I second that request. I'd also like to replay some quests I've done, eventually.Lapin_Logic wrote: »Please can we have a way to fully replay quests, I have some favourite quests that I can't experience again because all my toons have done them (Vigils end, The pale sentinel, Cindertail on Khenarthis roost, The Frozen Man on Bleakrock), Not only this but I cant run them with new friends, I just get to shoot mobs if I am lucky.
Would it be possible to add a dialogue option to the quest giver to "replay story", just gold as a reward so it doesn't spoil the economy, it would make the game more accessible as a "Multiplayer" game and also add much needed replay ability to older content that has such great characters in it
Lapin_Logic wrote: »Please can we have a way to fully replay quests,
I personally think this particular idea is unnecessary & fringe , however u guys might enjoy these other threads on the same topic from recent--> https://forums.elderscrollsonline.com/en/discussion/595516/quest-mode-for-dungeons/p1I second that request. .
No, only the last one of the 3 threads you mentioned are even *slightly* on the same topic, and we all know what happens to threads that are years old when they get a reply So I support @Lapin_Logic 's thread.NeeScrolls wrote: »Lapin_Logic wrote: »Please can we have a way to fully replay quests,I personally think this particular idea is unnecessary & fringe , however u guys might enjoy these other threads on the same topic from recent--> https://forums.elderscrollsonline.com/en/discussion/595516/quest-mode-for-dungeons/p1I second that request. .
...as well as--> https://forums.elderscrollsonline.com/en/discussion/603766/request-repeatable-dungeon-quests ....and also this older one--> https://forums.elderscrollsonline.com/en/discussion/197497/public-dungeon-quests-should-be-repeatable
Enjoy!
NeeScrolls wrote: »Lapin_Logic wrote: »Please can we have a way to fully replay quests,I personally think this particular idea is unnecessary & fringe , however u guys might enjoy these other threads on the same topic from recent--> https://forums.elderscrollsonline.com/en/discussion/595516/quest-mode-for-dungeons/p1I second that request. .
...as well as--> https://forums.elderscrollsonline.com/en/discussion/603766/request-repeatable-dungeon-quests ....and also this older one--> https://forums.elderscrollsonline.com/en/discussion/197497/public-dungeon-quests-should-be-repeatable
Enjoy!
Because you can ALREADY do those things now.Lapin_Logic wrote: »Not sure how Playing with friends
Or more Multiplayer functionality
Is "Fringe and unnecessary" in an MMO.
And that bold ^ is why it's fringe , since it presumes the majority of current $ubscribers don't have any character slots left.Lapin_Logic wrote: »Just the ability to enjoy the content I paid for again solo or with a friend without Deleting a character,
NeeScrolls wrote: »just roll a NEW toon (or 2nd account).
.
heh , that old adage is merely a way to placate certain types of humans (in public)Lapin_Logic wrote: »Might I suggest taking on board the old adage "The Customer is always right" because if they want it, then they Want it, .
NeeScrolls wrote: »Heck i still want *flying mounts* )
.
I dont see why anyone would care if people were able to reselect a quest-line. Some people want to nerd out and RP or just like the stories; nothing wrong with that.
Lapin_Logic wrote: »Please can we have a way to fully replay quests, I have some favourite quests that I can't experience again because all my toons have done them (Vigils end, The pale sentinel, Cindertail on Khenarthis roost, The Frozen Man on Bleakrock), Not only this but I cant run them with new friends, I just get to shoot mobs if I am lucky.
Would it be possible to add a dialogue option to the quest giver to "replay story", just gold as a reward so it doesn't spoil the economy, it would make the game more accessible as a "Multiplayer" game and also add much needed replay ability to older content that has such great characters in it
NeeScrolls wrote: »No reason for @ZOS_ to spent time, money, effort re-coding the entire game (of stories) just to satisfy a tiny minority of specific players who happen to max out their allotted character slots.