat. And i dont even care about tbagging, i was just trying to make a point of how stupid it is to "ask someone" not to tbag you and then ban people for it when all players would have to do is set themselves offline and never get the whisper.

    But I agree, if zos communication wasn't so awful people wouldnt have went to him with so many questions. I think its a big loss that he doesnt stream now, but i think the zos lack of communication is, and always has been, a waay bigger loss.
    Edited by Lags on August 29, 2023 5:54PM
  • SilverBride
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    Jaustink wrote: »
    I mean this with zero sarcasm - if Nefas is leaving you know it’s real bad lol

    Way too much significance is being given to streamers. I don't rely on others to tell me whether or not I should like a game. I make up my own mind based on my own experiences.

    I have seen no proof on this thread that there has been a mass Exodus of veteran players, any more than the normal fluctuations that are part of every MMO.
    PCNA
  • Ravensilver
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    I'm one of those terrible, no good, horrible 'casuals'. I'm going to be 62 in a few weeks and I've been playing computer games for decades. I've got a business, a house, pets, a family. All things that require my time, effort and concentration.

    I come to ESO to decompress. To relax after a long day. To take my mind off things, when memories get too hard and emotions too strong. A long life also means experiences that take a toll on the soul.

    So when I play, it's usually solo, unless friends that I trust, and who know me well, are online and willing to group. That's become less and less. They know that I'm not as fast. They know that my hands are likely to seize up (because of my arthritis) in a fast and hard fight against a strong opponent. They are willing to adjust and compensate. But I've seen them less and less online and when we talk, then it's along the lines of "oh, there are other things to do; oh, there's nothing really interesting ingame; oh, there's not really anything worth spending the time on..."

    I love housing. But the houses have become larger and larger and larger, but without an adjustment of slots, and I don't see why I should spend my hard earned money on content that I can't use. I'm through with all the smaller houses, and I just don't have the motivation anymore to deal with the large ones. I feel that I can't really let my creativity flow, if only a tiny part of a house can be filled, because it's too huge.
    To get furnishing plans is getting more and more grindy, but without any excitement around it. Running through Necrom Underways or Fargrave Inn several times a day, just to keep getting the same plans over and over again, isn't exactly life fulfilling.

    I love to quest. To immerse myself in a story, to get to know the characters, their motivations, their fates. But there will be no new content for a year. So where is the motivation to play?

    I love to craft. But furnishing plans are either impossible to get or incredibly expensive. And no one pays for the finished furniture. A lot of interesting furnishings are locked either behind crowns, or lately dungeons. I really enjoy working for something, but I also have to have the feeling that the something that I'm working towards is obtainable within a reasonable amount of time and effort. No, I don't want everything given to me - which is why I am becoming less and less enamoured of ZOS's habit of monetizing pretty much everything. But I do want to have a reasonable chance at getting stuff, by playing the base game.

    I don't like PvP and will refuse to do it (for personal reasons), but I truly would wish more content, and new content, for those players that enjoy it. It's a part of the game and it should be developed just as much as other aspects.

    I'm also not happy with the lack of communication here on the forum. Not everyone watches streams, reads X, follows I don't know how many social media channels. If there is something to be communicated, I want to see it on a readily available and accessible platform: like this forum.

    Lately I haven't even logged in daily for the rewards, since I find them lackluster and not worth my time. There are other games out there, more engaging, more fun, more rewarding.

    (Just to add one more thing: I play a NB and now I have to look at a bright red glow for hours at a time, while I play. It ruins all the looks that I've crafted so carefully, since the colour overpowers everything. And it is very, very strenuous for my eyes, giving me a headache after a short while. So one more thing to take away the fun from the game.)

    So there it is. I'm sure there are others out there like me. We just tend not to post, preferring to remain silent and just... moving on to something else in the end.
  • TaSheen
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    @Ravensilver - I hear you. I'm mid 70s. I don't have "real broadband" - satellite isn't.... and it's the only connection available here (um.... other than dial up....) My reflexes are not good. My mind is just fine thanks - but reflexes are what counts here....

