Can we include warden bear too? Or remove cast time on pet summons. Bear is incredibly annoying to summon mid combat… takes a pretty long channel. Maybe a bit shorter than both sorc pets combined.
SilverBride wrote: »Can we include warden bear too? Or remove cast time on pet summons. Bear is incredibly annoying to summon mid combat… takes a pretty long channel. Maybe a bit shorter than both sorc pets combined.
I hadn't thought about the Warden bear because I have never played a Warden, but I added them to the subject line to include them.
I feel like most of the people are just burned-out out on the game when I see a post like this. There is supposed to be draw back to getting killed. But what's after this?
The way i see it, you summoned some daedra, when you die the summons breaks so you need to do your summoning again. As a pet sorc player i prioritise getting my healy bird back, the scamp when i have a space to do so
SilverBride wrote: »I recently rolled a Sorcerer that uses pets and have noticed that when my character resurrects my pets do not. This is especially noticable in dungeons if I am resurrected during a boss fight, then have to take valuable time to resummon them.
Companions resurrect with the player so I believe that pets should, also.