    Love the game. Don't love the marginal ability to actually PLAY the game.

    *sigh*
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    "But even in books, the heroes make mistakes, and there isn't always a happy ending." Mercedes Lackey, Into the West

    PC NA, PC EU (non steam)- four accounts, many alts....
  • The_Lex
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    Destai wrote: »
    Trobaka wrote: »
    Trancejet wrote: »
    Recently there are fewer and fewer old players in the dungeon.
    And recently, fewer and fewer old players from our guild are online.
    What is the reason for this?

    It's not "recently", this has been going on for years.

    This game does NOT try to make players stay. It doesn't try to keep players happy. It gets new players to spend as much money as possible, and makes them leave after realizing some facts that i don't know how to tell you without violating the "terms of service" and "code of conduct" of this forum.

    ESO had the potential to be one of the best video games ever, but because of reasons we are not allowed to discuss here, it will never be more than it is right now.

    I'll cite a reason: how about the fact that one of the most prominent devs openly mocked a large portion of the playerbase, not once, but twice?

    Calling players whiners because they're bringing up genuine, valid concerns is a good way to annihilate the relationship with said players.

    It wasn't that dev's view, though: he'd stated many times that his wife's views were her own, and it was clear he didn't always agree with her opinions. I feel like she was speaking from the position of a wife who watches her husband cop crap regularly about things that are beyond his control. She had spoken several times about this- speaking from the perspective of someone who'd experienced similar things from other games.

    As someone who regularly watched the stream, I saw the process whereby I feel like Rich started out super candid and open about any topic broached, and slowly had to become more careful about what he said, because more people learned 2nd hand about the stream and thought it would be appropriate to jump in and just start drilling him for hating PvP or the endgame community, with loaded or disingenuous questions. He got defensive. As did the community around him. People were literally celebrating Rich's wife's filter-lacking tell-it-like-it-is attitude.

    Does that make it cool? Probably not, but I think the accusations need more context. People tend to just swallow it wholesale without critical thinking or relevant context.

    Quite frankly, people showing up with loaded questions and an attitude are a direct result of their communication. I don't think people would've flocked to his streams to pester him if his studio provided regular detailed updates about their multi-year efforts like fixing PVP. I think the community's uproar was pretty fair.

    From what I saw, he poked at the community all too often on those streams, and then hid behind moderators when it got real. He's not always wrong, but he makes himself an easy target and takes criticism of the game as a personal attack, then acts accordingly.

    There were some people who raised legitimate concerns about some of the Twitter promos and how the prices didn't match up to the in-game gold cost. He responded less than gracefully about it. He got equally defensive when people challenged him on the price of houses and lack of medium-sized options. He also insulted some streamers who were critical of the game, celebrating people being banned, and went on about how savage he was. It's an attitude like that - justified or not - that just perpetuates the bad blood many people have with him.

    That all sets the tone for how people will approach him. His wife's comment may not have been his opinion, but it's all part of the story when considering the history between him and the community. And even after that debacle, there were still some Tweets back and forth that were less than tasteful. It's a pattern. Aside from the people taking it too far, much of the backlash seems pretty fair to me.

    I couldn’t agree more. The gaming industry seems to be the only one where you are given a pass for the public bad behavior (actions or comments) of an adult family member, who lives with the employee, toward current customers. I’ve seen it go very differently in other industries, in the US at least.
  • ZOS_Volpe
    ZOS_Volpe
    admin
    Greetings,

    As this thread has derailed with bashing and insulting commentary, we've decided to close it down. Please be sure to keep our Community Rules in mind when posting on our forums.

    Thank you for your understanding.
    The Elder Scrolls Online: Tamriel Unlimited - ZeniMax Online Studios
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